Ο Αμάραντος είναι ορεινό χωριό στη περιοχή των Αγράφων στο νομό Καρδίτσας σε υψόμετρο 700 μέτρων.
Ο Αμάραντος βρίσκεται νοτιοανατολικά της λίμνης Πλαστήρα στον ορεινό όγκο των Αγράφων. Είναι κτισμένος επάνω στην επαρχιακή οδό Καλλιθήρου – Νεράϊδας και απέχει 23 χλμ. Ν.-ΝΔ. από την Καρδίτσα. Το χωριό είναι οικισμός από τον 17ο αιώνα και οι πρώτοι κάτοικοί του προήλθαν από παλαιότερο στη θέση "Παλιοχώρι". Αξιοθέατα της περιοχής είναι η εκκλησία της Κοιμήσεως της Θεοτόκου με το ξυλόγλυπτο τέμπλο του 1715, το πέτρινο γεφύρι στη τοποθεσία "Γλαβά" και ο οργανωμένος χώρος αναψυχής με τα θεόρατα πλατάνια στη τοποθεσία "Μαλαγάρι".Στο χωριό υπάρχει το μνημείο «αιώνιας ευγνωμοσύνης και αναγνώρισης» προς τιμή των κατοίκων του οι οποίοι την περίοδο της κατοχής, από το φθινόπωρο του 1943 έως το καλοκαίρι του 1944, προσέφεραν ασφαλές καταφύγιο από τους Γερμανούς σε 62 Εβραίους της Καρδίτσας και άλλους 20 από τη Θεσσαλονίκη, τον Βόλο και τα Τρίκαλα.
Πηγή και περισσότερα στο:https://el.wikipedia.org/wiki/%CE%91%CE%BC%CE%AC%CF%81%CE%B1%CE%BD%CF%84%CE%BF%CF%82_%CE%9A%CE%B1%CF%81%CE%B4%CE%AF%CF%84%CF%83%CE%B1%CF%82
A wet cat focused hangout with @erradox and @burbled! Featured a bit of discussion of where on the wet cat scale different characters fall. Very important stuff.
please be mindful, this post contains mentions of : abuse, general villainy, and some hatred toward jolly englishman john constantine.
⌗ this character is a mish-mash of the many versions created by dc and vertigo comics. many things were modified and bent to my own whims.
mister e, born erik dauphine, never quite had it easy. born in olive branch, mississippi, erik's family was primarily very shunned from their community in behalf of his father's incredibly reckless behavior. erik grew up with a sister and a mother, who was mostly the target of many of his father's physically abusive behavior. a broken household, many of erik's beliefs and values were shaped through the things he'd witnessed as a child. as erik got older, he soon found himself to be the center of his father's abuse, primarily due to his quiet personality and his lack of fight.
when he was about sixteen years old, erik engaged in a physical altercation with his father over his drinking enduced belligerent behavior toward his sister. erik suffered an incredibly traumatic brain injury that damaged his optical nerve, ending in blindness. despite this, erik found himself able to see the auras of other people— the inherent good and bad in others. his gateway into his now powerful abilities, erik decided to pack it in and leave his home when he entered college.
deciding to relocate down to a rural county of mississippi, erik continued to uncover his abilities, mainly his chronokinetic powers. funding he could mess with time just by walking, a part of him succumbed into dark temptation and power. furthermore, shaped by the experiences of his childhood, he cemented the belief that all of humanity was inherently evil and dark hearted. from here, erik began to put time into his research of other powerful magicians, forming an early version of the cult of the cold flame, a brotherhood of sorcerers that could rule a chaotic earth like gods.
in his early thirties, erik was primarily known for his shut-in and mysterious nature, which often drove people away from him. among other things, it also started rumors that mostly ended out to be true ( such as him being a cultist, a magician). in july, he was visited by eileen amarantos, a young woman who'd come begging for a bargain over her baby. despite his hospitable and unnervingly gentle personality, e initially refused to have anything to do with her. however, eileen relayed the information that her daughter was unnatural, and proceeded to deal with e about her life. e chose to adopt her, only under the promise and deal that eileen would never seek her out nor come for her. to ensure this fact, e moved them both to boston only a few weeks later.
despite this, e grew a genuine fatherly love for danica, despite the idea his weakness could be exploited. he found himself suiting the role, and firmly enjoyed having somebody else to live with and teach. danica also grew to have an incredibly social and upbeat personality, which e attributed somewhat to the fact she might as well be the only decent human being in his eyes. although she isn't, e considers her to be his flesh and blood; a young lady who'd fill his shoes when he was gone. e formed the official, current cult of the cold flame when she was exceedingly young, and has never been shy about what he does. e has also frequently come in contact with people such as john constantine, who have sought to destroy his livelihood.
e currently resides in massachusetts with his teenage daughter, danica, and has progressively still been slightly known as that of a shut-in or a busy body. though his reputation proceeds him, he has all the makings of an eccentric southern gentleman... until he doesn't.
⋆ abilities :
mister e is an incredibly powerful magician who began to manifest his abilities after he was blinded by his father.
𖦹 telepathy
𖦹 chronokinesis
𖦹 occult abilities
accounts intertwined with this one :
⋆ @myster-e-gurl : mister e's pride and joy, and also his only one way ticket to knowing grocery prices.
Someone who started out as just a background character that exists for people to complain about,
then I gave him parental issues and suddenly he goes from a character I genuinely dislike to someone I adore with my entire heart
Since FFXIVWrite is over now and I have a bit of spare time, I thought I'd put together a little post about the characters that where the subjects of my writes this time around, so here we go!
First off, I'll start with my WoL:
J'ard'a Ornbalt
Ard was raised largely by his father, with some help from his grandfather. That said a lot of the time he was largely unsupervised, which he spent wandering Ul'dah and became fast friends with some other children who spent their time stealing from the purses and stalls of those who seemed to be living comfortably. This exposure to the markets also drew him to find his dream: making jewelry. He spent a lot of time at home experimenting with cheap materials and the odd small gem his father found while mining. He eventually turned to adventuring to earn some spare coin to afford better materials, and unfortunately started just in time to be confronted with the Calamity. Fighting outside the city's gate's scarred him, and he renounced adventuring with no intention of returning to it ever. However in the intervening years between the Calamity and the start of the story he failed to gain a foothold as a jeweler, and barely managed to maintain enough gil to live let alone keep his shop going. This is where he hit a breaking point and had to return to adventuring which would lead him to the events of the msq.
I use to have an RP variant of him, but some of the issues he had as a character made him a bit too difficult for me to use in public, so I actually fairly recently dumpstered that version of him and used a few seeds of that to make a new character: Fukume
edit: Ok I've tweaked him a bit and he now has an rp friendly non-wol realization if anybody wants to interact with him as a non-wol.
Fukume Tamaya
A member of a family of artificers that once served a Hingan lordship both as the crafters they where and also as agents of espionage. After being removed from the service after a changing of the family head, they moved to Eorzea where they opened their shop. She's not very expressive, and tends to keep her mind toward the family craft.
Cota Uurtsaina
My punch lizart. She was brought to Ul'dah with her father when they moved down from the Hellsguard village their ancestors made their new home after being banished from the Kagon tibe. She's actually quite smart, despite acting a bit silly most of the time. Her greatest weakness is sweets, most especially cakes. She tends to work a few odd jobs, usually as muscle.
Yukimura Takeuchi
A vassal to a Doman clan. After the first Doman uprising he began wondering the land thinking the clan fully destroyed, but some time ago he discovered the heir to the clan had been secreted away and brought him back. Currently he is helping guide the young heir and restore the clan's land and holdings. He is boisterous and something of a battle junkie, but is unerringly kind.
Parcemel Duboix
Son of a vicious pirate. He was raised harshly by his father, and never knew his mother. He escaped as a boy, setting his father's ship ablaze and risking death rowing to Limsa. There, he made a living using the one skillset he had been taught: violence. After some time he moved to Ul'dah to start over, and met his future wife. He's largely settled down now, typically only taking the occasional well paying contract.
Gaenabi & Munini
A brother and sister.
Gae was found in the Twelvewood as a child by the woman who would become his adoptive mother. He was found succumbing to disease, and when he awoke he was mute and had no memory of his life before. After growing up, he took after his adoptive father and became a Wailer.
Munini was always the curious sort, and as a child would regularly take apart whatever she could get her hands on and put it back together into something new. Eventually she invented an aethertech tablet for Gae that would project whatever he wrote on it into the air to help him communicate to most people.
Amarantos
An artificial living person created at some indiscernible time. She's doing her best to live a real life while trying to figure out her origins with what few clues she has.
Kuhjo Guinocont
Kuhjo grew up on an orphanage in Ul'dah and was made to serve the thaumaturge's guild to help support the orphanage. She fled the city after killing an adopter that was secretly paying the orphanage owner to 'adopt' children into forced labor. This led her to work as an engineer aboard an airship owned by a logistics company. After a failed mutiny, she developed an alternate persona that sought vengence against the planner. She has since regained herself, and now works as a mortician.
Hi all! This is a project that me and my co-lead has been working on for a while and I’m SO excited to finally have something tangible now to start announcing its existence! :D
While we won’t be ready for internal recruiting til maybe at the end of April, we are ready to at least open the public access of our network to people who enjoys rping criminal themes and potentially keep up with Amarantos organization! Here is the discord link.
Anyways! For the FC itself. Since we’re on balmung which is like almost always on a lockdown, we’d like to make it more flexible and call it cross-world Free Company, meaning you do NOT have to be on Balmung and physically join the FC to be considered part of it! :) This FC is an organization that combines both the structure of a mafia family and a secret magic society that’s willing to get its hands dirty in crime wimey and forbidden things! :) You can join the discord above if you’re interested in joining when we are ready! Or if you want to find out more! Here is a Carrd.
I hope to see you guys soon! If you want to personally message me, you can always throw a friend request over to my discord at Breaker#9990 and chat with me! :)
@balmungrp @ffxiv-crystal-rp @crystalxivrp for the boosts <3
Dios oculto en un vientre de roca:
Destrozado, muda espina lanzada
Por la noche fugaz sobre los cantos.
Agotada en sí misma es honda roca
Cegadora de grutas arrancadas
Por las fieras llameantes de amarantos.