Disposable Pleasures ° vol⁴ series artwork by blck-xcvi
- Design instagram: blck.xcvi
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Disposable Pleasures ° vol⁴ series artwork by blck-xcvi
- Design instagram: blck.xcvi
A concept art of Nina decked out with her own weapons from a sword to a taser.
Thought it would be funny for a bird to carry a taser.
Art © GreenWingSpino
If you could redesign the visual language of power armor, how would you do it? Or if you would not, why not?
I would not redesign the armour.
Although it is of course anatomically impossible to wear, as is proven again and again with amusing pictures. And although it is also otherwise impractical in any form. It would probably make more sense to put the Astartes in big rubber hamster balls than in this armour. So purely in terms of defence.
Not to mention the fact that there is no consensus among the authors as to how heavy these things are. I just read again (in a Black Library novel, so absolutely canonical) that a marine weighs 300 kilos including armour. That makes the armour "only" about 80 to 100 kilos. Which should be comfortable for an Astartes to move even without the support of the generator. Seems suspect to me! But GW would never allow canonical confusion! Never!
But - the armour is more than just iconic. They are a brand essence for Warhammer. They have an instantly recognisable silhouette and are immediately attributable to Space Marines in any situation. Their fictional design evolution over the millennia makes them the tree rings of the Warhammer universe and yet Chaos Space Marines have all the freedom with them.
Would I change details? Sure! After all, I do it all the time in my illustrations. Because I just like some things better in a different way. In general, "my" armour is lighter, less bulky. Because I like that. Nevertheless, I keep the basic silhouette.
But change them completely? No.
Michael Maher Jr ' s storyboard - Eddie's demobat fighting scene
more can be found here
SUPPORT GROUP LLC ID cards (texture study)
T A L E S O F O U R T I M E
IX - Videoclub
The hideout of our group is the school's videoclub, an old storage room.
This not really canon but rather part of the shenanigans I kept imagining after our campaign was over:
The Videoclub originated after the 4 kids were sent to detention and had to clean up an old storage room filled with junk. At the time they didn't really know each other except Jonas and Karl who had been friends since they were little.
After several afternoons spent in the dusty room, they found a huge box with old films and an old projector. Jonas quickly fixed the machine and the rest made space for their first cinema session. Little cleaning was done ever since and the principal only found out that the had been slacking off months after the club had been unofficially created. He didn't really mind and let them to their own devices.
The canon part was that the principal still sent some kids in detention to that room, but now he believed that films and friendship made them less prone to misbehaving and more focused in class.
The videoclub is a crucial part of the campaign, it's where the kids prepare their adventures, it's their meeting point once they get separated. It's where they feel safe, so it made sense having different areas and objects belonging to different kids.
napoleon dynamite visual concept poster
steggy au, visual concept. ❤