[Iāve complained about the mechanical sameyness of 1eās modron hierarchs before, lord knows. But this is where they thematically lose the plot as well. Hextons are generals and tertians are judges, but all of the other hierarchs up to Primus have the primary role of supervising the lower ranks and reporting to the upper ones. I want to avoid the modrons seeming particularly buffoonish, so I wanted to give them some actual roles in society. Making the septon an archivist seemed a logical choice, particularly with the art that Tred gave it. I also moved the psionics (read: psychic magic) from the nonaton to the septon, again to emphasize the scholastic feeling.]
Modron, Septon
CR 13 LN Outsider (extraplanar)
This humanoid creature is made primarily of metal, with organic looking hands and eyes. It has a large collar from which grow seven long arms, emerging in a radial pattern.
Septons act as the intellectual labor that supports the will of Primus. They are actuaries and accountants, bookkeepers, librarians and archivists. A septon serves to ensure that trade runs smoothly, that taxes and tithes are collected and distributed correctly, and that objects collected by the modrons on the Great Modron March are analyzed and stored properly. Most septons are constantly busy but remain relatively sessile, confined to their museums or treasuries. A septon will defend its site with its life, and does not tolerate uninvited guests.
As such, septons are rather brusque and rude by the standards of modron hierarchs, as they do not wish to be disturbed in their labors. Combat is a distraction most septons would usually rather not engage in, but this does not mean that they are not skilled at it. A septonās analytical mind gives them powerful insights in battle, and their intellect extends into the realm of psychic magic. Most of a septonās spells are better suited for study than for battle, but they do have a few powerful offensive abilities. Still, a septonās favorite strategy is to use mass suggestion at the start of a fight, instructing those that succumb to surrender themselves to the nonatons for imprisonment and judgement.
Septons have a motility collar like the octons do, but theirs is physically smaller and affords them less speed. This consideration is due, like most modron characteristics, to efficiency. Septons spend most of their lives in their archive, rather than having to travel long distances, but being able to fly or swim still allows for security measures and mobility that would vex interlopers. A septon usually carries a weapon and a number of disposable items such as scrolls or wands for defense. They do not hesitate to use these, but also are sure to make a note of such expenditures.