god this tickles me
(OP's tiktok here)
@focsle
Sweet Seals For You, Always
Claire Keane
Keni
Monterey Bay Aquarium
almost home
macklin celebrini has autism

oozey mess
h
Cosimo Galluzzi

Kiana Khansmith
Lint Roller? I Barely Know Her
No title available
Doug Jones
KIROKAZE
One Nice Bug Per Day
taylor price
Fai_Ryy
official daine visual archive
No title available
let's talk about Bridgerton tea, my ask is open

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@aunt-agony
god this tickles me
(OP's tiktok here)
@focsle
😭sweet dreams Thomas 🤣😭
Everyone stop for a second and look at this bug I saw
if you’re frightened about the viability of art as labor and your survival and fulfillment you should want to turn those feelings into a critique of labor itself and of capital. rushing to defend the survival of a petit bourgeois artist class as something integral to the existence of art is ultimately probably not going to save you and the expansion of property based law that paradigm is bound in is simply further restricting art to value production
*turns my attention inwards* mmmmm. no *turns my attention back outwards* oh god
legalize copyright infringement
to be clear this is a fully sincere political belief that I have. I am pro copyright infringement and in fact anti "asking for permission to make derivative art"
a few people in the notes seem to be under the impression that this is a stance that requires caveats. so just so we're all on the same page: no exceptions. "stealing art" (copying existing works for personal gain) is a good thing.
some of you seem to have bought into the capitalist lie that copyright infringement causes artists to "lose money", which fundamentally assumes that everyone (or even like a notable portion) who obtains a would-be-illegal copy would have otherwise paid full price to obtain the original. and like we all know that's not true right
my cherios spelled out my exact address this morning but like what the gudge ever i gobbled those honey nut freaks up and licked the bowl too
someone contact my fucking lawyers
some of the jokes about annoying video game dialogue are funny but i feel like its going a similar way that criticism of whedonesque mcu dialogue did, where the as more and more people fell out of watching the mcu, their idea of "mcu dialogue" became more and more detached from what the dialogue was actually like in the mcu. the criticism became less about the actual dialogue but the abstraction of it. anyway i just saw a "ocarina of time if it was made today" video where the joke is you get interrupted by unwanted dialogue tutorializing you. can you imagine? a version of ocarina of time where you get interrupted by diegetic tutorials. pictures unrelated
i think you need to pick better games for these jokes. "if luigi's mansion came out to today, e gadd would tutorialize at you during gameplay" well he does that in the version that didnt come out today, in the training room. thats part of the game. im convinced you have to have not played it to think this joke makes sense.
basically as long as its been possible for games to have characters talk to the player they've been doing that. its not new. half of what made the original joke here funny was the unreal engine 5 mario gameplay and the unfitting voices for mario and peach. not the idea of dialogue serving both to establish a character's personality and teach the player the mechanics. go play burning rangers
Something I see getting overlooked a lot when discussing queercoding in historical media is that in many cases it's not evidence that the writers secretly shipped it; it was aimed at straight dudes specifically to freak them out. Depicting a male villain as sexually interested in a male hero reads as horror to the cishet male audience. Like, Venom didn't spend years and years being blatantly characterised as Spider-Man's creepy stalker ex because Marvel's writers were all closeted yaoi fans. That was meant to be scary – which of course doesn't mean you can't read it differently, but don't give them credit they don't deserve!
couple years ago i made a post listing a bunch of silly joke political ideologies and one of them was like "queer sex positive feudalism" and i was blissfully unaware that this basically describes the setting of vast swathes of the modern fantasy genre. Stop That
TTRPG poster horror story: People who refer to Brennan Lee Mulligan on a first-name basis start commenting on your post.
"You don't seem to understand, my entire philosophy on how ttrpgs should work is taken from a TikTok clip of Brennan talking to another actual play DM that assumes D&D5e is the only ttrpg system in existence"
"What Brennan does differently" Brennan is a sell-out who plays 5e incorrectly to keep viewership up. It is in his and Hasbro's best interest to convince you there is no correct way to play D&D. He is lying to you.
it's true that there is no "correct" way to have fun, but Hasbro's entire TTRPG business model revolves around marketing D&D as a game for everyone™. But in reality, D&D is a game with very opinionated rules. Rules that were designed with a specific style of play in mind.
The only way for Hasbro to reconcile their marketing with their product is to convince people that the rules don't matter. But this leads to people playing games where the DM is doing all the work because the rules aren't helping.
Genuinely, I'd recommend everyone pick up a small tightly-written indie TTRPG and play it exactly as written. Just do it as completely by-the-book as you can. It's mind-blowing to see how good rules can make a game more fulfilling.
I think the thing here is that photonegative-jade is gesturing at a real problem but failing to articulate what's actually wrong with it by framing it in terms of "playing d&d incorrectly".
The problem with the way D&D is marketed and sold as THE ttrpg for everyone™ that can do anything™ (despite actually being a game with very opinionated rules designed for a very specific kind of action-adventure gameplay) is not that when people modify or ignore rules to do something else with it they are "playing it incorrectly" and this constitutes some disrespect to the sacredness of the rules or something (I don't care what people do at their table, and also I'm a rules tinkerer, I've never run a game where I didn't modify at least a couple rules after I got the hang of it RAW). The problem is that framing "doing something completely unrelated with the game and modifying the rules whenever they get in the way of this completely unrelated thing" as not only a thing you *can* do, but as an *expected* part of playing the game is that it produces a play culture which implicitly frames any limitation of the mechanics to pull off completely out-of-scope things as a failure of *the GM* to adapt the rules for it.
Like I've seen so many discussions where someone says that if you want to run a game of political court intrigue or psychological horror D&D might not be the right choice for it and the unanimous response boils down to some variation of "you can totally do political court intrigue and psychological horror in D&D, maybe your DM is just not good enough to make it work, a good DM would completely rewrite half the game's rules so that you can do whatever you want in D&D :)" Which like. as much as I like tinkering with rules, and as much as I think hacking systems is a beautiful thing (and also the origin point of most of my own games), I just don't think that "hacking a system to do completely unrelated things from what it was designed for" should be considered a standard requirement of the GM skillset, and I don't think lacking that skill should be considered a defficiency on the GM's part, but that is exactly the logical endpoint of the marketing push to sell D&D as a ttrpg that can do anything™ as long as your DM lets you bend the rules good enough instead of being a whimsyless rule-following killjoy.
Which again expressing this grievance with the play culture and the lifestyle brand marketing that produced it is not a direct criticism of you or the way you tell your little stories with your friends.
it doesnt make sense that a penis would get bigger if yoiu jerk it off youre literally compressing it. go crumple a can rn and tell me its bigger im not buying this narrative
If you mean why it’s bigger than flaccid, then it’s cuz blood rushes -> body part -> swelling (same thing happens when you get hurt, which is why ya use an ice pack to constrict the blood flow and get swelling down)
But if you mean why it’s bigger like. In the hand. I think it’s like these things. It move to accommodate being compressed. Penis are not soda cans, they are like plastic bags of gel.
so i should be grabbing it like that?
It was important to me that she puts emphasis on the TOK
Any day now
people have suddenly started reblogging this post of mine from february 8th, 2012. great bit everybody