Sometimes home has many faces
Berk • Burgess • Hawthorne (wip)
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Sometimes home has many faces
Berk • Burgess • Hawthorne (wip)
Before I share this essay, I need to clarify something. This is written with focus on what things would be like from Hiccup’s perspective. Everything said about the Berkians, though true, isn't exactly meant to be bashing because while not completely right for how it must've felt for their chief’s heir who'd been mistreated most of his life before, it should be remembered that from their perspective, it was probably quickly justified in their heads and then forgotten because while they'd been harsh or mean to him before, he really was too stubborn to listen and his actions had caused a lot of chaos before already so their ire in their head was justified pre-1st movie/early movie. Moreover, Hiccup has a habit of being sassy and sarcastic and making some of his feelings known but they don't know him well enough to realize that those sarcastic remarks are only a surface of how he actually feels and the fact he didn't make his feelings on the matter known post 1st movie’s events because he's nice like that, they wouldn't have actually realized what they did wrong. To them, they're happy and proud and consider him a hero, because he saved their lives and made their lives better. But Hiccup would assume they behave like that all of a sudden cuz he finally ‘killed a dragon’ because that's what's been at the forefront of his father's mind all the time and his father as chief represents the tribe and he believes his village only rewards that action so Hiccup would think they don't accept him for who he truly is and that they swept the past under the rug without offering him closure. Even if that's not the case for them. Remember that it was established multiple times that viking are too stubborn or singleminded to resolve things with proper communication and often just start fighting to solve problems.
.....
Now, as I've gotten this little bit out of the way, let's go into my essay on how Hiccup was treated by Berk and his classmates both before and after events of first movie and how he would feel regarding the shift and not receiving the villagers' apology. And mainly how the behavior change was vastly different with the Berkians as compared to the gang’s. Without further ado;
Analysis on Hiccup’s friendship with the Gang in comparison to the rest of the Berkians' behavioral change with him post first movie’s events:
(under the cut)
Hiccup: *Sitting with the pillow shoved up his shirt* Ruffnut & Tuffnut: *Sees Hiccup with a 'baby' belly and run off* *Twenty Minutes later* Ruff & Tuff: *Returning with half the tribe* Ruffnut: See?! Hiccup: *Sitting without the pillow up his shirt* What? Tuffnut: Where is it? Hiccup: Where is what? Ruffnut: The baby bump! Hiccup: What baby bump? Tuffnut: Your baby bump! Hiccup: I don't have a baby bump. Ruffnut: Yes, you did! Where is it? Half the tribe: *Leave grumbling* Tuffnut: B-b-b-but- he- there- Hiccup: *After everyone has left, discreetly shoving the pillow up his shirt* Oh, you mean this bump? Ruff & Tuff: *Stare at the bump* Hiccup: Me and Astrid got careless. Ruffnut: Why are you telling us? Hiccup: *Removing the pillow* Because... no one will ever believe you. Tuffnut: *Shocked silence* Ruffnut: You sick bastard.
The Environment of HTTYD (LA & OG)
When we open up on Hiccup after Gobber and Stoick talk, we don't actually open up on Hiccup. They take time getting there, to be like "oh, look at all these cool shots of the island we've got"... which contribute nothing to the actual story (because in the OG we just saw them while the story was unfolding), and then we arrive at the forest.
Which is part of why this film takes what feels like ages to get anywhere.
Now, when they give us the first shot inside the forest:
Which... first of all, clearly has warmer and brighter lighting than the OG. Which does nothing to set up the atmosphere. Also, the music is different. Ironically, I think the instrumentation for the live action remake would be more at home with the visuals of the OG. Also, I find the soundtrack to just be richer in the OG?
But back to the visuals, which in the OG look more like this:
Look at how much more contrast, how much more Hiccup stands out now, even from a distance, how much more dramatic and cooler and interesting this looks! (Also, it looks way more like something you'd hang on a wall... it's art. (As are most scenes from this movie.)
Now, look at the undergrowth. Even with the super strong shadows you can tell there is more that makes up the undergrowth of the animated version than the "live-action version". It looks more rich and alive, and less plantation-y. Now, the live-action one doesn't accurately represent a plantation, but it doesn't strike as a very healthy forest either. (Which is both slightly depressing and means nothing to the movie.) You can hear the birdsong in the background — faintly — in the animated one. I do hear a couple sounds in the live action one, but there's more of it in the animated one, I swear. And it's more memorable.
The barrenness of the live action one feels extra weird, consider it's supposed to be fall. Which should mean prime time for mushrooms — islands (especially their forested regions) are generally optimally soggy for mushroom growth — and all sorts of things, but we get none of that shown. (In either version, admittedly, but the la could use it more since detail and realism should be the strength of an la remake, right?.)
When we finally get to see more of the "undergrowth" in the la, it's mostly just baby trees:
Would not be surprised if there's at most 2-3 types of trees, and one type of lichen in this place.
Also, thanks for taking longer to get to showing Hiccup's book. I love having my time wasted.
We then get to see a river... which, is cool, I'll give it that.
And look, they finally found more plants than just conifers!
But the atmosphere still ain't it, and the way the music overshadows the sounds of the water doesn't help the mood, imo. (Also, lighting is still ill-fitting.
Plus, with the way Hiccup is "waaaughh"ing... reminds me of Dagur.
It's at this point that I feel the need to remind everyone of the thing they already probably know, but were nostalgia-blinded about: it's the characters that make a story. Things happen the way they do because of the characters. This includes everyone from minor and background characters to the major ones... and yes, this includes any non-humans. Sure, weather events may happen, but how characters respond to them decide the impact of those events. Sure, natural disasters may happen, but it's the characters that deal with the aftermath and each will deal with it in a different way, resulting in different things being done about it. It's the characters we generally watch movies about. Hell, it's the characters that we watch documentaries about. (Yes, even the animals in any BBC Earth/Nat Geo documentary.)
(One could also argue that nature has it's own "character", but since they already — mostly — butchered the nature and atmosphere of Berk... that's not gonna save the characterisation. Although, maybe some talented gif maker will contribute some much needed and more accurate atmosphere to the la shots. It's been done before with Disney LA remakes.)
It gives: "look, we're not shot for shot, we have a river here!". Oh, congrats, I'm glad you added more runtime to a movie that didn't need it. But also, did anyone think Berk didn't have rivers? Was this necessary? And... couldn't they have just shot the earlier bit here, instead, since it's arguably a more interesting scene than that sickly ass, warm-ass looking forest from before? (Add a couple bird sounds, maybe turn up the volume of the water, change the music, because God does it feel off... edit the lighting to be slightly drearier... more... Berk-like...)
My recommendation would've starting the shooting for Hiccup finding Toothless would be starting at the river, having him fumble over the river — but less lit — then moving onto this shot in the "forest", because at least this part has more plants noticeably in it. Again, less lighting though. Maybe wouldn't kill them to give the background a foggier look too. To give that sense of being lost, trying to find something lost... (And maybe snatching some of those bird sounds from earlier...)
In the OG, we take 24 seconds to get from the start of Hiccup's search to this:
Punctuated by more bird sounds!
(Also, from this view, the bent and broken branch reminds of a very spiky dragon tail.) It took 30-40 seconds to get to the same point from the same point in the la remake.
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Despite the fact that this was supposedly shot in several countries (America — LA —, Northern Ireland — Belfast —, Iceland and Faroe Islands), it doesn't genuinely seem based in any of these settings, but what it does look like is a mishmash of things that don't belong there and that just look... off. Unfinished.
In the LA the shooting for the scene begins here:
Which... what even is this? It looks like half an island. It looks like someone bashed in a giant traffic cone and painted it green. Like someone was trying to create one in blender and then got bored half way and was like "welp, I'm done". I mean, the trees are nice, but that's about all you can say for that.
It's not like night time helps much either, because:
I'm not even sure this looks like the same island as the one above, let alone Berk. They don't even have that shot of the viking statues in the beginning, which takes away from a lot of the coolness, and that legendary/mythical feeling.
Remember, berk is "located solidly on the meridian of misery". It's surrounded by fog, it rains and it's windy there, the skies are often covered in clouds (tbf, the bottom pic has clouds)... the island itself has personality. No, not the la one, the animated one. The personality of the live-action one has been smoothed down and the weather is more welcoming, as if to be made more... marketable.
It's also clearly not much like one of the Faroe islands:
or even remotely inspired by it. Of all the shapes and formations, the la island has none of those. (Although, to be fair, I wouldn't recommend basing it too closely off of anything around North-Western Europe because let's face it, our natural environment is heavily depleted and has been for centuries now. Many of the islands above would've probably had more tree cover than that.)
Also, as somewhat saddening as it would've been, this would've been a chance to represent some of the fauna that went extinct that inhabited that area until the 18th, 19th or 20th century. (Like Great Auks.) Since they're doing CGI animals, they might as well have added some CGI extinct animals.
But, back on topic, the island also doesn't look like Berk:
Hell, it doesn't even look as plausibly-an-inhabitable-island as someone's minecraft creation (barring the trees. The trees help a little):
At this rate it would've been more creative if they crossed HTTYD with Minecraft, and had it fully animated in a minecraft style, with characters (minecraft players trapped in a minecraft version of HTTYD, for some reason) pushed to play the roles of HTTYD characters but constantly acting differently because they're not them. Then the OOC acting would make sense, the whole concept would be more interesting AND we'd get two universes for the price of one.
But instead we had an "eh" Minecraft movie and this la remake.
But I'm getting distracted.
Although, a lot of the shooting was done in Norther Ireland (according to Screenrant), none of the Irish islands look like LA Berk either. Also, it's a bit weird Dean chose Ireland, while hiring an English actor to play the part of a character who originally had a Scottish accent. It's probably nothing, but... it gets even weirder when he thought that was the one place for unpredictable weather... and then managed to somehow shoot on the few days where the weather was clearly pleasant. I also want to add that the "natural beauty" of Ireland has been severely depleted over the centuries and replaced with farms where it could be. (There are efforts to bring back the woodlands and whatnot, though.)
Also, I think there is a genuine reason to be potentially concerned about the choices for a few of those scenes, as some of these are reserves. If excessive attention is brought to these places, that could be an issue. (Which was the other perk of animated Berk... it wasn't real. It couldn't become an actual tourist destination and so couldn't be exploited and harmed.) I mean, this movie already functions as a commercial for a theme park. The idea that this movie that will no doubt get massively popular (I mean, it already is judging by those high ratings) might also function that way for places that could benefit from avoiding mass tourism should surely be uncomfortable. We've already been seeing issues with mass tourism in countries like Spain and Italy, and while I'm sure most less-visited places could benefit from a small boost of ethical tourism... I'm not so sure that's what's going to happen. (Besides, I've already seen people talk about how the Faroe islands were used in this, so, yeah.)
There are a few Icelandic islands that are smallish and awkwardly shaped, but pretty much all of those are (probably for good reasons) uninhabited. And LA remake Berk looks somehow less habitable than OG Berk. (Which is weird, because they took out "we're vikings. We... have stubbornness issues" from the opening narration when it would've been the perfect explanation as to why they picked out this borderline uninhabitable looking blob of land.)
My point is:
— They take stuff from the real world, but don't bother keeping it realistic, or maintaining some sort of consistent vibe to even just the environment... and istg that island is fake, which... if it's fake, why bother making a live-action if most of the settings are fake? I mean, you already got CGI dragons and, I presume, sheep. Are they gonna CGI the humans in LA HTTYD 2 as well?
— They take A LOT of stuff from the animated version, but can't capture any of that in the live action either. And especially not the environment, personality, clothing or even the general look of the dragon. They took all the character out of everything, and couldn't even replace any of it with genuine, plausible realism, nor could the balance it all well-enough for a half-half approach that still maintains the most important thing: the characters.
— Using real locations is a double-edged sword... and I think they're used poorly here. They can make a scene feel very real, and help with immersion, but only if used well. But this can also be troublesome, because they can serve as advertisement, which can become unwanted.
— Also, they arguably don't DO anything with the locations, the locations are just there, in the background. And I can't speak for the people of the Faroe islands, Iceland or Ireland, but when one of the countries I live/lived in gets used as just a backdrop (especially when none of the major actors involved are from there, or have any ties to the country) it leaves me with conflicted feelings, and not all of them are good.
They couldn't even settle for one or the other and ultimately gave us neither... and not of it feels half as immersive or as lively as the OG.
It's not like realistic or "live-action" has to look this... lacking, either.
I've seen documentaries that look objectively cooler than this la remake. And those work with far smaller budgets.
Anywho, apologies if that was a little too much unfocused rambling for anyone. I just came across something and got into the mood to pick another part of this movie apart.
Why Would the Outcasts Pick Outcast Island as Their Main Base? (HTTYD)
Hello, my fellow Furians! Here's another HTTYD article for you today. We'll be talking about another Outcast topic.
Why Outcast Island?
Why would the Outcasts live on a barren, unforgiving, dragon-infested, desolate, and volcanic island that, at best, makes a decent base for pirating and not much else? Maybe a hideout where they can restock on supplies and use it as a halfway point to various islands that they can raid — such as Berk, Meathead Islands, and various other islands and Tribes.
However, I just can't believe that is their primary residence. Food would be difficult to come by, and none of the land is arable for growing crops or husbanding livestock. Also, even if there was, you're constantly having to deal with dragons who aggressively attack, and thus livestock would be slain, and crops would be burned or taken.
I never really thought Hiccup would be Chief
Not as in didn't see it coming, as in I don't think he would be chief
He loves Berk yes and will always come back eventually, but in my mind he's an adventurer through and through and not one to be tied down to one spot for too long
In my head he doesn't have the stability and reassurance to give to the whole of Berk as an entity, that a chief would give to its village
Astrid, however, would make a great Chieftess
She'd rule as Chief
She'd literally rock that shit
Just a little something I sent my best friend just now. Yeah that’s it that’s the post.
Httyd Scenery
I tried to draw that outside viewof Berk.
It's my first time drawing scenery so I don't think its too bad...
I made this some time ago and since then have been practicing skies and clouds a bit more and I think I've gotten better! Still need to work on water and the the land itself tho..
If you have any tips on backgrounds let me know
Maybe in like a year or few I can try to redraw this and compare them?