DEFINITELY wait for it!
🦭 🦭 🦭 🦭 🦭 🦭
I would cry so hard I’d feel so blessed

ellievsbear
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Game of Thrones Daily
AnasAbdin
h
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sheepfilms

JBB: An Artblog!
TVSTRANGERTHINGS
Misplaced Lens Cap
Alisa U Zemlji Chuda
almost home
KIROKAZE
trying on a metaphor

blake kathryn

祝日 / Permanent Vacation
we're not kids anymore.
Cosmic Funnies
One Nice Bug Per Day
dirt enthusiast
seen from Malaysia

seen from Malaysia
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seen from Spain
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seen from France

seen from United Kingdom
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@shadowhawck
DEFINITELY wait for it!
🦭 🦭 🦭 🦭 🦭 🦭
I would cry so hard I’d feel so blessed
character in a fight scene: *restrains their opponent by pinning them against the wall by their wrists*
me:
character in a fight scene: *pins their opponent down by straddling their waist and holding their wrists to the floor*
me:
character in a fight scene: *lifting their disarmed opponent’s chin slightly with the business end of their weapon*
me:
character in fight scene: *pins down the opponent and leans in close to whisper in their ear*
me:
character in fight scene: *restrains the opponent by twisting their arm/s behind their back and pinning them to the wall chest first with their own chest pressing against the opponents back*
me:
Character: *distracts their otherwise equally good/better opponent by flirting*
Me:
Character in fighting scene: *restrains opponents arms in a lock hold with their own, entangling their arms together forcing their bodies to be pressed together and faces in close proximity*
character in fight scene: *holds opponent by the collar, lifts them and brings them close to their face*
me:
Every time this crosses my dash it gets better.
characters in fight scene: *tussle then break apart and warily watch each other while breathing hard*
me:
Character in a fight scene: *steps with only one leg between the legs of the opponent that’s lying on the floor*
Me:
Character in a fight scene: *dives on their opponent to knock them out of the way of something that could have killed them and they both sit their out of breath, staring at each other, one on top of the other*
Character in a Fight Scene: *kicks one their opponent’s legs from behind forcing them to kneel before them*
Me:
Character in a Fight Scene: *is pinned down by by their opponent, but then distracts them and flips them both over, so their opponent is now the one pinned down*
Me:
Character in a Fight Scene: *breathing heavily, wiping away blood from their mouth as they look mildly impressed at their opponent*
Me:
PFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFT
Spirited Away on stage looks absolutely incredible
With its fantastic, unique story and setting, SPIRITED AWAY has captured millions of fans around the world. Hayao Miyazaki's magnum opus wil
Doom Knight (Grey Slayer)
by Ivan Klimenko
Battlesuit
by Eddy González Dávila
Star-crossed
Swords swords swords - Part 2! A sequel to this post from a while back, some cool commissioned swords I've recently done!
Like sharp shiny things? DM me! I offer fully animated magic items for £60!
Or, for that same price, you could subscribe to my Patreon for over five whole years!
Just a short video of my card weaving in progress
What kind of sorcery is this?! I can never turn more than 10 cards in sequence because they just refuse to cooperate and you have like, what, 35? 40?! HOW?!?!
40 in the tree strap above! The most I ever tried was 44 for this ramshorn strap below - that was tough, but also ok because the groups turned separately? I think my hands would murder me if I tried to go any higher on my backstrap setup though ;) I think the trick is maintaining appropriate tension!
Yeah, that one looks real nice. What did you use it for?
@diamondot speaking for myself, i just decided to learn it one day a few years ago (i had a viking phase ok) and simply started with it. It's surprisingly easy since all the info is available on the net. Honestly, i don't remember where i started since it has been so long ago and now i just browse pinterest for patterns alone. Google tablet weaving or card weaving (same thing, different names) patterns and some basic explanations and yt vids for how to turn and weave the stuff. Things like
S and Z threading are there for a reason, so mind your card orientation. Start with some easy pattern like simple wave or diamonds above, 6 - 10 cards are good for your first project. Don't lose hope in initial stage. Streching and threading all that yarn can take anything between 20 minutes and 3 hours depending on how big is the pattern and how skilled you are. Since you need some lenghts to secure ends and to turn cards, use about 40 cm more than wished lenght of your final product. Secure lose ends after threading through cards so you won't end with a bundled mess. Streching/knotting them to something is one way. Taping each card threads together or using weights (check pictures below) is another way (good only for shorter stuff though). Cards could be made out of anything as long as they have smooth edges and rounded corners. Cardboard, thicker plastic sheet, literal cards cut into squares with holes punched through them, whatever. These are mine 2 decks, minus cards i am using atm.
When you start weaving and pattern looks like a total mess, try turning cards in opposite directions. It usualy solves the problem (all that forward/backward can be a bit tricky and mirroring motions/patterns/card orientation can be confusing at first seemingly messing all your work even though you are doing everything right technicaly, just in opposite order/direction). Don't lose your hope. I still manage to mess up like first 5cm of every other work i start. It's not an issue as that start usualy gets cut off anyway (the tension is not right for at least first 4 rows, aka 1 full card rotation, until all threads go up and down at least once no matter what you do. Don't sweat it). You don't need any fancy startup either. Historicaly, people used to weave like this and this and this:
I just strech the thing between 2 chairs myself. Door knobs work as well and so does staircase railing. Wherever you have some space. Long hair clips are your friend, especialy when you are done with weaving for the day and you don't want stuff to tangle
And that's about it. Have fun 😊
Some of my favorite tablet weaving resources are :
This website is where I learned, twenty years ago while u was intending on Sturtevant Wi.
These books are both great, Collingwood is more comprehensive, but harder to just pick up and weave from.
Buy Card Weaving 2Rev Ed by Candace Crockett (ISBN: 9780934026611) from Amazon's Book Store. Everyday low prices and free delivery on eligib
Buy The Techniques of Tablet Weaving by Collingwood, Peter (ISBN: 9781626542143) from Amazon's Book Store. Everyday low prices and free deli
all the tips I found for drawing a fantasy map are like :) “here’s a strategy to draw the land masses! here’s how to plot islands!” :) and that’s wonderful and I love them all but ??? how? do y'all decide where to put cities/mountains/forests/towns I have my map and my land but I’m throwing darts to decide where the Main Citadel where the Action Takes Place is
okay so i know i said most of this in the replies but it might be easier to actually reblog and say stuff instead lmao
Cities - go near water! freshwater lakes and rivers (rivers especially) are the best places for cities because A) source of water and B) travel and trade is much easier cus you can put your boats like right there. Basically ever relevant city ever was built on a lake or a river.
for rivers in general - because gravity, rivers run from mountains (forming from melting snow and ice (this is why they get fat in spring–more stuff melting)) to lakes/ocean where they can empty out (and even lakes will have rivers leading out that eventually get to the ocean), which can help when mapping out where those start and end. rivers are also much thinner and faster in steeper elevations and very slow and wide when the land is flat
mountains - i like to think of what the tectonic plates look like because that’s what makes mountains! mountains are also never standalone they’re always in mountain ranges (archipelagos are really just underwater mountain ranges babey). a cool trick I like to do is occasionally separate mountain ranges across continents, because over time the tectonic plates shifted and literally split the range in half. These mountains are really old tho so they’ve eroded and therefore it makes them smaller and rounder (like the appalachians) as opposed to relatively young mountain ranges like the rocky mountains which have taller and sharper peaks
Another mountain trick: if your mountains run along the ocean, the ocean side of the mountains will get a LOT of rain while the other side will be very dry–almost desert-like, in fact. think of temperate rainforests in British Columbia vs the drier conditions in the canadian prairies
forests - depends on how warm the area might be. coniferous forests are found further north (before you hit the tree line, and then it’s only tundra onwards) but as you head south you get leafier trees, and the leaves tend to get larger too
If you think about general elevation too, you’ll have places that might be swampy (wet + lower). if your world has an ice age like we did, then glaciers may have carved the land, leaving piles of soil in the south that was left when the ice receded and places where the bedrock has been bared north of that (like the Canadian Shield in Canada–the reason we see that is because of the glaciers)
You might also have a land that’s dotted in a shitton of freshwater lakes as well because the meltwater filled the holes that the glaciers scraped out (this is why canada has so many goddamn lakes)
and if the ice age was more recent than it was in our world, then you might not even have the forest re-growth and it could be a lot of open plains
tl;dr i like to think of major climate events that might have also shaped the land on top of some basic rules
The Artifexian has an entire series on building your world from literally the stars down and then the ground up.
All my worldbuilding videos
Though, for fantasy, you can make the world operate on entirely different principles:
With that done, the actual topic of city placement can be covered by videos like this:
Or
Once you have your places, if you want help naming them in realistic ways, this video can help:
This one is on architecture, which is definitely a subset of cities:
But for a more relevant practical guide on making settlements realistic:
Here’s a quick guide for making demographics:
holy shit?
@extranatural-verse
Gregory Fromenteau on Instagram
The artist Paweł Ponichtera seems to have inexplicably dedicated a massive amount of time and effort to hyper-detailed and hyper-accurate illustrations of chinchillas engaged in historical fencing, many with clear and specific reference to particular historical treatises. So, I give you:
Hans Talhoffer Chinchillas
Harnisfechten Chinchillas
Joachim Meyer Longsword Chinchillas
Fantastical Snail Marginalia Chinchillas
Olympic Epee Chinchillas
Salvator Fabris Rapier-in-the-Nude Chinchillas
Napoleonic Saber Chinchillas
Arabic Shamshir Chinchillas
18th Century Smallsword Chinchillas
I.33 Sword and Buckler Chinchillas
Imperial Guard
by David Gallagher
(via Warhammer Art)
Charlie Cox as Tristan Thorn in STARDUST (2007)
NFT (nice fucking tanuki)
The Body Shapes of the World’s Best Athletes Compared Side By Side
Health and fitness comes in all shapes and sizes. Every single one of these athletes is a certified bad-ass.
I’ve posted this before but it’s worth reblogging!
Just a reminder - if you’re drawing a team superhero book and more than one of your characters has the same build YOU’RE DOING IT ALL WRONG
Always reblog
This is excellent.