happy butch sunday, ana amari is my butch lesbian mother dont @ me.Ā

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$LAYYYTER

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@soccermommercy
happy butch sunday, ana amari is my butch lesbian mother dont @ me.Ā
I decided to paint mercy in a medieval-crusader inspired skin! It took over a week to make, but I am quite pleased with the results and I learned a lot!
Check out my Instagram for more art! >Ā https://www.instagram.com/bluemist_72/
Commission slots still available: http://bluemist72.tumblr.com/commission
i had to join in that one sapphic art trend on twitter and make it pharmercy of course...
I still play Overwatch I swear.
Wanted to share a doodle I did! Iām working on a cosplay of this skin for the upcoming RenFaire season!Ā
Iām trying to post my work more often, so stay tuned! :-)Ā
my upstairs neighbor is so loud and annoying and all he does is yell and play video games but right now he's explaining the civil war and like the entire history of slavery and the prison industrial complex to some guy in overwatch voice chat so
"and like yea technically we ended slavery but it still happens which is why black people are incarcerated disproportionately more than any other race. damn dude I haven't played this game in forever when did they add this new mercy skin" I swear to God like I'm paraphrasing but this is whats going on
Overwatch 2 is genuinely the first time I've seen the "Overwhelmingly negative" category of user review on Steam. It actually exists.
There have been games that straight up didn't work, like Arkham Knight's PC port, and they had "Very negative" on their user review scores.
I didn't know it could actually get lower (feasibly I mean, it obviously existed since some games hit "Overwhelmingly Positive", but holy shit)
The Overwatch 1 playerbase rising from the dead with a vengeance huh
I need to put into perspective just how hard it actually is for a game to get "Overwhelmingly Negative" on Steam. It can't just be that in has 5 reviews and 4 are Negative, you need A LOT of reviews for it to count as "Overwhelming." So it needs to be bad enough to receive all those negative reviews, but also popular enough that a bunch of people actually buy it and play it, which is already difficult since most shitty games stop getting new players once people realize they're shit. But not only does it need to suck while still somehow attracting a LOT of players, it also needs to leave enough of an impact for almost all those players to leave bad reviews instead of just uninstalling and doing something else! And Overwatch 2: Employee Abuse Boogaloo perfectly managed to tick all those boxes. It's almost commendable, really.
this overwatch 2 shit has GOT to be illegal right? I mean, they sold the game on the promise of PvE and now they cancel it. This better earn them a false advertising charge
And the wildest part is that you can't even play Overwatch 1 anymore.
Anyone who's followed this blog long enough has probably seen me post a rant about how terrible video games are at media preservation, and how we should preserve games (even ones we don't like) to be playable in some manner long after the developers take the servers offline because games are art and deserve to be able to be experienced by the future long after they've been discarded by their makers as a product.
You can't do that anymore with Overwatch 1, a game that wasn't even free to play.
People paid 40$ in 2016, 60$ if they went for the deluxe edition, to play Overwatch. New heroes, maps, etc were promised to come as free updates, instantly accessible for anyone to play without grinding or microtransactions (though there were mtx for cosmetics) and that the game would be supported for many years.
This was one of the many reasons why Overwatch back then absorbed a large part of TF2's playerbase: TF2 had been chugging along since 2007, at the 8-9 year point its updates were winding down and people have accepted it was finally hitting the end of tis life, and were looking for a new cartoon team shooter that would last for years. OW was not TF2's successor and was never intended to be, but that promise of many years of free support was a major part of why people gave it a chance just the same.
And then just 3 years later in 2019 they announced Overwatch 2, a game that looked really, really similar to Overwatch 1, except it was going to have the actual story missions via PvE mode that Overwatch 1 didn't have. They said there would be enough new things to justify the '2', and that people who bought Overwatch 1 need not worry about their investment in the first game.
And then it turned out what they meant by that was that they were killing Overwatch 1 by closing its servers, forcing everyone to move over to Overwatch 2, a Free to Play game where you had to grind to unlock the new heroes (people who bought OW1 instantly had the new hero unlocked but come on), was chock full of the usual Free to Play engagement mechanics, and changed the 6v6 format to 5v5, if you had a full squad of friends before, you had to tell one guy to get fucked.
I think the worst part was that when people were understandably angry that Overwatch 2's actual changes from the original were almost all monetization based, games journalists that pressed Blizzard on why players now had to grind a battlepass for heroes, which Overwatch 1 had always given for free, were met with a "well, heroes are the strongest engagement point for our players" type of deflection where they didn't even try to hide their reasons behind something respectable.
Now they're announcing that OW2's PvE mode, the whole (public) reason they made OW2 a sequel instead of an update to OW1, isn't even happening anymore, and Overwatch 1's original 6v6 remains dead and inaccessible.
I didn't like Overwatch 1. I was really hyped for it when it came out, but found myself really disliking the gameplay (especially on its map design which I thought was terrible) which only worsened with its creative and balancing direction until I lost interest in only a few weeks.
Still, killing OW1 to force all players to move to OW2's free to play model was inexcusable. All art must be preserved in some manner, even ones we don't think are good enough to be worth preserving. Overwatch in particular was so massive in 2016-2018 that to kill it is to make inaccessible the source material of a kajillion other pieces of art from those years.
i know this blog is dead but CANON LESBIAN PHARAH
I donāt play either, but the gap between how much I saw tumblr talking about overwatch when it came out and the gap between how much I see them talking about overwatch 2 is stark
The whole Overwatch death spiral is one of the few things that makes me wish I were still back in undergrad because I could have pulled an incredible case study out of the sheer number of axises on which they burned goodwill and alienated the playerbase.
people often accuse overwatch of fucking up by balancing around esports but as someone who knew a lot of people invested in both ends of it itās actually much worse than that. they were in fact constantly trying to balance around casual players (making changes that exploded high level play every time and were never noticed by casual players) while cancelling everything that casual players actually cared about (events, new gamemodes, cinematics, comics), and therefore managed to succesfully cater their game to Nobody
the first month of overwatch was the best the game ever was and they will literally never get that back
nobody knew what was going on. no meta. everything wildly unbalanced. your team could be 3 genjis 2 tracers and a guy who was literally born to play reinhardt and no one gave a fuck. could teleport people off map with symmetra. screaming "im about to go monkey mode" and knocking everyone off lijiang tower. now you wait 40 minutes in a queue just to get into a match with a guy whos complaining that he didn't get to use his special ticket to play ashe and HAS to play a tank while your pharah and mercy pocket bottom frag and dc halfway through
okay but...
i want blizz to make mccree even more visibly undeniably brown in redesign so that racist scumbags and other idiots would piss themselves and finally perish. also since m chu confirmed reyes as hispanic american itās about time you did the same for mccree. coward binch
REST IN PISS MY HOPES AND DREAMS
I donāt even go here but I made a collage of old va new mcree + some figures I found
overwatch had the right idea when they made every sniper in the game weak to a gorilla that could leap to your position and beat you to death. i think this should be a more common game design choice for multiplayer games
Who, if I screamed out, would hear me amongst the hierarchies of angels? And if one suddenly did take me to his heart: I would perish from his stronger existence. For beauty is nothing but the onset of terror weāre still just able to bear, and we admire it so because it calmly disdains to destroy us. Every angel is terrifying.
Rainer Maria Rilke, trans. Galway Kinnell and Hannah Liebnell
I have wrestled with the angel and I am stained with light and I have no shame.
Mary Oliver
Did you ever notice how in the bible, when God needed to punish someone, or make an example, or whenever God needed a killing, he sent an angel? Did you ever wonder what a creature like that must be like?
Thomas Daggett
How lonely to be something that nothing wants to kill.
Jeremy Radin
I was a winged obsessive, my moonlit feathers were paper. I lived hardly at all among men and women;
I spoke only to angels.
Louise Glück
Then an angel of the Lord appeared to him, standing at the right side of the altar of incense. When Zechariah saw him, he was startled and was gripped with fear. But the angel said to him: āDo not be afraid ā ā
Luke 1:11-13
LIFEGUARD PHARAH LIFEGUARD PHARAH
blizzard really just said