Wren (they/them) | forever crying over fictional characters | queer, trans, tattooed, and tired |
I ramble in tags, and try to tag my fandoms/characters consistently. 18+ content will be present and is not tagged.
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Currently playing: ffxiv | plza | da2 (replay)
Rheaus Fen (he/him) | Raen Au Ra monk, my beloved tol dragon boi, my og. No Azem memories. Msq status: 7.2
Usari Rivalle (she/her) Viera dark knight, Azem shard with some memories restored pre-ARR. Unabashedly an Emet fucker:3 Msq status: early Stormblood
Shadowbringers, endwalker, dawntrail spoilers are tagged
Plza
Absolutely fell head over heels in love with the drippy yakuza bug man and made a whole dang sideblog to scream about them
Oz x Corbeau stuff -> rustedwings
General plza (including playthrough screenshots) ->
˗ˏˋ ★ ˎˊ˗ my other darling ocs ˗ˏˋ ★ ˎˊ˗
Dragon age world states/character roster
bg3 characters and playthroughs
Ezran and Kel (tragic mage husbands)
dnd/trrpg ocs: Saeth || Victor || Usari (dnd version) || Sasha
Not "The Character did nothing wrong" or "The Character is irredeemably awful" but a secret third thing: The Character may display moments of deep love & compassion, may even have a strong sense of ethics, and may also be capable of brutal cruelty that is irreconcilable with those traits. The constant tension between the different sides of The Character's nature is exactly what makes them compelling, and attempting to reduce them down to simply "a terrible person" or "innocent & misunderstood" is missing the point of the questions a media with nuanced characters is asking you to consider
If you don’t let go of your prejudices and past grudges, your heart won’t blossom. 2013 is coming, let’s make a change. We only have one planet so let’s show each other some kindness.
it's always "did you really need to burn down your workplace to prove a point" and never "how was the revenge arson? did you have fun doing revenge arson? were the flames pretty?"
On the morning of April 7, 2026, a fire was started at the Kimberly-Clark Distribution Center in Ontario, California. It escalated to a six-alarm fire and took nearly twelve hours to extinguish. The facility was completely destroyed and declared a "total loss". There were no injuries or deaths. An employee who was working in the warehouse is accused of arson.
Authorities stated that the employee had shared videos of himself starting the fire on Facebook, saying "all you had to do was pay us enough to live" and "there goes your inventory" while lighting pallets of toilet paper ablaze.
ALL YOU HAD TO DO WAS PAY US ENOUGH TO LIVE
No injuries. No deaths. This was a protest fire. This is why unions are important, to prevent frustrations like these, to ensure people are paid enough to live.
Drawing the M9 was easier, there were fewer composition challenges. This time I had to keep track of who can’t stand whom (Anders turned out to be the biggest problem heh). It was a lot of fun, though!
assertion: veilguard is a cowardly and politically regressive game
socialist-flavored haterade below the cut :)
i have tried to see what others saw in veilguard. i've gone thru many of the positive posts and read lots of veilguard "defenses" (too many of which come with snide commentary and bad faith assumptions about those who critique the game, which i honestly find tragic. do y'all not critique the things you love? ive been bitching abt dragon age since i first played origins lmao. step up your game, vg fans! /joking)
anyway! i have been pondering 2 arguments in particular:
1) veilguard is politically important for having trans representation
2) veilguard's plot was likely changed in response to real-world politics
the second point is important, imo. art is not made in a vacuum. it is created by people living under systems that influence and shape their experiences. with any piece of media, we should consider the environment in which it was created, ask ourselves what it is trying to say, and consider what it might not have meant to say.
da:i and trespasser set up several plot threads that had the potential to change thedas on a massive scale. the elven uprising, the cure for tranquility, the possibility of the veil coming down. veilguard chose to ignore all but the last, and even that was only used to set up a much simpler story about the forces of Good versus Evil.
because it is quite a simple, straightforward story, isn't it? there's no options in-game to challenge or even question the power the crows hold over antiva. they're your allies, so for all intents and purposes they're Good Guys! there's no elves in the game who argue that maybe solas has the right idea - better to risk it all for the chance at something better than to accept the continued enslavement and oppression of their people. there's no dalish who are unwilling to accept that the entities they have worshipped as gods for hundreds of years are both 1) not actually gods and 2) super evil.
the lack of differing in-game perspectives is a problem with far-reaching consequences, imo. veilguard does not encourage the player to be curious about what it sets in front of rook. it does not ask you, as previous games did, what you think about the world - you are expected to accept what you're told by the narrative at face value. it does not ask you whether you agree with the ideas expressed by your companions - why would you want to argue with them, anyway? it does not offer you the choice to do things a different way - the game, in fact, goes out of its way to repeatedly tell you what you should be doing. altogether, the range of acceptable opinion veilguard allows the player to express within the framework of the game is remarkably narrow compared to other dragon age titles.
"stop!" i hear you cry. "get to the point!"
you're right, voice in the walls. the point is, da4 was primed to tell a story that dealt with complex political questions. when is revolutionary change justified? who gets to make that decision? who should get to make that decision? how do you go about building a better world? what sacrifices are acceptable in that pursuit? how do you respond if your efforts fail?
now dont get me wrong, i think bioware would have handled these questions clumsily at best, and id likely not love the answers they might propose. this is the studio that refuses to allow a single positive opinion on post-da2 anders to be expressed by in-game npcs, after all.
but! they didnt even try!! they walked away from all of that, hand-waved the systemic injustices set up over the course of 3 games, and instead told a story in which the diagetic message is that the role of a hero is to protect the status quo.
again, the story veilguard chose to tell deliberately places rook as an enforcer of the existing system. they don't even have the option to really question it! it's treated as an implicit truth about the world veilguard presents: things are best the way they are, and if you think otherwise you're dangerous and objectively wrong.
so how do i imagine real-world politics shaping this story?
we live in a world that is threatened by irreversible, catastrophic climate change. the richest country on the planet is bankrolling the genocide of a dehumanized population of mostly children. millions of people go hungry every day while a small number of (mostly white and western) ultra-wealthy assholes own 4+ homes and a private jet to fly them back and forth. far-right ideologies are gaining in power and popularity around the globe, many of them backed by the aforementioned richest country on the planet.
if im considering how world events might have changed the trajectory of veilguard's storyline, i see cowardice. bioware abandoned established plot threads that would have necessarily brought up questions of revolutionary, world-altering change. why did they make this choice? we can only assume. recall, though, how stridently bioware avoids any positive mention of anders, and consider that to ask players if revolutionary change is necessary in thedas implicitly raises the question: what about here?
as a nonbinary socialist, i couldnt give 2 fucks about the trans rep in this game. it feels like a dei training at the department of defense: here's your pronoun pin, now go kill some muslims qunari! hooray for representation!
(because listen, im sorry, bioware gets no points from me for trans rep when they double-down on the islamophobia at the same time)
in a time of heightened political crisis, bioware took a beloved ip known for its inclusion of socio-political themes and used it to tell a story that says the world is fine the way it is. have a little feel-good escapism and don't think about the bad shit.
to quote disco elysium: god is in his heaven. everything is normal on earth.
he was there during siege of the North. he infiltrated the spirit oasis. he has an uncle who studies spirits and the spirit world. he watched the sky go dark then the moon suddenly reappear like everyone else in the entire world did. and most importantly he watched zhao get eaten by a giant godzilla fish spirit.
Also, Iroh was there? He literally watched Sokka make out with the moon spirit. And you want to tell me that a romantic sap like him would not have immediately told Zuko about this romantic tragedy? Please, Zuko has known about this for ages, he just knows that this is not an acceptable situation in which to say “yeah, I know.”
AAAAA PHEW i just finished binding a bunch of new zines that compile my PNW fantasy sketch pages :”) just in time for when I get to table at the Portland Zine Symposium tomorrow!!!!! if anyone’s in the area come say hi!!!
I’ve loved walking through this event for several years now, I’m so happy that i get the chance to table this time 🥹🥹🥹
Thanks for the interest folks ;_; I went ahead and added it to my ko-fi shop for those who want one but can't make it to Portland!
(Since I'm tabling this weekend and next, I might be a little slow sending them out, but i'll do my best to do it asap, definitely within 2 weeks! Thank you ;v; )
So this zine managed to sell out twice, and your guys' support on it kinda actually changed my life. ( <- I've been anxious to say it that bluntly,.. but it's true.) Thank you, seriously ;_;
For this reprint, I made a new cover (since the old one was just a repeat of one of the inner illustrations), and also added one more ecoregion: The High Desert :D So now it has:
The Coast Range
The Valley
The Cascades
The High Desert
I'm definitely going to expand on this idea into a bigger project as soon as I have a bit more time-- like an actual book :") But this will be the final version of the zine! Thanks so much again yall.
IN LIGHT OF SHIPPING UPDATES... (price has gone up 70%+ in the last year), I've made it so you can choose two shipping options:
Default Shipping: $7
Includes tracking number, no bending
Large Envelope (enter code "NO-TRACKING" at checkout): $3.75 off
No tracking number, experiences a little bending in the mail (the zine is very sturdy so it should be perfectly fine)
Also, please do not listen to how people talk about cover letters on this site. Cover letters are important, and in many industries you can be damn sure they'll be read. And no, they're not 'fanfic about working in your office', or just re-stating the resume contents in a fancier guise. If you treat them like that, then of course they're not doing much for you. That makes you sound like a syncophantic windbag, and it's not doing anything else to help.
I was trained in the dark arts of the cover letter by my mother, who is a hiring manager. And her training has paid off: I've been consistently told my cover letters are excellent. Let me pass on the wisdom.
The job of a cover letter is to give a prospective employer strictly more information than is on the resume. This is where you take the resume contents and put them into context. You look at the job requirements (you are looking at the job requirements before applying, right?) and look at your resume and ask the question (in your head) "why would a person think this candidate would be good for this job?" and your cover letter is the answer to that question. If you don't answer that question, the hiring manager is going to have to do it themselves, and you have way more information to work with than they do.
This is especially important if you're moving from one industry to another, because then the relevant connections aren't obvious. It's also very important if you're overqualified, because then you can use the letter to say "I know it looks like this job would be too entry-level for me, but I'm interested to pursue it for reasons x, y, and z". You can also use this space to explain away something that might otherwise be disqualifying, like job-hopping or a long break in employment. The tone to strike here is always matter-of-fact and constrained to topic - don't go into detail about health stuff or personal tragedy, just tell them what they need to hear: that this period of your resume was affected by [bad thing] but that it's now in the past and you're looking forward to the next chapter. Remember, one of the things they're trying to learn is whether you'd be content in this role, or whether you'd be miserable and leave after 2 months, which would force them to do all the work of hiring again. You're trying to establish that you will fit right in and not cause problems. Knowing what drew you to this job in particular (and don't just say 'money', that's true for everyone) helps with that.
And the other mistake? Everyone writes cover letters that are too long. One page is fine. Two is the absolute maximum, and that's if you have a lot of specific things to say. It's a waste of your time and theirs to pad it out with fluff. Of my two most recent successful cover letters (i.e. jobs for which I was interviewed) one was 390 words and the other was 550. That's the length of this post. How long did it take me to write this post? About 15 minutes to write, 5 to proof and edit. That's how long you should be spending on a cover letter, maximum.