Hi again! As I said before I am an urzuk-like creature and I wanted to yap a little bit about the little things I remember about Sonaria. Before starting, I want to explain some things: I am not an urzuk, at least not like the game one, the sonaria I used to live in and I have the memories of feels more like you would call here as an AU, it is very very similar to sonaria, you could even say it is sonaria, but there are a lot of differences from the one you all know and I want to list the ones I know right now.
I was the only urzuk on Sonaria, at least that I know (I heard there was more but I never met them). The reasons why they left are unknown to my current self but I know I used to know it, probably it has something to do with the wardens but I am not sure.
Our specie didnt have all the same masks, and actually we had subspecies depending on where we were created/born, even the same urzuk was able to have multiple different masks (probably a cultural thing that I do not remember). We were very very adaptable creatures, personally I was probably born in flower cave or the swamp, but I don't know for sure.
We were created as guardians and golems and we were not all made by the same materials since some of us were able to fly and others weren't so we need different builds for our purposes. I was personally created as a golem of a wardens shrine, my only purpose was to be there and awake if someone disrespected the shrine.
When the wardens left the shrines slowly stopped being visited and we lost our main purposes, so we started living as any other creatures on Sonaria, trying to learn new things and adapting to our weird situation.
The only thing I remember about the masks purposes was to hide our faces, it was very very disrespectfull to be asked to show our faces or take off our masks. If you werent an urzuk, using our masks was also very very disrespectfull, you could gain access to use our masks in certain situations but it was very strange. The masks were usually made of wood, clay, even stone.
Even when we had a culture, music, poetry, art, etc, we never rejected our animalistic behaviours, we were still animals that acted like animals, our animal behaviour was on top of our more develop ideas. Rejecting our nature was like beging to lose ourselves and our lives.
We were a very long-lived specie but we were not inmortal at all, we could die from age and killed once the wardens left us stranded in Sonaria. Most of us mate for life, It was rare the case of an urzuk having other mate, we were mainly solitary creatures until we formed a family, once we met our mates usually we spend the rest of our lifes together. If our mates died before the cubs grown, it was usual to see my specie searching for a babysit-partner think, someone that could and would take care of you and your cubs without needing romantic feelings, like a co-parenting.
Even when we were solitary, we had friends and a social circle, we spend most of our time alone, but social interaction with others of our specie was also really important for us.
All places were more like continents, not just islands, so they were much bigger than shown in the game, they occupied most of the planet and not only a part of it. But there was places in the planet that aren't show in the game, places much bigger and dangerous than Sonaria that most creatures never traveled to. It was usually known specially by ocean creatures.
Flowercave was very very known not only because of the cave per se, but the beaches there, it was one of my favourite places on Sonaria actually, I used to love it. Flowercave was full of little caves digged by smaller creatures to the point of creating little ecosystems inside. The cave systems in all Sonaria was something very unknown to most of us, but little creatures had a whole society there (/silly). It was a bit of a dangerous place, specially if you didnt knew about the flowers and plants, since some of them were venomous. Flowercave was a place of reunion of a lot of different species, almost like a pacifist place full of their native species and others just visiting it for a while.
The desert was so so much bigger and hot, It was a place full of buried beings and very very dangerous, I didnt visit it that much because of the dangers with 0 rewards, it was not worth it. Tho oasis was okay, It had much much more vegetation and felt more like a whole different biome inside of the desert, the water there was filtered from the water that ran underground. I always thought oasis was formed a lot of time ago because a creature accidentally dug on top of the water and it started coming out. A lot of bigger creatures lived in the desert so it was a big scenario of fights, either completely alone or a enormous creature chasing you under the sun.
Forgotten shores was a place full of beaches too, but the sand usually was grey and even black. It was a very very unknown place because they structures you see in the game were so so much bigger and strange because they seem artificial, they were NOT natural, at least thats what I used to think and still think, but since it apparently was made so much time ago, It somehow fused with the biome making it seems like It was natural. Forgotten shores wasnt at all connected to flowercave, the only way you was able to get there was either swimming or flying for a lot of hours, you could see the top of the structures of forgotten shores from the beaches of flowercaves and the limits of the desert on a clear day. It was a very dangerous place for the big acuatic creatures
Mesa was a biome of the desert, not that different from the games one, just bigger. It was similar to oasis in terms of being a little place of vegetation and water, but it was much arid than oasis, the sand and Stone was a redish color. Again it was a place full of caves, but different than flowercave, since here the caves were full of flyers and avian creatures, the warm but not suffocating weather of mesa was perfect for a lot of migratory creatures to mate there and grow their cubs. It was a place almost reserved to avians because of how many were there.
The mountains were closer to redwoods than to the swamp, being connected only thanks to redwoods, even when you could see the swamp from the mountains and the mountains from the swamp. They were no different from the actual mountains of the game, but there was a big part of a snowy forest. Summer there was almost nonexistance, probably the remaining power of the boreal warden made the place constantly cold, even with that, the caves were somehow comfy in terms of temperature comparing to outside of them, most creatures of the mountains lived there.
Tundra is pretty much the same, connected to mountains and redwoods but not swamp. I dont remember much of tundra, but I know there were ice spikes everywhere and a lot of tall trees, It was somehow similar to redwoods in terms of vegetation, but this place was colder so it had to adapt to these temperatures.
Swamp hollow was one of my favourite places, it was closer to how it used to be, but the water part was basically the same to the new one. Full of mud and semiacuatic creatures, It was much bigger than it is in game and had more trees that grew up straight from the water, there was so much food for herbivores. Sometimes weeks after a rainy weather, the trees and vegetation grew so much that it didnt let the light of the sun fully get to the ground. I remember how, at night, there was a lot of fireflies flying around.
Redwoods was much bigger and had some rivers too that connected with the mountains. It was a pretty place with huge trees similar to sequoias. The floor vegetation was very very scarce due to the place being mostly dark, since the trees were so tall and there was so many, the light of the Sun was almost constantly blocked from reaching the ground properly. Most trees had "plants parasites", plants that grew on their trunk and used their length to reach the light of the sun.
Central rocks was the same exact that is in the game, connected to redwoods but not to the desert. The land part was a bit bigger and there was a cliff like in the game, the like was the exact same and the rocks too, there was just more separation of distance between the lake and the cliffs, were it was a gap were the water of the lake filtered to the sea, in times of drought the lake would have lost most of its water due to this leaks.
Pride rocks were a place of reunion for most species, we went there to discuss certain matters regarding the wardens, weather, etc. It was the place in which all creatures, more or less animalistic, acted more "civilly", It was a place always full of food for everyone and water to avoid conflicts and big enough to gater some representatives of each specie, even when not all of them appeared on those "meetings". Most of the rocks were polished due to the constant walking on them, to the point of even having stairs.
Jungle was one of the most violent places even when it was still next to priderocks. The jungle was more similar to Earth jungles but the geological distribution and formation was closer to the game one, there was a lot of fungi beings there and most venomous species where there. Some structures like the rocks when entering jungle were there but in general it felt more crowded with plants and vegetation. It was not connected to the swamp like It is in game, but you could access easily to swamp my swimming or gliding from jungle.
And the volcano island was much MUCH bigger than it is currently, you could enter the volcano but not like in the game, you wouldn't actually see the lava like that. You could access to the lava but there wast any type of lava waterfall (waterfall? Idk is lava/silly) but the shrine was actually inside of the volcano. There were some kind of "stairs" or downhill to reach the core of the volcano. The island probably was formed on top of a enormous fossil because the skeleton you can see in game was there, but there was also fossilized bones of a tail, teeth and what seem like a skull. There was lava lakes in some places, but in the places the lava wasnt there there was a lot of vegetation due to the ashes of the volcano. I remember a lake in the volcano island formed by an underground river, the lake created a river to the ocean. Volcano island was not connected to flowercave and priderocks but the ashes of the volcano were probably the reason that flowercave is so full of vegetation.
I dont remember much of the aquatic parts since I was not a very acuatic urzuk, but when I remember better I Will prob make another blog talking about that and sharing it with you all. About the floating island, I also do not remember much, but I remember there were many more than in game and much, much bigger. I dont think I used to frequent those places but if I reclaim any memory I will probably share how it used to be. In general, the bigger changes were the sizes of the places and how they connected with other, being the most isolated the volcano island and forgotten shores.
If you find all this interesting, I can maybe make another blog with a modified map of how Sonaria looked when I was there and explaining more in details certain places. If I am able to recall more memories of the species I will also share them since I want to make another blog specifically for the other species on Sonaria because they were so so much different than the current game, specially the wardens and the story behind them.
It was a long rant and I hope I made sense in most of It lmao, any questions or anything you want to share I would love to read It! See you soon