How equal can a society be if some fundamentals are unusable by a third of the population? You can learn a lot about a world by looking at the little details, especially in furry settings!
This is the intro post for my WIP, “Cantata.” Read my completed IF, “Viatica,” here on itch.
DEMO on Itch
KO-FI | PATREON | ASK GUIDELINES
Questions about fan fiction of my work and what’s permitted? Please read my STATEMENT HERE.
A low fantasy IF loosely based on the Italian Renaissance period, with a steampunk edge.
SYNOPSIS
The story is set in Saleste, a vast empire with a long history of expansionism and colonization. Within the empire, technically citizens but not, are the Iredicci. The Iredicci can hear and feel the cordis, the harmonic pulse that connects all living things, and they connect to it through song. Iredicci have excellent hearing, but their defining feature is their voice—they have an echo to their voice, a resonance of two pitches at once.
A simple, nomadic people, the Iredicci were traditionally welcome in all corners of the Saleste Empire. But as steam technology progressed and the push for new resources grew, a prejudice developed against them. Over the years they stopped being welcome. Eventually, their travel was restricted, and the Iredicci were forced to live in settlement camps.
You are one of the Iredicci, born into such a camp. The elders sing songs of past travels and wonders you have never seen. Ever the optimists, the elders tell you to take heart. To be thankful you are among friends and family. That things can’t possibly get any worse.
Until they do.
Historians and politicians would call it The Proelium, a righteous battle against the traitorous Iredicci. What it really was, was the systematic genocide of your people. In one night, soldiers attacked every settlement camp across the empire. No one was spared—not the elders, not the children, not your mother.
It was mere whim that you snuck out of camp that evening, a mischievous escapade with a friend that ironically saved your life. You are taken in by your friend’s family and kept safe. But with survivors being hunted and killed, you must conceal your identity. So, you pretend to be deaf and mute.
Journey through the empire of Saleste and beyond. Grow from a child into an adult. Make friends, lovers, allies, and enemies. How will they react when your secret comes to light? Will you abandon your song in favor of machine? Join the rebel forces against the tyrant regis? Will you heal the wounds of the realm and restore balance? Or plunge it further into chaos?
FEATURES
Play as male, female or nonbinary—you’ll be able to choose your pronouns independent of your body type.
Customize your character’s appearance and personality.
Choose your attunement/proficiency with the cordis. This choice will heavily influence gameplay, affecting combat, weapon specialization, character interactions, and problem-solving situations. Choose wisely!
Create 2 character names: your birth name and an alias. The Iredicci have culturally unique names, so your birth name will be limited to a preset selection. But you will go by an alias of your own choosing for most of the story.
Develop your relationship with your adopted sister. Are you friends or rivals?
Romance! Or not. Romance 1 of 5 possible love interests, including a late addition, secret RO! Or choose the platonic route with the best of friends.
Save a wild animal from a hunter’s trap and gain a steadfast companion. Because fur baby.
THE MC
The game begins with you at age 7. When you are 12, your camp is slaughtered during The Proelium. With your voice and heightened hearing identifying you as Iredicci, you pretend to be deaf and mute in order to hide your heritage. The main game occurs 13 years after The Proelium, when you are 25.
ROMANCE OPTIONS
Calliope Cato (she/her)
The inventor/artificer, Calliope can build and fix any machine. She is 2 years younger than you, petite, with gold eyes, rich brown skin and black hair in multiple braids. Her hair and clothes are adorned in rings, belts, and pins which double as tools. She carries a man’s cane sword with her everywhere, which she wields in a fight along with a hand crossbow. She’s curious, optimistic, excitable, and easily distracted by her many projects, but much of that is to keep her mind occupied. In quiet moments when she thinks no one is looking, you glimpse a profound sadness on her features.
Corinne Xenakis (she/her)
The leader of the rebels, Corinne works to overthrow the monarchy and aid the surviving Iredicci where possible. She is 6 years older than you. She is tall, with long, sandy brown hair usually worn in a messy bun or loosely braided bun, hazel eyes, and beige skin tanned by the sun. Quiet, serious and aloof, she feels a tremendous responsibility for those under her command. Corinne is a contradiction—she has the grace and manners of a noblewoman, yet fights with military precision that is uncommon for females of noble lineage. She is deadly when double wielding her flintlocks or axes. While not cold, she is not overly familiar or friendly with anyone, and very tight-lipped about her past. What does she guard so fiercely behind her armor?
Vicente Aloi (he/they)
The bastard prince, Vicente is calculating, ruthless and driven. They are the same age as you, and they, too, lost their mother the night of The Proelium, though under different circumstances. But while you were adopted into a loving family, he is the unwanted son of the regis, trained to be a lethal tool. He has long, midnight blue-black hair, icy blue eyes, and high defined cheekbones. The edges of a tattoo are barely visible on his neck above the collar of his doublet… wings, perhaps? It’s beautiful. He’s beautiful, though you’d never tell him for fear he’d take his rapier to your neck simply for looking. Will your plans align with his, or are you merely another pawn in his schemes?
Bayram Durmaz (he/him)
The son of the Aydem, the matriarchal leader of Tinebaille. Bayram is 4 years older than you. He has golden-honey skin, light brown eyes, and dark brown, tightly-curled hair that he usually wears back in a ponytail or half ponytail. He is tall and broad, muscular but not toned, with a rounded edge to his stomach and chest. A sprawling, colorful tattoo, the mosaic artwork of his people, covers the entirety of his back. He is boisterous, bold, and a shameless flirt. With his young sister bearing the weight of succession, he’s been free to explore the islands to his heart’s content, and is familiar with every bay, inlet, and harbor. He is equally skilled at wielding a spear, sailing a ship, and charming hearts.
CLICK HERE for a master post of all the fun, flavor text options in the story thus far. These are mostly insignificant, not plot affecting, and only for funsies.