top 5 horror movies
-having a job
-not having a job
-applying for jobs
-the job market
-the concept of working my whole life

titsay
Show & Tell

blake kathryn
Lint Roller? I Barely Know Her
Sade Olutola
Game of Thrones Daily
PUT YOUR BEARD IN MY MOUTH

JBB: An Artblog!

#extradirty

⁂

Kiana Khansmith

No title available
DEAR READER

izzy's playlists!
dirt enthusiast
ojovivo
Three Goblin Art

★
Monterey Bay Aquarium
sheepfilms
seen from Japan
seen from Türkiye
seen from Malaysia
seen from Finland
seen from United States
seen from United States
seen from United States
seen from United States
seen from United States
seen from United States
seen from Germany
seen from United States
seen from United States
seen from United States

seen from United States

seen from United States
seen from United States
seen from United States

seen from Sweden
seen from United States
@xyzce
top 5 horror movies
-having a job
-not having a job
-applying for jobs
-the job market
-the concept of working my whole life
in another universe, I wake up in a body that's prettier, healthier, more loved and more popular. In this one, I'm stuck with who I am
Til' Death Do Us Part
Pairing: husband!Leon x wife!Reader
Word count: 11.3k
Summary: A mission meant to be routine becomes a race against the clock when you’re bitten, and the only antivirals are destroyed. With the infection spreading and time running out, Leon Kennedy abandons everything except the one objective that matters: getting you back alive.
Warnings/tags: bite injury (reader), infection themes (fever, delirium), mentions of blood/wounds, mission-related violence, guns, angst, protective leon
The hallway smells like antiseptic and old rain, sharp enough to taste at the back of your throat. Emergency lights pulse a slow red, painting everything in the color of a heartbeat that refuses to settle. Somewhere deeper in the facility, something metallic groans, the sound carrying through the walls like the building itself is shifting in its sleep.
i’m so sorry if someone made you think it’s hard to love you
dream blunt rotation but i’m the blunt <3
WIDE AWAKE ( part 2 )
🗡️ BAELOR TARGARYEN X FEM!READER
summary : you survive a plane crash — only to wake up in a world that isn’t yours. they call it Westeros. lost and alone, you try to survive… until a joust goes terribly wrong and you save the heir to the Iron Throne, changing the fate of the realm.
words : 6k
warnings: aerion, blood and graphic violence, sexism and misogyny, medieval-typical attitudes, political intrigue, power imbalance, and other classic ASOIAF themes ect ect…
a/n : should I .... continue this ???
part 1
When Baelor rides onto the field to stand in defense of his nephew, a coldness settles along your spine so sharply it feels almost like a blade laid flat against bone.
You are positioned beneath the striped awnings of the noble pavilion, tasked with overseeing the trays and flagons as servants circulate among silk-clad lords and jeweled ladies. From this slight elevation, the lists stretch wide and merciless beneath the sun — churned earth already darkened in places where blood has soaked into it.
He has made his decision, and did not tell you.
After your conversation by the hearth, he dismissed you with measured courtesy, and that was the end of it. No hint, or promise. And now he is there.
Armor gleaming, lance lowered. The heir to the Iron Throne riding into what can only be called sanctioned slaughter.
Knights colliding in splintering bursts of wood and steel. Horses screaming. Men dragged from saddles only to rise again in mud and fury. What began as ceremony has dissolved into something far more primitive — not sport, not honor, but survival.
Your hands move mechanically, pouring wine into waiting cups, replenishing platters as though this were any other spectacle. The nobles murmur, gasp, applaud. They lean forward eagerly when a helm cracks, when a body falls.
Your gaze, however, does not wander. It remains fixed upon him, upon Baelor.
You must be a fool to even entertain the thought... You remind yourself of that often enough : you're a peasant. This isn't some ridiculous courtly romance or traveling play where a prince falls in love with a nobody and defies the realm for her. This is a medieval kingdom, titles matter. Blood matters. Marriage is not a game whispered about behind silk curtains.
Here, girls of sixteen are handed off like treaties, sealed with vows instead of ink. Gwin told you that herself, her tone practical and unsurprised. There is no room for fantasy in a world like this.
And yet...
You just can't help it. For the first time since arriving in this cursed place, you feel something stir in your chest, something reckless and alive. Of all the souls in this brutal court, of all the men you might have looked at and forgotten, you had to be attracted to him. The heir to the Iron Throne.
You watch him fight with a precision that borders on restraint. He does not rage. He does not posture. He moves with economy, shield raised, strikes measured ... not wasteful, not cruel. A man fighting because he has chosen to, not because he delights in it.
Across the chaos, you glimpse Aerion locked in vicious struggle with Ser Duncan, their movements frantic and uneven, pride driving them harder than skill.
And then — you see it.
Prince Maekar, composure shattered, drives forward in raw desperation. He calls out to his son — not as a prince commanding troops, but as a father terrified of losing his child. The sound of it carries even through the din.
Your breath catches.
Maekar does not strike gently.
The mace arcs through sunlight — a brutal, heavy sweep meant to clear space, meant to defend his son. It connects, the sound is sickening through the cheers. Baelor falls.
You gasp aloud before you can stop yourself.
A nearby lord turns toward you, goblet extended expectantly for more wine. His brows lift in mild irritation at your lapse. You murmur an apology and complete the pour, though you scarcely see the liquid entering the cup.
Your eyes are already back on the field.
He is not rising, you know that kind of blow.
You have seen concussions before. Skull fractures, the subtle stillness that follows when the brain has been shaken within its cage too violently.
At best, you think wildly, at best he is merely stunned.
At worst — the field dissolves into chaos. Trumpets blare, dust rises in thick choking clouds as men shout and converge. Somewhere amid the tumult, Aerion is forced to withdraw his accusation against Ser Duncan, the words wrenched from him more by circumstance than humility.
The trial is declared ended.
You are ordered beneath the stands at once, sent running with water and cloth for the wounded being dragged out of the blazing sun.
Under the pavilion, it is another world entirely.
The roar of the crowd fades into something muffled and distant. Here there is only blood, sweat, and the low, broken sounds of men trying not to scream.
As you hurry forward with a bucket sloshing against your skirts, one thought pounds through your skull with dreadful certainty:
You knew this would happen.
You spot the young prince (Egg? Aegon?) hovering wide-eyed as Ser Duncan is lowered onto a bench by two men. The giant looks half-dead already, armor torn away, his body a ruin of bruises and blood. And yet he still has the strength to groan, to speak.
Your instinct is immediate and violent: go to him. Help him, you idiot.
But you freeze, and remind yourself miserably once again : you are a maid. Not a surgeon who fell through time into some brutal, backward century.
"You shouldn't be here," you say gently to the small bald boy as you approach with the water.
"I'm his squire," Egg replies defensively, his high voice tight, small hands clenched into fists.
You sigh softly.
"The others..." Dunk groans, his voice rough as gravel. "Has anyone died?"
He looks toward Raymun Fossoway — the newly knighted one, bruised and battered himself, though not nearly as broken as Dunk.
"Beesbury," Raymun answers quietly, kneeling before him. "In the first charge."
Your eyes return to Dunk's side, and your stomach twists.
Steely Pate, the camp armorer, is bent over him, thick, unwashed fingers pressing into the torn flesh where the lance struck. You wince. The rings of mail have been driven into the wound.
"Gods be good," Raymun murmurs as he watches. "The lance points drove the rings deep into his flesh."
You shift the weight of the bucket on your hip, helpless, horrified. Every instinct in you is screaming.
"One moment I feel drunk," Dunk mutters through clenched teeth. "The next like I'm dying."
And that is when you snap.
"Stop touching him like that," you say sharply to Steely Pate.
All three men look at you.
Egg stares at you as though you have grown another head.
"It'll worsen the wound," you continue, forcing your voice steady. "He could die of infection."
"And what would a maid know of such matters?" Raymun asks, suspicion flickering in his eyes.
You bite back the urge to roll yours. To tell them you have spent years in operating rooms, that you have held a beating heart and a brain in your hands. That you have studied anatomy in sterile halls with lights brighter than the sun.
Because here, that would make you a witch.
"Because — " you begin.
But Steely Pate cuts you off with a dismissive shake of his head. "We'll get him drunk," he mutters, turning back to Dunk. "Then we'll pour boiling oil into it. That's how the maesters do it."
Boiling oil.
Your mind reels. You've heard of maesters — scholars, healers, teachers bound in chains of knowledge. There was one at Ashford Castle, you remember. There is always one, no matter how small the house.
And this is what they do?
You have kept your silence since arriving in this cursed place. When Clare complained of her back, when Gwin spoke of stomach pains or fevers spreading through the camp, you swallowed the truth. You never explained bacteria, never spoke of internal bleeding or organ failure. You were careful, too much knowledge would damn you.
Better a silent maid than a burned witch.
But this — this is too much.
You look at Dunk's ashen face. At the dirt grinding deeper into open flesh, the hands that will kill him in the name of healing. And for the first time since you arrived in this brutal world, you decide silence is no longer an option.
You are drawing breath to argue (to insist, to overstep your place yet again) when the murmur beneath the pavilion shifts and parts for another figure entering from the glare of the lists. The armor is unmistakable even through dust and shadow: blackened steel chased with the three-headed dragon. Not one of the lesser sons, not a hedge knight aping glory.
Royalty.
For half a heartbeat you fear it is Maekar, hard as the blow he delivered.But then the knight speaks.
"Wine. Not oil." The voice settles the question at once. Prince Baelor.
You feel something dangerously close to disbelief unfurl inside your chest. You saw the strike land. You saw the unnatural snap of his helm beneath the force of it. You saw the way his body absorbed the violence of that impact. No one walks away from that without consequence. No one.
Yet here he stands — though "stands" is generous. The sword he drives point-first into the ground is not ceremonial; it is structural. His weight leans subtly, almost imperceptibly, into the hilt as though the steel were an extension of his spine.
"Oil will kill him," Baelor continues.
The irony does not escape you.
He surveys the scene with concentration : Dunk pale and bloodied, Egg hovering stricken and stubborn, Raymun kneeling, Steely Pate bristling — and at last his gaze settles on you, absurdly still clutching your basin like a talisman of competence in a world that refuses it.
"I will send Maester Yormwell to see to him," he says, turning slightly toward the archway where the haze of churned earth still drifts. "When he has finished tending my brother."
There is that unmistakable affection of brothers when he speaks of him.
Behind you, Dunk groans, a fractured sound dragged up from somewhere deep.
You should remain silent, you should bow and withdraw into invisibility.
Instead, professional reflex overrides social survival. "And who is tending you, Your Grace?" you ask, the words emerging before caution can restrain them. "I saw the blow you received — it needs tending."
The pavilion stills, and fuck.
Baelor turns with slowness, the cracked visor obscures most of his face, yet something in the angle of his head suggests mild amusement (or perhaps curiosity) that a maid would dare such familiarity.
Before he can respond, Dunk drags himself from the bench, refusing dignity in favor of loyalty. With assistance, he forces his battered body upright enough to kneel.
"Your Grace," he rasps, voice raw with devotion. "I am your man. Please. Your man."
The plea is not political, it is profoundly personal. Baelor lowers a gloved hand to Dunk's shoulder in benediction.
"I need good men, Ser Duncan," he replies.
The cadence is wrong... not the vocabulary, but the delivery.
There is a thickness to his speech now, a subtle distortion as though the musculature of his tongue is laboring against invisible resistance. The vowels blur at their edges, consonants lack precision.
He reaches to touch Dunk's head with almost paternal gravity. "The realm — "
The sentence fractures, his posture wavers. Not dramatically or theatrically, but undeniably.
You do not think; you react. The basin slips from your grasp and strikes the ground, water spilling uselessly across trampled earth as you move to steady him. Your hands close around his left arm — solid beneath the armor yet strangely unreliable in its resistance.
"Your Grace," you murmur, lowering your voice so that it does not carry accusation, "you require a maester."
"Nonsense," he answers, but the word arrives softened at the margins.
His eyes attempt to focus on yours. They blink with effort, the tracking is delayed, as though his mind is negotiating distance through fog.
Behind you, Dunk is guided back to the bench.
Baelor remains upright only because the sword bears a portion of his weight.
"Ser Raymun... my helm... if you would be so kind."
Your stomach contracts... lucid interval. Posterior cranial impact. Delayed neurological compromise.
Your mind arranges the data with merciless efficiency. The initial trauma did not incapacitate him. He rose, he spoke, he functioned. A deceptive stability. Now — minutes later — the decline announces itself in subtle neurological deficits: slurred articulation, impaired fine motor control, disequilibrium.
"Visor's cracked," Baelor adds faintly, his gauntleted fingers fumbling at the damaged metal. "My fingers feel... like wood."
Paresthesia.
Raymun steps behind him at once, calling to Steely Plate. "Good man, I need a hand."
Your thoughts accelerate into clinical clarity. The helm was tightly fitted; minimal interior space, rigid containment. The impact likely produced a depressed or linear skull fracture along the occipital region. The cerebellum could be compromised; his unsteadiness suggests involvement of coordination pathways. Swelling has begun — inevitably. Intracranial pressure rising within a confined vault.
The helmet, ironically, is performing an external tamponade. The metal encasement is stabilizing the fracture, maintaining uniform compression. It is preventing displacement.
If they remove it abruptly, they risk destabilizing the fragmented bone. They risk altering the pressure gradient catastrophically. If there is an epidural bleed (and the lucid interval strongly suggests it) then what is contained may suddenly expand without counterforce.
A rapid shift, herniation and then immediate collapse.
Raymun's hands find the clasps.
You tighten your hold on Baelor's arm, feeling the tremor beginning there, subtle but undeniable.
And you know, with dreadful certainty, that the next few seconds will determine whether the heir to the Iron Throne remains a living man, or becomes a cautionary memory whispered.
Steely Pate continues speaking (something about the steel having been driven inward, about how the metal was crushed and forced against bone) but the words dissolve before they reach you. They sound distant, muffled, as if you are hearing them from underwater.
"My brother's mace, most likely," Baelor murmurs faintly. He tilts his head toward you, and even through the warped visor you see it — that faint, crooked smile. "He's strong."
There is affection there, no bitterness, not even anger. Only the warmth of an elder brother remembering boyhood scuffles in sunlit courtyards instead of mortal blows on a battlefield. The tenderness of it nearly shatters you.
You see it clearly now — this is the lucid interval.
He is speaking, standing, and even smiling. And he is dying.
"Don't." The word leaves you before fear can cage it. It is not timid. It carries command — a tone entirely unsuited to a servant wrapped in dull grey and faded orange.
The men turn toward you in unison.
Baelor's eyes shift last. They snap toward you with effort, struggling to focus. They are unfixed, glassy, fighting to remain present.
You take a step forward, the pitcher hanging useless at your side.
"Do not remove the helm," you say again, slower this time, forcing each syllable to land with intention.
Ser Raymun exhales through his nose. "And what would a maid know of such matters?"
His tone is not merely irritated — it is offended. The natural order of the world has tilted, a servant is instructing knights.
Four pairs of eyes are on you now. You feel your pulse in your throat, in your temples.
But you do not retreat.
"If you remove it without preparation," you say carefully, "you may cause a sudden and fatal worsening of his condition."
The terminology means nothing to them — you see it plainly in their faces.
So you shift, forcing your knowledge into language they might grasp.
"The blow he took did not simply dent steel. It struck bone. The helm is holding what was broken in place. If you lift it carelessly, without keeping his head completely still, you may worsen the injury beyond repair."
They stare at you as if you have begun reciting incantations.
You step closer to Baelor now, ignoring the invisible line you should not cross.
"If you remove it," you continue, your voice tightening with urgency, "the pressure inside his skull will change. Whatever balance is holding will be lost."
"A maid. What would you know of skulls and pressure?" Raymun rebukes again, more agitated now.
And that is when something inside you tears loose.
"Shut the fuck up and listen to me, will you!" The curse cracks through the pavilion like a whip, and the silence that follows is immense.
You have just sworn at a knight of noble birth.... You know the weight of that, you know the danger, and yet, you don't care.
"He's in danger," you continue, voice no longer trembling but burning. "You remove his helmet without stabilizing his head, and the very thing keeping him alive may fail. The force that struck him likely fractured the back of his skull. The steel is compressing it! It is keeping the fragments aligned. It is containing the swelling."
Blank incomprehension flickers across their faces, but they understand the tone.
"You pull it away too quickly," you press on, desperate now, "and whatever is contained inside will not remain contained. Would you prefer his brain spilled into the dirt beneath your boots?"
The brutality of the image lands, you see it in the way Raymun's jaw tightens and eyes widen.
Baelor is staring at you in a strange, distant way.
"Let ... " he says softly. Your name is uneven on his tongue.
You step closer and take his arm more firmly as he sways.
"Do not speak," you murmur to him, lowering your voice just for him. "Save your strength."
His weight shifts against you more heavily now. The subtle tremor in his stance is worsening. His fingers, once steady on his sword, twitch faintly as though the signals between mind and muscle are faltering.
He tries to straighten, tries to maintain dignity, but you feel it — the gradual loss of coordination.
Raymun hesitates behind him, Steely Pate hesitates too. The unthinkable has happened: they are pausing because a servant girl has told them to.
Baelor exhales slowly. The sound is not quite right — slightly uneven.
You can see the signs accumulating now with horrifying clarity, and you know what comes next.
And you do not know how to stop it in a world without surgeons, without imaging, without sterile instruments or drills to relieve the pressure building inside a prince's head.
All you have is your voice, and the terrible knowledge that time is almost gone.
Then Baelor's knees buckle. The change is subtle at first (a deeper sway, his grip loosening on the sword ) and then his weight collapses fully into you.
"Your Grace — !"
You barely keep him upright.
His head lolls slightly inside the damaged helm, his eyes are no longer focusing.
"Lay him down," you order sharply, the authority in your tone no longer accidental but deliberate. "Flat, and carefully. Keep his head completely still."
They hesitate again — not out of defiance now, but uncertainty.
You twist toward a passing maid frozen near the pavilion entrance.
"You — find something rigid. A door plank, a table board, anything long and solid. Now. And clear a path back to the castle. He needs to be moved immediately."
She stares at you, wide-eyed.
"Go!" you snap.
She runs.
Raymun steps closer, agitation bleeding into his voice. "We cannot simply rush the Hand of the King about like a sack of grain—"
You round on him, fury blazing hot and clean.
"The heir to the Iron Throne and the Hand of the King are in our hands," you say, each word sharp as a blade. "If you do not wish to watch him die beneath this tent, then you will either listen to me or you will step aside — and if he dies because you chose pride over sense, that will be on you."
The pavilion goes still.
Raymun's jaw flexes, but he does not argue again.
Baelor is sagging now, barely conscious. A low murmur spills from his lips — broken fragments.
"Sons... the realm..." The words drift apart, unfinished.
"Do not let his head move," you instruct Steely Pate. "Not even a finger's width."
The maid returns at last, breathless, dragging a long, solid plank of wood — likely torn from a supply table. It will have to do.
"Good," you say, already kneeling. "Slide it beside him."
You lower Baelor carefully to the ground, supporting the base of his skull through the helm so that no rotation occurs. Every motion is slow, controlled. You guide the men with your hands.
"On my count," you say, breathing rapidly. "We lift together... keep his body aligned with his head. Do not twist him."
They obey. One, two, three. They raise him just enough for you to slide the plank beneath. You lay him flat atop it, adjusting his shoulders and hips so his spine remains straight.
He is no longer responding.
"Baelor," you say firmly, leaning close. "Your Grace, can you hear me?"
No answer.
You press two fingers carefully at his neck beneath the jawline, searching. There, a pulse. Still present, still alive! Strong, but slightly irregular.
"He still has a pulse," you say, more to steady yourself than them. "We move now."
Steely Pate takes one end of the wooden plank without another word, his large hands surprisingly steady despite the blood still drying on his knuckles. You move to the other end immediately, not allowing yourself a moment to think about the impropriety of it — a servant lifting a prince — nor about the tremor running through your arms.
Raymun positions himself near the prince's head, both hands hovering awkwardly near the damaged helm as if afraid even his breath might shift it. Egg stands frozen for a second longer, his wide violet eyes glossy with tears, staring at his uncle's slackened form as though the world has tilted irreparably.
But you need him.
He is the only one whose word will open gates and doors.
"Slowly," you instruct Steely Pate firmly. "No sudden movements. Keep him completely level." Then, without breaking stride, you turn your head toward Raymun and the cluster of maids hovering uselessly nearby. "Find a maester for Ser Duncan. Now. Do not let them pour oil into that wound."
Your voice does not waver.
"Prince Aegon," you call urgently, your breath already tight from the strain of holding the stretcher. "I need your assistance."
The boy startles as if pulled from a dream. He looks once toward Dunk (who, pale and sweating, nods faintly at him) and then Egg runs to your side, wiping at his face with the back of his sleeve.
They begin moving.
The path back to the castle forces you between the lists, where the dust of combat still lingers thick in the air. Nobles remain perched upon the stands, some standing now, craning their necks to see which knights still rise and which do not. Wounded men groan in the dirt. The festive banners flutter obscenely bright above a field that smells of iron and churned mud.
Ahead, you glimpse Prince Maekar kneeling in the mud beside his fallen son, helmet cast aside. A maester bends over the young man, murmuring urgently. Maekar looks up at the commotion — sees the dragon on the battered armor you carry — sees Egg running alongside you — and something primal and terrified tears from his throat.
"What is happening?" he shouts, rising to his feet.
No one answers. You do not answer.. There is no time to soothe a father while the Hand of the King's breathing grows shallower with every step.
The castle looms closer. The guards at the gate lower their halberds automatically when they see a group of servants rushing forward with a plank of wood. Their expressions harden.
"Halt — "
"Move!" Egg snaps, his voice breaking but carrying unmistakable authority. "That is Prince Baelor!"
The guards hesitate only a fraction of a second —(ong enough to see the dragon sigil, long enough to register the blood) and then they step aside.
You do not slow.
"Faster," you urge under your breath, though every instinct warns you that speed risks jostling the injury further. "We need a chamber. Clean linens. Boiled water. Vinegar, if they have it. And someone send for Maester Yormwell immediately."
You turn to Egg as you cross the threshold into the stone corridors of the castle. "Where is his chamber?"
He swallows hard and points. "Up the east stair — the second tower room."
"Show us."
The stairwell feels impossibly narrow as you ascend, each step measured and agonizing. Baelor's head shifts slightly despite Raymun's careful hands, and you feel your stomach clench at the motion.
He makes no sound now, not even the broken murmurs of before.
When you finally reach the chamber, you push through the door without ceremony. The room is large, tapestries drawn back to let in the afternoon light, a heavy carved bed dominating the center.
"Clear it," you order.
Servants scramble to strip the bed of decorative cushions and furs. Raymun and Steely Pate lift the plank carefully and transfer Baelor onto the mattress at your direction, keeping his spine aligned as best they can manage.
"Do not remove the helm," you remind them sharply.
They step back, breathing hard.
You turn to Egg, who stands pale and shaking near the foot of the bed.
"I need you to fetch the maester," you tell him firmly. "Tell him this cannot wait. And bring anyone he trusts to assist him. Go."
The boy nods and runs. You face Raymun and Steely Pate next.
"Find the largest basins you can," you instruct. "Fill them with water. Have it boiled. Bring clean cloths. As clean as you can manage. Quickly."
They exchange a look — uncertain still, but no longer arguing — and then they move.
For the first time since the pavilion, you are alone beside him, you step to the head of the bed and kneel.
Carefully, gently, you slide your fingers once more to his neck.
The pulse is still there, fainter now. You watch his chest.
You place your palm lightly against the damaged helm, stabilizing it without shifting it.
"Stay with me," you murmur under your breath, though you do not know whether you are speaking to him or to yourself.
Because now comes the part where knowledge alone may not be enough. And you are about to attempt to save a prince in a century that does not yet know how to save him.
You stand at the head of the bed, both hands braced against the warped helm, and for the first time since the chaos began there is no one giving orders but you.
The chamber smells of dust and old stone. Light spills across red-and-black tapestries, across carved furniture, across a prince who may die within the hour if you miscalculate.
You force yourself to breathe slowly. You do not have a drill. You do not have sterile instruments. You do not have imaging, suction, cautery, clamps.
You're fucked, but hopeful.
You have metal bent inward against fractured bone — and a skull that is likely cracked along the occipital line. The helm is compressing the fragments, preventing displacement. It is also containing swelling. But it is unstable containment. If removed without counter-pressure, the fracture may separate, the swelling may surge outward, and the delicate structures at the base of the brain (brainstem, cerebellum) may shift catastrophically.
You cannot simply pull it off... but you cannot leave it on forever either.
His pulse flutters beneath your fingers, he's warm, too warm even.
The door bursts open.
Maester Yormwell enters with two younger acolytes trailing him, chains clinking softly against his chest. He takes in the scene at once — you at the head of the bed, the dragon-helmed prince motionless, Raymun hovering like a sentinel.
"What madness is this?" the maester demands. "Why has the helm not been removed?"
"Because if you remove it carelessly, he will die," you answer without looking at him.
Silence follows.
You finally lift your gaze. "I need bandages. Thick linen. As many rolls as you have. Leather straps. Vinegar and Wine. And something small and sharp enough to cut metal ties, not pry the helm open."
One of the acolytes scoffs. "It is our place to tend him."
You do not raise your voice.
"If you remove that helm without stabilizing his skull externally, the fractured bone will shift. The swelling inside will worsen. He will stop breathing, and you will call it the will of the gods. I will call it preventable."
The maester narrows his eyes at you. "And how would you know this?"
Because I have seen it before, because I have watched patients talk and smile and then collapse from epidural hematomas, because I know the pattern.
Instead you say, "The blow was to the back of the head. He walked. He spoke. Now he fades. That is not chance. That is injury progressing beneath containment."
One of the acolytes whispers, "She speaks like a witch."
You turn your head slowly toward him.
"It's not witchcraft, you imbecile" you say evenly. "It is knowledge, science! And if you would rather let the Hand of the King die than listen to a woman, then stand aside and watch."
That lands.
Yormwell studies Baelor's breathing. The irregular pulse, the cracked visor, the blood under the helm now staining the bed.
"What do you propose?" he asks finally.
You exhale once. "We do not pull the helm upward. We cut it away in sections. Slowly. While maintaining external pressure around the skull."
You move your hands to demonstrate.
"We wrap his head first. Tight bandaging around the helm itself to keep the metal from springing outward suddenly. Then we cut the side straps and hinges piece by piece. As the metal loosens, we replace its support with firm wrapping."
The maester's brows draw together. He understands enough anatomy to follow.
"You intend to create an outer casing of cloth," he says slowly.
"Yes."
"And if the bone beneath is shattered?"
"Then the cloth becomes the brace."
One of the acolytes shifts uneasily. "And if she is wrong?"
You meet his gaze steadily. "Then he dies here instead of later."
No one speaks after that.
"Bring the linen," Yormwell orders.
The chamber fills with motion.
They wrap Baelor's helm first — thick, tight spirals of folded linen around the crown and sides, compressing the damaged metal gently inward so it cannot shift suddenly. You guide their hands, correcting tension, adjusting placement so pressure distributes evenly.
"Not too tight at the throat," you warn. "His airway must remain clear."
Wine is poured over your hands, over the cloth, over the metal edges. It is not sterile — but it is what this century has. When the wrapping is secure, you nod.
"Now we cut."
The maester uses fine metal shears normally meant for trimming chain links. Carefully, painstakingly, he begins cutting the side straps that secure the visor and cheek plates. You keep both palms firm against the helm, preventing outward expansion.
Each snip sounds thunderous in the silent room. Baelor still doesn't move.
His breathing stutters once — you freeze — then resumes.
"Slowly," you whisper. "Do not lift. Let it separate outward into the cloth."
Piece by piece, the helm loosens. A cracked cheek plate falls away into the bandaging.
The visor hinge snaps free, sweat beads along your spine.
Finally, only the back crown remains — the portion most deeply dented.
"This will shift," Yormwell warns.
"I know."
You press one hand at the base of his skull through the wrappings, the other steady at the crown.
"Cut."
The final metal tension releases with a dull metallic snap.
For one horrifying half-second, you feel movement beneath your hands, a subtle give, and you compensate immediately, tightening the linen, pressing evenly, preventing expansion.
The helm comes away in pieces. Underneath, matted hair. Blood. A visible depression along the occipital ridge, but the skull has not separated. You don't allow anyone to gasp.
"More linen," you say quickly. "We bind him now."
You begin wrapping directly over his hair and scalp, creating a firm, circumferential compression bandage to replace the helmet's structural containment.
"Not crushing," you instruct. "Supporting."
The maester watches your technique with dawning comprehension.
"You are countering the swelling," he murmurs.
"Yes."
When the final layer of linen is secured and tied firmly into place, you allow yourself to step back — but only just enough to slide your fingers once more to the side of his neck. You press gently, counting beneath your breath. The pulse is still there, faint, but steadier than it was before.
You lift your eyes to his face. He has slipped into unconsciousness fully now, no longer hovering in that fragile space between speech and silence. His skin has lost its usual warmth of sun-touched bronze; it is pale, almost ashen against the dark spill of his hair. Without the helm, without the tension of command in his posture, he looks younger. Smaller.
His mismatched eyes (one dark, one lighter, always so sharp and attentive) are hidden now behind closed lids.
You watch the slow rise and fall of his chest as if it is the only movement left in the world, then ou lean close.
"My prince," you whisper. "If you can hear me, breathe."
For a long, terrifying moment, nothing changes, then his chest rises — deeper this time. A slow exhale follows, the room collectively releases a breath it has been holding.
"He lives," the maester whispers.
"For now," you correct quietly.
Maester Yormwell watches you in silence, and the look he gives you has changed. The suspicion from earlier has dulled into something far more complicated — wary consideration, edged with reluctant respect. He says nothing as you begin tidying the space around Baelor's head, wiping away excess blood with cloth dampened in wine, ensuring the bandages remain firm but not constricting.
Raymun and Steely Pate have already withdrawn at the maester's instruction, likely to wash and steady themselves, find Dunk.
"I need help removing the rest of the armor," you say, glancing toward one of the younger acolytes. "Carefully. We cannot jostle him."
The acolyte kneels hesitantly beside you as you begin loosening the metal plates from Baelor's torso one strap at a time. As you work, you frown slightly.
"It sits too tightly across the shoulders," you murmur. "This wasn't fitted for him."
Egg, who has not left the side of the bed since returning, lifts his head quickly.
"I know that armor," he says, voice still thick from earlier tears. "It's Valarr's. My cousin's."
You pause for just a moment. Baelor's son.
You have seen him in these halls before — a quiet presence at his father's side, often tucked into the corner of the study while Baelor worked, or seated straight-backed at tournaments, watching with solemn attention rather than childish excitement. A polite, disciplined boy. Thoughtful. He carried himself with a restraint uncommon for his age.
And he looked so much like him : the same dark hair. The same mismatched gaze, the same air of contained gentleness beneath royal bearing.
Your chest tightens, you wonder where he is now.
"He must have lent it to him for the trial," Egg continues quietly. "My uncle did not bring his own. He never meant to fight."
The maester looks at you again, even more confused. "And how would you know a thing like improper fitting? of medicine?"
You open your mouth, already scrambling for something plausible (something that sounds harmless enough for a servant) but before you can form an excuse, the chamber doors slam open with a force that rattles the hinges.
Prince Maekar stands in the doorway.
Mud still clings to his boots, his face is thunderous, grief and fury barely contained beneath a veneer of rigid control.
"What is the meaning of this?" he demands, striding into the room. His gaze snaps to the bed. "I saw him rise. Why is he here? Why is he lying like this?"
You straighten slowly.
"You struck him with your mace, Your Grace," you say evenly. "The impact fractured his skull."
Maekar recoils as though you have slapped him.
"No," he says at once. "No. I did not strike him so."
"It was likely accidental," you continue carefully. "The blow was not meant to kill. But the force—"
"My brother cannot die," Maekar interrupts, his voice cracking despite himself. "He cannot."
And there, the iron façade fractures.
You do not see a prince then, no, you see a younger brother — the boy who once sparred in palace gardens beneath summer suns, wooden swords clashing in laughter instead of fury. The boy who had been lifted first into Baelor's arms before any of the others. The brother who rode beside him into war.
Baelor the hammer, and Maekar the anvil.
Different in temper, in bearing, in light yet forged together in the same fire. Bound not only by blood but by years of battle, counsel, rivalry, and unspoken loyalty. The kind of closeness that does not require softness to exist, the kind that is proven in steel and silence.
It is written across his face now — that history, that terror... but the vulnerability seals over almost immediately.
Maekar straightens, jaw hardening as if remembering exactly who stands before him. The chamber is full of witnesses. Servants, a maid who dared to command.
His silver-white hair hangs in disarray, streaked darker where mud and drying blood have dulled it to ashen grey. The smear across his cheek has not yet been wiped away. He looks less like a prince in that moment and more like a soldier dragged from the field — except for the authority that settles over him again like armor.
The grief is still there, he simply locks it behind his teeth.
"You presume much," he says coldly. "Who are you?"
You meet his gaze, though every instinct urges you to lower it. Almost unconsciously, you take a small step backward (closer to the bed, closer to Baelor) as if the unconscious man might somehow shield you simply by his presence.
And yet you position yourself beside him all the same, as though standing near the Hand of the King might lend you a fragment of protection.
His gaze drags over you slowly — from your face down to the plain fabric of your dress, to the sleeves rolled and stained from blood, to the unmistakable shape of you beneath it all. He takes in the absence of a chain at your throat, the lack of a maester’s robes, the simple shoes of a servant.
You are not a man, you are certainly not a maester... and in his eyes, that alone is accusation enough.
You tell Maekar your name. "I am a maid in service."
His eyes flash with disbelief.
"A maid?" His voice sharpens dangerously. "A maid laid hands upon the Hand of the King?"
You don't flinch. "I stabilized his skull and prevented further damage when the helm was removed."
"You presume he needed such intervention."
Maester Yormwell steps forward carefully. "Your Grace, I assisted her. Her method was... unconventional, but it was not without merit."
Maekar barely glances at him. "And you allowed this?"
"It was either attempt her method," Yormwell replies measuredly, "or remove the helm outright and risk immediate death."
Egg moves closer to his father, voice trembling but determined. "She knew what she was doing, father'She stopped them from pulling it off in the tent. Father, she saved him."
Maekar's jaw tightens. His gaze returns to you — assessing, furious, frightened.
"You speak of fractured skulls and swelling as though you have studied in Oldtown," he says. "You command knights. You curse at nobles. And you expect me to believe you are merely a maid?"
"I did what was necessary to keep him alive," you answer steadily. "What happens now rests with his body —" you pause," and the gods, if you prefer that phrasing."
His nostrils flare.
"Maester," Maekar says sharply, without looking away from you, "go tend to my son. Aerion remains unconscious."
Yormwell hesitates only briefly before bowing. "At once, Your Grace."
He casts you a fleeting glance (apologetic, perhaps?) and leaves with the acolytes.
Maekar's voice turns to ice. "Guards."
Two men appear in the doorway immediately, you watch confused.
"Take her," he orders. "To the dungeons."
Egg spins toward him. "Father — !"
Maekar does not raise his voice, yet it carries the burden of final judgment.
"Until I determine whether she is savior or sorceress, she will not walk freely within these walls."
"My prince —" you try, the words breaking apart in your throat.
This is not how it was meant to unfold. You were supposed to save him, you were supposed to step back into shadow once the crisis passed — not be dragged from the chamber like a criminal.
The guards seize your arms without ceremony. Their grip is firm, impersonal, and you flinch as iron fingers clamp around your sleeves, pulling you away from the bedside.
You twist just once, looking over your shoulder.
Baelor lies motionless beneath the tight linen wrappings you fashioned in haste and desperation. The bandages encircle his head where the crown once rested. His skin remains pale, almost translucent in the afternoon light, but his chest still rises and falls .
Alive... for now.
You have done everything you could, everything this century allowed. Now you must trust that it was enough.
A bitter thought slips into your mind; that perhaps this was always the bargain. That saving a prince might cost you your own life in return, that death may be the gift granted to the one who interfered with fate.
You swallow hard, tears burning at the corners of your eyes.
"My prince — " you try again, meant for the man on the bed rather than the one condemning you.
Egg is pleading now, his young voice rising in desperation as he clutches at his father's arm, insisting that you saved him, that you knew what you were doing. Maekar silences him with a look alone.
The guards begin pulling you toward the door.
You do not know what awaits you below, whether it will be questioning, chains, or something far worse. You do not know if Baelor will wake, you do not know if the realm will remember the maid who tried.
As the chamber doors close behind you, one fragile hope anchors itself in your chest: If death is coming, let it be swift.
And if the prince lives — let it have been worth it.
A/N :
this is how I grief … ( I hope maekar wasn’t too ooc)
I’m thinking about turning this into a full fic…. I’ll keep continuing it here as a reader insert for now, but if I publish it on AO3 or Wattpad, I’ll prob rewrite it as an OC…. maybe even adding other characters who survived the frauds and ended there idk… kinda Yellowjackets vibes…. That would be fun
but yh the idea actually came from a post I saw … this girl on Twitter was talking abt Baelor’s injuries like the head trauma and the mace wound he took and how those injuries realistically would’ve killed him. her dad’s a doctor apparently and he explained how it would’ve actually gone medically…. so yh that’s basically how this idea was born lol
Just me, waiting for A Knight of the Seven Kingdoms fanfics…
Your Life As A Moodboard: Girlblogging Aesthetics
Girlblogging examines the spectrum of girlhood in all its vast scope, from the hyperfeminine coquette to the disaster grunge queens still going strong. It’s all about embodying a certain existential angst while crafting a personal aesthetic, whether or not you actually look like your blog IRL: Playing with different aspects of girlhood and maintaining an air of mystery is a big part of the whole deal.
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How was your 2025 on Tumblr? Did you lean in to the girl vibes this year? Add your voice to Year in Review by using #tumblr 2025.
“yeah i read a lot!”
“oh awesome! What books do you read?”
life would be better if i was sandwhiched between two adrians 😍😍😍
expect a adrian x reader x adrian from me soon 😘
If you often find yourself obsessing over people who don’t like you back, it could be a sign of you being emotionally unavailable. The obsession isn’t about the person—it’s about the fact that they don’t reciprocate. And when they finally do, you might lose interest.
The appeal here lies in the chase or the fantasy of what the relationship could be & not the reality of a mutual connection. When the other person reciprocates, the emotional distance that once felt “safe” is gone.
This is a sign of deeper issues like low self esteem, fear of intimacy or a tendency to idealize unavailable people as a way to avoid vulnerability. It doesn’t necessarily mean you’re emotionally unavailable, but it might point to areas where emotional healing could be needed.
chat, am i cooked if i prefer angst to fluff like i like the feeling of crying
looking for a situationship, my life is boring
i want to fall in love with a white man
rewatching big bang theory, why is barry kripke kinda hot?
fuck why can't i stay focused