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Origami Around

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@bellabookgirl
NO WAY
I’ve been doxxed 😨
I once worked on a phone campaign to disallow the trees around your crater from being cut down...
I am deeply deeply in love with you 💙 Thanks so much for your conservation effort!
It’s the small things we all do together that can make a big difference! 💙💙💙💙 And you’ve done it!!!
People just gotta know what Crater Lake and Wizard Island looks like
What in the Skyrim
been there several times. And yeah, Skyrim feels super duper Oregon in a lot of ways.
We gonna talk about Crater Lake, and Wizard Island and not mention the Old Man of the Lake?
The Old Man of the Lake is a log that floats around the lake. It is somewhat strange in that it floats vertically. It's roughly 30 feet tall, with only about 5 or so feet sticking out above the surface of the water. It was first 'offically' recorded in the early 20th century, though there are oral reports of it as far back as 1896 (and likely earlier still given the cultural importance of Crater Lake to the Klamath tribe of that area.
The Old Man should have rotted away long ago or at the very least become waterlogged and sank into the water fully, but nope. Over a hundred years, and there is this log still in the water just floating.
So y'know how I said the fact that it floats vertically was 'somewhat strange'? Let's get into some actual strange territory regarding the Old Man. It moves. Against the wind. It has been recorded moving in paths that do not make sense, never getting stuck on the shore of Wizard Island, nor the area of shore around the lake. Now that's strange.
So now let's get freaky: The free-floating Old Man posed a hazard to boats since it moves, and only a small portion of it was above water. (though personal boats are no longer allowed on the lake) Anyway, in 1988 a team was using a small submersible to explore the lake. The scientist figured it'd be a good idea to moor the Old Man near the coast of Wizard Island out of their way, for safety. So they tied some rope to it, to move the Old Man. As soon as they did so, the clear blue skies of a warm August day turned dark. The wind kicked up, bad, and it started to rain, then hail, then snow in the span of a few minutes...again in August. Now snow in that area is common, but not in the summer months. It gets super warm in that area in summer (like 70 to 90 degrees on average) So the scientists decided to nope the fuck out of the water, because of this freak storm. They unmoored the Old Man, preparing to get the fuck out of dodge of this summer snowstorm. As soon as the rope loosened and was in the water, as quickly as the storm had come on them, the darkened skies cleared and it was once more a fine sunny summer day.
As a kid, I spent my summers with my family who lives like... 40 some odd miles from Crater Lake National Park so I had this knowledge just kinda buried in my head somewhere.
I excitedly added a thing about the old man before I checked the notes so now I'm gonna reblog this great story instead but here is the old man!!!
"The Old Man floats vertically through the lake on a calm day"
"THE OLD MAN FLOATS. VERTICALLY. THROUGH THE LAKE ON A CALM DAY"
!!!!!!!!!!
Finally
Cryptobotany
This is I think, my best prep tip as a DM:
When the players are about to visit a new town, pre-generate several NPCs who fit the demographics of the town, but don't give them jobs. Your town is Mostly human, with a number of halflings and gnomes? Make a list that's mostly humans with some halflings and gnomes mixed in, with names that match the vibe you're going for and maybe the barest description + a quirk of some sort.
So the list would look something like this:
Ophelia Bracegurdle, older Halfling woman who laughs a lot
Norabecka Johnson, a young human woman who seems tired
Geraldofinio Babblecock Nimsy, gnome gentleman who takes pains to maintain a fabulous mustache
Etc.
Then, when the players are like, "Can I go to the blacksmith?" You look at your list of NPCs and the one at the top is Ophelia Bracegurdle. She's your blacksmith now. Then they want to go to the tavern, where Norabecka is the innkeeper and Geraldofinio is a patron having a drink at the bar. He's using a straw so he doesn't mess up his mustache.
If they had gone to the inn first, Ophelia would have been the innkeeper with Norabecka as the patron, and then Geraldofinio should have been a blacksmith with some sort of mustache guard to keep the sparks off.
Making the list ahead of time doesn't take much time, and you can often re-use the people you never got to at the next town.
Your world will seem vibrant and interesting and like you have everything planned out.
Have fun!
Since this post has been getting a lot of notes, I would like to clarify a couple of points. This method has a few different benefits I would like people to note:
This prep is fairly simple and easy. You could use a random name generator and find lists of character quirks online or you could just make your own shit up. Because no one has any jobs or stats, you have very little you have to decide ahead of time.
It removes in-the-moment decision making from your game. Because you assign NPCs to roles as the players meet them, you don't have to pick who is gonna be the blacksmith or make up a blacksmith ahead of time.
This third point is the heart of this method for me: Randomization thwarts stereotyping. Some DMs struggle with this more than others, but I know I have made my fair share of gruff burly man blacksmiths! How many of us would really pick Ophelia Bracegurdle, older halfling woman who likes to laugh, to be the blacksmith? Honestly I probably wouldn't. But since in the example the players wanted to go to the blacksmith first, there she is. And now we have the option but not the requirement to think about why and how old Ophelia got her job. Maybe she's a widow who took over for her dead husband. Maybe she just always wanted to be a blacksmith or this town just has always had halfling ladies be their blacksmiths. Or maybe you don't think about it at all, and she's just the blacksmith because she is.
I've been in games where literally every NPC except the pretty barmaid is a man, and pretty much everyone is a light skinned dwarf, elf, or human. I've also been in games with awesome diverse characters who bring the game to life. I know I want to be a DM who creates the latter, and this system helps push back against our unconscious biases. When you have the list of everyone in the town, you can see ahead of time if you have a good gender ratio, whether your descriptions include any people with disabilities or people from different points of view.
Hey! Welcome! Since my silly garbage truck anglerfish post is getting me a bunch of attention right now, check out a post I'm actually proud of while you're here
Grandmas were so right about puzzles and knitting and crocheting and solitaire and reading slow and slippers and baking and watching deer in the backyard send post
Bobtail Squid
The bobtail squid is a small, fascinating marine creature known for its partnership with bioluminescent bacteria.
These little squids, found in shallow coastal waters, use the light from the bacteria to hide from predators.
By matching the light from the moon and stars above, they achieve a unique form of counter-illumination.
art by The Baby Goat
ADHD is so funny it's like I diagnose you with lazy inconsiderate fuckup disease. And it's incurable. Here's meth
I want everyone who doesn't already know to realize, kink can be silly.
I got back from an interrogation scene this weekend where my friend who was domming wasn't used to roleplay so she decided to be silly and turn it into a kinky comedy skit. I ended up laughing almost as often as I was moaning in masochistic pleasure. I still got bruised up plenty, and it was amazing.
Kink doesn't need to be serious, it's essentially erotic improv, so it actually works rather well when you aren't always 100% serious. Being able to let go and just goof off with someone who you have mutual trust and respect with, during kink, is amazing. So if you haven't tried a kink scene where you and your partner(s) get silly, I highly recommend you try it at least once.
As a chronically unserious dom + top, I highly recommend this approach.
the switch from ‘a girl worth fighting for’ to coming upon the decimated village in mulan is THE MOST kick-in-the-teeth mood change IN ALL OF CINEMA
That scene shift did more for our generation’s understanding of the horror of war in ten seconds than Game of Thrones did in eight seasons, and it did it without showing us a single dead body.
Remember when they subtly but clearly told us a little girl had been murdered?
It’s almost like you actually don’t need to depict graphic murder, rape, and torture to elicit a serious and emotional response from your audience.
people always talk about evil clones like oooh a dark mirror oohh what if you saw what are cruel person you were/are capable of becoming. and well yes but what if you were the evil clone. what if you looked in the mirror and what you saw was so bright it blinded you. what if you had to know exactly how good you could have been.
Toronto Pride Parade (2010)
"life doesnt get better, you just get stronger" does NOT include ages 11-17. life does in fact just get better from there. those years are dogshit. like, you do get stronger but its mostly just a factor of not being 11-17 anymore. positive thinking helps but it doesnt fix whatevers going on at 15, you have to brute force through that one raw