What do you have to deal with here, aka a short introduction
Hey! I'm Chloe, a 19 year old nonbinary from Hungary with constant existential crisis and ADHD.
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@chloeforsure
What do you have to deal with here, aka a short introduction
Hey! I'm Chloe, a 19 year old nonbinary from Hungary with constant existential crisis and ADHD.
Robert Robertson is so funny to me bc my guy was literally made in a lab for us at this point.
He’s sarcastic and he’s pathetic . He has a heart of gold, he’s a jackass, He’s scarred up, he’s angsty, his ear is missing a piece. He has a slutty waist. He gets hurt a lot, His only family is a dog. Everyone wants him carnally. He’s seasonally depressed.
He has freckles.
I’m pretty sure the devs had a checklist that read “how to get the tumblr queers” and by god it worked.
made another one, ft. all my ladies & my boys
Manifesting the bromance route for Robert with Sonar and Malevola.
i just think he's phenomamal
The best thing since the release of Dispatch is everyone having a crush on Robert. And I’m NOT exaggerating.
Blonde Blazer? That woman is fighting every HR dating policy bare handed and she’s losing pathetically. Literally took Robert to the most romantic spot in the whole city.
Visi?? Called Robert hot exactly 5 minutes after meeting him. Brings him treats like a stray cat at the Italian restaurant. Incredibly abrasive when Robert doesn’t celebrate with her after the mission.
FLAMBAE??? That man is giving bitter ex situationship. That man hit Robert with the ‘So you’re going to act like you don’t remember me?’ ‘I’m just warming up!’ ‘Now you see how perfect I am.’ Combo.
LITERALLY PATS ROBERT’S HEAD. He calls him BOB BOB. That’s a divorce nickname.
PHENOMAMAN?? Literally asks Robert to dinner. With his GIRLFRIEND behind him.
Robert’s pull game needs to be in textbooks.
if you had to make a 5-hour trip somewhere, which mode of transport would you be most content in
car (driver)
car (passenger)
train
bus
coach
aeroplane
bicycle
motorbike
other
@amtrak-official i think you'll be happy with what's winning.
Vote train, you can do other activities on the trip and you always get good scenery!!!
my gender is like 3D chess and brother i am not even good at checkers
happy stab a roman senator day
Beware the Ides of March [x]
OF ALL DAYS THIS WAS THE BEST DAY TO DO THIS
SCREAMING.
UBI needs to happen. via antiwork
I think most importantly, it would give us the leverage to say “no”. To walk away from bad jobs and abusive managers. To refuse to work in unsafe environments. To demand better pay.
To demand better, because the options are no longer “suck it up” or “die”.
and that’s why there’s so much resistance to implementing it - capitalism wants workers who don’t have a choice
CAPITALISM WANTS WORKERS WHO DON’T HAVE A CHOICE
I like to rag on physicists but in their defense they created the very useful concept entropy and then mathematicians drove the word into the ground by using it for a million different things
Sounds like the meaning of the word just naturally spread out over as many microstates as possible.
So I was re-watching Hbomb's plagiarism video, and I noticed something really funny.
Allow me to show you.
Lol whoops.
My most unhinged thought about the Life Is Strange series is that I think True Colors might have partially been a test to see what their player base looks for in a game. I know that sounds degraded, but this makes so much sense to me.
Life Is Strange 2 was a game that didn't sell particularly well. Don't get me wrong, it's made 2 million dollars in gross revenue, so to say that it was flop would be untrue. However, it is the worst selling game in the entire franchise. Before The Storm made 9 million dollars, Life Is Strange made 56.8 million dollars, and True Colors made 16.4 million dollars. Compared to how much the other games made, 2 million is underperforming.
I bring this up because it makes sense that the devs would see this number and say, "We should figure out EXACTLY what the player base is looking for so we can make more money because, capitalism." That's where I think True Colors comes into play.
There are a lot of things that could figured out by watching what choices players make in TC. For example: Alex can have two main desires throughout TC. She can either want to travel and make music, or she can want to find a home and community in Haven. Depending on what the players pick, the devs would know if players lean more toward an adventures MC like Sean who travels around a lot, or if they lean more toward a grounded MC like Max who's life is mostly centered to one place.
Other things the devs could gauge from the game: Whether players like doing small side quests such as finding the bird for that one lady. Whether players lean more toward a male or female love interest. Whether players prefer a more grounded or adventures love interest. Whether players would want to forgive an antagonist in the franchise. Whether players would want to a protagonist to treat a power like it was a blessing or a curse. Whether players would be more drawn to a pessimistic or optimistic main character.
I had this thought because Alex is so much more ambiguous than Sean and Max. Sean and Max have pretty concrete personalities and opinions despite being in a choice-based game, while what Alex wants and her personality are mostly selected through dialogue. The developers could easily use that dialogue to gauge what kind of protagonist the fans most like playing as. Then I had the other thought that the entire game would be a great test board actually...and now we're here.