it marks one year since caitlyn kiramman lasted the entirety of 12 seconds

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it marks one year since caitlyn kiramman lasted the entirety of 12 seconds
The thing about a good character flaw is that it has to be the same thing as their greatest strength just turned up too high. the person who loves deeply and therefore controls. the person who sees everything and therefore trusts nothing. the person who is so loyal they lose themselves. there are no clean villains and no clean heroes and once you understand that in fiction you can't unsee it in people. everyone is just their best quality at the wrong volume.
CAITVIšš§ by Tamiasę
reminder to worldbuilders: don't get caught up in things that aren't important to the story you're writing, like plot and characters! instead, try to focus on what readers actually care about: detailed plate tectonics
@dragonpyre any chance you could elaborate on this
I grew up learning about land formations. Seeing fictional maps that donāt follow the logic and science of them makes me upset
What are the most common sins youāve seen relating to this? I wanna know
Mordor.
Why is the mountain range square. How did the mountain range form. Why is there one singular volcano in the center. Why does it act like a composite volcano but have magma that acts like itās from a shield. If itās hotspot based volcanic activity why is there only one volcano.
And then the misty mountains!!!! Why isnāt there a rain shadow!! And why is there a FOREST where the rain shadow should be!!!!!!!!
So what is a rain shadow?
Wind blows clouds in from the sea, but mountains are so tall the clouds can't get past 'em, so you get deserts on the windward side of mountain ranges because clouds can't get there to water the land, or do so only very rarely.
Oh yeah nothing is more annoying than fantasy maps that can't get mountains, rivers and rain shadows right.
May I recommend my new favorite tool: Mapgen4. You start with a random seed and then add mountains, valleys, shallow water, or oceans as you like. You can adjust the wind direction to make wind shadows off the mountains fall where you want. You can adjust overall raininess to make the rivers larger or smaller, or have more or fewer tributaries. It works best for small, isolated landmasses (think islands more than continents) but as thereās no scale bar and itās all slightly abstracted anyway you can do whatever you want with it. Iāve only just started playing with it but itās SO FUN.
I do think this could be useful for writers! ...Caveat, if you're going to use this for making a map for anything published (digital or paper, even if it's only in a fanfic archive or whatever), please, please credit the creator and their program as how you made that map! The more ways information like this gets out there, the more useful it'll be to other writers, roleplaying game DMs/GMs, creators, etc.
One of my favourites for mapping plates, biomes, etc is Tectonics.js. If you're familiar with how tectonics shape a planet, you can guess where the features go by toggling plates, crust thickness, etc. Between Mapgen4 and Tectonics.js, we've got some pretty sweet tools at our disposal.
More stuff!:
European Geosciences Union Blog ā Beyond Tectonics: Building fictional worlds to better understand our own
Reshaping Reality's Worldbuilding Tips
Worldbuilding pasta's series, An Apple Pie from Scratch also check their resources page!
R/worldbuilding's Reading List. Also check out their collected resources link. This basic geology guide from 11 years ago is still nice.
Creating an Earth-Like Planet, and The Climate Cookbook (aka Geoff's Climate Cookbook) technically the climate cookbook is a part of Creating an Earth like Planet I think.
Related: Worldbuilding Workshop's "Working Out Climates Using Geoffās Climate Cookbook." Which goes through using the resource in order to map make. Also just the Worldbuilding Workshop in General.
Madeline James Writes's Worldbuilding Guide
Worldbuilding 101 (this links to the Biomes section but there's like...everything.)
Also I would recommend looking into Landscape Archaeology as well! That's because Landscape archeology is basically adding the social/cultural layer on top of all that geology and geography. Environments change when communities live in them, and communities likewise adapt to various environments.
This is a short free introduction to the concept: "Notes on Landscape Archaeology." To summarize, Landscape archaeology sort of like...studies the relation of people to places/spaces (that is, landscapes) in time.
Also this paper [An Archeology of Landscapes] breaks down/introduces the key concepts that I learned which is first that you can form the "construct paradigm" of a landscape from settlement ecology, ritual landscapes, and ethnic landscapes.
And then the highlights of their summary of what constitutes defining a landscape:
Landscapes are not synonymous with natural environments. Landscapes are synthetic (Jackson, 1984, p. 156), with cultural systems structuring and organizing peoplesā interactions with their natural environments ...
Landscapes are worlds of cultural product ... Through their daily activities, beliefs, and values, communities transform physical spaces into meaningful places. ...
Landscapes are the arena for all of a communityās activities. Thus landscapes not only are constructs of human populations but they also are the milieu in which those populations survive and sustain themselves. A landscapeās domain involves patterning in both within-place and between-place contexts ...
Landscapes are dynamic constructions, with each community and each generation imposing its own cognitive map on an anthropogenic world of interconnected morphology, arrangement, and coherent meaning ...
Basically a "landscape" is made by a community living in an environment. Once you have a geological environment that makes sense, landscape archaeology is like... Basically how I feel confident knowing where trade routes would be on a map, where there are areas of continual high conflict, what kinds of agriculture exists where, etc. once the geological stuff is hammered out, it's like...I know how that would influence the local cultures and vice versa. At that point, it's easy to start marking the natural borders, settlements, trade/port cities, and even strategic fortresses. If you have properly put rivers on a map, then marking your port cities is effortless, basically.
Also:
This course syllabus for a Landscape Archaeology class is freely accessible. It includes an online resources page.
Place, Landscape, and Environment: Anthropological Archaeology in 2009
(Landscape Biographies is open access, as is Landscape Archaeology between Art and Science: From a Multi- to an Interdisciplinary Approach. But I wouldn't try to read every essay.)
If you are like me and find it helpful to have video reference for a process/activity in addition to a written guide, Artifexian is a YouTube channel that does a LOT of world building stuff and specifically he's in the process of creating a world following a lot of Worldbuilding Pasta's methodology!
It doesn't generally bother me when things in/on another world aren't the same as they are here and now. Because it's literally another world.
Heat waves.
Addition: The amount of bombs that Israel and the US have dropped on Gaza in the pursuit of genocide and settler-colonialism have significantly contributed to climate change over the past couple years and is directly linked to so many āonce in a centuryā and ānever before seenā weather and temperatures.
The (European) sun is a deadly laser, stay safe everyone
āļøš¤ itās because the further you move toward the earthās poles, the lower the angle of the sun is at the hottest parts of the day, meaning the radiation hits your whole body, causing it to feel 10-20 degrees warmer than the thermometer reading will tell you. People from tropical climes, aka close to the equator, are used to the sunās radiation hitting a much smaller target- their head and shoulders.
Also the further you move toward the poles the more pronounced the difference between the length of day and night is. Worst part of a far-north (or south) heatwave is it doesnāt get dark long enough for meaningful cooling.
Itās not the heat. It very literally is the sun.
People keep saying the humidity, and yes a humid heat is a specific kind of misery and can be dangerous⦠but critical to remember, many many tropical climes are humid as well.
Infrastructure and citified heat islands also very much play a factor. And here the angle youāre at on earth also makes it worse. The sun being lower on the horizon can double the amount of solar energy affecting your house. The sun beating through your windows for 16+ hours a day when you have a house built for cold and no AC adds to the misery.
But what Iām talking about here is how hot you feel in your body when experiencing solar radiation from a lower angle. On the upside the sunās rays have to pass through more atmosphere, weakening the UV strength, hence why populations that migrated north eons ago lost melanin (you still need SPF though). And in general the warming effect on the atmosphere is lessened. The warming effect on your body is magnified. To the tune of 10-20 degrees (yes Fahrenheit) above ambient. Winter gear prioritizes insulating your torso because thatās where all your vital organs are. It follows that the sun beating on your chest and back warms you up fast and with little relief except to get in the shade.
Visitor to Alaska are often surprised at how warm temperatures in the 70°s and 80°s feel. Read about how this phenomenon occurs.
My eye doctor also told me living in Alaska made you more likely to get cataracts younger because the low-angle sun gets directly in your eyes in the summer (unless youāre big on sunglasses) and the snow and ice in winter reflect a lot of UV back up, doubling your exposure. Though the prevalence of cataracts in Alaska and other far-north locales is contributed to by other factors, notably poverty and the resulting lack of medical care. And is still not as likely as in people who live in equatorial climes or high altitudes and get the super-strength UV exposure all year round.
this and also the only difference between fanfic writers and writers who sell their own original works as careers is that fanfics arenāt monetized. thatās all.
being a āprofessionalā writer doesnāt mean your works are inherently better than fanfics. Iāve read so many fics that are more professionally written than some published books.
whether or not a piece of writing is monetized has nothing to do with its quality.
I cannot describe how much I laughed at this.
Sound is VERY important.
Once I get over my health anxiety, generalised anxiety, social anxiety, agoraphobia, and depression, its over for you bitches
ok man.
the pretty reckless at rock for people Ā©ļø
i think we as a fandom don't really talk enough about dorothea and marjolaine lezzing out. and that they both end up being controlling figures in leliana's life. the term toxic yuri is thrown around a lot but i feel like they really are the perfect trifecta of toxic yuri
someone was himejoshi-ing out on this dlc
hey
hey friend
dont kill yourself tonight ok
you have a really pretty smile and i know its not always easy to manage one but itd be a bummer if we never had the chance to see it ever again
youre really important and you matter a lot so stay safe and try and have a nice sleep
once these 15 million different stressful situations resolve themselves Iām gonna be so normal again. I can be normal and not exhausted