Earlier this year, Itch.io and Steam had to take down games due to pressure from companies like Mastercard, Visa, Paypal, and Stripe.
Mastercard, Visa, and other payment processors are still targeting material they deem obscene - whether or not it actually is.
We need to start calling again. Even if you don't like NSFW stuff or dislike porn - porn and nsfw is only the start of what they'll go after.
Among Mastercard's list of "high fraud risk" subjects in relation to Mastercard Threat Intelligence are the following:
Vtubing
Adult Content (which they define very loosely)
Tabletop Games
Video Games & their platforms
And likely more.
They're likely targeting political activism now in addition to this, and people who speak out against the companies. Notably now, Ana Valens is repeatedly having her payment processing accounts and platforms taken down or flagged as potential fraud - Buy Me A Coffee, Throne, Ko-Fi, Patreon - and in some cases, customer support from these platforms are citing information that hasn't been put on their platforms when explaining why they've targeted her accounts.
Completely SFW accounts of hers have been targeted, likely due to her speaking up about what the payment processors are doing and because of what she makes as a creative. She is at risk of debanking. (Edit: The old link now links to a deleted post. Here's a new one to the same person about the situation)
Paypros censorship 🧵
As you all know, I've faced significant stress this month from having various online accounts dinged in some shape or
This happening to her means that other creators - Vtubers, game devs of both video games and tabletop games, creatives, sex workers - are likely at risk of the same. For many, it's already happening to them.
Companies and corporations should not have the power to censor what people say and do, or where their money goes - political power like this should not lie in their hands.
We need to start calling the payment processors again and making noise. Contact people in your circles, talk to people, spread the word. Contact your representatives about censorship laws. Spend less money this holiday season.
This is not just about sex work or NSFW. This is about people's right to decide what they spend their money on, and in some cases, people's right to access their finances. It's about creative expression and whether or not what we make gets censored, about what we get to say online.
Below are some resources that include info on phone numbers to call, email addresses belonging to the offending companies, and how to call. Start making noise again. Focus on the fact that companies should not have this power over what people spend their money on, at all.
TELL VISA, MASTERCARD, STRIPE, and PayPal to STOP
#SaveSpeech
starting Nov 1st we're entering the holiday season, which is a big stress point for big businesses like Mastercard and Visa. Th
After delisting thousands of games with adult or NSFW sexual material, indie store Itch are looking to move away from Paypal and Stripe.
I'm sure other people have shared this but i really hope this pans out. that all being said i think this being the catalysis for us getting up payment processors asses has been a net positive. i really hope people keep pushing. from what i've seen ppl saying on bluesky it dose feel like there is a growing frustration on their end. i really hope we can revers some of the puritanical bs that's been shoved on us.
Steam, Itch.io and the banning of explicit and LGBT+ Content. What can we do?
[All images in this post have alt/id text if you need it or want to copy paste anything]
With no warning, Itch.io, a site where many host their indie games, comics, books and more, has started purging and shadowbanning explicit and LGBT+ works. Creators got no warning. And if they were still owed payouts from these works, Itch.io is saying they won't give them their money as they 'broke the rules'. Rules that were only just set in place, with no warning, and therefore no way for creators to try and draw out their money or delete these 'offending' works before they got banned under the new rules.
So Itch.io has been the most recent to fall to the demands of a group that's been contacting Visa and Mastercard and convincing them to threaten sites/businesses with 'stop selling what we consider to be explicit content on your sites of we'll stop allowing your site to have transactions with Visa and Mastercard'. Steam folded, and now Itchio has too. And a reminder earlier this year Gumroad also stopped allowing explicit content, further back than that Patreon banned some kinks and fetishes even if it's depicted in fiction not real life, and I don't have to explain to you guys the great Tumblr explicit content ban of 2018.
And as always remember this doesn't stop with sexually explicit work as LGBT+ stories and people are often labelled as explicit and already we're seeing works being taken off Itch.io that are about LGBT+ and especially trans stories. Other non-sexually explicit works I've seen already getting shadowbanned, delisted or deleted are SFW games featuring furries/anthros, SFW dress up games (because when you take the clothes the model is nude), and the aforementioned SFW games that include LGBT+ characters and stories.
I'm compiling here information I've seen around various social medias, mostly Bluesky, because I haven't seen all these things shared over here.
I don't personally have explicit content on itch, but I had been considering one day selling things on there and I do currently have explicit content on my Patreon, my main source of income, and am terrified that Patreon is going to fold next (if anyone knows alterative for hosting audio content behind a paid subscription service please let me know so I can start maybe making a back-up in case the worst happens). Because for me personally if Patreon goes next, it's not like I can go out and easily get another job. Not only because in general finding and getting a job is difficult enough, but I'm autistic and have chronic pain and have been constantly getting sick or new pains over the last few years and don't feel safe being trans in the UK right now and all of that combined rules me out of a lot of jobs and makes me feel unsafe to apply to any. I'm so grateful I've been able to make a community around my work, but if Patreon caves next and I just leave my SFW posts on Patreon... 10% of my Patreons are signed up to the SFW tier, 90% are signed up to the explicit tier... I know if Patreon caves I will go from someone living comfortably who's searching to move out of my parents so I can live in a safer environment to someone who can no longer even afford the rent I pay to my parents. I'll try and get an alterative found and set up in case that happens and I can only hope you guys will follow me to whatever other site I have to set up... but it feels unlikely that people will get a whole new account on a whole new payment provider just to support me on a website they might never have heard of...
But what can we do right now?
A petition you can sign (international but you do have to give your name, email, and postal/zip code):
Mastercard's new policy unfairly targets the adult content industry, making sex workers more vulnerable, especially Black trans women. It mu
Get calling:
Mastercard (US): 1-800-627-8372
MasterCard (UK): 0800 964 767
Mastercard (International.): +1-636-722-7111
Visa (US + Can): 1 800 847 2911 / 1-800-VISA-911
Visa (AUS): 1 800 125 440
Visa (UK) : 0800 891 725 or use their international call collect +1 303 967 1096
Visa (International): (call collect - it costs them $): +1-303-967-1096
PayPal (US): 1-888-221-1161
PayPal (UK): 0800 358 7911 from landline, +44 203 901 7000 mobile
PayPal (International): 1-402-935-2050
(numbers gathered from these posts X X X )
Don't know what to say on the phone? Here's a script written by timidtanuki:
Creators have had their work removed off Itch.io with no warning and since it's been removed for 'breaking the rules' (rules that were suddenly in place with no warning) they aren't entitled to get their payouts. Just like other sites such as Youtube and Twitch and Etsy, Itch.io hold onto money from their users in a wallet and then give them payouts. So there is money creators have made, are owed, that Itch.io is not giving to them.
People are recommending that if you still have works on Itch.io to turn down the revenue sharing to 0% so that Itch.io no longer takes a cut or your money if you no longer want to support Itchi.io finically but don't want to remove your works from their platform. X
Other Bluesky posts and calls to action I've seen:
radiantg.bsky.social is asking for anyone on Itch.io who got their game deindexed, removed , or payouts turned off to reach out to them (espeically if you make explicit and/or LGBT+ games) for a piece of journalism about what is happening.
sleepyhart.bsky.social is making a thread of all the games that Itch.io has censored/removed from their site search function. Obviously be aware this will include 18+ only games, games with sexual content and other dark or heavy themes.
thetransfemininereview.com wants you to reach out to them if you're a trans creator on Itch.io who is being affected by this so they can make an accurate report. they say 'authors' in their post and I'm unsure if they also want game devs to reach out.
dropdownbear.bsky.com wants you to reach out if you have purchased things on Itch.io that you can now no longer access because of this ban. they can include them in a report being filed with the Australian Consumer Commission as this may be a violation of Australian Consumer rights. If you are Australian you can no longer access things you purchased of Itch.io you can report directly with this guide.
It's a scary time for adult creators and sex workers. It's a scary time to be trans. Support creators. And if anyone knows of any alternate payment providers that allow explicit work, and/or alternate websites to Itch (and in case things get worse, also give me Patreon alternates please) where people can host, sell and/or offer paid subscriptions to writing, images, videos, audios, games and more please leave them in the replies. And please help share this post, the posts I'm linking too, and any other resources you can find.
EDIT: here's a part two of more resources, wasn't much point in adding them to this post when editing a post only changes it on my blog and not on any reblogs. which also means most people won't see this edit either, but i figured i'd but it in here in case because it does change it on your 'liked' version of the post so if anyone was saving the post for later in your likes you might see this edit.
Valve will no longer allow games to be updated with Mature Content even games already marked with the "Adult" tag will be restricted as well. Devs confirm it wasnt a rule until Collective Shout contacted Payment Processors to censor Steam and Itch io. If Game Creators wish to add more Mature Content to their game. They have to list it as DLC and go through a Review Process now. The new rule seems to specifically apply to adding new mature content. All this comes after 1000s of Creators just lose their source of income overnight thanks to the whims of VISA and Mastercard wanting to control everyone all in the name of "Brand Protection" or "Think of the Children".
Europe takes a big step towards a post-dollar world
If you'd like an essay-formatted version of this post to read or share, here's a link to it on pluralistic.net, my surveillance-free, ad-free, tracker-free blog:
There's a reason every decentralized system eventually finds its way onto a platform: platforms solve real-world problems that platform users struggle to solve for themselves.
I've written before about the indie/outsider author Crad Kilodney, who wrote, edited, typeset and published chapbooks of his weird and wonderful fiction, and then sold his books from Toronto street-corners with a sign around his neck reading VERY FAMOUS CANADIAN AUTHOR BUY MY BOOKS (or, if he was feeling spicy, simply: MARGARET ATWOOD):
Crad was a hell of a writer and a bit of a force of nature, but there are plenty of writers I want to hear from who are never going to publish their own books, much less stand on a street-corner selling them with a MARGARET ATWOOD sign around their necks. Publishers, editors, distributors and booksellers all do important work, allowing writers to get on with their writing, taking all the other parts of the publishing process off their shoulders.
That's the value of platforms. The danger of platforms is when they grow so powerful that they usurp the relationship between the parties they are supposed to be facilitating, locking them in and then extracting value from them (someone should coin a word to describe this process!):
Everyone needs platforms: writers, social media users, people looking for a romantic partner. What's more, the world needs platforms. Say you want to connect all 200+ countries on Earth with high-speed fiber lines; you can run a cable from each country to every other country (about 21,000 cables, many of them expensively draped across the ocean floor), or you can pick one country (preferably one with both Atlantic and Pacific coasts) and run all your cables there, and then interconnect them.
That's America, the world's global fiber hub. The problem is, America isn't just a platform for fiber interconnections – it's a Great Power that uses its position at the center of the world's fiber networks to surveil and disrupt the world's communications networks:
https://en.wikipedia.org/wiki/Edward_Snowden
That's a classic enshittification move on a geopolitical scale. It's not the only one America's made, either.
Consider the US dollar. The dollar is to global commerce what America's fiber head-ends are to the world's data network: a site of essential, (nominally) neutral interchange that is actually a weapon that the US uses to gain advantage over its allies and to punish its enemies:
The world's also got about 200 currencies. For parties in one country to trade with those in another country, the buyer needs to possess a currency the seller can readily spend. The problem is that setting up 21,000 pairwise exchange markets from every currency to every other currency is expensive and cumbersome – traders would have to amass reserves of hundreds of rarely used currencies, or they would have to construct long, brittle, expensive, high-risk chains that convert, say, Thai baht into Icelandic kroner to Brazilian reals and finally into Costa Rican colones.
Thanks to a bunch of complicated maneuvers following World War II, the world settled on the US dollar as its currency platform. Most important international transactions use "dollar clearing" (where goods are priced in USD irrespective of their country of origin) and buyers need only find someone who will convert their currency to dollars in order to buy food, oil, and other essentials.
There are two problems with this system. The first is that America has never treated the dollar as a neutral platform; rather, American leaders have found subtle, deniable ways to use "dollar dominance" to further America's geopolitical agenda, at the expense of other dollar users (you know, "enshittification"). The other problem is that America has become steadily less deniable and subtle in these machinations, finding all kinds of "exceptional circumstances" to use the dollar against dollar users:
America's unabashed dollar weaponization has been getting worse for years, but under Trump, the weaponized dollar has come to constitute an existential risk to the rest of the world, sending them scrambling for alternatives. As November Kelly says, Trump inherited a poker game that was rigged in his favor, but he still flipped over the table because he resents having to pretend to play at all:
Once Trump tried to steal Greenland, it became apparent that the downsides of the dollar far outweigh its upsides. Last month, Christine Lagarde (president of the European Central Bank) made a public announcement on a radio show that Europe "urgently" needed to build its own payment system to avoid the American payment duopoly, Visa/Mastercard:
Now, there's plenty of reasons to want to avoid Visa/Mastercard, starting with cost: the companies have raised their prices by more than 40% since the pandemic started (needless to say, updating database entries has not gotten 40% more expensive since 2020). This allows two American companies to impose a tax on the entire global economy, collecting swipe fees and other commissions on $24t worth of the world's transactions every year:
But there's another reason to get shut of Visa/Mastercard: Trump controls them. He can order them to cut off payment processing for any individual or institution that displeases him. He's already done this to punish the International Criminal Court for issuing a genocide arrest warrant for Benjamin Netanyahu, and against a Brazilian judge for finding against the criminal dictator Jair Bolsonaro (Trump also threatened to have the judge in Bolsonaro's case assassinated). What's more, Visa/Mastercard have a record of billions (trillions?) of retail transactions taking place between non-Americans, which Trump's officials can access for surveillance purposes, or just to conduct commercial espionage to benefit American firms as a loyalty bonus for the companies that buy the most $TRUMP coins.
Two days after Lagarde's radio announcement, 13 European countries announced the formation of "EuroPA," an alliance that will facilitate regionwide transactions that bypass American payment processors (as well as Chinese processors like Alipay):
There's Wero, a 2024 launch from the 16-country European Payments Initiative, which currently boasts 47m users and 1,100 banks in Belgium, France and Germany, who've spent €7.5b through the network:
Wero launched as a peer-to-peer payment system that used phone numbers as identifiers, but it expanded into retail at the end of last year, with several large retailers (such as Lidl) signing on to accept Wero payments.
Last week, Wero announced an alliance with EuroPA, making another 130m people eligible to use the service, which now covers 72% of the EU and Norway. They're rolling out international peer-to-peer payments in 2026, and retail/ecommerce payments in 2027.
These successes are all the more notable for the failures they follow, like Monnet (born 2008, died 2012). Even the EPI has been limping along since its founding, only finding a new vigor on the heels of Trump threatening EU member states with military force if he wasn't given Greenland.
As EBM writes, earlier efforts to build a regional payment processor foundered due to infighting among national payment processors within the EU, who jealously guarded their own turf and compulsively ratfucked one another. This left Visa/Mastercard as the best (and often sole) means of conducting cross-border commerce. This produced a "network effect" for Visa/Mastercard: since so many Europeans had an American credit card in their wallets, European merchants had to support them; and since so many EU merchants supported Visa/Mastercard, Europeans had to carry them in their wallets.
Network effects are pernicious, but not insurmountable. The EU is attacking this problem from multiple angles – not just through EuroPA, but also through the creation of the Digital Euro, a Central Bank Digital Currency (CBDC). Essentially, this would give any European who signs up an account with the ECB, the federal bank of the Eurozone. Then, using an app or a website, any two Digital Euro customers could transfer funds to one another using the bank's own ledgers, instantaneously and at zero cost.
EBM points out that there's a critical difficulty in getting EuroPA off the ground: because it is designed to be cheap to use, it doesn't offer participating banks the windfall profits that Visa/Mastercard enjoy, which might hold back investment in EuroPA infrastructure.
But banks are used to making small amounts of money from a lot of people, and with the Digital Euro offering a "public option," the private sector EuroPA system will have a competitor that pushes it to continuously improve its systems.
It's true that European payment processing has been slow and halting until now, but that was when European businesses, governments and households could still pretend that the dollar – and the payment processing companies that come along with it – was a neutral platform, and not a geopolitical adversary.
If there's one thing the EU has demonstrated over the past three years, it's that geopolitical threats from massive, heavily armed mad empires can break longstanding deadlocks. Remember: Putin's invasion of Ukraine and the end of Russian gas moved the EU's climate goals in ways that beggar belief: the region went from 15 years behind on its solar rollout to ten years ahead of schedule in just a handful of months: