Planar Bandit by SnowyMahogany on reddit
seen from Ukraine
seen from Malaysia

seen from United States

seen from United States

seen from United States
seen from United States
seen from France
seen from United States

seen from United States
seen from Italy
seen from United States
seen from Russia

seen from Australia
seen from Russia
seen from Yemen

seen from United States

seen from United States
seen from Yemen

seen from United Kingdom

seen from Netherlands
Planar Bandit by SnowyMahogany on reddit
Hey, Tumblr! I made a thing - the Poisoner, a rogue archetype for 5th Edition! I used a template from Homebrewery to make it pretty.
I've been playing 5e for a while now and only recently started homebrewing, just for fun. I've done a few races and subclasses so far, so keep an eye out for more if you like this.
Let me know what you think! I'm really hoping for some good constructive feedback.
What's your favorite Toxic Moniker? My DM is a big fan of "Pixie paste".
The world is in chaos and i haven’t made anything in a long time but i made a couple archetypes because i had a bit of free time.
Our Ko-Fi: https://the-homebrewists.tumblr.com/ko-fi
~Mod Luci
my first official homebrew!! whoo!! I always thought that the lack of plague doctor content in dnd was sad and I've had this idea for a while. Let me know if you use this in your dnd games at home!
art by me
Trap Masters: New Subclasses for the Rogue and Ranger
These subclasses developed in tandem- players are plenty familiar with suffering at the hands of devious dungeon traps, and most editions have had a means of letting players have a go at it. 5e seemed to be behind in that regard, so here’s my take on it.
The Sapper archetype lets Rogues use existing items in ever more devious ways. Thieves may deploy items on a moment’s notice, but Sappers cause devastating damage long after they’re gone, and reshape battlefields and dungeons alike in their favor.
The Trapper archetype puts the Ranger in a position to harrass their foes constantly, and make them fear each step they take. With a set of unique and powerful designs, and the ability to hide them in unexpected places, the trapper takes foes off guard, and presses that advantage until their foes break.
If tumblr wrecks the document, you can view it directly on the homebrewery here.
Check out my full range of content over on The Foundry! If you’ve got any questions, you can email me at [email protected].
Antiquary Rogue
When you’ve spent a while picking locks and pockets, breaking into musty dungeon ruins and burgling the wealthy, you start to take a look at what exactly you’re stealing and start to realize their value, and start to notice pattern in how those ancient catacombs and elven castles set up their traps and secret passage ways. The Antiquary is a roguish archetype focusing on the traversal of dungeons full of traps and secrets as well as having a keen awareness of the treasures that lie within them.
Here’s another commission and a first time Rogue archetype for @the-unpolished-king! Hope y’all enjoy this!
If you enjoy my work and would like access to exclusive content --- My Patreon!
What’s the real difference between a dagger and a scalpel when in the hands of a master. These rogues use their knowledge of anatomy to cripple their target and help their allies. They also have a touch of magic to further augment their talents with life and death. Unlike their Arcane Trickster cousins who dabble in Enchantment and Illusion Magic’s, these rogues specialize in Conjuration and Necromancy Magic’s.