OCR04540: Final Fantasy VII: Fantasy Fighting - Pixel Pirates
[Those Who Fight / Let The Battles Begin! / Fighting]
from OverClocked ReMix; more by Pixel Pirates here
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OCR04540: Final Fantasy VII: Fantasy Fighting - Pixel Pirates
[Those Who Fight / Let The Battles Begin! / Fighting]
from OverClocked ReMix; more by Pixel Pirates here
I think that melee-focused characters should be able to charge up their strength to jump real high so they can grab at flying adversaries, and maybe also just ones who are on high-up balconies and stuff.
But also they should be able to upgrade this so a miniature vortex gets formed in their hand, pulling the target of their big jump grab closer.
Duolingo owl vs Shaggy go
CW: fighting, knives, blades, weapons, stabbing
Here's a neato idea for you to maybe do a variation on if you have a very strong and resilient character.
Have them be attacked by some sort of knife wielding adversary who gets real close to them before plunging their blade into their the characters body.
Only for said character to look completely unphased before saying something along the lines of "Oh buddy you've really gone and made an absolutely massive mistake" before grabbing the attacker and adding "you've gotten into my range" before swiftly suplexing them.
I mean it doesn't have to be even slightly close to that obviously, but the idea of a character being unaffected by an enemy attack before then using it as an opportunity to launch a far more damaging counterattack back is a pretty cool idea which you might be able to use.