Eye of the Storm, by Harut Danielyan, 2025
Source
Everything I know about colour theory I learned from this hellsite (ie I know nothing about colour theory), but this soothes me.
will byers stan first human second

No title available
cherry valley forever

oozey mess
KIROKAZE

Andulka
Mike Driver
trying on a metaphor

Kaledo Art

❣ Chile in a Photography ❣
Game of Thrones Daily

★
Misplaced Lens Cap

Love Begins
dirt enthusiast
Acquired Stardust
Today's Document
Cosmic Funnies
Sweet Seals For You, Always
Stranger Things

seen from Malaysia

seen from Malaysia

seen from Malaysia
seen from United States
seen from United States
seen from United States
seen from United States
seen from United States
seen from United States
seen from United States
seen from Greece
seen from Denmark

seen from United States
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seen from Malaysia

seen from United States
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@rubyredboots
Eye of the Storm, by Harut Danielyan, 2025
Source
Everything I know about colour theory I learned from this hellsite (ie I know nothing about colour theory), but this soothes me.
every Porsche vehicle in Russia stopped working, for reasons that are unclear but apparently related to their anti-theft satellite connection, and I need everyone to understand that this is bad.
it's bad if this was intentional and a company can just decide to brick your car remotely whenever they like. it's bad if this was accidental and your car needs a constant connection to a satellite or it stops functioning.
it's bad even though it's Porsche because if they can do it to rich people with luxury cars they can do it to anyone. it's bad even though it's Russia because a) not every Russian is responsible for the acts of the Russian government and b) if they can do it in Russia they can do it anywhere.
this is not a "lol Russia get pwned" moment, this is another example of corporations ending the concept of ownership.
Did you play AD&D? I can't remember how old you are, so hopefully that's not too offensive. If so, was a typical game really as hostile as people say it was?
That's one of those question where the answer hovers somewhere between "no, with a couple of massive caveats" and "yes, but not in the way most people think".
A lot of AD&D 1st Edition's GMing practices are pretty hardass by modern standards; however, they need to be understood in the context that the game's authors were writing for a target audience who mainly played the game in college wargaming clubs, where players would frequently transfer between groups and group sizes tended to be very large – six players per GM was considered a bare minimum, and up to a dozen player characters in a single party was by no means unheard of!
In particular, players would often bring their character sheets with them when hopping between groups, and it was considered a faux pas for a GM to reject an incoming player's existing character or request any substantive changes be made, so managing expectations could be quite challenging; even as late as 2nd Edition, the Dungeon Master's Guide contains extensive discussion of how to gracefully handle players bringing existing characters with them who aren't necessarily a good fit for the present game's tone or resource economy.
The upshot is that the culture of play these iterations of Dungeons & Dragons are targeting inherently obliges the GM to take a much firmer hand to keep things on track than a pickup game that draws players exclusively from within the GM's established friend group might – and to be sure, some GMs abused these expectations to act like petty tyrants, but some contemporary GMs do that, too.
A big part of the modern perception that 1E and 2E were extraordinarily player hostile, meanwhile, has nothing to do with the previously discussed GMing practices; rather, it emerges from the transition away from that culture of play in a slightly unexpected way.
In brief, back when D&D was mainly played by wargaming clubs, it was fashionable to run pre-written adventure modules competitively at conventions; the competition wasn't between players, but between parties, with multiple groups running the same adventure in parallel to contend for prizes. Tournament play sometimes chose its winners based on the fastest real-time completion of the module in question, or set specific objectives within the module which would award points when completed, a bit like speed-running or achievement-hunting in a video game (though neither practice existed yet at the time).
It was the survival module, however, that quickly emerged as the most popular tournament format. In a survival tournament, each player would provide or was furnished with a binder containing a fixed number of pre-generated character sheets, switching to the next character sheet in the set as each preceding character died; the winning group was the one whose last surviving character's corpse hit the dirt furthest from the dungeon entrance.
Many of 1E's most popular adventure modules, including the infamous Tomb of Horrors, were originally written as survival modules to be run at tournaments in conventions. As such, they were designed to kill off player characters both quickly and efficiently, so as to reduce the likelihood that the tournament would run overtime and get kicked out of the convention venue. When they were later cleanup and repackaged as commercial adventure modules, their text rarely bothered to explain any of this – who doesn't recognise a survival module when they see one?
The answer to that question, of course, is kids who didn't come up through the mentorship system of the college wargaming clubs, but taught themselves how to play D&D from first principles using books they bought at their local hobby stores – and when D&D's popularity unexpectedly exploded in the early 1980s, there were suddenly rather a lot of them!
These kids purchased the repackaged survival modules along with all their other D&D books; having no frame of reference, they assumed that these represented what a "standard" D&D adventure was supposed to look like – and since they weren't experienced players with whole binders full of pre-generated backup characters at their fingertips, the result was a lot of seemingly unfair total party kills, and a lot of kids concluding that the previous generation's GMs must have been objectively insane.
There is an additional amusing point of order here, which is the answer to the following two questions. I once had a discussion with someone in Gary Gygax's gaming group, who was involved in early TSR work a bit. Allow me to paraphrase my questions and his answers.
Why publish survival modules as your primary format of published adventure?
"Because that's what we had -- they were already laid out for publication. Why not publish them and make some money off it?"
Did it ever occur to you at the time that publishing adventures like these would shape the larger D&D culture's expectations of what play was supposed to look like?
"No, why would it?"
One of my favorite anecdotes about early D&D, from Blog of Holding:
"It’s hard to get that context just from reading the original Dungeons and Dragons books. If nine groups learned D&D from the books, they’d end up playing nine different games.
"Mornard told us about an early D&D tournament game – possibly in the first Gen Con in Parkside in 1978? Gary Gygax was DMing nine tournament teams successively through the same module, and whoever got the furthest in the dungeon would win. You’d expect this to take all day, and so Mike was surprised to see Gary, looking shaken, wandering through the hallways at about 2 PM. Mike bought Gary a beer and asked him what had happened – wasn’t he supposed to be DMing right now?
“It’s over!” replied a stunned Gary Gygax.
"Gary described how the first group had fared. Walking down the first staircase into the dungeon, the first rank of fighters suddenly disappeared through a black wall. There was a quiet whoosh, and a quiet thud. The players conferred, and then they sent the second rank forward, who disappeared too. The rest of the players followed.
"The same thing happened to the next tournament team, and the next. Players filed into the unknown, one after another. And they were all killed. The wall was an illusion, and behind it was a pit. Eight out of the nine groups had thrown themselves like lemmings over a cliff; only one group had thought to tap around with a ten foot pole. That group passed the first obstacle, so they won the tournament.
"Gary and his players couldn’t believe that the tournament players had been so incautious. But, to be fair, none of those tournament groups had played in Gary Gygax’s game. They had learned the rules of D&D, but they had no experience of the milieu in which the book was written. Of those nine groups that had learned D&D from a book, only one played sufficiently like Gary’s group to survive thirty seconds in his dungeon."
#ngl survival module sounds fun as fuck. maybe i gotta torture my current group a bit (via @nadaismus)
It's worth bearing in mind that tournament-style survival mode developed in the context of a version of D&D where you can create a new character and hit the ground knowing everything you need to know to effectively play them in just a couple of minutes. 5E isn't structurally terribly well-suited for the binder-full-of-backup-PCs approach, and it's definitely a recipe for disaster in 3E or Pathfinder unless your entire group consists of a very particular flavour of high-effort masochists.
opens door slowly only quickly slam it open against the wall
FOLkS
Have some Lady Galadriel. This is my interpretation of her, bcos i never see any that fit the way I see her, so
Here, my beloved
My Ko-fi
My redbubble
i want to do a painting of a tiger taking a bath to put in a bathroom (bathroom-themed bathroom) and to this end i made a little maquette out of clay and i suspect this will scope creep into having both a painting and sculpture of a tiger or perhaps only a sculpture of a tiger. if i do both should they be displayed together or separately
Tiger maquette by the way 🐅
Working on cutting out a large piece of wood to do the painting on, which is a constraint that will either be really fun or really annoying. Maybe both
Wood primed and underpainted and sketch transferred mostly by cutting it out in different chunks and tracing around them. Stripes to be determined. Nobody let me work on this again for at least two weeks
The finished Ms. Tigers
A fact about me is that I don't like childhood friends to lovers, specially if it's straight, I think it's boring and, more often than not, annoying.
But then - there's Steven and Connie.
They are the definition of the trope, but they are so well presented.
They were never "just friends", they were kids and, therefore, didn't understand the feelings they had, but they always had them. Steven just presumes he would be "first boy" when Connie becomes president, and Connie just assumes she will be his knight forever in order to protect him.
There's no second guessing, they are friends, but they are romantically inclined since day one, childhood crush growing up with them.
He proposes to her, and they are not even "dating" when he does that, and she just says "yes, but not now". It's a mutual understanding.
And when they kiss in the last episode, it's not a big moment, it's natural, we knew it was bound to happen, and they knew, it's in passing, no need to explain anything, it's there and it has always been there.
They never start dating because they never didn't date, it's a natural progression, they're relationship grows with them.
No friendship is ruined, because it's the base of everything, no miscommunication, because they always knew what it would lead to without even knowing.
Nothing can ever beat that, childhood friends to lovers can go home, shows over, pack your bags.
The cards see all.
In 2026, the chicest thing a gay actor can do is never explicitly come out as gay but also make it abundantly clear that he is. Coming out is too modern. Staying closeted is too old fashioned. But this method merges contemporary freedom with Old Hollywood glamour and allure, and it weeds out the dumbest people who truly don’t get it. I call it the Pascal Method.
Taylor Swift does this
no she doesn’t
You clearly don't go here or to queer history and signaling, or both, enough to have this conversation and I'm not going to explain it to you. You could have asked questions, you could have done even a modicum of research. You didn't and you made yourself look ignorant. Goodbye.
#I'm fucking crying#this is an instant classic#this is the next meme#i can't believe I'm here to see a baby copypasta nary two hours old#I can't#lol#i laughed way too hard#iconic
Dress made by me, end of 2025, photographed by Casey Kerr and Rory Casey, early 2026. Modelled by Jay Katherine Amusan.
(Thanks Jay (o: )
i've been phasing the phrase 'google it' out of my vocabulary and going back to 'look it up'. fuck you youve lost your generic trademark privileges
Dame Archer kicks McDougal’s Scots ass there in the rain at the Washington Midsummer Renaissance Faire - August 11, 2018 - Photo by Douglas Herring
Oh NO.
me, a sheltered noblewoman: Pray who is that brave knight? Dame Archer:*turns around* me: gasp! *instantly in love*
Alicia Archer
my bi heart………
I’VE NEVER SEEN THE ADDED PICS
*dies*
Oh shit.
GAY KNIGHTS
Fellas I’m real gay
@0hheytherebigbadwolf HELP!!
Every June this inevitably winds up back on my dash. And I appreciate that. And I will reblog it. Every time.
Hey, it’s @archerinventive, and the Pride Knights!
Tiny Hedgehog Goes Camping, And His Pics Are The Best Thing You’ll See Today
For those who don't know: Ikumi Nakamura is the woman who was senior artist on Bayonetta, and designed the titular character along with Hideki Kamiya. Their greatest moment of bonding was over their insistence that Bayonetta keep her glasses on at all times. Nakamura cannot go to horny jail. She is the warden.
Happy pride month to her and her exclusively
she made a comic about the experience on twitter
happy pride
An Update from back in October I'm surprised wasn't added to this post. lol
learning to notice an absence of people of color is crazy. you start seeing it everywhere. ill see a random pic of characters or people or whatever and be like "these are all white people. why"
all the babies in those baby youtube video memes. humanized character posts. like. its the little innocent shit. and like, the people making those baby memes probably arent seeking out white babies. maybe theyre just easier to find. but why are they easier to find? a complicated question, surely... but you know what it probably comes down to. someone, somewhere, maybe a lot of someones in a lot of places, made a choice. maybe knowingly, maybe not. but they made a choice. it starts to make you feel like a conspiracy theorist!!
its really funny that after 2 months this post is still making racists come into my askbox treating me like im a horrible person for pointing out that sometimes people of color are excluded from things in visible and offputting ways. cry about it
i feel strongly about this
Before you are two magic buttons. Button A: you will never have to clean your kitchen again (dishes are automatically done; floor swept and mopped; etc). Button B: you will never have to clean your bathroom again (toilet & sink & tub/shower cleaned and sanitized; etc) Which button do you push?
A
B
is jake gyllenhaal gay??
why would you ask us, a narnia blog, this
happy pride month to this post specifically
Are you kidding me??
[ID] #are you not experts on who is hiding in the closet? [end ID]