Stories From The Skirmish
Overwatch is the greatest game of all time. If Blizzard continues to supply additional free content then I donât think Iâll ever get tired of it. The gameplay is timeless and there are enough characters to keep the game eternally fresh. (If youâre reading this after Blizzcon 2017 then I hope youâre even aware of more free content in the form of a 26th playable character!!!)
But Iâm not writing today about how good the gameplay is or how diverse the characters are or how much I wish Soldier 76 was my father (I can dream!). No, today I am writing about the most interesting, varied, complex, and thought provoking part of the game: the skirmishes.
Frustrating? Perhaps. Tedious. Undoubtably. But you canât tell me, if you play Overwatch, you havenât had some fascinating encounters in Skirmish mode. With no set game mode or objectives, the skirmish is basically a glorified waiting room. For those of you that donât know, Overwatch is a purely multiplayer game so while youâre waiting to join a game, often you have the option to drop into a skirmish and hang out until a game becomes available. This is where the fun begins:
Players here often enjoy themselves by showing off their sprays, emotes, voice lines and also killing each other (though I personally frown upon such behaviour). My most memorable experiences from Overwatch are interactions with enemy players in the skirmish. Thereâs just something so entertaining about sharing quality time with characters that I am supposed to be violently murdering. Perhaps its the alternative to violence that I find so appealing or the creative ways we find to communicate with one another while weâre limited by character interactions.Â
Though, if Iâm being honest, one of my favourite skirmish moments never even happened. Its a brainchild of mine that I combined from an experience I had while playing Berserk and the Band of the Hawk:
I load into a skirmish as Soldier 76 (my go to papa-bear) and I quickly find an enemy Lucio who I befriend. We interact through our sprays, show each other our emotes, sit together, shoot some stuff and then the Lucio begins to run away. I follow him back to his spawn point and then he starts acting erratically. I begin to get frightened but I trust my new friend. He begins circling me, making me quite nervous and then he attempts to boop me off the edge. I make it out of the way in time but he won't let up. Now heâs actively trying to kill me! I scream at the television, âNO! Weâre friends! Why are you doing this?â but he still wonât let up. Heâs beginning to drain my health but I refuse to fight back. âPlease, donât make me do this!â I shout to no avail and my finger finds its way to the right trigger. I kill him in self defence. I am awash with shame. Why must we be driven by our darker impulses? We were having a good time, laughing (or at least I was with the Soldier laughing emote) and sharing and then everything went wrong. Did I do something wrong? Did he become tired of me or was the whole thing a ruse to try and push me off the edge from the beginning? I wish to ponder on the event more, to indulge in personal introspection. This has already been an exciting skirmish and I am ready for a game but before I can think another thought, the Lucio respawns. I am speechless. He skates over to me like nothing happened and says, âhello.â I am unsure what to do let alone how to feel. Do I return the favour in one sense... or another? I access my communications menu and then another Lucio emerges from the spawn point... and then another... and another... and another... more than I could ever count all yelling their voice lines and performing their emotes. Then... they attack and I shoot like my life depends on it. In a way it does. I drop one Lucio, two, three, four, five, six. My ultimate attack is built and I use it. Tactical visor fires at Lucios  uninterrupted as the screen fills with nothing but green pixels. I canât see anything but dying DJs and the game canât load more than one death animation for him at a time. The repetition destroys my senses as my ears are filled with overlapping sounds of death. The speakers on the tv are drowning in Johnny Cruzâs (Lucioâs real life voice actor) âaghâs,â and âughâs,â over and over again until the reverberations are harmonic and melodic. For one single moment, I am caught in a symphony of death, rebirth, life, art, afterlife and colour...
It doesnât matter to me that this moment never actually happened because it does for me everyday. Possibility is lifeâs great mystery and sometimes the greatest moments we have come from the places we least expect them.