My Top9 posts from 2025!

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My Top9 posts from 2025!
A Year in Review:
13 Comic Covers
150+ Comic Pages
190+ Lettered
30+ Character Renders (Many of which still haven't been released!)
More new friends made than I can possibly count
My New Years Resolution? To have a job at IDW this time next year!
Thank you for all the support!
2025 recap rewind
Január 4: Év elején a BTM-ben mászkáltunk egy jót körbe. Ez itt a helyreállított kápolna egy részlete. Az egész várban az egyik legszebb kis zug szerintem.
Január 13: Megnéztem a Munkácsy kiállítást a Szépművészeti Múzeumban. Az ő munkáit azért kell élőben látni, mert egy könyvben vagy poszteren abszolút nem jön át a művek monumentalitása. Ez a Honfoglalás c. képe - nagyobb a területe, mint a lakásomé.
Február 3: Faroban készült ez a kép, a domb tetején álló várnegyed templomában. Fapadossal el lehet oda repülni nyáron közvetlen járattal is. És onnan már csak egy köpésre van Albufeira, ami meg azért nagyon fontos hely, mert ott nyaralt Bridget Jones anyukája.
Március 28: Különleges alkalommal, köszöntéssel párosult ez a TumbliTársas.
Április 26: Hunbli kirándulás Ráckevére. A HÉV-en több, mint egy óra zötykölődés, de a városka nagyon szép látnivalókat tartogat, meglepően gazdag a kultúrája. Az ortodox templom pedig országos szinten is kimagaslóan szép, kötelező megnézni.
Május 25: Ez is egy Hunbli kirándulás volt. Szentendrén már nagyon régen voltam a Kovács Margit Múzeumban, ide is benéztünk. Ez a kút azért volt érdekes számomra, mert eredetileg a Kossuth Lajos utcában, az Úttörő Áruházban helyezték el. Ma már a múzeum őrzi, mert az eredeti épületet lebontották. Voltunk aznap a tömegközlekedési múzeumban is, megnéztük a soha véglegessé nem vált Ganz metrókocsit is, nekem ott az a nagy kedvencem. De kisétáltunk a Japánkertbe is, és benéztünk egy-két galéria kiállítására is.
Június 25: A stúdióba nem engedtek mobiltelefont bevinni, így csak a szomszédos stúdióból tudok egy képet mutatni. Aznap voltam kint Köln mellett egy hatalmas stúdió komplexumban, mint az 1% Klub vetélkedő egyik játékosa. Úgy a közepéig jutottam el a kérdéseknek, majd utána az utolsó két kérdésből mind a kettőt tudtam. (A TV2 honlapján visszanézhető, második adás) Ez a képen amúgy a Ninja Warrior felvételének a stúdiója.
Június 28: Vesződtünk a Pride-dal. Ekkora rendezvényen, ekkora tömegben még soha életemben nem voltam. Életreszóló élmény volt!
Július 3: Egy VisegradFund-os projekttel látogattunk el Sárospatakra, Borsiba és Jaroslaw-ba. Sárospatak azért különleges helyszín az életemben, mert ide jártam gimnáziumba. Azóta a kertet is, az épületegyüttest is szépen felújították. Sárospatakot abszolút ajánlom: nekem is újdonság volt a Várkertben az ágyúöntő műhely, van egy új látványraktár is, van képtár, van igazi gótikus (nem neogót) templom, bejárható a várban a kiállítás is és a Vörös Torony is. És van egy-két korai Makovecz is: ember meg nem mondaná, de a Bodrog Áruházat is ő tervezte, nem csak a művházat. Ja, és nem hagytuk ki a Mudrányt se, ahol a kilencvenes évek közepén pont olyan szar volt a kaja, mint amilyen szar manapság. Tartják a színvonalat. Sajnos.
Július 5: Nagyon klasszul felújították és egy nagyon érdekes kiállítással rendezték be a szlovák határtól pár kilométerre Borsi kastélyát, amely II. Rákóczi Ferenc születésének helyszíne volt. Ajánlom figyelmetekbe!
Július 6: Ez pedig már Jaroslaw. Az apátságot körülvevő fal egyik bástyájában a Magyar Nemzeti Múzeum rendezett be egy kis kiállítást II. Rákóczi Ferencről, aki a szabadságharc bukása után először itt talált menedékre - még mielőtt belefulladt volna a Rodostóba. Érdekesség, hogy a Nemzeti Múzeum állandó kiállításán látható az a szék, amelyet az emigrációban maga Rákóczi készített. Jaroslaw mellett amúgy nagyon jó a Lancut kastély is, amelyet nem fosztottak ki a második világháborúban, így a régi berendezési tárgyak, bútorok is megmaradtak. Jaroslaw alatt pedig nagyon komoly pincerendszer is húzódik, oda is érdemes lemenni.
(folyt.köv.)
2025 Year In Review
2025 was a great year for Tamagotchi, including the big announcement of the Tamagotchi Paradise! Of course there was much more along the way including new Tamagotchi shells, collaborations, the first Nintendo Switch game, and so much more! Let’s review some of the major news that occurred this year.
01/16/2025
Bandai Namco US Announces Spring 2025 Tamagotchi Original Shells
Starting the new year off right with five new Tamagotchi Original shells, including two with P3 programming, and another limited release, Stained Glass Spring!
01/29/2025
Bandai Japan Announces Tamagotchi Original Tama Destinations
New series announced! Bandai Namco Japan announced Tama Destinations shells for the Tamagotchi Original series which are localized shells that represent the area that they are exclusively sold in. These destinations shells would soon be available in select areas outside of Japan.
02/24/2025
Bandai Japan Announces Tamagotchi Connection Wave 3 Shells
New shells for the Tamagotchi Connection, including a return for the iconic White Clover shell and Pearl Milk Tea.
03/02/2025
Bandai Namco US Hosting American Dream Spring Celebration Fan Event
Bandi Namco US held an awesome Spring Celebration Fan Event at the American Dream Mall in New Jersey. There were photo opportunities, cotton candy, face painting, nail painting, tattoos, and so much more! It was a blast!
03/02/2025
Bandai Namco US Announces 2025 Tamagotchi Tour!
The announcement of the Tamagotchi USA Road Trip! Little information was provided but Bandai Namco US put the message out that they would be touring the US this summer.
03/02/2025
Bandai Namco US Showcases New Products at 2025 Toy Fair New York
Per usual, Bandai Namco US attended the Toy Fair New York event and brought an awesome Tamagotchi booth where they showcased some new products, including the Tamagotchi Adventure Companion! We also got to check out the new Mametchi mascot.
03/27/2025
Bandai Announces Tamagotchi Plaza, a Tamagotchi Corner Shop Reboot
This was MAJOR and it surprised everyone! Bandai Namco announced the Tamagotchi Plaza Nintendo Switch game which would be a reboot of the popular Tamagotchi Corner Shop series originally available for the Nintendo DS back in the early 2000’s.
04/16/2025
Bandai Japan Announces Tamagotchi Corner Shop Tamagotchi Original Shells
Commemorating the release of the Tamagotchi Plaza game, Bandai Namco Japan announced three new Tamagotchi Original shells that are Corner Shop themed with Mametchi, Kuchipatchi, and Mimitchi all having their mouths open at the dentist!
05/03/2025
Bandai Announces Tamagotchi Paradise Comic Book
We received a copy of the Tamagotchi Paradise comic book which was also released at comic book stores for the Free Comic Book Day event. Huge props to the Bandai Namco marketing team on this one. It successfully teased the upcoming global launch of the Tamagotchi Paradise!
05/15/2025
Bandai Namco Announces Summer 2025 Tamagotchi Original Shells
New Original shells for summer. Super cute and also the announcement of the Stained Glass Summer shell.
05/21/2025
Bandai Announces Tamagotchi Paradise
Just two weeks after sending out the Tamagotchi Paradise comic book and the Free Comic Book Day event, Bandai Namco announces the new flagship Tamagotchi device. Introducing the nurturing pattern and zoom play!
06/24/2025
Bandai Namco US Announces Summer 2025 Tamagotchi Connection Shells
New shells of the summer, including the return of Wild Blue and Dainty Bows!
07/22/2025
Traveling Tamagotchi Pop-Up Store Returns to Japan for 2025
Due to popularity and several extensions, the Traveling Tamagotchi Pop-Up Store returned in Japan! This showed Bandai Namco that there was a huge demand for a Tamagotchi retail store in Japan, and we had no idea at the time what would be coming later in the year.
07/24/2025
2025 San Diego Comic-Con “Inside the World of Tamagotchi” Panel
While attending the 2025 San Diego Comic-Con, Bandai Namco US hosted an awesome “Inside the World of Tamagotchi” panel featuring Tara Badie, Asaki Murakami, and Yuri Okamoto! They reviewed the development process of the new Tamagotchi Paraidse and provided some helpful tips.
08/29/2025
Bandai Namco Japan Announces My Melody and Kuromi Tamagotchi Nano
Another Sanrio collaboration, the My Melody and Kuromi Tamagotchi Nano are super adorable and a huge hit with both Sanrio and Tamagotchi fans globally.
09/17/2025
Bandai Namco US Announces Tamagotchi Original Celebration Reflection
To celebrate the upcoming 30th anniversary of the Tamagotchi brand, Bandai Namco announced a new Tamagotchi Original Celebration Reflectio shell that also features a keychain mirror! Love that.
10/05/2025
Bandai Namco Japan Announces Esther Bunny Tamagotchi Uni & Tamaverse Ticket
We were all SHOCKED to see two new Tamagotchi Uni shells released especially after the release of the new Tamagotchi Paradise. Bandai Namco Japan announced these two new shells along with the Esther Bunny Tamaverse Ticket.
10/09/2025
Bandai Namco Announces Tamagotchi Paradise Jade Forest and Tamagotchi Paradise Sky Takeshita Paradise & Shinako Special Set
The next iteration of the Tamagotchi Paradise device announced! A new field has been discovered, forest! New adorable characters too. Along with a Special Set collaboration with Takeshita Paradise and Shinako.
10/10/2025
Bandai Namco Announces the Return to Dedicated Tamagotchi Retail Store “Tamagotchi Factory” Set to Open November 2025
THIS WAS MAJOR! Bandai Namco Japan announced the upcoming opening of the Tamagotchi Factory retail store! Finally, the return of a dedicated Tamagotchi retail store since the closing of the Tama Depa. The popularity of the traveling pop-up stores definitely helped prove that there was demand for a permanent presence.
12/02/2025
Bandai Namco Japan Announces Winter 2025 Tamagotchi Original Shells
Four new Tamagotchi Original shells were announced with a January release date! Two featuring P3 programming, and the other two featuring both P1 and P2 programming.
12/30/2025
Bandai Namco US Announces Spring 2026 Tamagotchi Connection Shells
Wrapping up the year with some big news. Four new Tamagotchi Original shells (technically two returning shells) were announced with preorders opened and a release in February of 2026!
2025 was an incredible year for Tamagotchi! Our favorite event has to be the tease and announcement of the Tamagotchi Paradise, the announcement of the Tamagotchi Plaza game, and the announcement of the Tamagotchi Factory store!
As we enter 2026 we gear up for the 30th anniversary celebration, and you know it’s going to be a big year so stay tuned to Tama-Palace for the latest and great Tamagotchi news. Happy New Year!
2024 may have not been the best year of the decade for many, many, MANY reasons! But, for me it was quite an epic year! From getting my Bachalor's, my first internship, volunteer work and having more time to do my own personal projects. Because of that, I was able to do this meme that I've wanted to do for years but didn't have enough work that I was proud of. But now, I do, all thanks to you all sticking by me during this chaotic year.
Here's to a fresh start in 2025! 🥂
2023 Tumblr Top 10
1. 2,730 notes - Aug 12 2023
2. 1,849 notes - Oct 28 2023
3. 765 notes - May 15 2023
4. 738 notes - May 12 2023
5. 560 notes - Oct 8 2023
6. 539 notes - Apr 29 2023
7. 530 notes - May 10 2023
8. 491 notes - Dec 2 2023
9. 391 notes - Feb 16 2023
10. 287 notes - Jul 10 2023
Created by TumblrTop10
Thank you everyone for an amazing 2023, and here’s to an even more amazing 2024 ahead. I wish you guys nothing but happiness and joy in the new year, and even more male pregginess. Thanks for all the support and good vibes this year, and I hope I was able to bring a bit more happiness to you guys this year. Thanks for everything, AMPRW
Andy's 2025 Year in Review
I'm a little late to this one, but I figure it's good to get something down! I'm currently home after an amazing MAGFest which has left me with a bad case of Con Crud, so it's a perfect time to lay low and gather my thoughts on what I worked on this past year.
As always, the process of putting this together has reminded me just how much I got done, even though I had relatively few things that felt like big releases. This has been a year of working on ongoing projects for me. Along with some big projects that aren't quite out the door yet, I did make a number of small things, so I'm going to break this whole post into big and small items.
This post is also available on the EMMA Blog.
Big Projects
EMMA
I cannot talk about the work I've done without mentioning the EMMA Technology Cooperative. We've entered year 5 and I remain thrilled that my day job is to work with the brilliant Ramsey Nasser and Gwen Pasquarello at a worker-owned coop that pays the bills and aligns with my values. As we continue to work, we are always updating our systems and structures. It is a major collaborative learning experience.
If you need a creative technologist, hit us up!
Hypnogenesis
I've been working with Allen Riley for literally years now on a psychedelic, Robotron-inspired shooter that uses analog video feedback as a core element. Sometime in 2017 he pointed out that andrei jay's VIDEO WAAAVES used openFrameworsk (a C++ frameworks that I'm familiar with), and might be adaptable to an arcade game. This year we got serious with it. I flew out to Allen's home in Santa Cruz twice to work on the game. While it is not done yet, it has now been shown publicly twice (at Video Sync in portland and MAGFest just a week ago). Reception has been very positive and I'm really excited to get back to work on it to finish it up. Keep your eyes peeled for Hypnogenesis in 2026!
Here are all of my Hypnogenesis posts.
The Indomitable Rocket Dog
My brand new project that isn't so new any more. I'm getting itchy to kick this one out the door, but I can't deny that it is looking and feeling so much better than it did this time last year. I've gotten a lot of help from my partner Jane on the look of the game and I've recently done a ton of work to make it arcade-friendly, including making a small arcade console to test with and a lot of work on larger, procedural levels (inspired in no small part by Hoverburger and Black Emperor). I love creating procedural levels, so even if it isn't 100% what the project needs, it's a very fun way for me to work on the game!
This Mastodon thread remains the most up-to-date documentation for the game. I also have a bunch of posts on this tumblr.
Skirmish Society 1.05
This was my first big update to Skirmish Society (released 2023). I'm hoping it's my last! A lot of bug fixes and changes to how voting events work to make it more in line with player expectations. Although this game is not exploding in popularity, it makes me very happy that I am in a position where I can work on games I love without an expectation that they make money.
I played two rounds of Skirmish Society this year and enjoyed them immensely. You can play for free at skirmishsociety.com!
Flip Out Jam
Last year was the first official alt control jam that I hosted with Matt Lepage and Scott M. The goal was to give participants a simple parts list so they could build a custom controller with non-standard inputs. The resulting games were shown at MAGFest 2025. It was a huge success despite some difficulty with the console at the event, so we returned with another jam this year! This time around we used toggle switches as our input. Jammers communicated on the Arcade Commons Discord which resulted in more people becoming a part of our community there as well!
Check out the jam page on Itch and get ready for another alt-control jam this coming year! Given the popularity of it, we plan for this to be a regular part of MAGFest.
Smaller Things
Like every year, I did a bunch of little things that I can easily forget about.
In general, I post this stuff on tumblr and then I track it more permanently on a little just-barely-a-website that I call Little Things, but there were a few things that I realized weren't even there!
Run Run Run
I've been making fewer tweetcarts this year and missing writing small code-art, so I was thrilled when Nick Montfort invited me to submit a code poem to a small journal of computer-generated text. The code and output needed to fit on a single page and I am very happy with the lava-lamp texture created my code (which was featured on the page for the booklet!).
Check it out here. I believe you can still order a copy!
Tattoo
Early in the year I got my once-per-decade desire to get a tattoo! I wrote a P5.js sketch of what I wanted, and included a bunch of sliders so I could work with the artist (Mert in Brooklyn) to make sure it was something that would look good on skin. We spent about an hour tinkering and about 3 hours on the actual tattoo. I'm very happy with how it came out!
More info on how I developed this image here.
I'd love to get more tattoos but it takes me ages to decide on anything.
Franly Chewed
A few years back, I crowd sourced 100 answers each to a bunch on weird Family Feud questions I thought of ("Name parts of a dog", "Which Mario character would be good in bed?" "Who's judging you?" etc). I made a little game for a trip with friends and then sort of forgot about the whole thing.
This year I decided to dust it off to show at some parties as well as a festival coming up next month. My favorite part of the software is that every time you return to the menu it plays the Family Feud theme again (on top of all of the existing instanced), creating an awful cacophony.
Oath Tokens
Here's a little gimmick I made for Burning Man this past year: Oath Tokens.
I got a bunch of laser etched tokens that say "you swore an oath, now you have to do it." I had a great time asking people to come up with goals for themselves and then asking them if they were prepared to swear an oath to do the thing they said. Some said no, which I respect. If they said yes, I shook their hand, sliding a token into it as I did.
I had a bunch left over, so the whole second half of this year, when I've gone to a party I've brought a few oath tokens just in case. I love having a gimmick and this one really resonated with folks!
Taper 15 - Burning the Candle at Both Ends
View it here.
I love Taper, the digital poetry journal where all entires are pure HTML using 2kb of source code or less. I've submitted many times and I am particularly happy with this entry from the end of the year.
I was stretched fairly thin between several exciting projects when I made it and it was a nice release for that energy.
David Byrne Costume
For Halloween I decided to Stop Making Sense. I don't go all out every year, but I did some planning (and some engineering with the help of my mother in law!) to make a big suit and a portable lamp.
Having a prop is great fun, and I might start carrying a lamp with me to events.
More photos and a video of this costume here.
For good measure here are two other costumes of mine that were hits.
Pivop 1K
Created for the Pico1K Jam, this was a demake of an older webgame of mine, Pivop. It's a Pico-8 game where the source code is under 1kb!
I like to make new games for these jams, but I couldn't come up with anything that excited me, so I decided to take on the challenge of crunching down an older game of mine.
You can play Pivop 1K here.
Fishin' 500
Another size-coded Pico-8 jam, this one required me to make a game in just 500 characters of source code!
You can play this gentle (and tiny) fishing simulator here.
XCOM 2 Long War of the Chosen Guide
I'm an absolute sicko for the Long War of the Chosen total conversion mod for XCOM 2. It takes an already hard game, and adds a ton of strategic depth (and a whole lot more difficulty to go a long with it). After playing several Ironman campaigns at the highest difficulty, I released a guide of all of my notes that I took during my many campaigns (most of them ending in failure). This is easily the best place to learn the explosion radius of an Advent Purifier.
You can read the guide here.
I am happy to report that my guide was well received by some of the best players of the game and I've had quite a few newer players credit the recent successful runs to some of my insights.
I am just about done with another campaign and will be updating it soon!
Next Year
In 2026, I want to finish several projects. I have a few arcade games that are nearly done and I am hoping to come to MAGFest next year with several exciting things! I have to resist the allure of shiny new projects!
I hope you all have an exciting and creative year as well!
And if you want to go back in time, here is my 2024 review.
🎄 The year 2024 has come to an end – and what a year it was!
Thousands of painted models, countless creative projects, and your incredible support. Thanks to you – our clients, fans, and friends – we’ve created epic masterpieces and had the pleasure of meeting amazing people. ❤️ Thank you for your inspiration, trust, and for being with us. Let’s keep creating together in 2025! 🖌️