This blog is for me to share my AU's, most of them belonging to FNAF and Undertale! The reason for this is because I don't want my posts to be buried by reposts!
Asks?
Feel free to ask me anything about any of my AU's!
Aye! Chrome finally has his own design! Now he doesn't look like an off brand cosplay-
I changed his hair, the entire underside of it is white, and they have some colored streaks in his hair. I also kept most of the base color pallet, just made it brighter so it would pop more. Taking some inspiration from some of the outfits shown in the webcomic, specifically the Honor Among Thieves arc. He also keeps spare Narration in his Fanny Pack.
The only thing he has from his original AU is his jacket, which is fluffy inside.
Yes, his key is almost the same size they are, and his main tool for fixing and protecting AU's.
The reason his left eye can change shapes and colors is due to them essentially destroying part of themselves in order to escape their AU.
Hey! Ram's here too! With the biggest overhaul in design too-
I essentially tossed Fragment's old design out the window and started from scratch because dear god I had almost nothing to work with (don't get me wrong I still like it, it's just also essential a human Error with a color swap-)
I decided to make his hair a bit messier, given he lives by himself in the Anti-Void it made sense. His outfit is also made up of pieces he's stolen from other au's, including the keys he carries around, which he drained the narration from for his own purposes.
While he does have string magic similar to OG Error Sans, Fragment can also summon scalpel's which he can use to tear AU's apart.
Anyways, some world building funfacts time below cut!
Narration acts as the lifeblood of au's, and the beings inside those au's. With each au, having a fixed amount giving them a "start" and "end" to each au's story.
- The nickname "Ram" was also given to Fragment at random by Chrome, which despite his attempts to escape it, has stuck around regardless of his own feelings on the matter.
- Chrome denies having any connection to Chase as an AU variant
- Fragment enjoys stars, and stole his cape from a space based au
- Chrome has Sedatephobia and Kenophobia, or the fear of silence and empty spaces respectively
- Fragment has haphephobia and agoraphobia, the fears of being touched and fear of being unable to escape
- Despite his eyes glowing in dark spaces, Fragment has shitty night vision
- Chrome enjoys sitting in the dark while listening to music and doing other tasks.
Okay, so I realized while plotting out the story that even after Fount ends up with the Brave Gang, he has no real reason to stick around. He has no stake in what they're doing, no attachment to the characters, and the ability to teleport/open portals...
So I decided to alter the teleportation ability a bit, just so to make it slightly less useful so he actually has a reason to follow this insane plot.
Basically in order for any form of teleportation or portal to work, three things are needed. The knowledge of one's current location. The knowledge of where one wants to go. And the knowledge of exactly how much distance is between the two locations. This isn't typically an issue for Fount due to how much he knows and his inhumane ability to retain every drop of knowledge he gains. However being spontaneously portaled out of one's home to a random location means he doesn't know where he is, nor how much distance is between him and his spire!
Anyways, thanks for listening to me rant, have some wips of Fount's Lady Azure and Blueberry Milk(child) disguises
Finally finished reference sheets for Gingerbrave and his friends!
I wanted to keep the gang on the younger side, but still looking adult-ish because most of them (say for Custard Cookie) are the same or similar height as the other adult cookies. So I made them all teenagers
Except Custard Cookie- who let a ten year old in here?
Also, Strawberry Cookie does have a bag, I just forgot to draw it. It's probably under her poncho or smth
Also have a height chart just for reference
More art below cut, including some Fount doodles I apparently forgot to post-
Just so y'all can know what Wizard and Strawberry Cookie look like without their hat/hood/scarves.
Some GL FoK doodles I made and meant to post awhile ago, oh well, you get to have them now ┐('w`)┌
For your CRK Ghost Light au if you don't mind answering some questions about it!
1: What role, if any will the witches play in the story? What's their relationship with Earthbread and Cookies in general?
2: You always refer to the group as "the party", who all would be in this party during a majority of the story?
3: Does Shadow Milk Cookie go by Shadow Milk in this au? Or does he have a different name due to not being corrupted?
4: What would Shadow Milk's relationship with Gingerbrave and Pure Vanilla be in this au? If they even know each other at all?
Love your au and art btw! Keep up the good work!
Thanks for the ask anon! And I don't mind answering questions so don't worry!
For the first one, it's not entirly lore relevant so I'll answer in full, the witches have a very little to do with Earthbread in present day. They abandoned the cookies at some point in Virtues era, and haven't really returned since. Most witches have probably forgotten about the cookies entirely, though one or two may rediscover them, the interest is short lived, and most oven made cookies are brought alive by accident due to being mixed with too much magic.
As for the party, it'll change and grow throughout the story. With it starting near the Raisin cliffs with Healer cookie. They'd be joined by the Brave gang, and the other ancients as the story goes on with temporary additions in each area.
Fount does not go by Shadow Milk in this au! They go by Fount, or their full title Fount/Fountain of Knowledge depending on the situation. In this au the virtues didn't have names pre-corruption to add to the fact that they weren't considered people by most of cookie kind.
As for the last one, I'll try to keep it vague, but once meeting Gingerbrave and the Brave gang he more or less views them as kids because they are not only being much younger than him, but also due to the fact that Gingerbrave, Strawberry, and Wizard Cookie were all came out of a witches oven as adults, a case of a witch accidentally creating living cookies.
Also to note, the Brave gang (or Brave brigade as my brain keeps calling it lol) have the emotional and mental maturity of an adult (all three are around early 20's) and will be treated as young adults.
And to keep the second part of the fourth question short, for most of the comic Pure Vanilla and Fount are going to have a platonic relationship, however it will be something of a slow burn into a romantic relationship though I'm not sure how deep it'll go. The reason for this is because at the start of the comic both of them are deeply traumatized individuals, and neither are ready for a relationship, especially not Fount.
I hope this answers all your questions! Thanks again for the ask!
And as a Lil treat, some art for the GL au (also testing out ways I can draw the comic without completely murdering my hands 🥲)
You ever start something then realize you have no idea where you're going with it?
Anyways, here's some unfinished comic panels from my Ghost Light AU that may or may not be completed in the future
I was debating for awhile on whether or not to have Fount be discovered after the party went to Beast Yeast or before when they were finding the ancients.
Main reason being that if they find Fount once they get to Beast Yeast that's immediately thrusting Fount into the fray of the Beasts and all those shenanigans and I feel like that would be unsatisfying given he'd have no character development or knowledge of who the party is and therefore no reasonable connection to actually help them outside of "morrally grey person does good because plot"
On the other hand Fount arriving early poses another problem given he'd have nor reason to be in crispia given he's a hermit who hasn't interacted with the world in a thousand years. The only reason he'd really leave his spire would be by force, meaning he'd likely be attacked by Dark Enchantress cookie or her minions, which I'd do in either scenario but it just makes more sense in the Beast Yeast section than in the Crispia timeline?
I also can't find a logical reason for Fount to leave otherwise, cause he's lasted 1000 years in his spire alone, I feel like a new threat would be one of the very few things that could make him leave?
I want to lean more towards the "they find Fount in Crispia" timeline though cause it'd give me more time to develop his character and allow him to form relationships with people, and I do have a lot of ideas for that, but again, I can't think of any reason for Fount to be in Crispia given he lives in Beast Yeast.
Anyways, that's enough yapping from me, I'd love to hear all your guy's thoughts on this cause I'm low on ideas lol
Or what if, when the other virtues were falling to corruption, instead of falling to deceit and lies, the Fount of Knowledge hid himself away.
Believing there was no point in helping those who did not wish to see the truth, Fount abandoned cookies and locked himself away within the Spire of Knowledge.
When cookies repeatedly left unhappy with what the Fount of Knowledge had told them, they blamed him for their dissatisfaction, pushing for information thay might please them by any means necessary, no matter the cost to the Fount of Knowledge.
Tired of the cookies pushing, Fount eventually snapped and locked himself within the Spire of Knowledge, taking his knowledge with him.
Refusing to leave it, even after Salt of Salidarity broke in and damaged his Soul Jam, taking part of it. Thankfully he managed to "fix" his Soul Jam before any permanent damage could set in.
(Survivor or recluse AU basically, this is just a little snippet of what I have bouncing around my brain! Lemme know if I should continue and feel free to send asks!)
Two character sheets? In one month!? What are the chances!
Okay okay, on a more serious note, here's Deacon's design in Cinderella Dungeon, and some fun facts!
(And also some more info on how magic works in this universe- the wonders ✨️)
Now initially I wad going to make Deacon be a Cleric, but decided against it because while his parents were pressing him to become a doctor. He did manage to wiggle his way out and into something he actually enjoyed. However he did not escape studying, so I made him a wizard with the Plague Doctor subclass to fit better.
This also makes Deacon the main healer of the group, at least magically. And while he does his best, and is decent with alchemy and healing potions, he is not perfect. That doesn't mean the bad medicine goes to waste however, as they make excellent weapons depending on the ingredients. He does try to avoid using them though.
I also made Deacon an elf, and technically a half elf, being half High elf, and half Wood elf. This typically leads to a funny, albeit long conversation, so Deacon typically just says he's a high elf to save time. This is also why Deacon has long hair, because I always enjoy the head cannon that elves place a lot of value in their hair.
As for magic, all magic users have a specific color of magic unique to them, with Deacon's magic being a light lime green. However when Bronze is aiding in a spell, Deacon's magic gains a bronze tint, due to Bronze's influence on the magic.
This also leads into why Deacon's left hand looks like it caught a disease. Due to a mixture of magic overuse and magic backlash cauaed by his magic being amplified past his limits, his hand became injured to a degree it could not be healed. Silver and Bronze were however able to help fix some of the damage, so the hand still works, albeit with some amount of pain occasionally. This is also why their are bronze colored lines on the hand, and why he usually wears a glove over it.
Bronze's role as the Helper archetype, leads to him helping and/or amplifying either his users abilities or tools, with him helping and occasionally amplifying Deacon's magic when necessary.
Bronze, like all of the keys, has his own unique abilities as well, those being mental abilities such as telekinesis and telepathy. Which help him know if and when to get involved in a situation, and whose side he should get involved on. He also has the easiest time gaining narration, as embodying the helper archetype is easier than embodying something like the Hero or Villain archetype.
Now here are some photos of the elf with and without his mask and cloak!
Ayy! While they aren't finished yet, Error's design is finally underway!
Some fun facts about them so far, within the Seven Sea's universe they are a Siren and apart of Nightmare's crew. They are also mute and speak using sign language!