I watched Iron Lung and it was rather cool. Particular scene stuck out to me --- after the skeleton was photographed, when Markiplier takes a picture of the humans out of spite, and the photo of them only shows their skeletons. Implying the skeleton was in fact alive. ARGH!!!! I LOVED THAT!!!! RECONTEXTUALISATION!!! FRIDGE HORROR!!! it's brilliant.
movie was alright. a little bit confusing, will probably get better after a second watch. The production and overall design was really good.
I haven't seen anybody mention this yet and it's like my favorite piece of environmental storytelling in the movie so I NEED IT TO BE ACKNOWLEDGED (spoilers below of course)
The camera showing the oxygen meter tick up a light while showing the blood dripping into the sub was such a good way to show how fucked simon was and left me with genuine dread. It stands to reason that there's a certain amount of oxygen in the blood, given how ocean water holds a non-negligible amount for sea life + human blood is naturally oxygenated. There was so much blood in the sub at that point that the indicator counted the oxygen in said blood as enough to fill the meter back a full light. I fully anticipated the crawlspace as being filled with it at that point and was shocked to see that there was still space to move. Which then might answer the question of just what kind of freaky deaky oxygen source was keeping simon alive several days
Anyways holy shit mark is a phenomenal director and went in knowing what he wanted and how to get it. Hard respect. Please go watch iron lung guys
I haven't seen the film yet, but I've been carefully following news about Mark Fischbach's Iron Lung for the last couple of months.
It's REALLY gratifying to see that on opening day yesterday, Iron Lung surpassed its 3 million dollar budget, grossing a cool 3.5 mil. Sam Raimi's latest film, Send Help, also opened yesterday - and it made back only 2.2 million of its 40mil budget.
Ok, you say, but why is that so notable? A difference of 1.3 million bucks is nothing in Hollywood, right? But please, walk with me while I give some context:
For those who are unfamiliar, Sam Raimi Created the Evil Dead trilogy, directed the Toby McGuire Spider-Man films, and remains a noted figure in the long line of Marvel Universe writer-directors. Whether you like him or not, he's an Action-Horror Juggernaut that's established his place in film canon over the last 40 years. Distributors pick him up on name alone. Send Help is his 16th film, so to say he's a veteran of film distribution is no overstatement. Despite the ad blockers I run on my phone and tablet, I've personally seen so many ads for Send Help over the last six weeks that I'm tired of Rachel McAdams' face. Raimi can afford that kind of marketing saturation; he spent 40 million making this film. It opened yesterday in 3,475 theaters, which is on par with a typical "big budget" release spread.
On the other hand, Mark Fischbach is, well, Markiplier. Despite his long youtube career, in the larger film world he's an incredibly niche, small potatoes filmmaker. Anyone who's followed the plight of Qcode's podcast-to-miniseries adaptation, The Edge of Sleep, knows that Mark's incredibly focused and tenacious when it comes to polishing and distributing his work. He fought tooth and nail to get TEoS out of development hell, arguing with streaming services of all stripes, and eventually facing blatant sabotage by Amazon Prime, despite already being Emmy nominated for his previous webseries.
In the wake of all that static from the TV industry, Mark knew he had to get Iron Lung to an audience with no studio backing whatsoever. He and his wife Amy contacted 60 individual theaters, asking for distribution. There's been no ad space on websites, outside of the domains belonging to theaters showing the film. There have been no billboards, no promotional tours, no studio money. But that's where 38 million Markiplier fans have taken over.
Mark's viewers and longtime fans called and emailed their local theaters directly, en masse, because they wanted this movie. The three largest movie theater chains in America sat up and took notice, and international theater chains soon followed. Now, as I write this, Iron Lung is showing in 4161 theaters internationally. That's almost 700 more theaters than Send Help. It's made a 17% profit in 24 hours. For Send Help to make that kind of box office return on investment, it would have had to make 46.8 million yesterday alone - the same amount of money that Sinners made over its 3-day opening weekend.
I don't care if you like Markiplier's body of work or not. I've heard people call this film a "Vanity Project," or an "Ego Trip." I've seen several reviews for the film that are less than glowing. Frankly, I don't give a shit. The debut of this film, on this scale, is a massive achievement. It's an eldritch chamber-horror sci fi bottle film. The last time I encountered a film built like this (one set, carried by one actor, produced on a shoestring budget), it was the Willem Dafoe film Inside (2023). That film grossed less than a million dollars worldwide through its entire run.
Think about that. Markiplier outgrossed a fucking Willem Dafoe Movie. Three times over. In 24 hours.
Forbes, Variety, and so on are like "Huh. This Mark Of Pliers guy made a video game movie that's running with the big boys. Weird." Not one of them has thought to give Mark his flowers for the truly unprecedented nature of this debut. Tiny production. Overwhelming pushback. The beginnings of an unexpected triumph.
It's almost like the film industry built this unfairly maligned artist a coffin, threw it into the ocean of hollywood, waited for him to drown, and got their shit rocked.
First ten minutes of iron lung: haha silly Markiplier movie look it’s Markiplier
The rest of iron lung: oh my god when faced with incomprehensible cosmic horrors humanity will use all it can to fight and survive, and sometimes all you have is your very self and spirit…
First off I want to say that I'm so proud of Mark, of Amy, of the whole crew, but especially Mark because holy fuck was that amazing. I was so immersed and caught up in the world and I knew I was going to be because he's an amazing storyteller but holy fuck he knocked it out of the park.
My inner media studies freak was having a grand ol' time with everything. No spoilers (those are under the cut) but the whole build and release of tension as the story unfolds??? Masterful. I was worried (a lil bit) about how he'd flesh out the lore because obv the characters in the movie don't need the lore dumps from the computer the way the player does in the game but he knocked it out of the park. There were so many little touches that made it feel so human and real and grounded even in an ocean of blood. I loved the way he took the plot of the game (or lack thereof) and made it a full movie.
ALSO the effects? In. Sane. Some made me a lil nauseous, I will admit, but oh my god were they incredible. There's one moment (or a series of moments) in particular where I literally had the 'oh no my mortal eyes are not meant to witness this' (which was the point) but they were done SO WELL
All in all? 10/10. So glad I saw it in theaters, especially after hearing Mark talk about how much work he and the team put in to making it ready for theatrical release.
SPOILERS UNDER THE CUT I REPEAT SPOILERS UNDER THE CUT PROCEED WITH CAUTION YOU HAVE BEEN WARNED REACHING CRUISING DEPTH IN 2 MINUTES
okay first off simon's little notes? on the map? adorable. i love how HUMAN simon is through the whole thing, asking names, giving the engine a little pat-pat when it turns back on, UGH i love him protect him get him the fuck OUT of there
the rivalry/hostility between the coi and eden was also really well done. i wasn't sure how much mark was gonna use/lean into that but i LOVED having simon be from eden and there for the filament station disaster--him finding the note from the previous convict? calling him 'brother' when he heard the recording of the note you find in the game???? the pendant he wore on his arm and how it was the thing keeping him TETHERED for better or for worse??????? oh my god it was so fucking good. the way that filament station haunts the narrative, the questions/reveals we get about simon's life, his own ghosts and regrets, the questions about life and death...
the shots. oh my fucking god the shots. those shots in the beginning where the porthole is almost like a halo for simon??? the part where he's begging for the voices over the radio to be real and he moves so his shoulder blocks the indicator light so we can't see if it's on or not??? the dutch angle when the first drop of blood hits his hand to immediately signify something's wrong??? the shot of ava looking through the blood with her damaged eye and it perfectly parallels the massive eye looming out of the blood later in the movie???? the CRACK in the porthole looking like a tree and the pendant from eden cracking in the same way??? again i knew they were gonna be on it but holy FUCK were they on it.
and simon was smart. thank god simon was smart. he drew the map when he didn't have it--which i didn't even realize the map wasn't the complete one you see in game until he started drawing the rest of it!!! he used the binder to hold the lever forwards so he could keep moving. he used the camera as a source of light. he spat on the indicator to make it light up. at no point was i like NO YOU IDIOT and that's what makes horror SCARY.
i also loved how the movie paralleled the game in interesting ways!!! simon goes down once, gets pulled back up, goes down again to get more info, mirroring how there was a massive lore update to the game that included the computer on the ship and all the logs and entries about the worldbuilding. the part where the tether snapped and he got dropped into the weird cave was at the farthest node where normally you get the jumpscare and it's game over. the wibbly wobbly node being the blood portal to the blood dimension where the blood god stares into simon's soul and they recognize each other because we're all just blood--sorry.
and then the science!!! yeah every time you use the camera it's raditation--and GOD that picture in the space ship is terrifying--and so simon's slowly being irradiated over the course of the movie so who knows what's really happening. the hallucinations, the voices, the contaminated human blood. the black box log from the sm8 was HAUNTING. and the blood taking on such a life of its own with rather...disarming consequences, yes that ending sequence will haunt me too.
the whole debate between what's worth life and what isn't. simon so determined to live for so so long and you as a viewer go back and forth with him the whole time and he just wants to live and then the ENDING where he straps the life jacket to the black box and it's bigger than me and THIS POOR MAN. mark's an incredible actor and goddamn does this movie showcase it.
this movie is so goddamn good. it's good as a video game adaptation, it's good as an idie horror film, it's good as a markiplier story. it's truly so so so good and my entire hat off to mark for working so hard to make it a reality.
i think after the initial theatrical release there should be a special 4d edition of iron lung where the audience gets sprayed with blood throughout the screening
I was looking up pictures of albino, melanistic, and otherwise colour-atypical animals as reference for something, and I had never thought of how fucking funny an albino seagull would look like. Like they're mainly white anyhow, you wouldn't think that it'd make that much of a difference, and I think that's the reason why it does. Like all the other albino birds look eerily angelic, pale etheral entities carved out of living ivory, and this motherfucker right here is just. nakey.
like. sir? any particular reason why you took your pants off?
im so fucked up. theres a scene in The Restaurant at the End of the Universe (the sequel to hitchhikers guide) where zaphod is rummaging through the ruins of a long-destroyed city on a lifeless, abandoned planet, looking for a way off, and he stumbles upon the crumbling remains of a spaceport, and miraculously one of the crafts is still intact, and there's still a quiet hum of power going into it from a connected cable, and it's making a quiet noise. so he rigs up a makeshift stethoscope and listens, and there's a PA system saying something like "we are very sorry for the delay. we are currently waiting for a restocking on lemon-soaked towlettes, for your hygienic and culinary pleasure. in the meantime, we will be serving coffee and biscuits on the deck." and he finds the remains of the arrivals/deparetures board, translates the dates and does a little math, and discovers the delay has been 900 years. spooky, yeah? but he goes on the ship, hoping he can get it flying, and it's perfectly well-functioning and an android flight attendant comes out and tries to force him to sit in the seating area, continuing to apologize for the delay. and when he gets to the seating area, every seat has a person in it. long-haired, long-nailed, and completely silent, but very much alive. and another android comes out with a tray of coffee and cookies, and all of the people wake up and start screaming in agony as she gives them their snacks. zaphod is terrified, so he runs to the control deck and locks the door behind him, and he finds the autopilot computer, which repeatedly tells him to return to the seating area, and he eventually convinces it to talk to him. "have you seen the planet?" he says, or something to that general effect. "there's no civilization! you're not GETTING a lemon-soaked napkin shipment!" and the autopilot says "the most likely path to us receiving our shipment is to wait until another civilization develops on the planet and they can deliver it. so we have put the passengers in suspended animation, and we wake them up once a year for coffee." and then? and then zaphod's friend who he was looking for shows up and the plot carries on and they don't say another word about the ship (at least, as far as i know from my place a couple chapters later). thats it. some classic Space Horror Of Grand Proportions, a doctor who plot, a twilight zone plot, an scp article, an asimov short story— that, when a ship ran out of a luxury amenity and didn't get it fulfilled quickly, the autopilot ai decided that, regardless of plentiful fuel and safety, the ideal way to deal with the situation is to suspend the lives of all of the passengers, waking them up once a year, until a new civilization could evolve around them to produce napkins— and it takes up about two pages total before being put aside completely!
And it's a perfectly doctor who plot cause he probably intended to make it into a fourth doctor storyline and the other writers were like "Doug, Doug no, don't. It's too much."
The framing that sexualised character design is only remarkable to the extent that it's applied unequally becomes very funny when extended to non-human character designs. Imagine arguing it's not weird at all that you gave your big gross bug aliens massive honkers because you also gave the males of the species lithe, boyish physiques with a dick bulge the size of a cantaloupe. Actually, you should 100% do that.
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