SPINOSAURUS STOP BEING WEIRD CHALLENGE (IMPOSSIBLE)
Welcome Spinosaurus mirabilis aka some kind of giant unicorn heron lizard I guess
Science | AAAS

titsay
cherry valley forever

oozey mess

Andulka

@theartofmadeline
Lint Roller? I Barely Know Her

Love Begins
Three Goblin Art

⁂
d e v o n
he wasn't even looking at me and he found me

roma★

Origami Around
2025 on Tumblr: Trends That Defined the Year

Kaledo Art

tannertan36
Cosmic Funnies

Product Placement
Claire Keane
Alisa U Zemlji Chuda
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@a-living-lizard
SPINOSAURUS STOP BEING WEIRD CHALLENGE (IMPOSSIBLE)
Welcome Spinosaurus mirabilis aka some kind of giant unicorn heron lizard I guess
Science | AAAS
Witchcraft for the New Year
Correspondences and ideas:
Herbal correspondences
Witchy (and practical) ways to start the new year
Cleansing and preparation for the new year
Quick things to do before the new year
New Year’s resolution alternatives
New Year’s Traditions (little things to do)
New Year’s Eve and Day Spiritual Practices
What to do for the new year as a spiritual person
Good luck traditions on NYE
Spells:
New Year’s Wishing Jar
A New Year Spell
New Year’s Blessing
New Beginnings Spell
My New Year Spell
End of the year spell
Candle Spell to Welcome the New Year
Sigils:
New year blessings
New year sigil set
The upcoming year is peaceful
For leaving behind what no longer serves you
For entering the New Year with clear mind, soul and general well-being
Tarot:
New Year’s Spread! (3 card)
Seasonal New Year’s Spread (4 card)
Tarot Spread for the New Year! (5 card)
New Year Spread (5 card)
New Year Tarot Spread (8 card)
New Year Tarot Spread (11 card)
The Yearly Spread (11 card)
New Year’s Spread (12 card)
New Year Tarot Spread (13 card)
The New Year (14 card)
Last updated December, 2023. Please inform me of broken links via askbox!
Throwback thursday to when I was like 12 and I was putting out new writing DAILY...... Like entire Chapters of my then-current wips just, over an afternoon. What the fuck was I on
Nobody:
Me, age 12, just started drinking coffee:
I drew 14 pictures during the day, and wrote 32 pages a night. Now I can’t do shit.
A huge part of this is because you've gotten better! And now, when you're drawing/writing/doing whatever creative task, you're not just mindlessly throwing thoughts at your paper, you're thinking as you do it. Children can churn out a lot more work because it's not yet refined, but when you're older and have more practice, you work with all these thoughts running through your head about form and shape, color palettes or word choice. Now, you're making a dozen decisions with every moment of work, and you're also questioning the decisions you've just made, wondering if you can do it better. Don't beat yourself up about producing less work now than you did back then, because every sentence or shape involves a lot more effort for you now, than it did when you were ten and brand new to this hobby.
Also you have a job now and the never-ending bullshit that is laundry and dishes and feeding yourself.
okay, I actually really needed to hear this
Let yourself be cringe in your worship!!!
The Gods don’t find you embarrassing. The Gods don’t care about seeming cool and professional for the approval of others.
Make that fucking aesthetic photo collage for Aphrodite with cute pics you found on Pinterest .
Dress up like Hermes and go for a damn walk.
Collect random stones you think are cool and put them on your altar.
Put that photo of that cartoon character that reminds you of your deity on your altar.
Make that Minecraft temple to Hekate, domesticate those damn Minecraft wolves for Cerberus.
Make your deities in the sims!
Write soppy melodramatic poetry for Dionysus that no one else will read.
Make self insert fanfics about your favourite Gods and write them all as your best friends. Let them interact with your edgy ocs.
Create an AU where you and your Gods are all characters from your favourite anime.
Record silly little songs for them
Make them paintings that are full of clashing colors and weird forms.
Draw them a fursona
Wear that bright yellow outfit for Apollon.
Put on a dramatic makeup look for Aphrodite.
Call your closest deity that silly little nickname you have for them and let them call you one too.
Share your special interests with your Gods. Design your God as a pokémon or a crystal gem, or a sonic character.
Those losers that try to make you feel bad for being passionate will never have what you have.
In the words of the Great Lord Hermes: “Every human I have ever liked was at least a little bit cringe”
BE CRINGE. BE PROUD. THE GODS LOVE YOU.
2025 Witches' Calendar
January 13 ● Full Moon in Cancer (Wolf Moon) January 29 ● New Moon in Aquarius February 2 ● Imbolc February 12 ● Full Moon in Leo (Snow Moon) February 27 ● New Moon in Pisces March 14 ● Full Moon in Virgo (Worm Moon) March 15-April 7 ● Mercury Retrograde March 20 ● Ostara March 29 ● New Moon in Aries April 12 ● Full Moon in Libra (Pink Moon) April 27 ● New Moon in Taurus May 1 ● Beltane May 12 ● Full Moon in Scorpio (Flower Moon) May 26 ● New Moon in Gemini June 11 ● Full Moon in Sagittarius (Strawberry Moon) June 20 ● Litha June 25 ● New Moon in Cancer July 10 ● Full Moon in Capricorn (Buck Moon) July 18-August 11 ● Mercury Retrograde July 24 ● New Moon in Leo August 1 ● Lammas August 9 ● Full Moon in Aquarius (Corn Moon) August 23 ● New Moon in Leo September 7 ● Full Moon in Pisces (Harvest Moon) September 21 ● New Moon in Virgo September 22 ● Mabon October 6 ● Full Moon in Aries (Hunter's Moon) October 21 ● New Moon in Libra October 31 ● Samhain November 5 ● Full Moon in Taurus (Beaver Moon) November 9-November 29 ● Mercury in Retrograde November 20 ● New Moon in Scorpio December 4 ● Full Moon in Gemini (Cold Moon) December 19 ● New Moon in Sagittarius December 21 ● Yule
50 Fantasy Prompts: Cultures and Societies. Writers Save this!
1. Luminae
- A society that worships light and revolves around bioluminescent creatures.
- Gesture: Raising both hands to the sky and opening palms to signify receiving light.
- View: Light is considered the purest form of energy and the ultimate source of life.
2. Mistral Nomads
- Wind travelers who harness the power of the breeze for navigation and communication.
- Gesture: Whispering into a small vial and releasing it into the wind, symbolizing sending a message.
- View: The wind carries the voices of ancestors and guides the living.
3. Veilwalkers
- Inhabitants of the mist who can see and manipulate spirits.
- Gesture: Drawing a veil across the face to communicate with spirits.
- View: The world of the living and the dead are separated by a thin veil that can be crossed.
4. Starforged
- People born under specific constellations with unique abilities tied to their birth star.
- Gesture: Touching a constellation tattoo to activate its power.
- View: Stars are the eyes of the gods, watching over and guiding them.
5. Shadecloaks
- Masters of shadow magic, living in perpetual twilight.
- Gesture: Merging fingers into the shadows, symbolizing blending into the darkness.
- View: Shadows are protective, hiding them from danger and giving them strength.
6. Seraphians
- Winged beings who consider themselves guardians of the skies.
- Gesture: Unfurling wings in a greeting, showing trust and openness.
- View: The skies are sacred, and flight is a divine gift.
7. Pyrosages
- Fire-wielders who live in harmony with volcanic landscapes.
- Gesture: Holding a flame in one hand while placing the other hand over the heart, symbolizing passion and life.
- View: Fire is a cleansing force, both destructive and renewing.
8. Aquafolk
- Ocean dwellers with the ability to breathe underwater and communicate with marine life.
- Gesture: Creating ripples in water with a fingertip to convey emotions.
- View: Water is a mirror of the soul, reflecting true feelings and intentions.
9. Silvan Elves
- Forest guardians who blend seamlessly with their environment.
- Gesture: Touching foreheads with a leaf, symbolizing unity with nature.
- View: All life is interconnected through the roots of the great tree.
10. Necrochanters
- A culture deeply connected to the afterlife, able to communicate with and summon spirits.
- Gesture: Drawing a circle with ashes to summon spirits.
- View: Death is not the end but a transformation to another state of being.
11. Stonekin
- Rock-like beings who can manipulate earth and stone.
- Gesture: Pressing a hand to the ground to communicate with the earth.
- View: The earth holds ancient wisdom and the memories of their ancestors.
12. Aetherians
- Masters of air magic, capable of floating and flying at will.
- Gesture: Raising arms and fingers to mimic the flow of air currents.
- View: The air is filled with invisible threads that connect all living beings.
13. Chronomancers
- Time-benders who can manipulate past, present, and future.
- Gesture: Tapping a timepiece rhythmically to alter time flow.
- View: Time is fluid and can be molded to fit the needs of the moment.
14. Dreamforgers
- People who can enter and manipulate dreams.
- Gesture: Weaving fingers in intricate patterns while in a trance.
- View: Dreams are a bridge between realities, holding power and prophecy.
15. Sunseekers
- Pilgrims who follow the path of the sun, gaining strength from its light.
- Gesture: Holding a hand above the heart to swear oaths under the sun’s gaze.
- View: The sun’s light is a witness to all promises, giving them sacred weight.
my second favorite thing in Nosferatu (1922) is when it cuts to the "werewolf" and it's a hyena with the saddest gentlest eyes you've ever seen
September Prompts 🌻
Word prompts to use for doodling or writing
coffee smell
horizon
foggy mornings
juke box
lighthouse
bonfire
recipe book
windmill
gas station
wildflowers
bookmark
cave explorations
rosebushes
pine cones
nightlight
rocking chair
hitchhiking
lemon tree
vintage dress
bike ride
art museum
ghost town
blackberries
harvest moon
picture frames
dreamers
flower garland
ring bearer
color change
nightgown
Monthly Prompt Lists
A map of alleged ground sloth cryptids in North America.
tricky words I always see misspelled in fics: a guide
Viscous/vicious – Viscous is generally used to describe the consistency of blood or other thick liquids. Vicious is used to describe something or someone who is violent.
Piqued/Peaked/Peeked – To pique someone’s interest is to catch or tease their attention. When something peaks, it reaches its total height or intensity. To peek (at) something is to look briefly, or glance.
Discrete/Discreet – this is a tough one. Discrete means to be separate, or distinct, i.e., two discrete theories. Conversely, when someone is discreet, they are being secretive or cautious to avoid attention.
Segue/Segway – one is a transition between things, the other is a thing you can ride at the park and definitely fall off of.
Conscious/Conscience/Conscientious – to be conscious is to be awake, i.e., not unconscious, or to be aware of something. Your conscience is the little voice in your head telling you not to eat the entire pint of ice cream. Finally, to be conscientious is to be good, to do things thoroughly, to be ruled by an inner moral code.
Hope this helped! Please add more if you think of them!
Counsel/Council - counsel is advice, the advice giver, or the verb form of giving said advice. Council is the group of people who come together to discuss and/or make decisions.
Desert/Desert/Dessert - desert is a barren landscape where little precipitation occurs. desert - abandon (a person, cause, or organization) in a way considered disloyal or treacherous. dessert - a usually sweet course or dish (as of pastry or ice cream) usually served at the end of a meal.
OH MY TIME IS HERE! I HAVE MADE A POST I KEEP FOR THIS EXACTLY
Taunt/Taut - Taunt is a jeer or provocation, taut means to be pulled tight, or not slack
Weary/Wary - weary means tired and wary means cautious
Rogue/Rouge - rogue is a person who has unaffiliated themselves from what they were before (is the general understanding); a person or thing that behaves in an aberrant, faulty, or unpredictable way - rouge is red
Wonton/Wanton - a wonton is a dumpling, wanton is (of a cruel or violent action) deliberate and unprovoked and/or sexually unrestrained
Haphazard/Halfhazard - haphazard means to have a lack of plan, order, or direction - the other isn’t a word
Corporal/Corporeal - corporal is a lack of plan, order, or direction and corporeal is to have a physical existence: to be tangible: of a person’s body
Peck/Pec - the first is a kiss (peck) and the second is the shortened version of pectoral (pec)
Virile/Viral - to be virile is to have strength, energy, and a strong sex drive (typically said about men) and then this last year (2020) has personally taught us, is how viral a plague can really be, so of the nature of, caused by, or relating to a virus or viruses
Vulnerable/Venerable - vulnerable means being susceptible to physical or emotional attack or harm, and if a person is venerable they’re accorded a great deal of respect, especially because of age, wisdom, or character (or if you’re religious, holy)
Dyed is something that is colored, and died is deceased
Chalk (it up to something) ; chock (-full of something); choked (to cutoff air).
to affect is the action, the effect is the end result
If something doesn’t bother you then you weren’t fazed by it. If you are between two states of being that is a phase.
Please. For the love of all things holy. I beg you.
Loose: the opposite of tight
Lose: to misplace something or the opposite of win.
I BEG YOU.
breath is the noun, breathe is the verb
infer means “to assume something based on indirect clues”
inter (verb, not the prefix) means “to bury something, usually a human corpse”
Palate is the roof of your mouth, or a sense of taste.
A pallet is a flat carrier, often made of wood, for boxes or other goods. It’s also a type of bed or mattress, typically crude or minimal.
A palette is the board used by artists to mix and hold paint (stereotypically rounded, with a thumb-hole).
Breaks are damages, or time off. Brakes stop a vehicle (or are, occasionally, groups of bushes).
When you reign over something, you rule it. When you rein in something, you slow or halt or limit it. You can rein in something when you reign (such as overzealous barons), but you cannot reign in a horse. Not without a lot of really disgusting prep work, anyway.
Palette is also the one you want to use if you’re referring to makeup
To wonder is to ponder on something. To wander is to travel aimlessly.
Mmm my favorite- a skeptic is a person generally doubtful or critical, who values truth over belief. Sceptic is anything related to sewage treatment.
sceptic is the british spelling of skeptic. sewage treatment is septic.
Cue is a thing said or done that serves as a signal or hint. The verb version is to give a cue to or for.
Queue is a line or sequence of people or vehicles awaiting their turn to be attended to or to proceed or in verb form to take one’s place in a queue. It is also a list of data items or commands in a certain order in computing or in verb form to arrange in a queue.
Bated is the past tense of bate, which means to reduce the force or intensity of, or restrain (ex. with bated breath)
Baited is the past tense of bait, which means to deliberately annoy or taunt, or to prepare a hook or trap with bait to entice fish or animals as prey
Definitely means without doubt or in a definite manner or clearly
Defiantly means in a manner that shows open resistance or bold disobedience
Recirculating the correct spellings of these idioms as well for good measure: Nip it in the bud For all intents and purposes Deep-seated Couldn’t care less One and the same In lieu of Scot free First come, first served Shoo-in Sleight of hand Case in point Moot point Beck and call Fleshed out/Fleshing out Jury-rigged (though jerry is debatable) To pore over (as in, to read carefully)
List of unique and imaginative types of government that can add depth to your fantasy world:
1. Gerontocracy
A government ruled by the elderly. Wisdom and experience are highly valued, and the oldest members of society hold the most power.
2. Stratocracy
A government led by military leaders. The state and the military are closely intertwined, and military service is often a prerequisite for leadership.
3. Timocracy
A government where only property owners or those with a certain level of wealth can participate in governance. The idea is that those with a stake in the land will govern it wisely.
4. Gynarchy
A society governed by women. Leadership roles are exclusively or predominantly held by females.
5. Noocracy
A government ruled by the wise or intellectuals. Decisions are made based on knowledge, wisdom, and rational thought.
6. Kleptocracy
A corrupt government where leaders exploit national resources and steal; rule by thieves. This often leads to widespread corruption and inequality.
7. Cyberocracy
A futuristic government where information technology and artificial intelligence play a central role in governance. Decisions are made based on data and algorithms.
8. Hologarchy
A decentralized government where power is distributed equally among all members of society. There is no central authority, and decisions are made collectively.
9. Ecocracy
A government that prioritizes ecological and environmental concerns above all else. Policies are designed to protect and sustain the natural world.
10. Psionocracy
A government ruled by individuals with psychic or mental powers. Leadership is determined by one's mental abilities and control over psychic forces.
11. Syndicracy
A government run by syndicates or groups of people with common interests, such as trade unions or professional associations. Power is distributed among various syndicates.
12. Cryptocracy
A secretive government where the true rulers are hidden from the public. The real power lies with a shadowy group that operates behind the scenes.
13. Technomancy
A blend of technology and magic, where the government is ruled by technomancers who use both technological and magical means to govern.
14. Animocracy
A government where animals or animal spirits play a central role in decision-making. This could involve druids or shamans who communicate with animal spirits.
15. Necrocracy
A government where the dead or undead hold power. This could involve necromancers who use their control over the dead to maintain order.
16. Elementocracy
A government where rulers are chosen based on their mastery of elemental forces (earth, water, fire, air). Each element might have its own representative or leader.
17. Dreamocracy
A society governed by those who can control or influence dreams. Decisions might be made in a dream realm, affecting the waking world.
18. Symbiocracy
A government where humans and another species (like elves, dwarves, or even sentient plants) share power equally. Cooperation and mutual benefit are key.
19. Chronocracy
A government where time manipulation is central. Leaders might be time travelers or have the ability to foresee future events and make decisions accordingly.
20. Shadow Council
A secretive group that rules from the shadows, with their identities unknown to the public. They might use spies and covert operations to maintain control.
21. Guildocracy
A government run by various guilds, each representing different trades or professions. Power is distributed among the guild leaders.
22. Arcane Senate
A council of powerful mages who govern based on their magical prowess and knowledge. Each member might represent a different school of magic.
23. Beastocracy
A society where intelligent beasts or mythical creatures hold power. This could include dragons, griffins, or other fantastical beings.
24. Celestocracy
A government ruled by celestial beings or those who claim divine right from the stars. Astrology and celestial events might influence decisions.
25. Labyrinthine Council
A government where the ruling council resides in a vast, ever-changing labyrinth. Only those who can navigate the maze can reach the leaders.
26. Mirrorocracy
A society where decisions are made by reflections or alternate versions of the leaders from parallel dimensions. This could involve magical mirrors or portals.
27. Puppetocracy
A government where the rulers are figureheads controlled by unseen puppet masters. The true power lies with those pulling the strings.
28. Songocracy
A society where music and song are central to governance. Leaders might be chosen based on their musical abilities, and laws are sung rather than written.
29. Crystal Dominion
A government where rulers derive their power from magical crystals. These crystals might grant various abilities or influence the land.
30. Ethereocracy
A government where spirits or ethereal beings hold sway. This could involve ghosts, ancestral spirits, or other supernatural entities.
31. Mercantocracy
A government ruled by merchants and traders. Economic policies are designed to maximize trade and commerce, with leaders often being the wealthiest traders.
32. Coinclave
A council of bankers and financiers who control the economy. Decisions are made to ensure financial stability and growth, with a focus on banking and investments.
33. Tradeguild Dominion
A realm where powerful trade guilds hold sway. Each guild represents a different industry, and they work together to regulate trade and industry standards.
34. Barterocracy
A society where barter and trade are the primary means of exchange. Leaders are chosen based on their ability to negotiate and manage resources effectively.
35. Resource Syndicate
A government where control is based on the management of natural resources. Leaders are experts in mining, agriculture, and resource distribution.
36. Artisan Assembly
A government led by master craftsmen and artisans. Economic policies focus on the production and trade of high-quality goods and craftsmanship.
37. Agrarian Council
A society governed by those who control agricultural production. Policies are centered around farming, food distribution, and sustainable agriculture.
38. Guilded Senate
A ruling body composed of representatives from various economic guilds. Each guild has a say in the governance based on their economic contributions.
39. Commodocracy
A government where power is based on the control of key commodities, such as gold, spices, or magical resources. Leaders are those who control these valuable goods.
40. Marketocracy
A society where the free market dictates governance. Leaders are chosen based on their success in the marketplace, and economic freedom is highly valued.
41. Tradewind Dominion
A government where trade routes and shipping lanes are the lifeblood of the economy. Leaders are often powerful ship captains or trade route managers.
42. Coincouncil
A council of wealthy individuals who use their resources to influence governance. Economic policies are designed to benefit the wealthy elite.
43. Craftocracy
A government where skilled artisans and craftsmen hold power. The economy is driven by the production and trade of artisanal goods.
44. Miner’s Syndicate
A society governed by those who control mining operations. Economic policies focus on the extraction and trade of minerals and precious metals.
45. Spice Dominion
A government where control of rare and valuable spices dictates power. Leaders are those who manage spice production and trade.
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MOTHER: now eat your vegetables honey so you can grow up big and strong
WOKE SON: i dont WANT to grow up big and strong. i want to be a Twink
List of 120 unique fantasy jobs to give to your fantasy characters. Writers save this!
1. Spellscribe: Weaves magic into ink, creating enchanted scrolls and spellbooks.
2. Dreamweaver: Shapes dreams, ensuring a peaceful slumber for all.
3. Star Cartographer: Maps constellations and celestial paths.
4. Potion Alchemist: Brews elixirs, love potions, and invisibility brews.
5. Whispering Wind Courier: Carries messages on ethereal zephyrs.
6. Crystal Harmonist: Plays melodies on gemstone xylophones.
7. Arcane Librarian: Guards forbidden tomes and ancient grimoires.
8. Stormcaller: Commands lightning and tempests.
9. Shadow Weaver: Manipulates shadows for stealth or illusion.
10. Fey Ambassador: Bridges the gap between humans and fae.
11. Time Tinkerer: Repairs temporal rifts and broken clocks.
12. Soul Gardener: Tends to souls in the afterlife.
13. Dragon Whisperer: Communicates with fire-breathing beasts.
14. Labyrinth Architect: Designs mazes with shifting walls.
15. Aetheronaut: Pilots airships through the skies.
16. Cauldron Chef: Cooks magical stews and enchanted pastries.
17. Goblin Negotiator: Haggles with mischievous goblins over stolen treasures.
18. Wisp Shepherd: Herds glowing wisps across moonlit meadows.
19. Constellation Painter: Dips brushes in stardust to create cosmic art.
20. Swordsmith of Destiny: Forges blades with prophetic properties.
21. Oracle of Riddles: Answers questions through cryptic puzzles.
22. Moss Whisperer: Encourages moss-covered stones to share their secrets.
23. Harvest Moon Dancer: Leads celestial dances during lunar eclipses.
24. Chimera Veterinarian: Cares for mythical hybrid creatures.
25. Lore Bard: Sings epic sagas of forgotten heroes.
26. Stardust Prospector: Mines cosmic minerals from fallen meteors.
27. Mistwalker: Guides lost souls through foggy moors.
28. Enchanted Cobbler: Crafts shoes that grant extraordinary abilities.
29. Celestial Clockmaker: Constructs timepieces powered by starlight.
30. Gargoyle Sculptor: Carves stone guardians with hidden sentience.
31. Wandmaker: Whittles wands from ancient tree branches.
32. Mermaid Translator: Deciphers underwater songs and sea whispers.
Happy September, editors and fellow writers!
Let’s enjoy the one month when everyone should treat us with a little extra kindness!
I like the word “witchery” because of its linguistic similarity to “fuckery.” Witchcraft is fuckery; fuckery is witchcraft. They are inextricably connected in my mind and it makes me happy.