flocking!! it's been hard to join lately because of the late time (and i'm just tired all the time), but i'm happy to draw along when i can. here is: Himalayasaurus, Typothorax, Lunataspis and Kunpengopterus, more info in id!
art blog(derogatory)

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dirt enthusiast
RMH
Xuebing Du
we're not kids anymore.
almost home
DEAR READER
taylor price
Claire Keane
styofa doing anything
Not today Justin
wallacepolsom

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tannertan36
will byers stan first human second
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oozey mess

#extradirty
todays bird
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@futuristicflamingo
flocking!! it's been hard to join lately because of the late time (and i'm just tired all the time), but i'm happy to draw along when i can. here is: Himalayasaurus, Typothorax, Lunataspis and Kunpengopterus, more info in id!
shapely sugar bowl
bell mare - david crawford
older tiger butcher character named velvet
Sword World by Ryo Mizuno with cover art by well-known illustrator Yoshitaka Amano (Kadokawa Shoten, 1989). Ryo Mizuno was the DM for the D&D campaign that became the basis for his Record of Lodoss War books and anime.
VHS 🌱
Sometimes when I'm bummed out, I think about what I'd tell my kid if they were feeling that way.
Then I think it to myself, but in Senshi's voice from Delicious in Dungeon.
I’m not Christian, I don’t go to church anymore, and my pastor died, but when he was alive I’d sometimes go to his sermons and I remember one time he said “it feels good to hate, but we know that it isn’t allowed, so when we’re told that we’re allowed to hate someone we get so excited that we forget we’re supposed to love”, and if my humble atheist ass might borrow some church talk I’d like to perhaps submit that
Anyhow sometimes on the day to day I feel disgust or revulsion and I have to ask myself “is this a danger to anyone at all or am I just looking for something I’m allowed to hate” and a solid 98/100 times it’s the latter so once again thank you pastor D
How do I explain Plato's allegory of the cave to my cat?
gato’s allegory of the fishtank
im being emo about dinosaurs again
The Dragon at Rest in a Garden (Mei Long) (2026), lithograph, edition of 4
available for purchase on my store!
glad to know people will still be experiencing this video for the first time this daylight savings
If you're a longtime Spore enjoyer like myself, I'm sure you've seen these videos or others like them, where invisible limbs (either with vanilla glitches or from the Dark Injection mod) are utilized to make creatures that float above the ground, giving them the illusion that they're flying (or swimming).
But the most well-known, "tried and true" method has always felt a bit...
... janky.
This is achieved by attaching a single invisible limb to the front of the creature, which causes it to walk by hopping on that invisible leg. The single-legged walk cycle gives the appearance that the creature is flapping itself up and down, either flying with its wings or swimming by propelling its tail. The length and angle of the leg changes the stride, and in turn changes the speed of the "flight".
However, I'm not satisfied with my dragon being so floppy. It might work fine for some creatures, but the exaggerated animation is simply too exaggerated for my tastes.
So I've done some experimenting. The method I came up with a couple years ago isn't too different, but it has three feet instead of one.
This smoother motion is definitely an improvement, and it's what I use for most of my floaty creatures. Yet, I still wasn't satisfied with this dragon's flight. The tail still feels a bit too floppy, and it looks like it's leading with its chest rather than flying with its wings, as if it's being dragged along by something.
This design proved to be a winner! The wings look more like they're providing powered flight, and the floppiness level of the rear is more appropriate. The legs are a bit cumbersome, but since they're invisible limbs, they won't render when the creature is encountered in-game.
But as I was composing this post, I thought to myself...
can I make the wings truly flap?
The answer is yes, it can be done!
With another pair of invisible legs attached at the elbow joint of the wings, each with three feet, this dragon has truly taken flight! It certainly isn't perfect, but considering the capabilities and limits of Spore, I'd say it's pretty damn good.
The limb that creates the wing, the one which these new invisible legs are attached to, isn't just cosmetic--it's a fully functional wing limb from the Unshackled mod (check out my review of the mod here!). The wing limb provides the creature with the glide ability, complete with animation. Miraculously, even with these invisible legs attached, the wing limb animates exactly as it should. I really did not expect that.
So there you have it: a dragon in Spore that is fully capable of flight, both in animation and ability.
...I will say, it's deeply fascinating that the Spore community has basically re-created the sort of techniques practical effects folks would use for puppetry with wire removal/green-screen due to the limitations of their medium.
The Crocodile Who Bit a Log concept art by Tom Herpich
“People” by Jordan Bolton
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