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@dndtreasury
Ammunitionsist's Bandolier
Prototype
Common, Wonderous Item
Ingenuity. You no longer require Woodcarver's or Smith's tools to create your Eldritch Cannon
In addition, when you activate your cannon, you can choose the appearance of the projectile.
Improved
Uncommon, Wonderous Item
Complex Cannons. You have learned how to upgrade your equipment. Your Eldritch Cannons gain the following properties
Flamethrower gets a +1 to the Save DC of this cannon. This cannonโs damage increases to 2d1
Ballista gets a +1 to Attack and damage rolls made by this cannon. This cannonโs damage increases to 2d10
Protector now has a range of 15ft. This cannonโs damage increases to 1d10 + Intelligence Modifier
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Ko-fi - Early access items, Transparent PNG files and alternate forms, map packs, small settings and more!
Discord - Talk with artists, science nerds and TTRPG lovers alike!
Twitch - Talk about your character's, campaigns, while you can see me draw next week's homebrew! Every Thursday @ 9pm EST.
Commissions - See my commission prices and DM me for more information or a quote!
โโโโโ โ โบโงโห เฝเฝฒโ transparent sword pngs โเฝเพ หโโงโบ
In the most recent session of a weekly 5e campaign I run, set in Magic: the Gathering'sย Greek mythology-inspired plane of Theros, my player
So I threw together a blogspot a few years back, intending to give myself a place to put game design thoughts, but never got around to using it. Sometime last year though, I started to write down a lot of my miscellaneous game design ideas to better keep track of them in my head. Sometime this month I realized I had an even better place to put them than the wordpad on my laptop!
This one is about generating random books (or boom topics I guess) using the Dewey Decimal System. Did you know its basically just three d10 tables strung together? 'Cause I sure didn't! Not until a few weeks back when I was pondering how to make better "random" books for a library-dungeon my players were starting to delve. Hopefully someone else can get some use out of the idea too.
Whisper it, but this might be the number one most useful and important post on this whole damn blog. I reckon a solid majority of DMs use the tables in the DMG to generate random loot drops, which means that I can write homebrew magic items until the cows come home, but most players will never see them, because they're not on the tables that DMs are rolling on.
Now that this blog is coming to a close, I think it's the perfect time to release these loot tables and look back on some of the classics. o7, Replacement Man, your service was appreciated!
See here for the above-mentioned alphabetical index of all my magic items!
This post is featuring the artistic talents of Lucas Ferreira CM, Lucy Lin, Sirin and Anastasia Pionkovskaya. Much love to all the artists!
Critter Caster โ Wondrous item, very rare
This inconspicuous token was in fact created solely for recreational purpose โ as a tiny theatre for cheerful plays so to say. However, some cunning adventurers are rumored to use it in rather sinister ways โ be it as a distraction or a trap.
๐ฎ If you like my work, kindly consider toย support me on Patreonย to gain access to monster pages, tokens & artwork of over 300 quirky creatures as well as dozens of potion & item cards based on their lore.
Field Guide of Unnatural Kin Wondrous Item, Uncommon (Requires Attunement by a Ranger or Blood Hunter)
Every monster hunter needs a trusty field guide, whether it resembles a Witcherโs bestiary or something straight out of the Spiderwick Chronicles. This weathered, bloodstained, leather tome is packed with generations of notes, sketches, and battle-tested wisdom. Both rangers and blood hunters can spend time studying it to gain the upper hand against a chosen prey, ensuring they never catch you off guard.
So, whatโs your hunterโs style? Do they specialize in a single type of monster, or are they the kind who knows a little about every horror in the dark? Tell me below!
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โก๏ธ Follow Jhamkulโs Forge on Instagram for more D&D 5e content
1d20 sci-fi grenades, for OSR games with crashed starships or dangerous fruit trees. Picking up an unlabelled bag and throwing them at enemies is not required, but it is traditional.
Skerplesย onย Blueskyย (From theirย Treasure Overhaulย project)
Fern-Fused Fish Fizz โ Potion, legendary
A peculiar blend of bitter-tasting extracts and whimsically magic alchemy. Harvesting its ingredients is a vertiginous undertaking, preserving and preparing them a more than challenging task. The fern-fused fish fizz is highly sought after, its effect well perceived. Only a few, however, were ever made, even less are still available today...
๐ฎ If you like my work, kindly consider toย support me on Patreonย to gain access to monster pages, tokens & artwork of over 300 quirky creatures as well as dozens of potion & item cards based on their lore.
Paper letter and scroll pngs
๐น๐๐๐ ๐ก๐ ๐ข๐ ๐ | ๐ท๐๐'๐ก ๐ถ๐๐๐๐๐ก
๐ ๐ก๐ฒ๐ ๐ถ๐๐ฒ๐บ! Pyromancerโs GrimoireโจWondrous item, very rare (requires attunement by a wizard)โจ๏ฟฝ___ โจThis scorch-marked tome reeks of ash and brimstone. Though warm to the touch, it never burns the hand that opens it. When found, the book contains the following spells, which are wizard spells for you while you are attuned to the book: โfireballโ, โfire shieldโ, โfire stormโ, โhellish rebukeโ, โscorching rayโ, and โwall of fireโ. It functions as a spellbook for you, and you can use it as a spellcasting focus for your wizard spells. While attuned to the book, you know the โproduce flameโย cantrip, which is considered to be a wizard cantrip for you. The grimoire has 7 charges for the following properties. It regains 1d6 + 1 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the book crumbles into hot ash and smoke.โจ๏ฟฝโจ๐ฝ๐ก๐๐ฏ๐๐ฃ๐ ๐๐ง๐๐ฃ๐จ๐ข๐ช๐ฉ๐๐ฉ๐๐ค๐ฃ. While the grimoire is on your person, you can expend 1 charge to change the damage type of a spell you cast to fire. A flammable object hit by a transmuted spell ignites if it isnโt being worn or carried. The spellโs visual and sensory effects are transformed accordingly, taking on the form of embers, flame, or searing heat.โจ๏ฟฝโจ๐๐ก๐๐ข๐ ๐พ๐๐จ๐ฉ๐๐ฃ๐. While the book is on your person, you can expend 1 or more of its charges when you cast one of the spells listed above. For each charge you expend, the level of spell slot needed for that casting of the spell is reduced by 1. If you reduce a spellโs slot level to 0 in this way, you can cast the spell from the book even if you donโt have it prepared.โจ๏ฟฝโจ๐๐๐ฃ๐๐ฉ๐. When you deal fire damage to a creature, you can expend up to 2 charges to attempt to set the creature ablaze. The creature must succeed on a Dexterity saving throw against your spell save DC or catch fire. While burning, the creature takes 1d10 fire damage per charge spent at the start of each of its turns. A creature can extinguish the flames by using its action to smother them. The fire also goes out if it is doused, submerged, or suffocated. ___ โจ Patrons get huge perks! Access this and hundreds of other item cards, art files, and compendium entries when you support The Griffonโs Saddlebag on Patreon for as little as $3 a month!
Bottle / potion pngs
๐น๐๐๐ ๐ก๐ ๐ข๐ ๐ | ๐ท๐๐'๐ก ๐ถ๐๐๐๐๐ก
๐ ๐ก๐ฒ๐ ๐ถ๐๐ฒ๐บ! Grasp of GravityโจWondrous item, legendary (requires attunement) ___ This prosthesis is made from meteoric alloys and resembles a sophisticated arm guard, which actually functions as a brace. To attune to this item, you must attach it to the end of a missing arm or hand, at which point it magically attaches to you and forms a shadowy copy of the arm or hand itโs replacing. The shadow is speckled with constellations and cosmic colors. The prosthesis is a fully capable part of your body and canโt be removed against your will as long as youโre attuned to it. While wearing this prosthesis, your reach with that arm or hand increases by 10 feet, as the shadowy limb extends beyond your normal limits. You donโt gain this benefit of the prosthesis when attacking with a weapon youโre holding with two hands. The prosthesis has 5 charges for the following properties, and it regains all expended charges daily at dawn. ๐พ๐ค๐จ๐ข๐๐ ๐๐ช๐ฃ๐๐.ย You can use an action to expend 1 of the prosthesisโs charges to cause its shadowy hand to swell. Make a melee spell attack with the hand, using a +9 spell attack bonus. On a hit, the target takes 6d10 force damage and makes any saving throw against the prosthesisโs other effects with disadvantage until the end of your next turn. ๐๐ช๐ง๐ก.ย You can use an action to expend 1 of the prosthesisโs charges to hurl a Large or smaller target thatโs within your reach up to 30 feet away from you. The target must weigh less than 2,000 pounds. If the target is unwilling, it must first make a DC 17 Strength or Dexterity saving throw (its choice); the target automatically fails the saving throw if youโre already grappling it with the shadowy limb. A target is thrown on a failed save, or harmlessly pushed up to 5 feet away on a successful one. A thrown target takes 4d10 bludgeoning damage and stops moving if it collides with another creature or object in its path; if the thrown target collides with a creature, that creature must succeed on a DC 17 Strength or Dexterity saving throw (its choice) or take the same amount of bludgeoning damage. A creature that takes this bludgeoning damageโฆ โฆContinued in the IG comments below! ___ โจ Patrons get huge perks! Access this and hundreds of other item cards, art files, and compendium entries when you support The Griffonโs Saddlebag on Patreon for as little as $3 a month!
Continued from instagram post: https://www.instagram.com/p/DMiSLbZN8X3/
โฆ is also knocked prone. ๐๐ง๐๐ซ๐๐ฉ๐ฎ ๐๐๐ก๐ก. You can use an action to expend 2 of the prosthesisโs charges to create a gravity well at a point of your choice within your reach. Choose any number of targets within 30 feet of the point. Each target must succeed on a DC 17 Strength saving throw or be pulled towards the point, ending in the nearest unoccupied space thatโs closest to the point. The gravity well then collapses. A creature that fails the saving throw and is in a space within 5 feet of the point when the gravity well collapses is also knocked prone and takes 3d10 force damage. ๐๐๐ซ๐๐ง๐จ๐ ๐๐ง๐๐ซ๐๐ฉ๐ฎ. You can use an action to expend 3 of the prosthesisโs charges to cast the โreverse gravityโ spell from it (save DC 17), centered on a point within your reach. When you cast the spell, and once on each of your turns for the duration (no action required), you can choose to be immune to the spellโs effects or not.
๐๐น๐ฎ๐๐ผ๐ฟ ๐๐ฒ๐ ๐! We are all starstuff, reconstituted time and time again in new and novel ways. Now, Iโll mold the stars to my will, made manifest. Losing a part of myself has made me so, so much more.
Swordtember Day 1 - Runestone Sword!!
๐ ฑ๏ธotions
A blade of swirling smoke and reddened eyes ๐จ๐
This started as a joke but I think I committed to hard - happy 420 ๐
you can support me on Patreon for ยฃ1 and help me keep making art!
Drew a lil character to wield this one also ๐