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@just-a-human-thingy
the doctor said I had
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Marvel movies have completely eliminated the concept of practical effects from the movie-watching public’s consciousness
Not just practical effects just like. Basic set design lol
How… How do they think sci-fi was done before CGI?
Really badly? Do you remember sci-fi before CGI? It was shit. And don’t say Star Wars because they went back and fixed that with CGI later.
*big sigh* *puts head in hands* heathens who’ve never watched pre-MCU sci-fi movies OR the unedited Star Wars movies, my beloathed
So first of all, most people agree that the majority of the “CGI fixes” in the Star Wars original trilogy (excluding minor visual/sound effects like lightsaber colors and blaster sounds) are unececssary, extremely conspicuous, and/or bad. This is not news to literally anyone older than about 20 who has consumed Star Wars content on any level. There are quite literally two very famous ‘despecialized’ fan projects explicitly dedicated to un-doing all of the shitty “fixed” CGI effects while simultaneously restoring the OT in HD.
And yes, I do, in fact, remember sci-fi special effects before CGI was the foundational cornerstone of moviemaking. It was not, in fact, shit:
Also, ironically I can show you by….*gasp* using fucking Star Wars, of all things. Welcome to the Tatooine pod race set of The Phantom Menace, which was not, as popularly believed, CGI’d but was instead a fully-built miniature set:
Yes, they built the entire set as a minature, built life-sized pod racers for the actors, then spliced the two together using digital effects. Yes, they did such a fantastic job that people think the entire set and scene sequence was basically completely CGI’d to this day. You’re fucking welcome for undervaluing the time, effort, and talents of set designers by implying that set design and practical effects inherently mean things will look like shit.
CGI also ages really poorly. What you think looks incredibly realistic now is going to look terrible in a few years. Just look at the original vs remastered Star Trek. They “restored” Star Trek around 2006 and replaced a lot of the practical effects with CGI, and maybe it looked ok in 2006, but it looks so bad and fake now.
You can see a video comparison for one episode here: https://youtu.be/ruPVTPCavdM
In the 60s they built a whole model of the Enterprise, complete with blinking lights and beautifully sculpted/painted details. It looks stunning! Then they replaced it with that horribly smooth and fake looking cgi ship.
Just look at this beauty
You can see the model at the Air and Space Museum in DC
Unfortunately the remastered version is the only version available to stream, but you can still find DVDs with the original effect.
made in 1968 and still stunning 2001 A Space Odyssey
the designers worked with engineers at NASA to make realistic futuristic special effects using models and matte paintings no computer effects at all! - and incidentally inspired David Bowie to write Space Oddity, later performed in space by astronaut Chris Hadfield
The CGI of the original Jurassic Park may not be aging well (though arguably still better than some), but the practical effects will always look stunning.
I want to talk fantasy.
This shot was achieved with splicing and green screen.
This wild-looking shot (and similar manipulations) was famously achieved by having a professional juggler in a duplicate of Bowie’s jacket and gloves sitting behind him, basically with Bowie in his lap, doing the handwork while Bowie kept his arms behind the juggler. You may have seen a game based on this on Whose Line Is It Anyway.
This? Wires! Splicing! THE CGI TO DO THIS DIDN’T EXIST YET! (The juggler is hidden under the cape. If there’s a scene where he’s wearing a cape, that’s actually probably why.)
And this? This heartstopping shot?
This does appear to be from the version with CGI—
—CGI THAT WAS USED TO ERASE THE SHADOW FROM THE PRACTICAL EFFECT.
The shot itself hasn’t changed. The lift itself was done with wires and Bowie was given some propulsion with an air cannon so he could make that turn at speed. A minor amount of CGI was used in the 30th anniversary to “touch up” the work done in 1986, and one of the things they did was to remove a shadow on the wall from one of the wires.
How about this?
You don’t know it, but you’re looking at a practical effect. In real life, the Ruby Slippers are almost orange. That luxe, rich ruby color showed up on the film as black when the shoes were the correct color, so the costumers adjusted the actual costume to give the color they wanted.
A MODEL OF A HOUSE SHOT INSIDE A NYLON STOCKING ATTACHED TO A FAN.
MAN IN A COSTUME.
HORSES DUSTED WITH COLORED GELATIN.
And this? This is where it would’ve been useful to have CGI. Margaret Hamilton got really badly burned on the steam doing one of her entrance/exits, and ended up in the hospital. THIS is what you use CGI for.
You come into my house and insult practical effects?
I’ll just finish off by reminding you THIS IS ONE, TOO.
That last one, iirc, was there was a double in a sepia-toned costume, and the interior door and wall there was painted brown, so when it was lit and shot it all appeared to still be in the sepia tone of the Kansas scenes, and part of why Dorothy stepped back out of the frame was so the double and Judy Garland (in the proper blue-and-white costume) could swap.
You are correct. The double’s name, by the way, was Bobbi Koshay.
#this is also a purely personal opinion but aged practical effects are charming #in a way that aged cgi is not (via @glorious-spoon)
Another movie that was made without CGI:
There are so many practical effects in Mary Poppins that it’s unbelievable. Ranging from the big ones (popping through pictures, tea parties on the ceiling, flying with an umbrella, etc.) to the incredibly little details, there’s a big reason why Mary Poppins won the Oscar for “Best Visual Effects” in 1965
I can’t find a list of all effects used, so this is just going off my memory of a documentary I watched once, so bear with me here; some of these things might be misremembered. But, some of the practical effects used in this film:
- Actors suspended on wires
- Scenes filmed front of a white screen lit with sodium vaporlights (early cinema’s “greenscreen” before greenscreen was invented)
- Matte paintings on glass for the cityscape scenes (rooftops of London, St. Paul Cathedral, etc.)
- Animatronics (the robin that whistles with Mary Poppins is an animatronic controlled by a wire, and the movement and sound you see on-screen was what it was actually doing on-set. The talking parrot umbrella head was also an animatronic.)
- Moving set pieces (every time they slide up or down the banister, they’re riding on a mechanized chair-lift hidden from the camera)
- Padded stairs (when they climb up the staircase made of smoke, the actors actually were climbing up a staircase padded with thick styrofoam, so that their feet would actually sink in some. The children found it particularly challenging, prompting Dick Van Dyke and Julie Andrews to offer extra help in keeping them balanced, thus really selling the idea that they are two kids walking on smoke with assistance from their guardians)
- Scene splicing (When she pulls impossibly large items from her carpet bag, she’s pulling them through a hole from under the table. The scene was spliced with footage depicting the table with nothing underneath it - except for Michael, who crawled underneath to ‘examine’ for a hole)
- Hidden compartments in bottles containing liquid of different colors (this one is my favorite lol; the children were not told that the medicine would come out of the bottle in different colors; they were just supposed to complain about taking it. Their reactions of shock and amazement are 100% genuine)
Even tiny details that you wouldn’t normally even think of as “special effects” were paid careful attention to, in order to help sell the story. Such as, during the Supercalifragilisticexpialidocious scene, while Julie Andrews and Dick Van Dyke are dancing and acting their hearts out, the children are supposed to sit on a fence and eat candy-apples. However, after filming for a long time, the kids were sick of the candy apples they’d been eating. So, Disney called for candy-apples made in tons of unique and delicious flavors, just colored to all look the same. It became the children’s favorite thing about the scene: they just got to sit and listen to fun music and watch the adults sing and dance while they tried a hundred different candy-apples, which is why they’re devouring them like little lions every time you see them on-screen.
(Also not so much a practical effect but just cute to note while I’m talking about Mary Poppins: the kids kept actually falling asleep during filming for the scenes in which Julie Andrews sings them lullabies lol)
CGI has its uses, to be sure. But it ought to be used to ENHANCE practical effects, not REPLACE them.
tbh that’s what Coraline is. And pretty much every movie by LAIKA Studios. It’s all filmed with practical effects and then enhanced with CGI.
Practical effects are actually amazing, and the overreliance on CGI makes films look far more ‘fake’ and causes them to grow outdated far more quickly than modern producers want people to admit.
Mainly because set designers and practical effects specialists are UNIONIZED but computer animators are not, making their labor easy to exploit and often leaving them massively overworked and underpaid.
I know I was already here, but since @plushchrome1212 made this incredible addition, I just want to point out this is a gold standard of practical effects work. Like. What I wrote above probably clued you in that I love looking for the man behind the curtain and going “oh, THAT’S how they did that!”
Mary Poppins is my favorite Disney movie. In 33 years, it has never once occurred to me to question how any of it was done. The illusion is so complete, I’m a grownass adult who just. Accepted that they disappeared into the sidewalk.
I recently learned that the sodium vapor light technology used in Mary Poppins was not only superior to greenscreen, but was lost and has finally been recreated:
Watch the video. It’s amazing
You know its actually perfect that Metal Sonic is so OP yet can never defeat Sonic and his friends.
Yes he can copy their data, yes he can grow stronger. But Sonic's strength isnt just freedom, or the chaos emeralds, its the friends he made. Metal sonic can not truly be sonic until he understands the power of friendship, and thats why he cant handle being jumped. Its thematically fitting. The real super power of teamwork is OP af
Another thing I liked about the new book that I started thinking about later
They ran away. The SecUnits, finally freed of the governor module. They could finally run without dying.
The thing that I heavily explained to my sisters when I talked about the books, is that the governor module doesn't control the phisical actions of SecUnits, not like they'd think. It's not mind control, they are not a consciousness trapped and witnessing their body being moved around by outside forces (unless a combat override module or something similar is being used). They are constantly having to decide to follow orders because the alternative is instant punishment and death.
And that is so much worse, to be able to refuse, to be able to move on your own, having the capacity but not the liberty.
"SecUnits don't sulk" "SecUnits ere never allowed to sit down" "SecUnits have a distance limit"
I just now thought about it again with the context of the new rogue SecUnits. Because Murderbot had to hack its module all by itself, it was so alone, it was rogue so long and still being sold into contracts, and yeah, eventually it learned to leave. But these other SecUnits, they get approached by Three, who's going around giving out this governor module hacking bundle like it's throwing flyers in the wind, and suddenly they can all just... act of their own free will? Without getting fried or exploded from the inside out?
And there is just something so fucking cathartic about imagining a newly rogue SecUnit taking its first steps, probably with stiff joints and muscles like it's waiting for a blow, seeing that it doesn't hurt, and running, passing this experience to any others it might come across.
I feel like... while I'm all for headcanons, the amount of weight "they're cheap" is being made to hold by the fandom at large is a bit ludicrous and stretches the limits of plausibility. Murderbot may say the company is cheap, but that's speaking in relativist terms. Let's not forget SecUnits are actually costly. Not everyone can afford them. The Company forces contracts to eke out extra for a SecUnit under pretences of security. A "cheap" rocket is still a rocket. A "cheap" missile still is costly.
"The Company is cheap" is people's "It's all Airplane's fault" in this fandom. (Airplane being the joke escapegoat/plot-hole-excuse from the SVSSS fandom).
The Company are cheap but I feel it's being conflated and misconstrued?? Beyond it's original context.
I think Murderbot calls the Company cheap, but it's best interpreted as the Company squeezing blood out of stone, really really thoroughly using, predatorily, every scrape of service they can out of SecUnits, sending the horse to glue factory sort of situation and feeding the meat to dogs, rather than not investing in the effectiveness of their weapons and shields and spyware.
There was a fun series of fics that explored CombatUnits and oooh was it juicy regarding the sheer technological advancement and care and deliberate "graceful degradation" put into Combats (the body horror!) but also how brutally pragmatic they were with scraping off the organic bits about a year into the Combats life and reusing the inorganic parts. Which is- exactly how you'd treat a weapon. You don't want your weapon to be ineffective. So you will build it durable and deadly because that's necessary otherwise you've wasted money. But... you can also refurb that fucker to hell and back as necessary. Brutal pragmatism. Less about being cheap. More about being very clinical and getting EXACTLY what you paid for, and more, squeezing blood out of stone.
When Murderbot says "cheap" you have to understand this is from the perspective of a living weapon. The Company isn't cheap in the sense that they wouldn't pay for whatever gives them an advantage. Because they absolutely would invest. They're cut-throat and as such want sharp knives. Cheap = the Company simply doesn't value life, personhood, or a gentle retirement for its SecUnits.
The Company knows and deliberately budgets for clients/prey who they don't see as a significant enough financial loss if they die, to carry greater risk. In financial terms, they have very precise and calculated "risk appetites". This translates to every second, every Joules of energy, budgeted for safe-keeping property/clients/prey whilst maintaining a good enough perceived reputation to not scare off future clients/prey.
The Company isn't "cheap". But Murderbot knows its specific personal value is cheap in the eyes of the Company. And so are the lives of its clients, if the Company can get away with it. Better yet, if they can make a profit off of equipment failure, why not set an "acceptable" (relative to average market standard) failure rate.
So don't portray the Company as dumb and inefficient. It's very calculated and efficient. The system does what it's intended to do. The Company is deliberate with. Every. Single. Penny.
EDIT: I think the Company DOES value life, but the same way as someone who owns livestock and sheepdog does. Of course you want your livestock productive. So they need to be healthy and happy to an affordable degree because it means they're optimally functioning for longer. So you place SecUnits and ComfortUnits to herd them, resolve disputes, crowd control, and offer them incentive and gratification. The math is: does it cost more to maintain/save you or to replace you?
Shoutout to Dr. Volescu for getting so traumatically injured in All Systems Red that he inadvertently convinced Murderbot to show its face and talk to him, unintentionally revealing to everyone that it was actually a person...
...and then going nope nope nope I want nothing more to do with this crazy story with giant alien animals that try to kill you, rogue secunits with their own agenda, corporate espionage, assassination attempts, alien contaminations that cause zombie apocalypses highly dangerous and irrational behavior, etc. and just... goes home after book one.
I do kinda hope he shows up in a future book, even if just to be like, oh things have gotten even more crazy since I left? welp, sure glad I got out when I did. Most sane character in the series.
functionally suicidal character saying “I would die for you” to their significant other and its like. I get the sentiment, honey, but if a hot dog vendor told me he’d sell hot dogs for me, I wouldn’t feel very moved now would I
Now a functionally suicidal character saying “I will live for you”. Now that’s a dynamic I can sink my teeth into.
now how about a functionally suicidal character saying "I will sell hot dogs for you"
Hotdog vender lays down their life to protect their suicidal partner, who then takes over the hotdog stand to carry on their memory...
h
where are you going
theyre calling it the "worst funeral ever"
best moments in gaming journalism
journalist gets real yakuza members to play yakuza 3 and asks for their opinions on its authenticity
that’s it
highlights:
“What’s with all the fucking gaijin in this area?” “Dude, don’t say that, use gaikokujin, it’s nicer.” “Oh, shit, right. What’s with all the fucking gaikokujin in this area?”
“The breaded pork cutlet bento box is like mega power. More than ramen. That’s accurate.”
all of them start dragging kiryu for his shitty cheap shirt for five minutes
“Shooting people sends a message.” “So does shooting anything.”
(after being told that massage parlors, mahjong, and hostess clubs were cut from the US version) “I feel sorry for the people who bought the American version. SEGA USA sucks.”
S: I don’t know any ex-yakuza running orphanages. K: There was one a few years ago. A good guy. M: You sure it wasn’t just a tax shelter? K: Sure it was a tax shelter but he ran it like a legitimate thing. You know.
“Author’s note: A heated discussion takes place as to whether the game is stereotyping the yakuza, which is resolved when Midoriyama, a now-retired former mid-level faction boss, points out that the stereotypes about the yakuza are more or less correct, with the exception of their alleged prowess in martial arts.“
i’ve seen these quotes a hundred times but never the full article — 200k notes and i’ve never seen someone mention the guy saying “they should let kiryu smoke meth”
quarterly reminder that if i reblog something ai-generated it is 110% and always an accident and for the love of god please tell me so i can delete it from my blog
incredibly bizarre and confusing seeing ppl call themselves "chuds" all the sudden b/c like
thats what we call neo nazis and shitty conservative bros? or at least its what we used to call them? why are ppl calling themselves "chuds" affectionately now
what is happening
yall know chud means fascist right like please tell me yall know that
im hoping this is a case of "younger folks on the internet adopting Silly Word b/c its Silly and not realizing it actually means something"
so here's me educating! you're calling yourselves fascists! thats what you're doing! maybe don't do that and use your head before you start using every goofy word you see!
let me be agonizingly clear
when you call yourself and your friends "chuds"
YOU
ARE
CALLING
YOURSELF
A
NAZI
Wikipedia screenshots for those unwilling or unable to look it up to verify. Article link here(link). Transcriptions are in alt text.
A reminder: "TND" is a Nazi dogwhistle, originating from the phrase "total (n slur) death."
cruelty is so easy. youre not special for choosing it
"The trouble is that we have a bad habit, encouraged by pedants and sophisticates, of considering happiness as something rather stupid. Only pain is intellectual, only evil interesting. This is the treason of the artist; a refusal to admit the banality of evil and the terrible boredom of pain."
-Ursula K. LeGuin, The Ones Who Walk Away from Omelas
"Evil is boring. Right? I kinda believe in the banality and mundaneness of evil. Evil is just selfish impulses, which at the end of the day are really easy to understand. It’s easy to understand why people do bad things. It’s like “yeah, ok, you’re selfish and scared and cruel, I get it”. Being good is complex and beautiful and hard." - Brennan Lee Mulligan
"How monotonously alike all the great tyrants and conquerors have been: how gloriously different are the saints." --C.S. Lewis
4x gijinka stuff!!!
I mostly just wanted to see what they'd look like side by side and i'm rlly proud at how different i made them look. Tho admittedly Four was the harder one to draw for some reason, i enjoy drawing X way more surprisingly WAHA
i haven't drawn them like dis in a while, i kinda miss em i srsly need to release that x gijinka sheet soon