I need anyone even remotely interested in the live actionâs costuming to watch this, and even if youâre not watch it anyway and appreciate the dedication and skill that went into this show

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ç„æ„ / Permanent Vacation
Claire Keane
Today's Document

if i look back, i am lost

romaâ
YOU ARE THE REASON
NASA
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Acquired Stardust
tumblr dot com
we're not kids anymore.

titsay
hello vonnie
Game of Thrones Daily

Kaledo Art

pixel skylines
will byers stan first human second
styofa doing anything

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@allyamadork
I need anyone even remotely interested in the live actionâs costuming to watch this, and even if youâre not watch it anyway and appreciate the dedication and skill that went into this show
Many creators still use Adobe Animate.
Hey everyone - I just heard the news that Adobe is ending Adobe Animate next month. This is just jaw dropping, as I remember this software from the Macromedia Flash days.
If you know anyone that uses Animate, please inform them of the recent developments.
Thank you.
Moho Animation is having a discount on their software. Sharing this information here.
Update on Adobe Animate: https://helpx.adobe.com/animate/kb/maintenance-mode.html
âWe are not discontinuing or removing access to Adobe Animate. Animate will continue to be available for both current and new customers, and we will ensure you continue to have access to your content. There is no longer a deadline or date by which Animate will no longer be available. These are changes from what we shared in our original email.â - Adobe
Official word by Adobe that Animate will continue.
we've got a life to love living.
advice that has literally saved and improved my life
hello fellow artists. google has fallen. pinterest/duckduckgo AI filters don't work. do not despair; here is a list i made of places to find reference images without having to sift through piles of worthless garbage. (for future editing convenience i am just linking my blog post on dreamwidth.)
âš good places to find art reference that are not full of AI trash đ
reblogging for personal use
ART REFERENCE NOT FULL OF AI?! YESSS
I collected my art tips on hands over the years. It ended up being 54 pages of notes I took and some guides I tried to create for myself. Maybe some of these can be useful to others as well. You can buy the pdf here or join my Patreon to get it for free.
Blessed with this mix today.
Actually I keep complaining about operational worldbuilding, so here are some recommendations for it:
Ask yourself "what is this organization accomplishing" and "would this organization, as written, accomplish that thing?" For example, magic academies/schools/universities for adults: what are they training their students for? Is it more like a vocational school or a university? Are students being trained for specific jobs? Is it a training for government? Is it primarily a place to foist the idle rich off to to get them out of the way? For a military training, is the goal primarily training or a weeding out process? Is it basic training or specialized training? If someone fails out of the training, do they end up in the regular forces or do they fail out of the military entirely?
Ask yourself "how did this practice come to be?" For example, a trial or competition system: why was this system established? Do the requirements for the trial/competition match what the end result is (e.g., fighting competition to win a fighting position)? If not (e.g., scavenger heart to become the consort), why is that the competition that is used? Do the potential outcomes of the trial (e.g., death) merit the rewards for it?
Ask yourself "if this system is horrible, why do people put up with it?" For example, a school or organization where people are allowed to attack and/or kill each other: why is it allowed to continue? Why do people send their children or voluntarily join it? If it is mandatory, do people fight against it, and if not, why not?
Just as a side note, this isn't saying you have to have organizations that perfectly answer these criteria. Think about how things are in the real world - very rarely do things make logical sense, and when that happens, there are people who bring attention to it.
Maybe there's a protest group complaining about how magic school doesn't prepare them for society? Maybe there's people looking to cheat the trials? Maybe murder school is training its students to kill protesters who want to shut it down?
Look hard enough, and you can find a story just about anywhere!
Just to clarify, these are questions, not criteria. Specifically, these are questions that you (the author) should be asking yourself when you are writing.
You don't need to write a good organization, or even a functional one, but it really does help to know the answer to things like "what is the purpose of this organization?" and "does this organization accomplish that purpose?"
The answer to the latter question can be no. But you (the author) should make it no on purpose.
If an organization is stupid or pointless or ineffective or counterproductive, or a practice is awful or useless or cruel or being subverted, you (the author) should know that it is, and why.
Can't afford art school?
After seeing post like this đ
And this gem đ
As well as countless of others from the AI generator community. Just talking about how "inaccessible art" is, I decided why not show how wrong these guys are while also helping anyone who actually wants to learn.
Here is the first one ART TEACHERS! There are plenty online and in places like youtube.
đșHere is my list:
Proko (Free, mostly teaches anatomy and how to draw people. But does have art talks and teaches the basics.)
Marc Brunet (Free but he does have other classes for a cheap price. Use to work for Blizzard and teaches you everything)
Aaron Rutten (free, tips about art, talks about art programs and the best products for digital art)
BoroCG (free, teaches a verity of art mediums from 3D modeling to digital painting. As well as some tips that can be used across styles)
Jesse J. Jones (free, talks about animating)
Jesus Conde (free, teaches digital painting and has classes in Spanish)
Mohammed Agbadi (free, he gives some advice in some videos and talks about art)
Ross Draws (free, he does have other classes for a good price. Mostly teaching character designs and simple backgrounds.)
SamDoesArts (free, gives good advice and critiques)
Drawfee Show (free, they do give some good advice and great inspiration)
The Art of Aaron Blaise ( useful tips for digital art and animation. Was an animator for Disney. Mostly nature art)
Bobby Chiu ( useful tips and interviews with artist who are in the industry or making a living as artist)
Sinix Design (has some tips on drawing people)
Winged canvas (art school for free on a verity of mediums)
Bob Ross (just a good time, learn how to paint, as well as how too relax when doing art. "there are no mistakes only happy accidents", this channel also provides tips from another artist)
Scott Christian Sava (Inspiration and provides tips and advice)
Pikat (art advice and critiques)
Drawbox (a suggested cheap online art school, made of a community of artist)
Skillshare (A cheap learning site that has art classes ranging from traditional to digital. As well as Animation and tutorials on art programs. All under one price, in the USA it's around $34 a month)
Human anatomy for artist (not a video or teacher but the site is full of awesome refs to practice and get better at anatomy)
Second part BOOKS, I have collected some books that have helped me and might help others.
đHere is my list:
The "how to draw manga" series produced by Graphic-sha. These are for manga artist but they give great advice and information.
"Creating characters with personality" by Tom Bancroft. A great book that can help not just people who draw cartoons but also realistic ones. As it helps you with facial ques and how to make a character interesting.
"Albinus on anatomy" by Robert Beverly Hale and Terence Coyle. Great book to help someone learn basic anatomy.
"Artistic Anatomy" by Dr. Paul Richer and Robert Beverly Hale. A good book if you want to go further in-depth with anatomy.
"Directing the story" by Francis Glebas. A good book if you want to Story board or make comics.
"Animal Anatomy for Artists" by Eliot Goldfinger. A good book for if you want to draw animals or creatures.
"Constructive Anatomy: with almost 500 illustrations" by George B. Bridgman. A great book to help you block out shadows in your figures and see them in a more 3 diamantine way.
"Dynamic Anatomy: Revised and expand" by Burne Hogarth. A book that shows how to block out shapes and easily understand what you are looking out. When it comes to human subjects.
"An Atlas of animal anatomy for artist" by W. Ellenberger and H. Dittrich and H. Baum. This is another good one for people who want to draw animals or creatures.
Etherington Brothers, they make books and have a free blog with art tips.
đAs for Supplies, I recommend starting out cheap, buying Pencils and art paper at dollar tree or 5 below. If you want to go fancy Michaels is always a good place for traditional supplies. They also get in some good sales and discounts. For digital art, I recommend not starting with a screen art drawing tablet as they are usually more expensive.
For the Best art Tablet I recommend either Xp-pen, Bamboo or Huion. Some can range from about 40$ to the thousands.
đ»As for art programs here is a list of Free to pay.
Clip Studio paint ( you can choose to pay once or sub and get updates. Galaxy, Windows, macOS, iPad, iPhone, Android, or Chromebook device. )
Procreate ( pay once for $9.99 usd, IPAD & IPHONE ONLY)
Blender (for 3D modules/sculpting, animation and more. Free)
PaintTool SAI (pay but has a 31 day free trail)
Krita (Free)
mypaint (free)
FireAlpaca (free)
Aseprite ($19.99 usd but has a free trail, for pixel art Windows & macOS)
Drawpile (free and for if you want to draw with others)
IbisPaint (free, phone app ONLY)
Medibang (free, IPAD, Android and PC)
NOTE: Some of these can work on almost any computer like Clip and Sai but others will require a bit stronger computer like Blender. Please check their sites for if your computer is compatible.
So do with this information as you will but as you can tell there are ways to learn how to become an artist, without breaking the bank. The only thing that might be stopping YOU from using any of these things, is YOU.
I have made time to learn to draw and many artist have too. Either in-between working two jobs or taking care of your family and a job or regular school and chores. YOU just have to take the time or use some time management, it really doesn't take long to practice for like an hour or less. YOU also don't have to do it every day, just once or three times a week is fine.
Hope this was helpful and have a great day.
"also apologies for any spelling or grammar errors, I have Dyslexia and it makes my brain go XP when it comes to speech or writing"
Boosting this in case any of the programs and books suggested are useful.
All the photos on this tumblr ad the animal photo reference site I run is another resource available for artists to use!
As long as youâre not using AI to create your art, you can reference / trace / draw / recombine / make any sort of art you want, with any of the photos, for free.
There's also MORPHO, a really good book series on anatomy by Michel Lauricella, with very clear explanations and sketches!
And for pose references, there's @adorkastock who shares a ton of them for free, with different models and props, and her website is amazing <3 you can also buy pose packs from her.
Adding a few:
1. FORCE with Michael Mattesi (big in animation education and the first guy i talk about whenever folks ask where i learned to give weight to shapes)
2. Ethan Becker (also has a focus on animation, with an emphasis on how to study and simplify shapes and movement. Runs a discord community and an online school).
3. Moderndayjames (has Lots of great breakdowns of artistic principles you may not have considered and explains it all really well).
There are also a Bajillion animation instructors on youtube in general but i don't want to overwelm people with things to check out so
mark my words
redbubble / trans flag version
Just in case!
Here is a link to Pride Plans where you can get this stuff started.
caitlin doughty, better known as ask a mortician, is a member of the order of the good death, which is compiling a fairly comprehensive and easy to understand state by state guide for end-of-life planning for lgbtq people right here
Building a meaningful, eco-friendly, and equitable end of life.
Gamers are sending mass emails and phone calls to major payment processors in protest over Steam and Itchio pulling adult games from their s
do not let up the pressure
https://yellat.money/
is this orange or yellow.
its yellow you are all wrong i have decided just now
hey op, what does this say?
nice try but iâm not colorblind it says 71
Am I tripping?
Is that not 71?
Youâre slightly colorblind, that is 74 and the color of the car is orange.
world heritage post
Itâs orange
itâs literally 71
Bestie itâs 74
Yâall it clearly fucking says 21
where are you getting that from?
Babes itâs 81 what r yall seeing
its 74 bestie you might be colorblind
That 81 person can see shrimp colors
I took exactly the same image, increased the saturation, and shifted it to a part of the spectrum most people can see better.
For all your no-YOU-have-the-weird-color-vision argument-solving needs.
Also, the car is orange.
Posting this in case anyone is color blind and doesnât know it lmao
@cartoondog
So, I wanted to identify the car, and I was dead set on Subaru because those looked like a Subaru door handle and the Sunshine Orange Subaru painted the XV, known in the US as the XV Crosstrek because I donât write the jokes about yankees needing shit spelled out, the world writes them and I just read them aloud.
So surely this is the car in picture, one would think, especially once assured by Google Lens that thatâs what the picture depicts. But thereâs one conclusion I kept coming back to:
Yes, people. Someone out there not only cares what car we think that is but is actively working to deceive us into thinking that is the last generation of the car I keep having to remind myself is not spelled Crosstek. But I will not fall for it, and with my help neither will you!
From such a closeup, in fact, one would surely, if not notice the upper feature line being a nick further out than the upper edge of the handle hole, at least notice the presence of a lower feature line below it, or at the VERY least the doorline curve to its right being concave and not convex.
So perhaps the previous generation had the simpler lines weâre looking for?
Yes, but also a handle recess that does not reach all the way to the back of the handle, so, having gotten back to square one, I resorted to a cunning strategy: waiting âtil I got home and finding the picture source on my computer.
(Which I could still do on my phone too if Google wasnât hellbent on pretending Lens could ever be a serviceable replacement for the OG reverse image search when you canât even sort matches by fucking size and its idea of exact matches is as accurate as my idea of staying on topic speaking of which what were we talking about I swear this never happens.)
And I found itâs a 2009-2014 Subaru Liberty (name by which Aussies got the Legacy âtill 2020).
But, oh the irony, the orange that clued me onto the Subaru brand altogether? It never adorned this generation. And this, as you can see in this more accurate lighting, is not even that orange. Because as it turns outâŠ
Indeed, in the ultimate act of deceit, what you were looking at wasnât yellow paint nor orange paint for, being a wrap, it wasnât paint altogether!
This explains what would otherwise be a bafflingly uninteresting picture: in any normal car, thatâs just a door handle. In a car basically coated with sticker, that is a flex.
And yes, fortunately, the filename can chime in in the debate.
Not saying that a color necessarily is anything someone making it is willing to say it is, but if you mean to insist that this is yellowâŠ
âŠwell, go tell 3M that. Or go get told that by 3M! They do offer samples.
Links in blue are posts of mine about the topic in question: if you liked this post, you might like those - or the blogâs Discord server, linked in the pinned post!
EDIT: This is, by some order of magnitude, this blogâs most popular post, and Iâm happy to have entertained so many. If youâre one of them, like @uxbridgeenglishdictionary hereâŠ
âŠI have great news for you: thereâs now a spinoff blog called @what-is-this-car, dedicated to identifying make, model, generation and year of vehicles seen around or sent its way, and explaining what gave them away! I work on it with the very appreciated help of many talented friends, and Iâd love of you to check it out. (And, well, to check this blog out too, if you have the time.) Thanks! :)
Also, @furreteatingicecream posted a render of what the picture looks like to those suffering from protanomaly (or red-weak colorblindness), courtesy of color-blindness.comâs color blindness simulator.
If you think this doesnât look any different, well, we may have worked out why you donât think itâs orange.
hot artists don't gatekeep
I've been resource gathering for YEARS so now I am going to share my dragons hoard
Floorplanner. Design and furnish a house for you to use for having a consistent background in your comic or anything! Free, you need an account, easy to use, and you can save multiple houses.
Comparing Heights. Input the heights of characters to see what the different is between them. Great for keeping consistency. Free.
Magma. Draw online with friends in real time. Great for practice or hanging out. Free, paid plan available, account preferred.
Smithsonian Open Access. Loads of free images. Free.
SketchDaily. Lots of pose references, massive library, is set on a timer so you can practice quick figure drawing. Free.
SculptGL. A sculpting tool which I am yet to master, but you should be able to make whatever 3d object you like with it. free.
Pexels. Free stock images. And the search engine is actually pretty good at pulling up what you want.
Figurosity. Great pose references, diverse body types, lots of "how to draw" videos directly on the site, the models are 3d and you can rotate the angle, but you can't make custom poses or edit body proportions. Free, account option, paid plans available.
Line of Action. More drawing references, this one also has a focus on expressions, hands/feet, animals, landscapes. Free.
Animal Photo. You pose a 3d skull model and select an animal species, and they give you a bunch of photo references for that animal at that angle. Super handy. Free.
Height Weight Chart. You ever see an OC listed as having a certain weight but then they look Wildly different than the number suggests? Well here's a site to avoid that! It shows real people at different weights and heights to give you a better idea of what these abstract numbers all look like. Free to use.
Homie gonna share this
this was a lot harder than i expected it to be (zionism.wtf)
Edit: They deleted the comments I had screened above. So they are continuing to hide the fact they are stealing. Classy...
Just in case they dirty delete or continue hiding the fact they are using someone else's art to promote themselves and possibly scam people.
The original artist is a personal friend of mine who has her own commissions open last I heard from her (sorry if they end up closed. It was a few weeks back I last sent her a text). As a fellow artist, it's absolutely disgusting to see people steal her art. Always credit original artists and only use your own work to promote yourself.... Also be careful commissioning. It's a slippery slope. Make sure you have protection for any payments made in the event you are scammed and need to charge back.
Have fun trying to delete a post and comments that are not on your page @jessicanicole02 ! Ugh... I seriously hope that isn't your real name and middle name ... Otherwise I feel gross for sharing two names with a thief... Make sure to credit @soullesssolacearts the next time you need to share her amazing art. đ
Since it's watermelon season!
My grandfather used to grow watermelons, among other things, and he told me about most of this, especially the orange spot. Those are the absolute best!
My most popular post ever is getting likes again, so that means it's getting close to watermelon season!!
The Three Paragraphs That Sell Your Book (No Matter How You Publish It)
by Elijah J Mears
It is a truth universally acknowledged that an unpublished writer in possession of a good manuscript would rather peel off their own skin than market that manuscript. But alas, no matter how you plan to publishâwhether youâre going for the long slog in the querying trenches or the lonely shout into the void of self-pubâif a book falls in a forest and no one is around to hear it, it does not, in fact, make a sale.
Weâve all been there. Iâm there right now. As I wrap up what I hope will be one of the final pre-querying drafts of my own first novel, Iâm also staring down the barrel of (gulp) submitting to the mortifying ordeal of being known.
For a long time, I hemmed and hawed over just how I wanted to go. Iâve got a lot of friends in the indie publishing space whoâve tempted my inner perfectionist with the promise of total control and freedom from the whims of agents and publishing houses. On the other hand, even though traditional publishing has changed a lot in the last few decades, it can still be hard to beat having the muscle of a Big Five imprint behind your book, assuming you can get it.
(And I mean, what speculative fiction novelist doesnât fall asleep at night dreaming of a big fat publishing deal at Tor?)
No matter what path you choose for your novel, your best ally on the path to success is knowledge. But learning things once, frankly, isnât enough in our industry. Publishing is constantly in fluxâwhat worked well five years ago could be disastrous today. Any wisdom I could give you in this blog post might be dangerously out of date a month from now.
So instead, I want to share some of my teachers with you. These are voices Iâve come to trust during my own writing journey. Even if the specific resources Iâm linking to end up going out of date, I know I can count on these fine folks to think fast, adapt, and steer me in the right direction.
These are the people I know you can trust to teach you about the most critical piece of copy youâll need in your marketing arsenal, no matter which route you take.
Thatâs right. Iâm talking about your book blurb. I mean pitch. Or, uh, your hook. Premise?
Maybe we should start by defining some terms.
Premises, book blurbs, and pitches: oh my!
If youâve ever looked up how to write a back cover blurb or how to write a query letter, youâve probably encountered a myriad of terms for what is fundamentally the same concept.
On the indie side of the table, I almost always see these three paragraphs called your âbook blurb.â Although occasionally I see the less ceremonious moniker of âback cover copy.â This can still get confusing because traditional publishing often uses the word âblurbâ to mean something else entirely. But my friends pretty universally use that word for these three paragraphs. If you self-publish, youâll use this pitch on your back cover, your sales page on Amazon or Kobo or Itch or wherever else you sell, and basically anywhere youâre trying to convince someone to exchange money for a copy of your book.
For traditional publishing, we get a little messier. I like the word âpitchâ for this piece of copy, mostly because itâs the word I first saw someone else use for it, and Iâm sentimental like that. Nostalgia aside, thereâs really no standard hereâIâve seen it called a hook, a story premise, a book description, and probably a few other things. But all these words mean the same thing: the three-ish paragraphs of your query letter where you try to get an agent to jump up and shout, âThat sounds amazing! I simply must read it and sell it to a publishing house for a bajillion dollars.â
And while back cover blurbs and query pitches might appear in slightly different places, what Iâve come to realize as Iâve researched how to write them is⊠theyâre basically the same thing.
What all these terms boil down to is this: if youâre going to get someone sufficiently invested in your book to either buy a copy or offer you representation, publishing as an industry has decided that the best way to do this is to condense your story down to a 200-300 word pitch that sets the scene, introduces your protagonist, their stakes and the conflict theyâll face, and leaves your audience with an understanding of why your novel is going to rock their world. Generally, this shakes out over three-ish paragraphs. Although, especially with your back cover copy for self-published books, you have some wiggle room.
Crucially, your blurb or pitch is not your synopsis, which covers the whole book. The key here, whether youâre putting your ebook together yourself in Vellum or tearing your hair out combing through QueryTracker, is that these three paragraphs really only cover the first 25% or so of your book. Their job isnât to explain your entire plot. Itâs just to convince an agent or prospective reader that yes, if they put in the time to read your novel, this is the way itâll make them care and suck them in.
That said, there are some differences between the pitch and the synopsis. Thatâs where itâs really useful to have trusted resources you can rely on to teach you the basics and then keep going. So, without further adieu, let me introduce you to some of my trusted mentors on the heroâs journey of publishing.
Jessie Cuniffe of Book Blurb Magic
If thereâs one person I can think of who knows a thing or two about writing indie book blurbs, itâs Jessie Cuniffe over at Book Blurb Magic. Sheâs written literally hundreds of blurbs and has boiled back cover copy down to an art and a science. What I love about Jessieâs resources is that, while sheâs definitely running a business over at BBM and isnât afraid to make a sales pitch for her services, sheâs still very invested in teaching and empowering people to write blurbs on their own.
I happen to have taken her course on the subject (and can absolutely recommend it). But frankly, Iâve learned nearly as much just by paying attention to her social media and her newsletter. She emails more or less daily, and while there may be a sales pitch at the end, each one also contains valuable knowledge about the art of the blurb.
The other thing thatâs really valuable about Jessie is that, because Jessie writes back cover copy for a living, she stays well on top of the pulse of an ever changing industry. In addition to general advice on blurb-writing, I can always count on her newsletter and socials to keep me apprised of whatâs current and upcoming, like the rise of first person blurbs in the romance genre, or the trend toward shorter, more efficient blurbs as peopleâs attention spans shrink and our time becomes more precious.
You can find Jessie dispensing knowledge and hot takes over on her Threads account. I can also recommend signing up for her newsletter, which includes a free âAnatomy of a Book Blurbâ cheat sheet.
Lewis Jorstad of The Novel Smithy
So, a very short story: when I first decided I wanted to get serious about finally writing a novel like Iâd always said I wanted to (this was the middle of COVID, everyone was doing it), Lewisâ blog over at The Novel Smithy was the first resource I stumbled across when I asked Google, âOk, how do I do that?â Honestly, his blog is full of lots of advice on the entire writing process, but for our purposes, I want to especially highlight his excellent post on how to write a back cover blurb.
The reason I like this resource so muchâand, frankly, all of Lewisâ resourcesâ is because itâs so darn simple. Lewis is an excellent teacher who is great at explaining difficult concepts in ways that make my brain go, âOh, of course! Why didnât I realize it was that simple?â Plus, he always provides strong real-world examples of the concepts heâs explaining so that itâs easy to see how craft concepts apply to reality.
Alyssa Matesic on YouTube
Letâs dive headfirst into our first resource focused more on the querying side of things than on back cover copy. Alyssa Matesic is a publishing industry professional and developmental editor who has handled hundreds of queries during her time in the publishing industry. Iâm a huge fan of her free forty-minute query letter course on YouTube (as well as her other videos), which I watched and then immediately ran to strengthen my own draft query of my work-in-progress novel. While the video is meant to cover the entire query, it focuses mainly on the pitch section because the pitch takes up so much of any queryâs word count.
Something I thought was really strong about this video course was that a significant chunk of its runtime is spent walking through several different versions of a query for the same book. I thought this was really helpful for looking at my own pitch and identifying possible areas of weakness because Alyssaâs video didnât just show several examples of weak pitches. It also shows how you can improve on the weaknesses in your pitch over successive drafts.
Janet Reid of Query Shark
This is the odd one out of my resources because, unfortunately, Janet Reid (may her memory be a blessing) passed away last year. Unlike the other teachers on this list, as publishing continues to change, her website wonât be able to keep up with the times. That said, over the years, Query Shark published and evaluated hundreds of query letters. And itâs still hands down the best resource I know for getting the gist of how queries work, including the pitch section.
Janet spent more than twenty years as a literary agent in New York, and Query Shark was one of many ways she gave back to the publishing community. Combing through her archives, youâll find hundreds and hundreds of query letters with Janetâs editorial feedback on what is or isnât working. Even as publishing changes, I suspect the fundamentals of what makes a good query letter will remain mostly the same, and many of Janetâs query critiques focused on helping authors get their story onto the page.
If youâre anything like me, youâll lose hours reading through Janetâs archives. But youâll come out the other side with a much clearer sense of what it is that really makes a standout query, especially how to write a pitch that can sell your book.
Find Janetâs pearls of wisdom (and snark) at QueryShark.blogspot.com.
Jane Friedman of, well, sheâs Jane Friedman
Last but absolutely not least, is Jane Friedman. The former President and CEO of HarperCollins has basically made her name synonymous with keeping up with whatâs happening in the publishing industry. Best practices for pitches, queries, back cover copy, and everything else is absolutely included with that. I could probably write several articles just about the different resources she has available. But thankfully, sheâs compiled her best stuff into one friendly resource hub that you should absolutely check out.
The most useful things here for those of us who are learning about pitches (Jane uses âstory premiseâ and âhookâ for theseâas I said, this industry is terrible about consistent terminology) are the story premise and hook problems pages. She also has an entire category on her blog for queries and synopses that is well worth a read. There are ample resources on self-publishing as well, including a guest post on back cover copy thatâeven if it never quite says it explicitlyâdoes a good job of showcasing that your query pitch and your back cover blurb are very, very similar things.
These teachers have done wonders for me. As I get ready to start querying my own novel, I know that my pitch will be stronger because of having their advice and wisdom. If things change down the road, and I decide that self-publishing is ultimately the right path⊠Iâll be able to take that leap knowing that one of my most important pieces of marketing copy is basically already written. So I hope that, whatever publishing path you choose to take, these resources will help you to feel empowered and ready to take on the next step in your writing journey with confidence.Â
Source: The Three Paragraphs That Sell Your Book (No Matter How You Publish It)