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shout out the only reasonable person in purpee
Was driving with my grandmother and in broken English she says “no eyes… no nose… no face. Don’t trust.” To which I looked around wildly in search of this omen of ill portend.
Cybertruck. It was a cybertruck.
I am once again posting this excerpt from Why Does He Do That?
"MYTH #4: He holds in his feelings too much, and they build up until he bursts. He needs to get in touch with his emotions and learn to express them to prevent those explosive episodes. My colleagues and I refer to this belief as 'The Boiler Theory of Men.' The idea is that a person can only tolerate so much accumulated pain and frustration. If it doesn’t get vented periodically— kind of like a pressure cooker—then there’s bound to be a serious accident. This myth has the ring of truth to it because we are all aware of how many men keep too much emotion pent up inside. Since most abusers are male, it seems to add up. But it doesn’t, and here’s why: Most of my clients are not unusually repressed. In fact, many of them express their feelings more than some nonabusive men. Rather than trapping everything inside, they actually tend to do the opposite: They have an exaggerated idea of how important their feelings are, and they talk about their feelings—and act them out—all the time, until their partners and children are exhausted from hearing about it all. An abuser’s emotions are as likely to be too big as too small. They can fill up the whole house. When he feels bad, he thinks that life should stop for everyone else in the family until someone fixes his discomfort. His partner’s life crises, the children’s sicknesses, meals, birthdays—nothing else matters as much as his feelings. It is not his feelings the abuser is too distant from; it is his partner’s feelings and his children’s feelings. Those are the emotions that he knows so little about and that he needs to 'get in touch with.' My job as an abuse counselor often involves steering the discussion away from how my clients feel and toward how they think (including their attitudes toward their partners ’ feelings). My clients keep trying to drive the ball back into the court that is familiar and comfortable to them, where their inner world is the only thing that matters. For decades, many therapists have been attempting to help abusive men change by guiding them in identifying and expressing feelings. Alas, this well-meaning but misguided approach actually feeds the abuser’s selfish focus on himself, which is an important force driving his abusiveness. Part of why you may be tempted to accept 'The Boiler Theory of Men' is that you may observe that your partner follows a pattern where he becomes increasingly withdrawn, says less and less, seems to be bubbling gradually from a simmer to a boil, and then erupts in a geyser of yelling, put-downs, and ugliness. It looks like an emotional explosion, so naturally you assume that it is. But the mounting tension, the pressure- cooker buildup of his feelings, is actually being driven by his lack of empathy for your feelings, and by a set of attitudes that we will examine later. And he explodes when he gives himself permission to do so."
This book is a top recommendation of mine, as a therapist.
we deserve to have media with fat characters that like being fat and that are confident and happy in their fatness and they do not want to change that one bit im being very reasonable here
my general opinion on what people should be "allowed" to portray and what topics they should be "allowed" to explore in fiction is that you can make whatever art with whatever themes you want but i'm also allowed to think the way you handled it was tasteless and should've been done differently. my negative opinion on your handling of sensitive topics is the price of admission for publicly showcasing your work. this is not a pro-censorship stance because i am not The Government
this is getting really popular so i’d like to add the important caveat that your criticism of a work is no more unassailable than the work itself. just as one is entitled to be critical of something someone else is entitled to disagree with that criticism. i add this because some of you pretend to give a fuck about thoughtful analysis and then when someone points out flaws in your argument you declare that all criticisms are valid. this is untrue. the status of a hater is no more sacred than that of a liker. get off your high horse and engage in the thoughtful discussion you pretend to believe in or perish by my blade
If you don't feel interested in romance, don't often have crushes, or dislike the idea of romance in general, I have news for you: Rare Sierra Nevada Red Fox Spotted In Southern Sierra Area For First Time In Nearly A Century
We've talked about Grace's rainbow symbolism in this scene, but I haven't seen anyone pointing out the detail of Stratt having a line of countries' flags behind her on her first appearance
Did you play AD&D? I can't remember how old you are, so hopefully that's not too offensive. If so, was a typical game really as hostile as people say it was?
That's one of those question where the answer hovers somewhere between "no, with a couple of massive caveats" and "yes, but not in the way most people think".
A lot of AD&D 1st Edition's GMing practices are pretty hardass by modern standards; however, they need to be understood in the context that the game's authors were writing for a target audience who mainly played the game in college wargaming clubs, where players would frequently transfer between groups and group sizes tended to be very large – six players per GM was considered a bare minimum, and up to a dozen player characters in a single party was by no means unheard of!
In particular, players would often bring their character sheets with them when hopping between groups, and it was considered a faux pas for a GM to reject an incoming player's existing character or request any substantive changes be made, so managing expectations could be quite challenging; even as late as 2nd Edition, the Dungeon Master's Guide contains extensive discussion of how to gracefully handle players bringing existing characters with them who aren't necessarily a good fit for the present game's tone or resource economy.
The upshot is that the culture of play these iterations of Dungeons & Dragons are targeting inherently obliges the GM to take a much firmer hand to keep things on track than a pickup game that draws players exclusively from within the GM's established friend group might – and to be sure, some GMs abused these expectations to act like petty tyrants, but some contemporary GMs do that, too.
A big part of the modern perception that 1E and 2E were extraordinarily player hostile, meanwhile, has nothing to do with the previously discussed GMing practices; rather, it emerges from the transition away from that culture of play in a slightly unexpected way.
In brief, back when D&D was mainly played by wargaming clubs, it was fashionable to run pre-written adventure modules competitively at conventions; the competition wasn't between players, but between parties, with multiple groups running the same adventure in parallel to contend for prizes. Tournament play sometimes chose its winners based on the fastest real-time completion of the module in question, or set specific objectives within the module which would award points when completed, a bit like speed-running or achievement-hunting in a video game (though neither practice existed yet at the time).
It was the survival module, however, that quickly emerged as the most popular tournament format. In a survival tournament, each player would provide or was furnished with a binder containing a fixed number of pre-generated character sheets, switching to the next character sheet in the set as each preceding character died; the winning group was the one whose last surviving character's corpse hit the dirt furthest from the dungeon entrance.
Many of 1E's most popular adventure modules, including the infamous Tomb of Horrors, were originally written as survival modules to be run at tournaments in conventions. As such, they were designed to kill off player characters both quickly and efficiently, so as to reduce the likelihood that the tournament would run overtime and get kicked out of the convention venue. When they were later cleanup and repackaged as commercial adventure modules, their text rarely bothered to explain any of this – who doesn't recognise a survival module when they see one?
The answer to that question, of course, is kids who didn't come up through the mentorship system of the college wargaming clubs, but taught themselves how to play D&D from first principles using books they bought at their local hobby stores – and when D&D's popularity unexpectedly exploded in the early 1980s, there were suddenly rather a lot of them!
These kids purchased the repackaged survival modules along with all their other D&D books; having no frame of reference, they assumed that these represented what a "standard" D&D adventure was supposed to look like – and since they weren't experienced players with whole binders full of pre-generated backup characters at their fingertips, the result was a lot of seemingly unfair total party kills, and a lot of kids concluding that the previous generation's GMs must have been objectively insane.
There is an additional amusing point of order here, which is the answer to the following two questions. I once had a discussion with someone in Gary Gygax's gaming group, who was involved in early TSR work a bit. Allow me to paraphrase my questions and his answers.
Why publish survival modules as your primary format of published adventure?
"Because that's what we had -- they were already laid out for publication. Why not publish them and make some money off it?"
Did it ever occur to you at the time that publishing adventures like these would shape the larger D&D culture's expectations of what play was supposed to look like?
"No, why would it?"
One of my favorite anecdotes about early D&D, from Blog of Holding:
"It’s hard to get that context just from reading the original Dungeons and Dragons books. If nine groups learned D&D from the books, they’d end up playing nine different games.
"Mornard told us about an early D&D tournament game – possibly in the first Gen Con in Parkside in 1978? Gary Gygax was DMing nine tournament teams successively through the same module, and whoever got the furthest in the dungeon would win. You’d expect this to take all day, and so Mike was surprised to see Gary, looking shaken, wandering through the hallways at about 2 PM. Mike bought Gary a beer and asked him what had happened – wasn’t he supposed to be DMing right now?
“It’s over!” replied a stunned Gary Gygax.
"Gary described how the first group had fared. Walking down the first staircase into the dungeon, the first rank of fighters suddenly disappeared through a black wall. There was a quiet whoosh, and a quiet thud. The players conferred, and then they sent the second rank forward, who disappeared too. The rest of the players followed.
"The same thing happened to the next tournament team, and the next. Players filed into the unknown, one after another. And they were all killed. The wall was an illusion, and behind it was a pit. Eight out of the nine groups had thrown themselves like lemmings over a cliff; only one group had thought to tap around with a ten foot pole. That group passed the first obstacle, so they won the tournament.
"Gary and his players couldn’t believe that the tournament players had been so incautious. But, to be fair, none of those tournament groups had played in Gary Gygax’s game. They had learned the rules of D&D, but they had no experience of the milieu in which the book was written. Of those nine groups that had learned D&D from a book, only one played sufficiently like Gary’s group to survive thirty seconds in his dungeon."
alright I've got to do some quick math to explain attitudes towards AI to my boss.
we're looking to create an AI policy, and when we were talking about this, my boss (older millennial) was genuinely shocked to hear that younger people do not (seem) to view AI positively (a la the recent commencement speakers being booed)
please rb for larger sample size!
Question 1/3
What is your age, and do you feel AI is a net positive or net negative in our lives today?
under 18, AI is a net positive
under 18, AI is a net negative
18-29, AI is a net positive
18-29, AI is a net negative
30-45, AI is a net positive
30-45, AI is a net negative
46-60, AI is a net positive
46-60, AI is a net negative
over 60, AI is a net postive
over 60, AI is a net negative
Question 2/3
How often do you visit or interact with museums/archives (whether in person or online)?
Frequently (multiple times per month)
Often (multiple times per year)
Occasionally (a couple times per year)
Rarely (once every couple of years)
Never :(
Question 3/3
If you saw a museum was using AI in exhibits, marketing, research, etc., would you be more or less inclined to visit that museum?
under 18, more inclined
under 18, less inclined
18-29, more inclined
18-29, less inclined
30-45, more inclined
30-45, less inclined
46-60, more inclined
46-60, less inclined
over 60, more inclined
over 60, less inclined
Thank you for helping with this data collection. Please rb for as big a sample as possible!
🫶
in happier pride news i actually found this deeply heartwarming
that's solidarity baybeeee
Further context: Durham city council (Reform UK) cut funding and support for Pride. The Durham Miner's Association and other trade unions raised enough money for Durham Pride 2026 to go ahead - a direct call back to when Lesbian and Gays Support the Miners (LGSM) raised money for mining communities when Margaret Thatcher seized union funding during the miner strikes of 1984-85.
At the 1985 Labour party meet, the motion to support LGBT rights as a party was passed due to a block vote from mining unions.
Stephen Guy, the chair of the Durham Miners’ Association, said that when it became apparent Durham Pride was under threat, he took it upon himself to “encourage the trade union movement to step up and do the right thing, and stand shoulder to shoulder with the LGBT+ community […] They not only raised funds for us, but came to our communities, uplifted our spirits when they were down, and showed their solidarity.”
As Aromantic Visibility Day (June 5th) approaches this year, friendly reminder from an aroace: it's Aromantic Visibility Day, not "Aroace" Visibility Day! Not all aromantics are also asexual — there are aromantics who are allosexual (aroallos for short), aromantics who don't separately label their sexual orientation at all, and aromantics whose sexual orientation doesn't fit into an ace/allo binary, as well as likely even more aros who don't fit into "aroace" for even more reasons — and all of them are equally included in Aromantic Visibility Day, because they are equally aromantic! In fact, those aros who aren't ace are disproportionately erased and in need of visibility, even more than aroaces are (which is really saying something, because aroace visibility itself is already terrible), so including them in Aromantic Visibility Day is vital, and using the correct name for the occasion instead of calling it an "aroace day" is a start.
Overall: again, speaking as an aroace myself, we aroaces will not be offended if you just call Aromantic Visibility Day the thing it is actually called! I care about sharing this upcoming day with my fellow aros, so stop excluding them, even accidentally! We aroaces celebrate this day but it is not for us exclusively!
despite everything, it’s still you (derogatory)
wait hey man wait whoah hey
"Why did Stratt pick a school teacher" — because my guy can frankenstein Venus out of plywood, some duct tape and a dream. "I'm not qualified" — buddy, you have scientific background and the resourcefulness of someone who is used to having zero budget. I love this specific part of the plot that is "let's take the guy who can problem-solve things with zero money and give him unlimited budget and see what happens".
Can everyone who makes video content do a Deaf bitch a favor? Watch your shit with the captions on and the sound off, and then do another round of editing to fix things including but not limited to:
Captions cover the spot on the screen you put the information I need
The dialogue is captioned but not the song you have playing that the dialogue is responding to
You only captioned the person on the screen, not the person off screen who is also talking
No captioning of critical sound effects (alarms, bells, dogs barking, etc)
Speakers are not labelled at moments where it is not clear on the screen who is talking.
Captions cover the spot on the screen that you put the information I need!
Other d/Deaf people welcome to add.
This post brought to you by the fifth video tutorial I could not follow because the bad, auto-generated captions covered what I was trying to watch today.
@inneskeeper
...I want to refute this but no, I....yeah
[captions]
Person on screen: needs a couple pats of butter, a splash of olive oil, simmered on low with a bay leaf and a cinnamon stick. What?! You never seen a boy who knows his way around the kitchen?
Yeah my mom always wanted a little girl but she got stuck with me instead. That wasn’t gonna stop her though so all my friends were opening up nerf guns and bmx bikes on their birthday, I was getting crockpots.
(scene changes to the person dressed in a nice black suit jacket, bright pink dress shirt, and black tie) Yeah laugh it up! Take a picture while you’re at it 'cause this is the last time you’ll ever see me in a suit! How do boys wear these things??
(scene changes to the person dressed in the same shirt and tie with no jacket and the shirt cuffs unbuttoned and rolled up, with purple nail polish on their nails) No, I don’t know how to fight. I was only ever taught how to deescalate situations with healthy communication and emotional validation.
HJ having almost negative rizz, MECHANICALLY, is maybe the funniest shit. Because it means his unsettling weirdo vampire swag is what won LaVonte over. That vampiric intensity and hunger. LaVonte looked at that and went, “forever sounds cool, let me do the talking though.”
And they were roommates