X by CLAMP, vols 7-9 (1995-1997)
RMH

Kiana Khansmith

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Cosimo Galluzzi
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Noah Kahan
Jules of Nature
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trying on a metaphor
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todays bird
we're not kids anymore.

titsay
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he wasn't even looking at me and he found me
h
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@firmine
X by CLAMP, vols 7-9 (1995-1997)
- v. hugo
Now that I have figured out how to get things from my old phone to my laptop, I can finally post this little gem.
The photo is really crappy, but!!! This is an illustration by Victor Hugo of that scene where Grantaire is playing dominoes at the Barrière du Maine.
The caption says:
- et vla ma culotte! in which culotte is some dominoes slang term meaning that you’re losing but can also be read as “here go my pants”
- 47 + 30 = 77 which is some good math I’m not going to argue with that
Grantaire could be either one (I’m betting on the left though) but either way he HAS A MOUSTACHE now discuss
Love seeing this still making the rounds, although for full transparence's sake I thought to add some clarification :
I first came across this document at the Paris Museum of Letters and Manuscripts in 2013. This used to be a privately owned museum that closed down in 2015 following a Ponzi scheme investigation. Couldn't make this up. (french source)
One year later I posted a screencap of the museum's catalogue with the letter's description just here. The website is no longer online but the letter shows up in this capture of the web page on the Wayback Machine. Unfortunately you cannot zoom in on it to access the full description.
More recently, I found trace of the letter in Jean-Marc Gomis's newsletter on Hugo items sales. It was auctioned in december 2019 at Thierry de Maigret auction house. ETA: it was sold for 766 euros.
Interestingly, the drawing is attributed here to Juliette Drouet (Hugo's lover) and the two characters are identified as Auguste Vacquerie and François-Victor Hugo (pictured below). The argument is compelling.
I'd be more inclined to trust this second source rather than a scammy for-profit museum so yeah Moomintaire/Walrustaire might not have been as canon as previously hoped.
Nevertheless, Moomintaire still lives in our hearts and I thank you for following me on this journey
Well yes 🩵 (so baller clamp I love you)
save me boccherini sonata for violin and cello in d major: ii, vivace
Full size @ Minitokyo
Windows 98 Underwater Screensaver, 1998
Cover illustrations for Marginal (1985-87) by Moto Hagio.
Hues.
I love how sunless sea is a "survival horror roleplaying game" but survival means that you do logistics, horror means that it's beautiful and roleplaying means that I mostly get to imagine things
To be fair, logistics are sometimes only half the survival battle. I will never, ever forget the time we got absolutely hammered by a behemoustache not far off Aestival and had to limp all the way back home to London for repairs with 8 hull remaining.
Firstly, a behemoustache is, as the name might indicate, a massive moustachio’d fish. A “relatively normal zee-beast resembling a huge fish with large teeth and a magnificent moustache”. I’m not even joking. It hammered the shit out of our ship. There is a certain amount of cartoon hilarity to nearly dying to a moustache fish.
Secondly, we were just off Aestival. This beautiful and deadly island of inimical light, this killing oasis of brightness in the eldritch darkness of the sunless sea. We saw the light, and nearly died for it. And then had to limp all the way home in the dark.
Because, see, Aestival at the time was at the literal opposite end of the map from London, and there was nowhere else we could repair. We had 8 hull remaining. We were holed through and through. So we had to run dark, no lights, because if anything saw us, it would only take the barest breath in our direction to sink us the rest of the way. Stealth mode. We had to run dark and damn the terror.
We were also running at half speed, because we’d lost more than half the crew in the attack, and that meant there weren’t enough crew to man the boilers for full speed. When I say we were limping home, we were limping home.
I do so often think about what that voyage must have been like in-game. The experience of it. This island of light in the distance, this strange, alien glow off the bow. Screams in the dark and the tearing of metal as this magnificently moustached leviathan tore through us. The tense days and weeks of zailing that followed, a skeleton crew of survivors on a creaking, battered, sundered hull, held together with spit and prayers, limping desperately home in the darkness and the silence, hoping against hope that none of the other myriad monsters of the sunless sea caught wind of our passing.
And the thing of it is, we didn’t starve. There was no cannibalism. I am good at logistics. We were fed and fueled the whole way, stopping off at the Isle of Cats to stock up. (What we must have looked like, zailing into port). Nobody starved on the way home, not a single one of our poor battered skeleton crew. There was tea. There were rations. There was coke for the boilers.
What damn near killed us wasn’t logistics, it was terror. (Well, terror and a moustache fish). Because we had to zail home in the dark, on a ship that was only barely still a ship, with no lights and no hope and the knowledge creeping under every skin that if anything saw us, we were done. Our terror hit 94 out of 100 before we finally made the safety of the Wolfstack Docks once more. We lost one last crew man to terror within spitting distance of London, abeam that little lightship between the two rocks. He nearly made it. But we’d just been zailing in the dark for too long.
Sunless Sea is indeed a survival horror game. And it is indeed beautiful, and logistical, and you get to imagine such things while playing it. Heh.
"Run!"
How to Get to Heaven from Belfast: Series 1 (2026)
grant us a Pope who doubts 🕊
Tokuhiro Kawai