threw this together for a friend to help with setting up a discord server and now I'm realizing this is actually a really good way to categorize multiplayer games when the goal is to help people form groups to play said games
image id and also elaboration:
Top half is games where you don't need the same group of people every time, like Supermarket Together or Warframe, where people can join and leave and it doesn't impact other people's ability to play.
Bottom half is games where there's a campaign thing going on, like BG3, where everyone needs to be present to be able to play on that campaign
Left half is games where there are set rounds, and the further left a game is the less you miss out on by missing a few rounds (like Phasmophobia, where all you miss out on is personally leveling up your character)
Right half is games that don't have set rounds, further right means you miss out on more (like Minecraft, where the world keeps progressing without you)
Examples:
Minecraft is a sandbox, obvi: Anyone can join or leave a world whenever, and it doesn't affect others, but there's no rounds and the game goes on without you
Warframe is party game: You can leave or join a party whenever without impacting other people's ability to do so, and there are specific rounds
BG3 is an RPG: If anyone isn't available you can technically still play but that includes playing their character for them which imo is not the same as it having no effect
Barotrauma is in the ????? category that I can't decide on a name for (ideas?): There are discrete rounds of gameplay and you can leave between rounds, but it's not really great to play without everyone because, like BG3, their characters are still present

















