Every Zelda has a favorite Link (excluding their own). Tetra’s is Legend :)
(Info: Tetra’s thinking of the King of Red Lions, an old friend who could turn into a small sailboat. Legend is thinking of the first sailboat he crashed and how it led him to Marin.)
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[Part 2 of the Wisdomverse|Linked Universe — Zelda|Link duos. The others can be found in the Masterpost!]
Those who love remlits, those who rightfully fear them, and those who revel in the chaos 😈.
Sun and her little remlit pal Mia have already committed many (non-harmful!) evil pranks >:)
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Masterpost
(Shoutout to @raycatzdraws, whose response to my comment on their very cute remlit comic got me thinking about this. I am bad at drawing animals, but I did my best :) )
Now, Smash is just about as non-canon a game as Hyrule Warriors— and we all accept Wars and Artemis. And some Zeldas arguably have more of a chance to display their skills in Smash than in their own games.
Therefore, I’ve peripherally incorporated Smash into Wisdomverse:
Characters who have met each other in Smash will sometimes recognize each other from there, as if they’ve met in a vague dream. They may also forget. Such is the ephemeral world of Smash to its players.
To keep things fair, Smash connections and story will not be relevant to the plot of Wisdomverse.
Each mainline Smash Zelda also gets one of the three Golden Goddess skills from their Smash moveset to use in Wisdomverse, based on their personality and events from their actual games.
Charismatic, dramatic Fable gets to blow things up with Din’s Fire — like how Fable and the sages blast through Ganon’s barrier in ALttP
Steady, calculating Dusk gets to defend against attacks with Nayru’s Love — reminiscent of the twilight pyramid encasing her in Hyrule Castle in Twilight Princess
Quiet, stealthy Lullaby gets to teleport short distances with Farore’s Wind — like how Sheik (technically Requiem, not Lullaby) vanishes ninja-style in Ocarina of Time
And there you have it! Rebalancing the Zeldas, one skillset at a time :).
Extra:
For the truly dedicated folks, here’s a further analysis of interesting (and intentional on the part of the devs) Smash x Zelda facts:
Despite clearly looking like Dusk and not Lullaby, Brawl Zelda is able to turn into Sheik in both the plot of Subspace Emissary and in battle in Brawl. She loses this ability and goes back to normal in Smash4.
Despite clearly looking like Twilight, Brawl Link is shown with Navi in Subspace Emissary.
Wind is clearly Wind, and not Spirit, because he has the Wind Waker as a taunt in all three Smash games he shows up in.
Wind uses some of Legend’s attacks. And some of Time’s attacks. Wind is a dirty rotten move stealer (affectionate).
Phantom isn’t technically playable, but both Fable and Dusk summon a phantom to fight alongside them, and neither of them have seen a phantom in any of their games. Also, while their phantom summoning skill is recharging, they have a purple glow around their hand. Therefore, I’m inclined to believe they’re literally summoning Spirit Tracks Zelda (Phantom), like Robin summoning Chrom for his Final Smash, and you technically control her, so close enough.
In Melee, Young Link is clearly from MM, while Link is from OoT. This means Young Link is older than Link (just Time things).
Surprisingly strong when wearing the Phantom armor. Malladus originally made it for himself to wear in her body; Phantom takes vicious pride in wearing it herself.
She and Spirit started unofficially dating after he renounced his hero status to go back to being a humble train engineer. She orders him around all the time (they genuinely love each other).
Her singing voice is enchanting
Story: [LOCKED until future updates.]
Echo/Aurora (Relic) [EoW, CoH, AoL]
Once, she was the hero of her era. Now she’s Depressed^TM.
Doesn’t sleep much anymore. Barely holding it together for Dawn’s and Hyrule’s sake
Desperately misses her home, her family, and Silent. Very fond of Hyrule and Dawn. A small part of her is bitterly jealous that Dawn gets to be summoned away into other eras, while Echo seems to be trapped after the Great Decline— but Echo loves Dawn and would never begrudge her that opportunity.
Her first and second adventures have made her an excellent dancer
Story: Since her awakening, Echo has done her best to be the older sister Dawn never had. But the world is devastated by the Great Decline, mistrust runs rampant, and it’s hard adapting to life centuries in the future. Dawn keeps telling her about the other Zeldas, but neither Dawn nor Echo have been able to summon the others to their era, and Echo hasn’t been able to leave. Echo no longer has any hope that she’ll see her friends and family again, and she’ll do what it takes to support Dawn’s goal to help their people prosper. But… if only she had the chance to go home…