CREATURE!!!

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CREATURE!!!
last night I finished walking animations for Swizzle the ferret in Shaderland! instantly made the game 600% cuter
I keep thinking I'm just round the corner from the itch.io public release, but there will be one more thing that would make a huge difference to include, and so it goes. however... presently I'm working on the intro/tutorial sequence to get you going with the mechanics and tease the story. once that's in place, it will be go time. watch out!!
a tiny procedural animation experiment 👀
where should it go from here?
been working on procedural animation stuff in Godot for a 3d platforming thing
today I added some arms (they don't really animate, they just kinda dangle atm) and made the head point forward
look at him go!
bday gift 4 mum
More Blender experiments! This is my first toon render, and first time using the new and improved grease pencil tools. Additionally, all the animation is procedural and I even used drivers for the first time--albeit in the most simplistic possible way. I tried sculpture painting which let me add color to my froggy sculpt without topologizing and unwrapping.
The frog character concept comes from this book my friend is working her way through.
Music by Bensound.com/royalty-free-music License code: OAL1CNNNYQFI0QUA
Took my wonky witch model from last October and turned her into a platformer protagonist!