Ask and you shall receive. This is a continuation of my Fallout New Vegas companion gifs, you can find them here, these ones are for Fallout 3 & 4 companions
I'd like to make some more New Vegas gifs eventually, specifically ones for Ulysses, the Dead Money companions, and the Think Tank. I don't mind receiving requests for these, if you want a gif of anyone specific feel free to send me an ask
Annual queer headcannon post about whatever I'm into, except I'm fashionably late to pride month. Whoops
Speaking of love is love gang, go CRAZY about your favorite fallout 4 ships or YOUR queer headcannons at me (if you want). I'd love to hear yall's thoughts
Also please don't mind the dookie quality. God I cannot wait to get a phone with a good camera again
(Edit: I forgot about that threesome line with Cait. She's so poly you guys, ty for reminding me)
Every Fallout 4 Companion’s Approximate Birth Year (Part 3/3)
CVRIE — 2076
I assume Miss Nannies went out of production when the world exploded.
Codsworth — 2077
His box is still in your house during the prologue.
He also mentions enjoying the “months” he’s spent with you, though he might mean since Shaun was born.
Nick — 2175
We know it was over a century ago, but it can’t have been too far prior to the Gen 3 rollout around 2227.
I think Nick is the older brother, because it makes sense to start by creating a synth with stored personalities before trying to make one that develops a personality autonomously.
Longfellow — 2223
This man is only in his SIXTIES, they are LYING TO YOU
The Children of Atom were full-fledged on the Island when Longfellow was young. Confessor Cromwell is the one who sent them to Maine.
But he couldn’t have become Confessor until the mid-2250s, because he’s only FORTY-FOUR in Fallout 3, and he had a background as a trader before that! AND there still had to be time for the Children to travel all the way to Maine.
So Longfellow was born in the twenties, had his sad backstory in the fifties, and is about 65 in Fallout 4.
Strong — 2230
Strong could have been anyone, but I think he was either a divorced dad who would’ve been an accountant in another life, or just Mayor McDonough.
Hancock — 2235
Is 53-year-old Hancock controversial? Let me cook.
There’s support for the theory that synth McDonough was created before the election in 2282. We can assume the human had full gray hair at that point, because synths don’t go gray. So he was probably in his fifties at least.
John was younger, but he can’t have been that much younger. So he was probably ghoulified in his late forties.
Deacon — 2245
If you accept the John D. theory, this does put him a little on the young side, but it fits.
Gage — 2251
There’s not much backstory from his teens up to 2286, and I’m tempted to believe it was a shorter period. But he has late-thirties eyes.
…Eye.
Cait — 2260
Her parents helpfully drew the line at child trafficking, so we have a good idea of her age. She was 18 when she went into slavery and about 23 when she left.
Some time later, she spent about three years at the Combat Zone. Assuming some buffer room between the two periods, I put her at 27 years.
Danse — 2261
He’d have lived in the Institute for awhile, then Rivet City, then the Brotherhood.
He was already a paladin in 2277, but Maxson says it took him “many years” to become one.
Preston — 2262
I don’t know what it is about him that screams 25-year-old to me.
He joined the Minutemen at 17, then had “a few good years” before 2282 when Becker died.
MacCready — 2264
He was twelve in August 2277, and at that point he’d been mayor for three years.
He became mayor at ten. So he’s got to be nearly thirteen at the start of Fallout 3, which would make him 23 in Fallout 4.
Piper — 2266
Nat seems 13 to me.
If Piper is old enough to have taken care of her as a baby, but not old enough to have significant memories of their mother, 21 sounds about wright.
Curie — 2277
Glory escaped the Institute in 2280, and she and G5 had known each other for some time before that.
Ada — 2281
Jackson seems to have created her reasonably recently.
Dogmeat IV — 2285
I think he is ouppy:)
X6-88 — 2287.
Yeah, I said it.
This man thinks he’s so evil but he’s an actual baby.
My reasoning is that he wishes he had been there to see the University Point massacre in 2286, but apparently wasn’t.
It makes the game so much funnier.
If he was born earlier in the year, he could have been trained in time for the Kellogg flashback.
How would the companions (minus longfellow) act with a Deaf/HOH Sole Survivor ?
I made this because silly and my sole survivor is half deaf :))
Preston
Preston already has a concept of signed gestures and hearing loss, from trying to communicate around artillery or in battle. He’s even met Deaf/HOH settlers before, but never before has he travelled with someone who couldn’t hear. It takes him a bit to get the hang of communication, learning conversational signs from Sole and making sure he’s in clear view when he talks if they lip read. That being said, it doesn’t change much, he still sees them as that leadership role the minuteman need. He ends up getting Sole to teach passing minutemen signs so they can communicate or trying to teach them all himself once he becomes more fluent.
Deacon
He’s hesitant at first, after all if you can’t hear yourself you gotta be loud as all hell. When Sole proves they can be stealthy though, he changes his tune. They both sign often to keep conversations more secretive and he’ll act as ‘interpreter’ on missions so he can pass by with less attention.
Hancock
Hancock has DEFINITELY met a Deaf traveler before, I mean it’s Goodneighbor. I think he would communicate with writing things, whether on dirt or walls or any available paper. Now that he’s traveling with Sole though, he’s trying to learn so he can communicate easier with anyone passing through Goodneighbor. (Though I think he’s definitely the guy who wants to learn curses and phallic words first).
Strong
He surprisingly doesn’t immediately hate them for it. But he will get frustrated when Sole don’t respond. he eventually figures out that they’ve been signing to him and their responses are all half guesses. He thinks about leaving but then remembers that they’ve lived this long without hearing ANYTHING (this is untrue, you may be able to hear something but he doesn’t know that). So he stays with Sole a bit longer, relying on gestures and lip reading if they can. They both learn that his big hands don’t make great signing and he gives up on learning anything expressive and slowing learns receptively by watching them.
Curie
Curie finds it fascinating, but not surprising that Sole can survive out here. She likes watching them and studying how they function in the world without hearing. When she’s still a nanny bot she very easily learns receptive sign, but when she gets her new body she’s ecstatic to use it for herself and quickly takes to signing back to Sole. She’s a quick stumbling kind of signer though so she can be hard to understand.
Cait
Cait and Tommy are super fucking confused when the person who killed every raider in the combat zone doesn’t respond at first. Her first impression is that they were stupid or playing a joke, she’s never met a Deaf person before. When she and Sole first travel together she finds the ‘what’s, ‘huh’s, confused faces, and or lack of responses extremely annoying. As they travel together though and she starts to realize they really view her as a person she’ll apologize. She never really gets good at sign but she’ll sign small things to you and struggle to understand when Sole signs back.
Maccready
This guy also already has a concept of sign. But not conversational in the slightest, still, he takes to it like a duck on water. He’s probably ending up the easiest to sign to (other than like Nick) because he ends up focusing on learning sign for like a few months straight and is using it constantly after. He does tell Sole that he wants to teach Duncan when he sees him again or get word passed on to his old home since it could prove useful to Deaf and hearing kids.
Gage
He’s a bit confused at first, and in all honesty considers leaving them in that ratty ass bumper car room, but he remembers that they need a new overboss and it’s not like they haven’t had people with hearing loss in the raiders gangs before. He finds most of the things they do pretty normal, like lipreading and being extra vigilant, hearing can be hard, and words muddle together, it only makes sense that you’d watch someone’s mouth to know what they’re saying- wait that’s not normal? Huh, maybe the years of explosions and gunfire are getting to him.
He does end up learning sign and finds it a lot easier then verbal communication
Nick
Nick is already fluent, he knows what Deaf people are from his past memories. He doesn’t even realize he knows sign until him and Sole are talking and he ends up enjoying travelling with them. Nothing much really changed about your relationship. The Kellogg case does become more difficult since they can’t hear him in the memory den
Codsworth
He was with Sole pre war and due to his programming he already understands signing but can’t sign back. He mostly just points and stuff.
Piper
Thank god for Piper. Due to the speaker entrance chances are Sole wouldn’t get into Diamond City unassisted. But with Piper’s scheme they both got in with ease. She realizes there’s something up immediately and when Sole tells her about their hearing she immediately tries an interview. This of course does not go well. As they travel together she tries to pick up sign but never gets good at it. One thing Sole misses out on are her yap sessions. Don’t get me wrong, she still has them, but they both know that there’s no way in hell that Sole is understanding most of what she’s saying.
Dogmeat
Honestly, he probably won’t notice at first, he protects Sole the same and unless they’re nonverbal he’s probably gonna take awhile. He might just think they’re quiet. After some time though Dogmeat will start listening to and watching for signed command and instead of baking to alert them he’ll paw at their foot or jump and try to catch their attention if he’s too far away and still in view. They both work out pretty well, he’s a good dog.
Ada
Ada has never met a Deaf person and Sole cannot read Ada’s lips so it’s a struggle. They eventually get a similar relationship to the one Sole would have with Strong.
X6-88
What the fuck is this hand language, why is Father not like this? How is this person still alive? So many questions. He’s never met a Deaf person and no one’s told him, they’ve had broken synths who can’t hear, is that the same? He asks a lot of questions, some uncomfortable or kind of rude and honestly sucks at first, but once he gets to know them and realize he’s getting closer to Sole, he apologizes and tones it down. He ends up taking to sign pretty well and realizes how useful it is in day to day as well as battle. He ends up acting as an interpreter if Sole lets him.
Danse
At first he thinks they aren’t listening on purpose, then realizes what’s actually going on. He’s never met a Deaf traveler. Being already bad with people this makes him anxious, which comes off as aggression, but he realizes how much easier it is to be around them. He doesn’t take part in small talk and takes to sign pretty well. Similar to X6-88 he’ll probably ask a lot of questions, some being a bit rude. Though, at least he’ll have shame when asking these at least.