Serious Sam second encounter – Sam makes a surprise!
I continue to play second something like part Serious Sam. Which is Second Encounter. Yes, there is some tricky thing about with Serious Sam 2. And I am about Second Encounter. It is everything funny and green. Paradise for a tourist. And also, action game. It is so funny as idea.
And by the end. Closer to end. I think it is almost end already. Sam starts to make a surprise again! Theme is changing! From bright jungles. To the gothic dark Quake, and next to winter theme. And hell caves. As in role playing games about Dungeons and Dragons. Saying short, it is lots of things to go! Such a full scale huge levels. With most different themes. Wow! I was very surprised!
So, get back from countryside. Turn on computer. So, I think that Sam in grass, there in bushes, Egypt someplace. And here next stage - absolutely another! Citadel. Cursed like village of the damned. Like horror movie. Or style of first Quake. Such a dark style. Moon there is shining in some place. It is impressive!
And forward! Forward! Winter theme. Winter level. Something like it is snowman stands there at the side for a fun. Robots looks excellent in winter. And these bugs ants soldiers from Star Wars so sci fi. Everything looks exciting. There are scenes at the ice. So, you are slide along the ice. Wow! Physics of the game can make this. There are even there a iced freeze lake. It looks like it is endless. It is huge. And at the middle it is building there. And there you are sliding along the ice. And as it is a rule here - crowds of enemies. Waves with enemies from all the sides.
And to the forward places. There are caves there. They are already in a fire. This is already like role playing game. About dungeons. Like it is RPG. Some elements of fire. As first boss in Quake. It reminds a lot high quality role playing game screenshot.
If to make them this way. And cave is three dimensional there. Ifrit such a huge. And there are lots of them. He throws with a fire balls at you. All around you - it is lava. And you there, go higher by the stones. By a little road. You can fall. It is very atmosphere moment!
And next again you enter the ice! Main!
And so, a level with dark style of first Quake. Yes, it is made very exciting. So black trees are standing there. Wow. How much cool games can be built with this engine. So, about style just take and make it. Excellent demonstration of abilities.
And excellent game process. And those pumpkins runs there. Best place for them. Event here is take a place - I do not get it. Some joke, jumping tree. It was a label. This is a jumping tree. Wow. So that was a moment! Bridge, castle village, little houses. Night. Beautiful!
Sam makes surprise again! And again! Sam surprised me two times. Ice plus lava and dark setting. Close to the end! Who know what is next!
Playing little games. From time to time i like to play videogames. And write about it.
Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.
Here I found another very small game. I got it on sale on Steam. It's about caves. And it's a roguelike. Only this time it's from a side view. Like on an 8-bit Dendy console. And it also has pixel graphics. But this is on PC. It's on Steam.
And the graphics are pixelated, retro. And quite nice and decent. Everything seems to be so bright here. Lots of sprites. Everything moves cool. A lot happens on the screen. A roguelike with dynamics.
It's a side view. And the gameplay is very unique. We are some kind of hero. Who came to the cave. Because there are a lot of treasures here. But many other adventurers haven't made it to this cave. That's the introduction.
The pixel graphics are nice. The side view. It even plays like an arcade. It's action-packed. Everything is dynamic here. You can't miss it. It's real-time. Let's go into the cave. The first level of the cave. In front of the temple. The game has this mysterious cave atmosphere. It's there. The second level of the cave, before the temple. What kind of temple is that?
And then the temple. We enter. Everything looks different, it's not a cave anymore. And then the stone doors fall down and close. A large location. It's an arena. And the boss. He's different, by the way. I encountered a jellyfish for the first time. I almost lost my mind. A huge jellyfish. And I'm running all over the map. I don't know what to do.
Obviously, I didn't end up here right away. And when you play. You start playing. You have to get the hang of it. There's so much going on at first. It's like an action game. The first surprise is... You have to swing your sword actively! And there's a bow. You can shoot, too. But I only started using it during the boss fight. Maybe that's my fault. Then, all sorts of bonuses and upgrades hang around the cave in the form of magic symbols. You can collect them there. They improve things for you. Attack speed, extra damage. This is useful!
Then there are a bunch of chests, some jugs, and pots all over the cave. Break them all with your sword. There are jewels in there. They're like money. And a bunch of useful items. A new sword, a ring. Everything is found as you wander through the dungeon. The first two levels of the dungeon look like a cave. Brown earth. Dark. And it's a game like Terraria, in appearance. Meaning, the landscape here is quite destructible.
And you can run like a ninja along the walls. Making a jump like this. So, to really get your fill of items and jewels, it's worth exploring the dungeon floor as best you can. There are many levels here. There are higher and lower layers. Layers of earth. You have to jump like an arcade game. And think about how to get higher. There's a chest there. The chest contains a ton of useful stuff! Something special or a lot of jewels.
Two such dungeon levels in a cave. With brown earth. Then comes a temple. In which, essentially, there's a boss. And here's the thing. When you die, you lose everything. You lose your things and valuables. And you're redirected to the entrance of a cave. It's like a hub. There are some pixelated characters there. Sometimes they say something. A blacksmith comes, he's forging something. Some action is happening there too.
And from there, there's a door to a dungeon. Some kind of storyline. And next to it, there's a door to a daily adventure. Some kind of quest. For variety. And the creators themselves recommend playing with a joystick. With a gamepad. I play that way myself on my SpeedLink XEOX. It plays very well! For a change, swap out the mouse and keyboard for a gamepad or joystick. It's fun! It feels good.
The controls are very good. It's a dynamic game, like an arcade game. There are lots of enemies in the caves. They walk. They fly. They jump. They do all sorts of things. They even break the world map. Breaking holes in the ground. Then there are strong green enemies. Then there are weak enemies. With some, you'll have to cross swords right in combat. And constantly press attack. Dodge. And some are just easy to grind, with a couple of sword strikes. Some you have to jump to reach, like bats.
There are all sorts of different creatures here. Lots of different bosses. They are different. And the labyrinths are small. And they are generated over and over again. You have to explore everything anew every time. You have to get used to it. You lose everything. And only experience remains. Every time the game is over, an experience bar appears. This also gives you something useful. I'm still getting the hang of it! And I have a positive impression of this roguelike. It's an action game. With pixel graphics. Tons of sprites. Everything is good here! Here's a cave with chests and treasures!
Playing little games. From time to time i like to play videogames. And write about it.
Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.
Serious Sam second encounter – puzzles, Babylon new style and sunny action
Second game about Sam. It is such a funny shooter. This time not Egypt. But also, ancient world. With another style. Everything is beautiful. And visual style of this ancient land is very interesting. This is beautiful. And this is not Egypt.
And, once more, to compare with first encounter. It is for surprise another thing goes! Well, it is some point similar for the first encounter. But also, it changes very fast. It is huge locations. As fields. There are lots of this. It is also rooms with enemy waves. Yes, this is also is here. And my big surprise - there are more puzzles here. You need to do fast and right things.
Game is different from first encounter. Also, with the graphics. Also, about game process too. There is new graphics. New quality of graphics. New art. New style. This is amazing! And huge locations. You run by field from one pyramid to another one, for example.
So, this is Babylon. This is a map here. Level. Such big one. Open space labyrinth. I can call it as open space labyrinths. There are lots of space here. With open air. And even they let you run from map borders. This is funny. And you are even get lost for some time. Well, I just left the map border. And do I do it right way? But, well, I can move. And, there are even items here. And enemies too. So, looks like, I can be here! This is exciting!
With these ideas Sam makes a surprise. With such a things. Puzzles. Walls with gravitations. You are walking, but walls with thorns are attracting. Or it is blowing a wind and you fly through corridor. And there are holes there. And you need avoid them! And not from the first attempt, I complete these places. But I remember it!
Big locations. A lot to run! Lots of enemies. And such a blue style in some buildings. Sumerians, Babylon, Aztecs. This game has its own style. This is exciting style! And new! Egypt, of course, is well known for everyone. This is often to use. And here we see another ancient places.
And about a weapons, there are lots of new here. Lots. It plays different. And new enemies. Sam makes lots of jokes here. He, almost, speaks. He speaks cool phrases. There is this point with first part too. But it is more of this here. So, we have here such a funny and action movie from VHS cassette. This is like low budget movie, which you like a lot. Which, really, moves you! I like Sam!
With one hand simply character – white t shirt, short haircut and jeans. And with another hand – it is very funny, style little game. Egypt. Such a cool style. Here – its own ancient lands. Babylon, Sumerians, Aztecs. Its own stylization points. And very beautiful style.
And, I am playing with most easy level difficulty – this is tourist. Good mode to simply play with weekend. One more find point of developers. Comfort game mode. To see the game. And just to play hard.
And here, and with first part. There were moments. They, looks like, Star Wars. Already, blockbuster. Space scale, but with ancient world. Robots, space soldiers. It is sad, that such amazing engine, not used with other games. So easy to make a game about Star Wars. Like Dark Forces. Jedi. Or another science fiction. If I ever can to make, I dream to do Star Wars kind something with such cool engine. It is sad that I do not have skills. Fantastic shooters. As VHS movies. Game engine, it asks for this.
And, now, I am playing. And I like a lot. It is everything is so bright and sunny. And lots of enemies. Full relax. With mode tourist. At the evening. Or after countryside, already at home. And forward to play!
Playing little games. From time to time i like to play videogames. And write about it.
Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.
YS Origins – vibrant Animashki funny cute in 3D scenes!
I've been wanting to get my hands on this game for a long time. I have several versions of it on Steam. There's YS I & II, where everything is pixelated. And this version of YS Origins is all 3D. It's a legacy of Japanese RPGs, anime style. From consoles. It's like a second PlayStation. I just have fond memories of that system. There were so many similar things there.
And of course, there's plenty of that on Steam PC too. I started with this game. As soon as I launched it, I was immediately amazed. Damn, there's an easy mode. It suits me just fine. I don't play that much. I play on weekends. I just play to relax. In my free time, when all my work is done. Like a good boy.
And then there's this long intro cutscene. Yes, not just one, but two. Made in different styles. And the second one even has atmospheric, fantasy-themed 3D graphics. I've skipped the plot so far. My brain couldn't process it by the evening. It's the complexity of anime. The demons did something. They attacked the city. Everything is more complicated there, plot-wise.
And there's this tower. The Demon Spire. And so we go there. There are also cutscenes in the intro. Conversations with friends. And the main part of the game is an action RPG. A game of action. We jump, kill monsters. There are items, abilities.
We'll be in a labyrinth. It's based on the game scenes. Monsters are everywhere. We run back and forth. So energetic and fun. Anime. Animashki. Cutie funny anime something. I remember my dad saying that. It immediately reminded me of my younger years. I loved those kinds of games. Then I completely lost it, as they say. I completely stopped playing such games.
You have to jump here! And use abilities. In battles with monsters. And solve puzzles. Press the button. Jump. Use the ability. Move on. Although I didn't delve into the plot. But it's here. And you can even feel some kind of magic in the game. Anime magic. And fantasy. We're in the tower. And so, I went a little further. And I fell into a trap. But that's according to the plot! Everything is fine! That's the plot twist.
And I found myself in a new place in the tower. I was magically transported somewhere. Everything is mysterious here! You can save. And teleport back to the base, sort of. Your friends are right at the entrance to the tower. Convenient! And we're doing progress through this tower.
The graphics are really cool. Again, it reminds me of the second PlayStation. For me, that was the great point of style. And graphics. The processor or the graphics engine. The graphics are beautiful. And interesting. Although they may not be as super detailed. But the style easily makes up for it! The image is memorable!
I really liked the graphics. It looks great! Beautiful hand-drawn graphics for the characters themselves. In these moderately polygonal arenas. The labyrinth consists of locations. We have a couple of abilities. And this attack—like a bunch of bullets flying. A real hurricane. So it all looks beautiful and plays dynamically. A good arcade theme. There's plenty of action.
It's a labyrinth. You go back and forth. And when you come back, the key things remain the same. A chest, for example, is open. Or part of a riddle. You've already solved it. All of that remains. But the monsters—you have to start over. They even drop these crystals. It looks and plays brilliantly!
Bright animashki (funny anime style) in 3D scenes! In short, I remembered it and didn't regret it! I think there's also a second Grandia. And there's a ton of other stuff to play! I used to enjoy games like this!
Playing little games. From time to time i like to play videogames. And write about it.
Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.
Fate – magic stick and magic and little animal are always with you!
So, it is just a few days ago autumn sales ends in steam. It was successful for me! I make accent with a genre shooter games with a first person view. Not expensive. And role playing games. Type action rpg and roguelike. So, I buy some little game with a title - Fate.
I understand, that most of time I play in simple games. Like shooters. Or action rpg. And, so, Fate, it is find out, that a thing I need. It is bright and colorful. So, fairytale. And with a genre I need. With excellent game process!
Game is made with a fairytale style. Fantasy, I can say. But closer – word fairytale. And it is good and kind, and not evil. And good and kind. This is also plus. We can select character. And forward to the adventures. And we have here a village. With different characters. It is rather big about its size. Characters talk. And gives from time to time quests. Like at some this level of dungeon – there is this or that thing. Item. Or dangerous monster.
Graphics is so summer, and fairytale. Like it is bright sunny day. As a cartoon, maybe, I can say. And most important – dungeon. There is here one dungeon. There is near the village - dungeon. And there are teleports here. And book with teleports. This is easy to use. And you even do not need to do it by yourself. There is running with you a little animal!
This is little cat or little dog about your selection. And you can give all the items to little animal. And send to town. To sell things. It is made with automatically. So, it is to wait about half a minute. Or minute. This is, also, done good. More depth you go into the dungeon. So more you need to wait when little animal returns back.
And, so, this is mainly a typical action rpg. With more or less and typical system. And anyway, it is made its own way. We upgrade characteristics. Develop skills. Walk in dungeon. Collecting loot and new items. Going down into the lower floor. Complete quests. Standard game process.
But, exactly, this I need! To have all the things keep interesting and at the same time, easy to understand! Yes, it is little shaming, with its own way – yes, here it is! But, not a way to be hard, it is not hard to understand all the things. Fate – it is ideal balance. Fairytale, fantasy, well known game process, but it is made some new way, its own way! It is interesting to get to know something new, collect items, explore dungeon! This is not difficult and even more - it is very exciting! It is a mystery to explore every time a new floor in dungeon. This is main here.
Every new floor has its own visual. One floor looks different from previous one! This is exciting! There are characters at some dungeon floor. Which can do something useful. To sell items, or charm item with anvil.
You are not limited with class of character. Full freedom. Train what you like. And skills. So, here you see types of magic. Attack, defense, charm kind of spells. And lots of different types of weapons. Crossbows and bows, swords, clubs, staff, axe. You can easily to train everything! This gives bonus to attack!
And I have here a magic boy with blue hat something like a hat to go to sleep, for a dream. Or for a winter. As a magic hat. With staff I run. With magic stick. Magic sticks can have slots. So, it is good to put some magic little stone inside. For example, plus 2 ice damage. Visual it is beautiful, special effects. Modern resolution! Game looks excellent! Any kind of weapon can have slots.
So, by the way, I also use crossbows. I decide for now, that I will do specialize with magic sticks, crossbow. And with a little – clubs, and maces. And, also, accent I do for magic attack and charm.
What an exciting magical game! So, I get involved, from a first seconds!
Playing little games. From time to time i like to play videogames. And write about it.
Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.
Serious Sam First Encounter – So second time in Egypt and already not a tourist
So with weekend I start with a second atempt Serious Sam First Encounter. To play this game. With the level difficulty tourist. This is most easy level difficulty. As a walk, to see the game, and simply to play it. So now I do up 1 position with difficulty level. So it is looks same as tourist. But it is now little more difficult. And now it is still easy to play.
So I play again. Egypt. Memphis, valley of the kings, pharaohs, Ramses, tomb. These kind of places. Amazing thing to visit this. Beautiful view of the walls in Egypt in labyrinths. It is very attracting. And there are open spaces. As run across the sand. Forward. Until next pyramid. And next it is again location inside the building.
Excellent shooter game for a weekend. So here at some moment. More close to the end of the game. It will be a feeling that you find out yourself inside Star Wars. It is such a bright sunny city as Tatooin. Sci fi city. But this is ancient Egypt. And robots. And soldiers from space. Or Star Gate, those kind of sci fi tv series. About space. But with sunny bright graphics. And with a positive. Excellent game for a weekend! This Sam!
But now I am at the beginning of the game. I go to next level difficulty. And I play again. I like about locations here. Besides Egypt walls. There are here lots of cool places. It is some inspiration to make my own shooter b category. What the way shadows falls. And columns are stands. It is beautiful design!
It is also beautiful here. And there are places like trash shooter. Just walls. And shadows. And there also a beautiful places. Just you can stand near the wall. And watch it. It is very exciting shooter with first person view. For weekend! It is so positive relax for a programmer, to play! There are some robots in ancient Egypt, monsters and reptiles. I start to read what it is written here with computer system Nestria. Before I do not read this. And now I read description. There are lots of text.
So just behind me some big monster. In a desert. First boss. There are some elements of puzzles in Egypt’s tombs. You do not press a button. And walls with spikes falls at you when you pick up symbol. Funny frogs. I like a lot when there are lots of frogs here. It is so funny. I think that it is funny and good and kind videogame!
Some little piece of levels looks like first or second Quake. I guess, it can be like this. Well, it is exciting shooter! With sea of sunny positive! So, like holiday in Egypt! Tourist ride. To the aliens, reptiloids. And search for amulet. Tombs here are beautiful.
Just like it is museum. You clear from monsters room. And you can see the see sights. Big halls. Small corridors. Everything makes impression! Egyptian style with five. And I like it so much so I play it second run. Already not a tourist. Yes, I do up level difficulty with 1 point up.
Playing little games. From time to time i like to play videogames. And write about it.
Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.
I have a wonderful retro computer. Which I restore to working state. I bought it as not working. And repair it. And now I play it! I play at Quake for windows. From the last attempt. I go fast along the lots of levels.
So, I start it sad. I stuck in very beginning, for he first attempt. And I was doing circle after circle. I am playing without sound right now. Yes, I, also, had thought, that Quake without sound - it is boring. Well, maybe, it is not enough of music and sounds. But, well, you know, it is a retro effect. And without sound it is, also, good way to play. It is rather good game process. It is, also, interesting!
And, I was walking a long time at the start levels. I remember, that Cthulhu big door. Which is bigger than you about several times. And, I, always, return to big hall. I never get it where to go. So, I do not understand, that point. I am playing with exciting cool trash format 320 x 240. I think that this way you need to play Quake as a real thing.
Without any smooth effects or high definition. Maybe, it is a thing about a resolution? Dark! And, well, you know, you cannot understand anything. Often little walls are made with pixels. I am, already, forget that pixel horror. About a good ideas about these words. Someplace, something Quake it is like a horror movie. Or atmosphere is such gothic. Cthulhu is about this.
So, this is a trick, there are two passages there. And you need to go to small one. So, I did not notice it, all the time. As I understand now. So, I enter it. And next, I easy to go without problems somewhere up to level 5. And I remember level number 3. This is necropolis or this way something. I write it by memory. As a gamer. And so artistic way.
And this level it is so creepy. And I was interested into this. About a point, that to do my own trash small game based on this level. Something short. As a little demo. But now I do not have skills yet.
This is like castle. And swamp. Brick walls. And swamp. There are lots of dead walkers there. Full creep. As a real thing. All these dead they scream. I play without sound. But memory just like makes a sound for me, sometimes. And you cannot kill them at all. They fall. And later they rise again. And it adds more of scary points.
And next one or two levels. I run them fast. Even do not notice. And take into account, that I was lost at the second level. So, I am very exciting about this point. One of the levels. Dark castle is a title. And yes, I also remember a knights, they attack you. Dark castle – it is such a style, I say. For several levels.
And I am at the stage. Where you enter the mirror. Yes, these are connected with dark magic, I am sure. And it is a big room there. And such a white monster. As a snowman. This is like a boss. So, I stopped there. I catch a key there. And run from this monster. With claws. And yes, as idea, I have a rocket launcher in my hands. But I, already, try to destroy it, several attempts. But, I failed! Well, at least, I can run. And it is a circle style of level. Always it is possible to return to this room with monster.
What can I say. I like a lot to play with resolution 320 x 240. And with my Windows 2000 computer. With such huge pixels graphics. And everything so dark there. This is exciting game! Which you can play cool with 320 x 240. I even do not see the reason to change the resolution. It is possible to rise it up to 640 x 480.
Or even up to 1024 x 768. I guess, it has even this. But it is everything so small to become. All menus. Well, graphics, yes. It changes a little. So again it looks as a new. But I like really a lot these 320 x 240. And I will play with this format.
Atmosphere of black magic or dark magic. And very such pixelated walls. How nice to remember all of these again. Many years ago, I played certain this kind of Quake. And so, i think it is a horror and atmosphere this game has. Some kind of mystics! With 320 x 240.
Playing little games. From time to time i like to play videogames. And write about it.
Dima Link is making retro videogames, apps, a little of music, write stories, and some retro more.