I stumbled across this video, it's about 10 minutes long if you have the time, but honestly it perfectly illustrates my feelings about botw/totk
I feel quite an isolation from fandom stuff because I haven't been able to love totk the same way I do botw, and this is kind of why.
Totk is a good game, objectively, without doubt. It adds so much. But honestly I don't like that there's so much to do. I'm not a particularly engaged gamer, coming from the likes of animal crossing, so the open air and easy vibe of botw appealed to me. I found myself overwhelmed by the endless tasks, resource collection, and places to revisit in totk that it felt a bit more like get to the end than enjoy the atmosphere as you go.
I feel like the negative space in the game gave the fantastic atmosphere space to breathe, and made the more engaged parts of the game feel more exciting by comparison.
I do feel as though totk could have done a lot more if it hadn't been stuck on structurally following botw. In botw, the vast map, fragmented memories and link's silence fit with an atmosphere of isolation and the aftermath of a great tragedy. (I may also personally be biased cause I'm a depressed bastard and I like those themes...)
But totk has a different story. It's about rebuilding, and community. I don't feel as though the focus on the past worked as well as focusing on the future could have. It felt somewhat repetitive for reasons that didn't benefit that specific story, where they could have done something different.
Anyways, no hate to totk, it's a good game, but I just wanted to share this as I was surprised to come across a video saying exactly what I've been thinking when I couldn't even say it.
On Awakenings in The Legend of Zelda, Part 4: Why Can't Fi Just Talk in BotW?
On Awakenings in The Legend of Zelda Part 3 established evidence that Fi can no longer talk to people at all on her own - and people have to meet specific requirements in order to talk to her: they must have their own magic and they must be fully aligned with the Triforce of Courage. Up next:
Why Can't Fi Just Talk?
1.) The first clue comes from Skyward Sword's ending.
At the end of Skyward Sword, Fi tells Link he must return the Master Sword to its pedestal. Here's some important dialogue from Fi:
- "Master Link, you have successfully protected the Goddess reborn and defeated Demise, fulfilling your role... My purpose here is complete."
- "Drive the sword into the pedestal before you, and I will return to the sword to enter a sleep without end."
- "...at the end of my journey with you, as I prepare to sleep within the Master Sword forever..."
She hopes they'll meet again in another life, but says her sleep is without end. Hmm.
Here's my interpretation: Hylia created Fi specifically for this mission. Once it's over, she powers down. Whatever energy she had that allowed her to manifest physically and be heard by others will be gone. It's not clear to me precisely what this energy is, but it is clear Fi knows she won't come back out. She'll 'sleep' forever.
The punchline: Fi changed permanently at the end of Skyward Sword--she is 'asleep.'
2.) Link must expend his own life force to pull the sword from its pedestal in BotW.
The Deku Tree warns Link that if he tries to pull the Master Sword in any kind of weakened state, he will lose his life where he stands.
Wow.
...Why?!
Link needs 13 hearts or more to pull the sword from the pedestal. Link's life energy drains as he pulls it out.
I highly doubt either Hylia or Fi think it's fun or necessary to play chicken with the life of the chosen hero. It's much more likely they have no choice.
If Hylia meant for the Master Sword only to be used for one mission and then powered down, what's left to power it? What can allow it to perform its magical wonders? What can provide the magical energy to allow Fi to be heard?
The answer seems simple: Link can. Link is magical.
In BotW, he gains 'spirit orbs' from monks, spiritual energy Hylia can convert into life force or stamina. I think you can interpret the expenditure of this energy as being required to activate the sword.
The punchline: It takes energy to activate the Master Sword in BotW.
3.) The Master Sword requires magical artifacts to be pulled in other games.
Is there any other evidence for the energy punchline above? Yes!
In Ocarina of Time, A Link to the Past, and A Link Between Worlds, Link can't pull the Master Sword unless he has three other objects. In OoT, they're the spiritual stones. In ALTTP, they're the pendants of power, wisdom, and courage. In ALBW, they're the pendants of virtue.
Granted, this is a story device to get you to take Link to the three overworld dungeons in each game. However, Nintendo put them there, so they're canon--and they're presented as powerful magical artifacts. In the case of OoT, they're meant to be part of the seal to the Door of Time. In the other two games, they're not! They're just... required to pull the sword. Without them, Link can't do it.
So, what's their purpose?
In context with BotW, it's easy to argue their magical energy is expended instead of Link's life. In both cases, without extra magical energy from somewhere, Link's going to be under 13 hearts and he'll either die or fail to pull the sword.
This doesn't happen in Twilight Princess, but it's the only game in which Link already has the Triforce of Courage when he pulls the sword! I can easily believe the Triforce of Courage provides the needed energy. (This is a whole other post, too, for later).
The punchline: After Skyward Sword, Link always needs something magical to pull the master sword, even if the magic comes from Link himself.
What about the Oracle games or Zelda 1? The Oracles' 'master sword' is not the true sword--it's the noble sword with a power upgrade. In Zelda 1... if you take the 'white sword' to be the Master Sword (with its name forgotten), the sword is lying in a grave. Three guesses whose. It doesn't have to be pulled. The situation is different.
4.) Link is canonically magical, with or without the Master Sword.
Link can perform his clearly-magical spin attack (it fires energy outside the reach of the sword) no matter what sword he's wielding. That magic must be coming from Link himself--not his sword.
Link's cool bullet-time/flurry-rush abilities in BotW are intrinsically his. He doesn't need any magical objects or power-ups in order to use them.
Link fires a long-range sword beam from the Master Sword at a Lynel.
The screenshot shows a subtle example of Link's own magic. The Master Sword can only fire its signature long-range energy beam if Link is at full hearts. There's no reason for this to matter unless the magic's coming from Link himself. (It's like the sword won't automatically take energy from him if he's not 100%).
When Zelda gives Link the Bow of Light in BotW, its description says, "When wielded by the hero, it fires arrows of pure light strong enough to oppose the Calamity." It doesn't do that if just anyone picks it up! Just the hero. I think this connects to Zelda's dialogue at the very start of the game: "Link... you are the light" - I think she's speaking more than figuratively here. I think Link's actually hurtling his own magic when he fires this thing.
Link fires a light arrow at Dark Beast Ganon.
Another tidbit: SS Zelda tells us Link has an "unbreakable spirit" and she needed someone with one--so presumably, this means something extremely special about Link's actual soul.
There are probably more, but this is already long enough!
The punchline: A lot of the magic isn't in Link's sword. It's in Link.
Not that the Master Sword isn't magical at all, but Link's the powerhouse. I like to think of the Master Sword as the ideal conduit for Link. In the series, it's sometimes described as a key to a lock.
5.) The Master Sword ceases to function entirely in the Wind Waker timeline.
WARNING: Spoilers for the ending of Ocarina of Time.
At the end of Ocarina of Time, Zelda sends Link back 7 years so he can have the rest of his childhood, causing an unexpected and extremely serious problem when our kind ten-year-old Link uses the opportunity to change the past so OoT doesn't happen at all.
Unfortunately, this is a paradox. If OoT doesn't happen, there's no reason for Link to change it, therefore he can't have gone back... etc. There's no resolution to this except a timeline split.
So, OoT Link returns to the past, but creates a new future. This has orphaned the adult timeline's future without the soul of the legendary hero. That's why the hero 'does not appear' in the backstory of Wind Waker (because it's on that orphaned adult timeline).
And... what has happened to the Master Sword in this timeline?
It has died.
Its blade has gone dull. Its hilt has turned in on itself like a dead insect's legs. Its length has shortened drastically, closer to the length of the original Goddess Sword. It has lost its 'power to repel evil'--and the only way to put any power back in it is for the sages to pray, putting magic from elsewhere into it.
(Wind Waker 'Link' is not actually Link - he's a very brave kid who, as the King of Red Lions says, bears 'no relation to the one who came before.' So, WW Link can't power up the blade.)
The punchline: The Master Sword does not function if Link's soul is removed from the timeline. It's dependent on him.
There's another piece of evidence directly supporting the sword's dependence on Link! Here it is:
Link forces himself to his feet to defend Zelda to the last on Blatchery Plain.
Look at the condition of the Master Sword. It's physically ruined, full of deep gashes, its trademark bright gleam is gone, and it has lost its edge. This has never happened in any other Zelda game.
But Link also never believed he was about to lose, either. Link believes, in this moment, he is about to die and he will also have failed. He has lost hope. All he has left is the one last sacrifice he can make, to step between Zelda and the guardian.
The sword looks like this not because Link has used it too much, but because of Link's mental and physical state. Once Link lost everything he could possibly give to the sword, it became ordinary and gave in to material wear just as any other blade would.
Gathering the punchlines from this section:
vi.) Fi changed permanently at the end of Skyward Sword--she is 'asleep.'
vii.) It takes energy to activate the Master Sword in BotW.
viii.) After Skyward Sword, Link always needs something magical to pull the master sword, even if the magic comes from Link himself.
ix.) A lot of the magic isn't in Link's sword. It's in Link.
x.) The Master Sword does not function if Link's soul is removed from the timeline. It's dependent on him.
All of those punchlines together lead to this conclusion:
Fi can't just talk whenever she wants because she doesn't have the power to do so after Skyward Sword. The effort (magical energy) must come from the person who's speaking with her.
The person Fi speaks with must be magical.
I propose to you that Link himself is now the only source of power for the Master Sword if he is wielding it (unless he intentionally powers it up in other ways), and this includes speaking to Fi.
I also propose Zelda's magic can power Fi in the same manner.
I think neither of them could speak with Fi until they met that one last requirement from the previous post, On Awakenings Part 3:
Link having magical power is not enough to allow him to hear Fi--he must also meet at least one other requirement.
(In BotW, he meets that requirement on Blatchery Plain when he steps between Zelda and that final guardian.).
That brings me back to the assumption I made in On Awakenings 2, that Link must be fully aligned with the Triforce of Courage as that one last requirement. (The reasoning for why that specifically is in posts 1 and 2).
And that, in turn, clarifies why none of the other magical people could hear Fi in BotW: because none of them had met that one last requirement.
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[I'm going to end up doing more... because I still haven't answered the specific questions about my fanfic yet 😂]
[A cool way to interpret the idea of her 'sleeping forever' combined with the idea of her hoping to 'meet Link in another life' could be that Fi is actually going to the Spirit Realm... and that's why she's asleep...]
Breath of the Wild is kind of vague when it comes to magic compared to other Zelda games. There’s no magic bar or characters that are mentioned to specialize in it, (aside from the dragons and maybe the champions). In fact, the magic that tends to be used the most seems to be from the Yiga. Sure, great fairy's and forest spirits like the koroks and blupees kind of have their own thing but I’m focusing on Hyrulians today.
Rods:
Though mostly used by Wizzrobes, according to their descriptions, the monsters did not create them. Fire/ Meteor Rods are described as being ‘crafted by an ancient magician’, Ice/ Blizzard Rods are ‘crafted from refined ice found at the summit of Hebra Peak’, and Lightning/ Thunderstorm Rods have a ‘gem [that] contains electricity from the Hyrule Hills’.
Hebra Peak is made up of special unclimbable ice that can also be found in the cavern that entombs the hebra great skeleton, this could be the refined ice that the ice rods are powered by. While ‘Hyrule Hills’ aren’t a specific place in the game, maybe that’s what Farosh Hills were called, as they’re also the hills that surround Lake Hylia which has several other similar names. (Lake Hylia, Hylia Island, Bridge of Hylia, Hylia River) Perhaps before Farosh showed up, the eastern hills had a similar name, But Hylia Hills sounded like a dirty joke so it was changed to Hyrule Hills.
Now, what about an ancient magician? One that’s only associated with fire magic... My immediate thoughts would be Twinrova or a magically inclined Goron (which is more likely but we’ll get to that a little later), in any case, their name has been long forgotten but who’s to say we haven’t met them before?
Also there’s definitely an aspect with using elemental powered gemstones for both the rods and the weapons. Each of their designs feature it at the end of their hilts and it just makes sense for the gemstones to either assist in the generation of elemental magic or the regulation thereof.
Flame Weapons:
Descriptions of the flame weapons describe that they were made in the fires/ lava/ magma of death mountain. This makes sense, this is not a new concept, I mean its the whole plot to the lord of the rings. but what really is interesting is when we get to the description of the great flameblade.
‘by Goron smiths in an ancient age’. Now that’s Lore! So there’s magic gorons. I’m thinking this is in the ten thousand years before botw/ golden age of Hyrule unless we can attribute this to existing characters. Maybe Darunia was really into making fire weapons or something. He was the Sage of Fire, that had to count for something.
Ice Weapons:
Like the Ice Rods, they were made with the ancient ice from the hebra mountains, though in the great flameblade version it ‘was forged by smelting ore found in the Hebra Mountains’ permafrost’ so that’s a thing. Hebra is mostly inhabited by Rito, who aren’t known to be very magically inclined, but there are also some Hylians. The area is generally pretty desolite with not a lot of evidence of civilization so it’s hard to tell who could’ve been behind the magic in that area. There’s the Zonai labyrinth and the entrance to the ice cavern looked vaguely Zonai or ancient Hylian in origin (like the ruins around the springs and the forgotten temple and Lanayru Promenade, like sksw era ruins)
Anyway the Ice is magic, but only the Hebra ice, not like the ice around the goddess spring or the ice around the actual ice dragon, no that ice isn’t magic. The random ass ice in hebra is the special magic ice. No, I don’t get it either.
Lightning Weapons:
Now here’s where it gets interesting. You’d expect that the magic from the electric weapons would come from the Faron region. WRONG. But that doesn’t matter. We’ll get to that.
The Hyrulean Royal family is who is behind the thunder weapons. Which is odd, the royal family isn’t generally associated with weapons or lightning. or are they? One character comes to mind when I think of both Hylian royal family and lightning (and also making weapons), and that is Skyward Sword Link. So maybe the royal family could be linked to that but it still seems weird that they are the origin of them. Perhaps they had help from the sheikah, they had to do a whole lot of stuff with electricity just for Vah Naboris. Those metal orbs do remind me of the lightning enchanted metal...
This ball. the color is the same (but less bright) but still. Same vibes.
Lets get back to the Hyrule Hills thing. The thunderspear description clears this one up a little.
The lighting comes from Thundra Plateau, aka the place with the glowing balls and the eternal storm that I guess was going on for like ten thousand years, waiting for the shrine to be solved by the hero. This place is also heavily associated with the Zonai, as the ruins are the same as the ones around the spring of courage and in the dark shroud of Thyphlo.
Arrows:
The elemental arrowheads look different than the normal elemental metals. The only context that we get for them is that they are ‘imbued with the power of [insert element here]’ and while it would make sense that the arrowheads are just the same magical metals but cut up to be smaller but I would argue against it. There is probably a finite amount of elemental arrows and weapons that can have their metal harvested to make these arrows. Most vendors of these arrows claim to ‘find’ them rather than make them, and they also only tend to sell certain types rather than the entire roster. The arrow lady in Kakariko only sells fire arrows on top of their normal basic arrows, Rito Village and Hateno sell bomb arrows, etc. Only Tarrey Town and Gerudo Town sell packs of every type of arrows.
Anyway I’m absolutely convinced that the arrow lady in Gerudo Town is the creator of the elemental arrows. Gerudo Town is not new to enchantments, especially ones featuring gemstones, they’re also more associated with sorcery than the Rito kid who is the vendor in Tarrey Town.
I could talk more about magic in botw (the champions powers, the magic found in nature with gemstones and plants and animals, the sheikah and yiga abilities, magic in clothing, and also minor deities featured in botw, I will talk about these things if there is any demand or if I feel the inspiration to.) So this could be a series. So please tell me if you’d be interested in that because I would love to make more random in-depth analysis’.
Lets talk about Urbosa’s diary. Specifically this entry.
Link rarely talks. Its difficult for him to express himself so he chooses to remain silent. So I can imagine how hard it must’ve been for him to request a meeting with Urbosa and then explain how the princess has been actively avoiding him. The fact that Urbosa indirectly quoted link using the word “exploit” makes the situation seem a lot more negative, as in Zelda’s decision isnt something so noncholant to Link. It must’ve really hurt him that Zelda went to such great lengths to seperate from him. Despite her coldness, Link doesnt just wait for Zelda to leave Gerudo Town and then reunite. He obviously met with Urbosa hoping she could make an exception for the princess’ knight to bring him in. Once he does get in, its too late. Urbosa has to make a promise with him to put him at ease I suppose. Not only that but it seems that it took a bit of convincing and pushing to get Link to give up and head home.
Bits like this really make it clear that their dynamic should be read as a real relationship (again romantic or platonic) rather than some business-bodygaurd-and-employer relationship that a lot of people like to make it seem smh. Link was hurt by Zelda’s actions and went to complain to Urbosa and was probably indirectly looking for advice from her as well. He’s frantically looking for Zelda and feels unease that things have gone unresolved. He doesn’t know to express these feelings but Urbosa catches on that there seems to be something to them beyond their knight/princess relationship. I mean why else does she feel the need to mention that they both could help each other if there were nothing to them but business? I mean its no coincidence that the two parental figures of the group, Urbosa and Daruk, give Link advice on how to manage their rocky relationship in their personal cutscenes. Remember that Link was also the first to open up to Zelda to which Zelda jotted down that she too wished to “... be able to bare my soul to him and share the demons that have plagued me all these years." Baring your soul to someone is more intense than your typical conversation so props to Link!
I think its pretty clear that Link doesn’t just see Zelda as his job or a nuisance to be around. You’d think he’d cut corners in his work if he did but he seems to go the extra mile when it comes to her. He was always there for her since the beginning and has been the first in trying to bridge the growing gap between them. This is evident in Urbosa’s last line: “Perhaps the two can help each other... That’s if she ever gives him the chance.” The only way for their relationship to improve is ultimately up to Zelda: Link had already shown his efforts in wanting to grow closer.
everyone thinks this sheikah lady in the aoc trailer is Impa right?
it would make sense, the hat looks the same and all that, and Impa would be young around this time, like in here 20′s or so probably
but like am i the only one who thinks it’s actually Purah?
there’s another extremely brief frame in the trailer near hyrule castle with supposedly this same sheikah, zelda (in her white dress which is an important detail), and link
i took this screenshot from an analysis video lmao
anyways, this is the point where ganon starts to take over the castle, and i assume they’re escaping or something.
Zelda is wearing the same dress she was wearing at the point where link fell and she did that whole thing where she protected link (it’s in the last memory i think) and at that point she says that they need to get link to the shrine of resurrection
If you remember, when you first meet Purah in botw she says that SHE actually took link to the shrine of resurrection. Purah according to her diary was around 30 at the time since she hadn’t done her anti aging experiement yet, she probably would look like a normal sheikah woman in her 30′s. Purah was probably near them at when link basically got killed lmao so it would make sense for her to take him there which makes me think she was traveling with them or escaping with them at that time, which could be what this scene in the trailer is
also there’s the freaky guardian baby which i almost think that purah could’ve made since she was the one to get the sheikah slate working and is good with ancient sheikah tech.
idk tho i might be over-analyzing because it very well could be impa because impa was king rhoams royal advisor so im not entirely sure, maybe they could both be in the game but i just had a thought lol
When you go to Snowfield Stable and talk to Monkton, he'll tell you about Harry and Mary, two horses he inadvertently killed as a child. Harry, he urged into a dangerous maze as a test of courage, even though the adults warned him to never go near it, and Harry was never seen again. Mary, he took on another off-limits journey in search of old ruins, where she lost her footing and tumbled down a cliff. He goes on to say, "As I grew older, I learned to overcome my grief of losing them. You can't change the past, only the future."
I think they included this story in the game because Link needed to hear it. We know that Zelda had blamed herself for the death of the Champions ("It's all my fault! ... I left them all to die"), and we know Urbosa was worried that might happen, telling Link to make sure Zelda knew there was no one to blame, but the way this little story is presented does not feel coincidental. Link is bound to have some survivor's guilt; not only did his friends and hundreds of others die, but he did, too, and had the chance to be resurrected when they could not. "You can't change the past, only the future," is a comforting and inspiring sentiment (one Zelda also adopts, during the true ending), telling Link to let go of his guilt and continue to work forward and save Hyrule.
Another parallel is in the horses themselves; Monkton tells Link that Harry and Mary’s descendants (reminiscent of the new Champions) are living (safely) in the stable. He won’t make the same mistakes this time around, like how this time Link and Zelda will succeed. I believe his story is told to help Link/the player learn to accept what has happened to the Champions and to set things right so their deaths weren’t for nothing.
Adding on to my Zelda brainrot here but I need to share this lmfao
When you first watch the champions memories you notice each champions' bond and interactions with their divine beast.
Like Daruk takes Rudania for a walk and Mipha lifts Ruta's trunk. Urbosa nor Revali move their divine beasts, but this is what happens in Revali's Flap (in my eyes)
LIKE LMFAO THE DEMONSTRATION OF THEIR BOND WE GET IS MEDOH AND REVALI TEAMING UP TO IMPRESS LINK PLEASE- 😭😭😭