Just a little reminder that after filming in Italy they left tons of plastic scenography pieces in the sea and only local news talked about it. Here's the link:
Macabre scoperte nei fondali di Lipari, alle Eolie: finti arti umani usati per girare il film sul ritorno di Ulisse a Itaca
I have no one to talk about this, so I'm just going to leave it here and hope it will find the right people: if you liked Zombie Stage and want more of that, then read Tamsyn Muir's short story "Undercover" because it's literally the same thing
i honestly don't really understand why "some people prefer watching gameplay online rather than playing games themselves" is treated as such a taboo when being a spectator is considered a pretty mundane way to engage with most sports, game shows, reality tv or even just like. chess.
And there are literally so many reasons to watch ppl playing games. Don’t have a ton of money to spend on games? Don’t enjoy the pressure that comes from certain types of gameplay but still entertained watching other people do it? Just want to see it in action before investing in something you might not like? Literally so many reasons.
I think this is actually such a good thing for video games as a narrative art form, because it opens up access to the game developers’ work to a much wider audience than only people who have the time/money/patience/physical and mental ability/inclination/tech required to play for themselves. It allows video games a much broader cultural relevance than they could ever possibly have just from people playing at home by themselves.
Games that rely more on plot/narrative/character than on novel game mechanics, like those from Supermassive or Telltale, are very much like playable movies or television series, and there is so much that’s enjoyable about watching others experience them for the first time, even if you’ve already played the game yourself. Watching people play The Quarry is like watching a comfort TV show or a cozy 80’s horror movie to me, except even better because I get to see new reactions every time and maybe pick up some insights I hadn’t thought of yet. It’s like watching a favorite show or movie with friends and getting all their takes about it.
It’s not the same as playing, but it is still consuming and interacting with the content in a way that matters.
Actionable Ideas for Challenging Infold Over Valko's Release (Updated!)
A lot of LADS fans are really upset over Infold's decision to shelve Valko. This is my attempt at creating action items for fans wanting to do something but are unsure where to start.
Here are some methods for giving Infold feedback:
Sign this petition and this petition
Reply to their posts on X (Twitter)
Comment on their Instagram posts and unfollow them
Comment on their Facebook posts and unfollow them
Comment on their YouTube videos and unfollow them
Comment on their XHS/RedNote posts and unfollow them
Join their official Discord Server and voice your dissatisfaction
Leave a 1-star review on the Apple App Store or the Google Play Store
Complete the survey in the Love and Deepspace app by selecting the box/pencil icon in the top right corner of the home screen
"Suggest" Valko's release in the Love and Deepspace app by going to Settings > More > Support, then select "Suggestion"
(If you want to be slightly passive-aggressive) On 9 July, go to Settings > More > Support, then select "Bug Report" and fill out the report stating that the promised Valko content is missing
Uninstall the LADS app after sending feedback, unless you want to continue using Support as another place to give repeated feedback
Remember: if we want Infold to listen to us, we MUST remain persistent, civil, and demonstrate our affection for the game. I highly doubt they will be intimidated by non-CN players, which means we are held to a different standard. What is effective for them will not be effective for us.
With that said, remember these do's and dont's:
Do vary your written feedback. Making each piece of feedback you give at least slightly different, particularly in emails, will ensure your thoughts are not filtered out.
Do repeatedly submit/post/send your feedback over the next few weeks. Email them today, in a few days, on 9 July, and in the weeks after. Post on their social media every day. Overwhelm them and show them this isn't going to go away over a few free Wishes.
Do prepare to CONTINUE submitting/posting/sending your feedback over the next few months. Infold needs to see that we won't let this issue go. Schedule emails to be sent to them over the next 3 months. Draft X posts today and copy and paste them to post in a few months time. Draft your long-form in-app feedback in preperation for the update and the upcoming banners. Create reminders to check and comment on their posts weekly. Don't let them get comfortable. Be a dog with a bone (lol).
Do maintain a polite tone in your feedback (even when you are issuing a threat like leaving the game).
Do specify your current disappointments, long-term criticisms, and expectations for the future of the game should you continue to play. For example, don't just say you want more Main Story updates; specify that you want them every three months.
Do clearly isolate your long-term issues with the game from the current issue of Valko's release. Make it clear that those issues are not resolved by delaying or permanently canceling Valko's debut.
Do talk positively about whatever you can (ie. enjoying other LIs, enjoying the content of the Main Story itself, appreciating the worldbuilding, etc). This may feel difficult, but it demonstrates that you are a passionate player. Infold can assume that a player so invested in the game would need something drastic to push them to leave.
Don't use profanity.
Don't reference CN players.
Don't bring up Infold's past mistakes. We need to stay focused on the current issues.
Don't criticize anything about Valko's teased content. This one may be unpopular, I know. If Infold is pulling back Valko's release, I don't think it's likely that they will be willing to invest any more time and money into his development. If they continue to get more and more criticisms about him and don't care to change anything about him, they will never release him. I'm not minimizing any fan's concerns; I'm suggesting we choose a priority.
If you are unsure where to start, here are some talking points:
Express your excitement over Valko (bonus points if you give reasons why). Did you come back from a long hiatus for him?
Express your disappointment over not having Valko in the game. How will it impact your enjoyment of the game?
Describe how you prepared for his anticipated arrival.
• In-game (farm for dias, bought packs, etc)
• On your devices (created storage space, bought a new device, etc)
• Financially (budgeted for buying packs upon his release, etc)
Describe how you engaged in fandom around Valko. Did you create fanart, fanfiction, or other fanworks? How much were you consuming fanworks showcasing him? Demonstrating how beloved he was before any real content of his being released indicates a warm reception if/when he is released.
What are the current issues you experience with the game? Be specific. Describe exactly how they impact your gameplay. Suggest a concrete way those issues could be resolved. Assert that Valko's release being postponed or canceled will not resolve these issues.
Express concern for the changes to their planned story arc his absence would create. Question if those changes would be as enjoyable as their original plan.
(If you're feeling up to it) Acknowledge the amount of time, effort, and money that must have gone into creating Valko. Let them know it would disappoint you to see it go to waste.
Infold made a terrible decision. We need to take action and let Infold know that a large portion of the LADS fanbase wants Valko to be released at some point. Let's try to remain positive where we can, engage in positive fandom, and do our best to make our voices heard by Infold.
Thanks to @shivasdarknight, @adehsroyal, and @alyxzenia for their contributions!
*thinks about OCs* *Thinks about OCs* *thinks about OCs* *thinks About OCs* *thinks about OCs* *Thinks About OCs* *thinks about OCs* *THINKS ABOUT OCS* *thinks about OCs* *thinks about OCS* *thinks about OCs* *THINKS about OCs* *thinks about OCs* *thinks ABOUT OCs* *thinks about OCs* *thinks about OCs* *Thinks about OCs* *thinks about OCs* *thinks About OCs* *thinks about OCs* *Thinks About OCs* *thinks about OCs* *THINKS ABOUT OCS* *thinks about OCs* *thinks about OCS* *thinks about OCs* *THINKS about OCs* *thinks about OCs* *thinks ABOUT OCs* *thinks about OCs*
as a regular donor to Gaza Soup Kitchen I get their email updates, and they said today that while they've continued to be able to expand, donations are slowing down as Gaza gets less coverage. If you have a few dollars to spare, I encourage you to send them here to continue the amazing work that Hani and his team are doing.