If you're looking for a scene that best captures the complexity and nuance of Shadow the Hedgehog's character, look no further than this scene.
The reason why I love this scene is because he's not just saying these things to hurt Sonic, but more to express the hurt he feels in seeing Sonic take after him.
His facial expressions and the way he speaks (god bless you Keanu Reeves!)are not expressing pure hatred, saditisc revelry, or callous indifference. He's disgusted, dismayed, AND DARE I SAY HURT that Sonic would go down the path that he himself took, and that he would do so despite having so much to lose (i.e. the people he cares about)!
He's not saying "we're not so different you and I", he's saying "I'm disgusted that you would become just like me!"
It really drives home just how deeply the pain, loss, and trauma he experienced 50 years ago affects him, and not only that, he harbours a toxic hatred for himself because of the terrible mistakes that pain inspired him to make, and that he would do ANYTHING TO BE FREE OF IT. And now that hatred extends to Sonic for making the same terrible mistakes that he made!
I urgently needed to talk about the last scene between Sonic and Shadow in the third movie, because I think what they did is simply beautiful. 🥹💙❤️🖤
Before Sonic 3 came out, there was debate over who would be the one to change Shadow's mind since at that point, there was no solid indication that Amy or Rouge would appear. I was a fan of the idea that maybe they'd have Jojo be the one to remind Shadow of Maria's wish, since she was an established character from the start and fits the profile like a cheerful, caring, and optimistic girl.
However, seeing that in the end they made it so that Sonic was the one who talked to Shadow and convinced him to fight to save the world, surprised me and at the same time fascinated me infinitely more. Because they managed to make the change organic by connecting it with narrative elements that were also raised and developed from the beginning; Sonic's grief over losing Longclaw and his paternal relationship with Tom, making this moment something special and significant for both of them:
It is a moment of connection and understanding between two people who have lost the person who was once the most important in their lives, who loved them when no one else did and gave them a home,
That for a long time they had to deal alone with the pain and guilt of having been the trigger for their deaths but, as they emphasize in the film, While Sonic was able to find a family that would love him and help him get better and cope with that pain, Shadow was alone and the only person he interacted with after awakening, only manipulated him in order to fulfill his revenge.
Until this moment, where Shadow finally meets someone who not only knows his pain perfectly but has also learned to move forward and not let it corrupt him even in the most difficult moments, and who in turn motivates him to do the same.
All of this contributes fantastically to their connection, as it is no longer just that their personalities and ways of acting are opposite, but also the way in which their stories correlate and at the same time distinguish each other, creating a new and emotional parallelism between them: They are two sides of the same coin, two extremes that ultimately come together to bring out the best in each other.
Which is beautifully reflected throughout the final battle. Sonic and Shadow display effortless synergy, supporting each other, backing each other up, and even casually joking around.
A good reminder of the great chemistry and dynamism they used to have years ago. Unlike now that they make it seem like Shadow barely tolerates Sonic, before they both had a friendly rivalry where they respected each other, valued each other and helped each other without problem. And I'm really glad the movie brought back some of that dynamic and reflected it in such a natural and fun way, and I hope that continues for future SCU projects instead of sticking to the current direction.
And I'm not just saying this because I'm a fan of Sonadow, but because I genuinely believe that this is the most natural direction for their relationship after all this time.
Sonic characters color wheel because I love all their fun little designs and sorting things. I did just eyeball it and was a little loosey-goosey to make space for everyone, but I still think it looks neat :)
some patterns I'm noticing:
- vivid pastel colors are rare; characters are usually either a very saturated color or white/off-white, with Amy, Cream, Blaze and Zeena as the most notable exceptions.
- medium and dark blue are underrepresented, likely because supporting characters are designed to contrast with Sonic himself.
- no mint-colored characters at all, for some reason.
- every red character except Orbot are Power types.
- a significant amount of Fly types are in the white-yellow range (Rouge, Cream, Ray, Charmy, Tails).
- there are no Speed types in the red-yellow color range, as far as I can see. EDIT: not accurate, apparently Sticks is a Speed type in Runners!
- young child characters are more likely to have light colors. interestingly, Cream's markings are a few shades lighter than her mother's, and modern Sonic is usually portrayed with a darker blue color than classic Sonic, so it's possible the in-universe logic is that some characters get darker with age, like some people's hair colors do in real life.
- there's an overweight of female characters who are almost the exact same shade of orange: Tikal, Marine, Sticks, Belle and Trip. with Tikal dead + Marine and Sticks more or less dropped from the series, I'm guessing the color has been considered "unused" several times over the franchise's history ... and since male characters are more often recurring while the girls get dropped a lot, there are simply more orange girls
- on a similar note, while it's not super noticeable at a glance, the series does conform to the "female characters are overall lighter colored" trope that's common with cartoon animal characters (👎). magenta Wave and reddish-orange Shade are the darkest-colored female characters, while several male characters' colors dip into dark blue, dark purple and pure black. there's also a tendency for lighter-colored male characters to be depicted as "unmanly" (Tails and Ray are young and insecure, Silver gets called "naive" and a "prettyboy", Zor's an emo kid, Starline is gay and flamboyant, etc).
- I'm positively surprised to see that there's no clear correlation between light/dark and good/evil. only 1/4 of pure black characters is evil, pure white characters are split 2/4. however, villains are more likely to use black as an accent color. interestingly, all majority-grayscale characters are either antiheroes or villains, regardless of how light or dark, with Tangle as the only notable exception.
- we have got to stop them from making more yellow and orange characters, my color wheel is CRYING, we don't got room for any more !!!! lol
oh also on a final note, I left out the newcomer IDW characters from the last few months only because we still don't know how important they'll be to the series in the longterm. just went for the major longtimers to keep it simple :)
(and no humans because they tend to have multiple signature colors, e.g. Eggman's red+black, Maria's blue+yellow, etc.)
This is a very interesting detail I’ve noticed ever since I made my Sonic’s Flaws post. Here, I’d like to talk about Sonic’s most fatal flaw because this conversation gets interesting. The flaw is one every variation of Sonic can be guilty of and one that causes the most damage to his world and even the people he cares about. If you disagree, I understand. Just hear me out and even if I don’t convince you, I hope this turns out to be a fun read regardless. Feel free to give me some context, correct me, or add information if you‘d like.
The Flaw
Sonic is terribly pertinacious and stubborn. Most people would think of Sonic Prime where he doesn’t listen to his friends warning him to not destroy the paradox prism, but when I think of Prime!Sonic I don't think of that. Especially since this version comes off more as an inexperienced teenager trying to figure things out. While in the games, he’s portrayed as rarely being wrong. Not because he’s perfect, but because Sonic never feels the need to change because of past victories. After all, if everything is going his way, why should he change, right? Well, this can be a problem. The scene in S3 ep3 where a few of the pirates were lost at sea, shows how truly stubborn Prime!Sonic (and Sonic in general), can be. He verbally refuses to take accountability for lost resources and unknowingly helps Nine have better predominance over them.
In this scene, No Place was decaying and Sonic finds out that the other pirate crew was stuck there. Everyone else, even the villains, reasonably says it’s too risky and he ignores them. Of course, he is within reason but if things went sour, it would’ve been his fault. Especially since that almost became a reality before the Chaos Council swooped in to help.
Near the end of the episode, Sonic says it’s a win for everyone, but Mr. Doc says, “Was it? Your little friends are safe, but at what cost? The fox can conjure up more minions with the snap of his fingers. Whereas our fleet is damaged, our troops are spent, and we’re almost out of time.” Surprisingly reasonable call out of the consequences of saving the pirates, if they don’t have enough resources, they were even more screwed than before. Then Sonic says, “I’m sorry but losing anyone is not an option.” While it’s warranted and makes sense for his character, it almost comes across as “We had to save them because I said so.” This is an example of Sonic not having a good argument by addressing the results of their battle. He does it a lot more than you’d think. Despite Sonic not listening to people being a bigger staple of Prime, I personally think it’s never expanded upon or executed well. Not to me anyway, but I don’t mind anyone disagreeing.
In any case, Sonic, as a character in every continuity, tends to “follow by his own rules” but this can be perceived negatively as “doing whatever he wants no matter who argues with him.”
Examples
Sonic Boom Rise of Lyric tackles this too. This is probably the least serious example but still can be a problem sometimes. This is S2 Ep 19 when an Eggman robot Clone tries to break Team Sonic apart and almost succeeds too. It doesn’t have much to do with this topic but I do like how in this episode when the drama started happening, Sonic for once in his life tries to talk about his feelings with Tails who turned out to be Steve. I know this has nothing to do with this discussion, but I just thought it was a funny thing to point out. The one time Sonic tries to talk about his feelings, he gets the door slammed in his face. It’s so mean-spirited and stupid. I love Sonic Boom!
But yeah, Rise Of Lyric also shows how his stubbornness can end up with the world being at stake. Or in the case of this episode have your friends grow apart.
The Sonic Movies tackles his shortcomings perfectly. I think he's pretty impulsive in all 3 movies. Mixing his perniciousness doesn't create the greatest meal. He's younger, so that would be expected. This scene is the most recent example. Sonic as a character tends to live in the moment and here, Movie!Sonic is playing a huge role in this category. He’s not even trying to hear anyone out. He’s in a constant rage at this point and can’t think clearly. He wants revenge on Shadow so much he loses himself. His brothers are so loyal to still allow him to get the Master Emerald despite knowing he wants it for revenge. Sonic's so hurt, he even forgets what they originally were there for.
I'm sure if Sonic choose to let his feelings consume him, he probably wouldn’t have saved the world. Why? Let’s just say things would’ve went out of control without Shadow. Sonic dogged a big tangent bullet for having mercy on Shadow.
Yeah, Archie/Reboot Archie didn’t mess around either. I'd say it’s sometimes as tense and bit worse due to him having the biggest ego and ongoing trauma. I'm surprised he didn't go insane. Notice how harsh he is in these instances. He’s overly angry here. Luckily, he has a large group of friends to help him take things down a peg and reminds him how they have his back. Even when worst comes to worst (which is an understatement), his friends are able to get him out of that mindset and put him back in reality. Humble him to put it bluntly.
In a way, Sonic's flaws in the Archie comics make me think he feels so guilty that he pushes himself beyond his limits as a way to make up for his loudmouth. Like in other versions, he feels the need to take on more than he can physically handle. He strains his body, mind, and entire being to accomplish tasks on his own because he believes he deserves the punishment. Alternatively, he might just be exhausting himself and attempting to take on more than he can manage. It’s not surprising, really.
These panels are insane for letting Eggy make a valid point. You can tell by his ears how Sonic’s getting visibly irritated. By the end of the argument, he gets super mad and can’t even find a good quip to back himself up. Because in a way, he knows Eggman has a point. That’s how I interpret it anyway.
Game or IDW Sonic is usually in denial when it comes to being wrong. He doesn’t address the issues directly but the person who calls him out for it instead. He’s the most experienced Sonic. I know some people use “mature” but I think experience is a better term due to how he doesn’t have arcs or character growth like other characters. More so he’s used to this song and dance, so his hatred towards being wrong comes from a place of thinking he’s got everything under control. Until it bites him in the butt.
You notice in most of these Sonic’s pretty angry and isn’t the biggest fan of being told off. Even in different continuities, the guy cannot argue without not being self-aware most of the time. The funny thing is he isn’t doing it selfishly. At least not in a typical way. To me, Sonic is the least selfish character in the franchise for a good chunk of the series. He sacrifices himself, gives people more chances than they deserve, and even takes the time to stop his main goals if it means helping someone else. But the guy cannot take the time to admit he’s wrong or his morals have consequences. Not because Sonic thinks he’s better than everyone. I don’t think Sonic sees himself in that way, but I do think he’s always in “I’ve done this thing plenty of times. As long as this thing works, I’ll keep doing it,” mode. Or in the case of Movie!Sonic, goes on instinct which is also a common part of his characterization.
Why Sonic Has This Flaw
Sonic never stops running; he charges head-first into any situation, always striving to do what's right. After all, he's the fastest thing alive. Sonic doesn't have the luxury of questioning himself or dwelling on doubts. While it's true that he has caused some issues, including in the games, he doesn't waste time feeling sorry for himself. The only times he's shown insecurity were during the Metal Virus arc, so interpret that as you wish.
This brings up another point. Crazy how much I didn’t notice, but most of the time, Sonic doesn’t like it when people disagree with him. Understandable, everyone doesn’t want to be wrong. But he takes it to the extreme at times. Like sometimes he's baffled when anyone challenges him. Sonic’s also never truly called out by the right people. I don’t mean Shadow, Espio, Knuckles, or the villains. I mean, Amy, Tails, Tangled, or other characters he’s inspired. People who look up to him. Sure, they try, but I can count on one hand how many times he actually listens. Sonic’s always so caught up in doing things his way that he disregards people who mean the most to him.
I mentioned this in my other post but he doesn't listen to Tails in Sonic 06 or Lost World, so the games count.
While Sonic often has valid points in his arguments with others, he frequently comes across as someone who needs to be right. He rarely allows others the opportunity to express their views or admits when he is wrong. This issue is often overlooked in stories where these conflicts arise, either because there isn't enough time to address them or they remain unanswered altogether. This makes sense, considering that Sonic typically doesn’t undergo character arcs canonically. However, I appreciate the presence of characters like Shadow, Knuckles, Surge, Kit, and certain Archie characters like Scurge. They serve to challenge Sonic’s morals and illustrate that he isn’t always correct. If Sonic isn’t going to evolve as a character, at least these figures can show that his sense of freedom and living by his own rules doesn’t work for everyone. They can be portrayed negatively and can challenge his viewpoints. They can be questioned. They can be challenged. Sonic isn’t always right.
His passion shows that he truly wants things to work for everyone. His stubbornness drives him to the point of frustration as he strives to help others to live according to his ideals. However, at times his approach isn’t the most effective. You can see that Sonic genuinely hates this, yet he continues to push forward to help those in need. There’s something both beautiful and heartbreaking about that.
Conclusion
What’s funny is that Sonic rarely gets angry, so you could say this could be one of his few triggers. Along with people being unjust and other such.
Overall, Sonic has good intentions but the results of those intentions are severe. None of this is to imply Sonic’s a terribly written character. It’s just a serious flaw he has. Though listening to his friends more would help.
I’d be lying if I said I wouldn’t like a moment of his friends noticing a constant pattern of him being pertinacious and not paying attention to anyone’s protest. I wouldn’t want it to come out of nowhere, but it’d be an issue that’d progress over a large amount of time and add up. It could be dramatic or constructive depending on the situation and execution. Whatever character does it, they’d either talk to him about it or physically show the outcomes of his actions. They do it all the time in other media but not canonically. This is just random speculation though. I don’t know if I’m in over my head but I hope someone got something out of this.
All of this is not to say Sonic never takes accountability or listens to his friends. SA1 scene with Amy, when he apologizes to Bell in IDW for being too standoffish, and plenty of other examples. Like the end of Sonic movie 3. That Sonic Boom episode where he apologized for not working with his team. And endless moments in Archie and Reboot Archie. Sonic isn’t unreasonable. Just 9 times out of 10 he can get a big head. That’s all.
We need to have a conversation about how Metal doesn't think he's LITERALLY Sonic.
Metal is not stupid. He knows that he's a robot created by Eggman. His rant as Metal Overload in Heroes was less of an identity crisis and more of a god complex.
He doesn’t call Sonic his "loathsome copy" because he thinks Sonic is literally his copy, it’s because he thinks of himself as superior, and as such he might as well be the copy. In that moment, he's taken that name as his, not because he truly thinks he's Sonic the hedgehog, but because he thinks that he deserves to be Sonic more than Sonic himself. He's better, so he HAS to be the one to keep the name.
That one Metal Virus IDW panel of him having a crisis over not being infected by the virus doesn't mean he literally didn't knew he's a robot. It means that he was incapable of doing something that Sonic could (aka be infected by the virus) and thus he's failing at his entire life purpose, because he can't be better than Sonic and it’s not any fault of his own. He’s failing because Sonic is organic and Metal is not. Which is something he couldn’t control or have a say on. He was just made like that.
The truth is that Metal doesn't see "Sonic" as a person. Being "the real Sonic" isn't about Sonic's identity as an individual. Metal sees "Sonic" as a title of worth, the same way Shadow sees "the ultimate lifeform" as a title of worth.
Just like Shadow gave Sonic that title in the SA2 final boss as a way of respect, not because Sonic was LITERALLY the ultimate lifeform, but because that title meant his entire worth to Shadow, and giving it away meant accepting that Sonic was better than him. Metal clings into calling himself "the real Sonic" because he won't allow himself to accept defeat. To accept that Sonic is better. Because then his existence would be for nothing. He'd be useless. He'd be pointless. He'd be worthless. He'd be nothing.
Because if he REALLY wanted to be literally Sonic you'd see him imitating Sonic more. Having more of his personality traits. Look like he's TRYING to behave like Sonic the person. And he only does that in, what? CD? And the OVA too but that's just a different characterization.
Metal doesn't want to be "Sonic" the person, he's thriving for the CONCEPT of Sonic the Hedgehog. The concept of a Sonic. He wants to be BETTER than Sonic. Better at everything he does, and only then he'll bw worth existing, and thus be worth of being "the real Sonic"
In short. Metal doesn't literally think he's the real Sonic. He sees "Sonic" less as a person and more of a tittle. A reward of sorts. A symbol of his worth. He's not stupid. He knows he's a robot and Sonic existed first. Being "the real Sonic" is about being the better Sonic, not the first to exist.
Metal's character is about self worth. And he'll never quite reach what he thinks he needs to be happy, because he's competing against someone who's worth comes from himself and not from a power struggle. And that's why Sonic is the real one. That's why Sonic will always come on top; Sonic can be contempt with himself, but Metal Sonic is unable to like himself without putting someone else down.
Sonic is fundamentally unrelatable and unrealistic - and that's a good thing
I want to address a common sentiment in the fandom that I've seen countless times over the years - the idea that Sonic should be more humanlike. Specifically, the idea that Sonic should have more human traits, such as anxiety or insecurities, that make him emotionally vulnerable in some way.
I have always felt that this sentiment strips away what I love about Sonic so much—that it goes against his character as someone who is meant to be inspirational rather than relatable. From the bottom of my heart, I truly believe that making Sonic more relatable ruins his appeal and misses the entire point of what role he is meant to fulfill. Sonic being the way he is, an inhuman being that is extremely strong and unyielding mentally and emotionally, makes him an inspirational character that is appealing outside of the realm of relatability.
Please note that I am discussing Game Sonic for this essay, not any versions of Sonic from spinoff media.
(Special thanks to @blurredblu for helping me write this essay!)
Relatability =/= likeability
First, it is important to define "relatability" for the rest of the essay, as what is seen as relatable can vary across countless different cultures and lifestyles.
In this case, we are discussing facets of the human psyche. Traits such as emotional vulnerability, insecurity, or trauma are traits seen as humanlike because they imitate the depth of the human mind. They come across more realistic, and thus relatable to people in real life who have generally gone through emotional hardships.
Relatability is also considered with the implied audience in mind, according to Craft in the Real World by Matthew Salesses.
If relatability were somehow a goal of craft, then the question should be: How can a writer go about trying to make a piece of fiction relatable? If we mean “relatable” as sharing a reader’s experience, the first place to go is audience. We must always ask: Relatable to whom? Which brings us back to the elephant in the room—to call a manuscript “relatable” is really to make a claim about who the audience is or should be.
When writing relatability in fiction, what is important to recognize is who the target audience is. Sonic is a character that was initially created to appeal to a wide target audience, not only meant for young boys but for girls, women, and an older age range in general. When it comes to marketability however, Sonic is almost always advertised towards children, and this demographic is the most pertinent when we look at versions of Sonic written with relatability as a goal. With this idea of the target audience in mind, a character who is portrayed as young and having a childish temperament would be more relatable. The Paramount Sonic movies are a great example of a version of Sonic explicitly written to be relatable to the target demographic on a broad level, heavily influenced by the culture that the movies derive from: specifically a middle-class, suburban, small-town vision of American life. Sonic is portrayed as dependent, inexperienced, and abiding by a nuclear family structure who idolises many elements of American popular culture, such as Keanu Reeves or Marvel/DC superhero comics. Compare this to the games, where Sonic is shown to be self-supporting, wise, and living life as an unfettered vagabond, all without a trace of any pop culture utterances.
In other words, Sonic was created to be the height of unrelatability to his target audience.
It is not lost on me that the prevalent desire for Sonic to behave realistically ties into the idea that the goal of crafting a good character is to emulate realistic human characteristics. A character's relatability is what allows audiences to connect with the character, which is considered unequivocally a good thing.
What is forgotten in this rudimentary line of thinking is that characters in media need to fulfill a role. Characters are not people like you or me, but fictional creations made to serve a particular purpose. There needs to be thought put into what narrative role the character fulfills and why they are portrayed a certain way to the audience. Hence, there must be a reason for the relatability, instead of employing it haphazardly.
To quote Craft in the Real World once more:
"readers’ expectations for fiction are created by their previous experiences with fiction—in other words, by culture."
The desire for Sonic to be relatable can be attributed to people recognizing pervasive tropes present in their previous experiences with fiction, internalizing these commonalities as the correct way to write good stories, and assigning these to Sonic as a result. While I can understand the logic behind this thinking, it is crucial we don't limit our appraisal of media by saying a protagonist ought to abide by a certain limitation, when it's the breaking of rules, however rigid they are, that allow for different methods of storytelling. Sonic breaks the so-called rule that a protagonist must be relatable, and it's this unrelatability that enhances and strengthens the narrative in many Sonic games. In other words, writing Sonic in a relatable way can be a way to write him; that does not mean it is the only or correct way to do so.
We should bear in mind that there are usually financial incentives to cast characters as mentally or emotionally relatable to audiences. To create a protagonist that appeals to all audiences to maximize revenue, the solution is typically to make them broadly relatable. While this can be a successful formula, it is important to not apply it to media indiscriminately. If a myriad of works all prioritise having characters be relatable over what makes them unique, you may end up sacrificing creative integrity for the sake of following a trend. In Sonic's case, you would lose the inimitable appeal that makes him stand out. While relatability can be valuable in certain contexts, it should not dominate all other considerations of writing a character, especially when it is done for the purposes of profitability as opposed to earnestly conveying a character to, ultimately, tell a story.
What makes Sonic stand out
What, then, makes Sonic stand out as a character? His inhuman mental fortitude. In a wide and varied cast of characters such as the Sonic cast, each with their own unique emotional struggles, Sonic stands out as the sole character with no struggle. He has no weak point, no Achilles' heel. Though he is weak to water, that is only a physical weakness. Mentally, he is too strong for anything to affect him long-term.
As stated before, characters are designed to serve specific creative purposes. In Sonic's case, his striking mental resilience is to highlight other messages and characters in the story. This is because Sonic usually plays the guiding or support role in his stories. He is not the sole focus. There is always at least a second character that the story focuses on to highlight that character's problems and struggles, and how that character ends up overcoming that conflict, often with Sonic's help.
With all this in mind, would Sonic stories be improved if Sonic was, instead, a human-like character with human flaws and insecurities? Or would this muddy his core concept and require all Sonic stories to be changed unrecognizably to fit this new, different character?
Sonic has no backstory - and that's a good thing
Understand that this section is not an attack on backstories in general. For the most part, backstories provide insight into a character's motivations and personality. They are effective in accomplishing what they were meant to do - creating characters that are meant to be realistic.
Sonic is not meant to be realistic.
Yuji Naka once stated the reason behind Sonic's lack of a backstory in an interview: if you uncover all the mysteries, then the character will become uninteresting.
Very little information of Sonic's backstory has been revealed. We know that he is from Christmas Island (same interview link as above) and it is implied in the Sonic 1 manual that he and Eggman already know each other and have been regularly tussling before the events of the first game. These are vague and unspecific details that are not brought up in Sonic games at all, and for good reason.
Distance is required to portray a character who you are meant to be separate from rather than analogous to. Maintaining a certain level of mystery around Sonic creates intrigue, as a question is begged but never answered or even brought up in Sonic stories. This is because Sonic's backstory has no relevance on the narrative and delving into it is not necessary.
Sonic's motivations are simple and straightforward. He likes to run and go on adventures because it's fun. He likes to help people not out of some heroic obligation but because he wants to do what he feels is right. There is no need for a backstory to explain Sonic's motivations when they are plainly presented to you in such an uncomplicated manner, and what's on the face of it is just wholly what it is.
Sonic is also a character that remains static rather than having a major character arc. While he can grow when it comes to things that don't affect his overall character, such as Sonic learning and overcoming Shadow's Chaos Control technique in Sonic Adventure 2, he has no emotional conflict to overcome. He has been a fully realized character since the beginning of the franchise.
Compare this to a character like Tails, whose character arc is about him being bullied for his two tails in the past and being inspired by Sonic to be more confident in himself, as communicated in the Sonic 2 manual and his Sonic Adventure campaign. Divulging Tails' backstory is necessary for the improvement of Tails' circumstances and confidence levels to be effectively communicated in the story.
Fictional characters are narrative devices created to tell a story. They are not real. Again, there must be narrative reasons for them to be the way they are.
Providing Sonic's backstory would serve no narrative purpose—none that would serve the themes his stories and character are meant to serve, at any rate.
Sonic has no trauma - and that's a good thing
Upon analyzing Sonic's character in the games for so long, it has become astoundingly clear to me that Sonic does not have an ounce of mental trauma from everything he has been through. This should not be seen as a bad thing, but rather a well-thought-out and deliberate decision that serves to reinforce the role his character serves.
In the face of situations that would be considered stressful or traumatic to the average person, Sonic remains unfazed and even excited. There are countless examples of this: Sonic jumping from a plane with nothing but shrapnel to use as a surfboard in Sonic Adventure 2; Sonic expressing excitement that he's near an active volcano spewing lava in '06; Sonic exuberantly grinding over pits of lava in Black Knight; Sonic burning up with excitement at the prospect of dangerous stakes in Team Sonic Racing while everyone else seems to be concerned.
For Sonic, danger and near-death experiences are not a source of emotional struggle, but rather a source of fulfilment and joy. He lives life on the edge; the excitement of diving off of a plane or nearly falling into lava only fuels his love for life.
Additionally, Sonic also enjoys the simpler pleasures of life. Exploring the world. Reading books. Going on relaxing vacations. Racing through open fields. Life is one big adventure and Sonic is having a blast living it.
The idea of Sonic having some kind of secret, hidden trauma that he hides under the guise of a fake smile can be a fun fanon trope, but, for the purposes of canon and official Sonic stories, there are clear reasons why they should stay as fanon. If Sonic had trauma, it would undermine his unrelatability and make no sense given his role in his stories. Tropes such as Hurt/Comfort and Angst are ubiquitous when it comes to fandom culture, and this could be a case of those tropes appearing in the Sonic fandom simply due to the nature of fandom itself. Enjoying fanon in and of itself is all well and good, but advocating for it in canon will homogenize it by stripping away what is unique about the media we love.
In the end, there is no reason to believe that Sonic pretends or does not behave genuinely when it comes to expressing his true emotions. Sonic simply has nothing dark inside of his heart to hide. This is confirmed in Unleashed, where Sonic's heart is strong enough to resist the negative emotional forces of Dark Gaia without him even realizing. The subconscious nature of the action combined with his humility even leads him to initially think it to be Chip's doing. His heart is so strong and so pure that it is incorruptible by negative forces. This shows how Sonic's resolve is effortless and practically baked into who he is.
Sonic's internal strength is completely unconscious on Sonic's part. He doesn't actively try to be the way he is. He just is.
Sonic doesn't cry - you get the idea
It has become a hot topic in the fanbase in recent years that Sega once provided a revision note for Sonic to not express excessive emotion such as outwardly crying or sobbing.
This idea has generally been met with hostility and aversion from fans. However, this negative reaction has always confused me, and I hope to offer a different perspective to the issue.
Why does Sonic need to cry?
Let's expand on this argument for fairness' sake. A common rebuttal grants that Sonic doesn't usually cry. But in extremely emotionally difficult situations, such as loss or mourning, Sonic should cry because it is only natural to cry in such a situation.
Again, I want to challenge this notion. We could approach it from the angle of human psychology and behaviour—it is far from the case that everyone cries in response to severe adversity, belatedly or otherwise—but instead I want to explore this with respect to the narrative angle we have covered so far. Specifically, with respect to the idea that characters, unlike you or me, are designed and portrayed with certain purposes in mind.
Why would it be natural for Sonic to cry?
To help understand Sonic's handling of loss, let's analyze four examples from the series of Sonic losing someone.
In Sonic Adventure 2, Sonic stays strong and composed right after Shadow's presumed death, paying respect to his fallen ally.
In Sonic Unleashed, after Chip leaves him, Sonic takes a deep breath before moving forward with a smile on his face.
In Sonic Battle, Sonic is desperate for Emerl to live and expresses this openly.
In Sonic '06, Sonic expresses a great amount of despair when Elise dies in an explosion aboard the Egg Carrier.
It is clear from the outset that Sonic is not an uncaring individual - he wouldn't do all the selfless things he does if not because he didn't care about people. He also still feels strong emotion at losing those close to him, but he handles those emotions with a great deal of fortitude. In Adventure 2 and Unleashed, his reaction is more subdued, while in Battle and '06, it's clear that Sonic is upset and isn't afraid to show it. The difference could be due to that in the prior examples, Sonic watched them die in front of his eyes, while in the latter examples, they were already gone by the time we see Sonic's reaction.
Nevertheless, Sonic feels emotion. It is only because he does not express himself in an adequately typical way that this idea is met with so much outrage and pushback. Because Sonic does not cry, and because an expected response in certain scenarios would be to cry, it is perceived as a writing mistake that must be fixed. Sonic is perceived as a bad character because he does not fit into a rigid box of socially acceptable expressiveness.
But why is Sonic acting outside the norm necessarily a bad thing? The fact that Sonic can go through such hard situations and remain positive is a testament to his strength. The fact he doesn't cry makes him come across as superhuman when it comes to mental fortitude. That is not a mistake of his character that needs "fixing." That is the entire point.
The animosity towards the idea of Sonic not crying, that he must express himself a specific way, a distinctly normal and humanlike way, is stirred from the irrational, yet sadly common, leap in logic that Sonic must behave and experience life like you or me.
There is an irony, too, to how localised this demand of realism is of Sonic. I've seen no outrage demanding that he spill blood or break bones like us. But, apparently, he must shed tears to be a good character. Sonic is superhumanly resilient while running, or fighting, or taking on the miraculous powers of the Chaos Emeralds. Chaos is power and power is enriched by the heart. Sonic's is shown to be one of the strongest and purest out there, one that moves ever on from and through the pain of loss, grief, and tragedy. Isn't it bizarre, then, that this is considered a defect to him?
The messaging of Sonic
Sonic's core concept as an inspirational character must be maintained because it is key to the emotional messaging of nearly every single Sonic game.
Right from the very first game, you play as a plucky little hedgehog, fighting against the tyranny of Eggman's industrialization threatening to destroy all life on the planet.
Sonic is small and unassuming. But he fights anyways, determined to stop Eggman. And he does.
This concept remains throughout the franchise. Sonic always remains steadfast in the face of great adversity. From Sonic CD's "You Can Do Anything" vocal theme telling the player to believe in themselves to simple yet motivational phrases—ones that Sonic himself has given to the likes of more normal characters such as Elise: "If you have time to worry, then run!"
There is even a quote on the Japanese box art of Sonic & Knuckles comparing Sonic to the Sun, the far and unreachable star in space that our entire galaxy revolves around.
We look up at the Sun like how we look up to Sonic.
As brought up earlier, Sonic is the antithesis of relatability to his target audience, children.
This is because he is meant to inspire children.
The fact that Sonic remains so popular and successful to this day is undeniable proof that relatability is far from a necessary ingredient for likeable characters. Given the fact that Sonic is such a strong-willed character, that he fights endlessly against adversity with a smile on his face, that he always gives positive words of encouragement, is it any wonder why he is so popular with children? Sonic is a wonderful role model that promotes living life to the fullest. Sonic is deceptively wise, seeming to know simple yet effective solutions to every problem. Sonic encourages you to chase your dreams, to stay strong through hard times, to enjoy life.
Sonic is a friend who is always there for you.
Not only does Sonic provide guidance to characters, he provides guidance in the real world as we navigate our lives and the trials and tribulations that come with them. Each character that presents a problem is the character we are meant to connect with, and Sonic is who we strive to be.
CONCLUSION
I do not hold any grudge against relatable characters. I love them, just as I love all kinds of different characters in all kinds of media.
I believe that coexistence is possible. I believe that you can praise a character for their relatability and realism, just as you can praise a character for being the antithesis of both of those things, and these do not have to be contradicting principles for one to have. It all depends on a character's narrative function and how their character traits – both relatable and unrelatable – serve the story that is being told.
Sonic the Hedgehog is a character whose role in the narrative is to inspire and guide other characters. From a Doylist perspective, he represents the prominent, all-embracing messaging about staying strong and positive despite all odds, inspiring and guiding his target audience.
Every decision put into Sonic's character traits serve his role perfectly. Of course this extraordinary character does not behave like you or I do. Why would he? That's simply not his nature; a gust of wind in the breeze, moving endlessly all throughout the world. A pure and positive heart who has achieved the innate desire of all humankind in a way that we will never truly understand, free from the burdens of human nature. Freedom.
Sonic is unrelatable and unrealistic. And he is an amazing character.
what made amy a realistic good character is that she is not perfect
she doesnt need to be a perfect girl to be a good character! she can be too emotional, aggressive, hyperactive, irrational, too focused on her desires and all that and it does not make her a bad person. This makes her very real and very down to earth compared to some other characters
this does not mean that Sonic, who rarely fits any human standards of reality, is a bad unwritten character, not at all, he actually has a different case, this means that Amy is much closer to people not only at the level of the fact that she lives in a human city, but also that it is much easier to communicate with her because she is the most "human"
Amy is also a kind of personification of freedom, if Sonic by freedom means that no one has the right to dictate how others should live, Amy in turn adopts this philosophy from Sonic and lives by it! no one can or should tell her how to live, how to behave, she chooses what to do, she knows what is best for her
this is also one of the reasons why Amy's love for Sonic is important
because Sonic is the one who basically influences the lives of others and how they look at the world in the future
Amy has always been a kind of hooligan with an interesting character and Sonic, instead of teaching her how to live "correctly", because that's not what he needs from others, he appeared in her life and his very image and what he does inspired Amy to become who she is
Sonic does not feel uncomfortable with Amy, Sonic is not afraid of her, he does not consider her a pain in the ass, he loves her in his own way, just like his other friends! Sonic is not the type to just ignore what he doesn't like or feel some kind of disgust from Amy because he doesn't feel uncomfortable with her
what i mean is that sonic accepts amy as she is, even if it irritates him sometimes, even if it's not what he would do because it's important to sonic that others find their own way
a Tails without a Sonic can still be Tails. hes not automatically gonna be fucked without a Sonic (though it can happen). anyone couldve shown him that kindness he needed when he was younger and he wouldve followed them with just as much loyalty
a Sonic without a Tails tho? oh boy. that guy is FUCKED right off the bat. you cant replace his Tails with anyone else because hes gonna turn out to be a prick either way
we KNOW this because he met Amy before he met Tails, and he wasnt exactly friends with her. they were friendly, but he just saw her as just another person to save
a Sonic having a Tails is a Sonic that has grown and become friendlier, more personable, and stronger in-turn
theres a reason why the cosmic truth is that SONIC needs Tails, not the other way around