mutual to walk around museums with (mtwamw)
mutual to go to museum gift shops with (mtgtmgsw)
Cosmic Funnies

titsay
i don't do bad sauce passes
Misplaced Lens Cap
Not today Justin
Sade Olutola

shark vs the universe
No title available
DEAR READER
Keni
AnasAbdin
No title available
$LAYYYTER

Janaina Medeiros

roma★

#extradirty
Xuebing Du
Peter Solarz
Jules of Nature
Aqua Utopia|海の底で記憶を紡ぐ
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@theninthnoah
mutual to walk around museums with (mtwamw)
mutual to go to museum gift shops with (mtgtmgsw)
Personally? I would never deny Hiromu Arakawa her right to a short bratty braided blond character in a kickass red coat
Invent a look this iconic and I think you should get to use it in every series.
It was actually her assistants conspiring lmao
In the past, I was always the one who got tired first walking around on vacations, but now I’m the one who’s still full of energy while everyone else is flagging. It’s nice to see that my efforts at the gym are paying off in a tangible way ( ` ꒳ ´ )✧
the worst writing crime you can ever commit in my opinion is watering down the dirty talk because you’re self-conscious that it sounds like it’s from a bad porno…..i cannot stress this enough……leave it alone. the moment you tell yourself he would not fucking say that you’re doomed. people will say almost anything if their dick is hard enough
remember that pride is still a protest
Just learned about Bull Press, a tabletop publisher that focuses on games that are prison compliant (no hardcover, no dice, no maps), and their catalogue seems sick as hell. Def gonna pick smth up when I get paid next. They do a lot of donation work with books for prisoners programs!
As mentioned, Bull Press donate playbooks to prisons out of their own pocket. If you know somebody in prison you'd like to refer to receive books, you can email them with requests.
and if you want to support them:
direct donation
patreon
merch (their shirt designs are sick as hell)
what's your favorite of these sword-related actions/plot devices... 🎤
gifting someone a sword (especially as significant gesture e.g. betrothal gift)
drawing someone else's sword from the scabbard suddenly and without permission
using someone else's sword as a way to remember them after they've passed
you're not worthy of me drawing my sword/it's almost always left in the scabbard
sword with some measure of sentience e.g. ability to jostle/laugh/purr
emotionally significant "may I please borrow your sword" moment
plot-significant sword name change
there are of course one william possibilities and im sure ive left some good ones off... feel free to tell me abt some other good ones and their associated stories 👀
ohhhhh really really good ones from prev:
grabbing a blade with your bare hand to stop it
pushing yourself deeper onto a sword
mutual stabbing 🥰
porn is bad because [christian talking point] and [alt-right study] and [misunderstood neurochemistry] and of course [feature of capitalism]
thank you SO MUCH for reminding me about [feature of patriarchy] and [problem caused by lack of kids' sex ed] random tumblr user in the notes! louder for those in the back!
The adult content warning on this post is really just the icing on the cake
i'll grow up and get rid of the bad guys!
tie the knot
STAY SAFE!! [ID: the Gilbert Baker pride flag with the words “Happy pride to all those who are unable to celebrate openly and safely. You are loved and seen!” in all-caps black text over it. /end ID]
Happy pride month specifically to folks on the asexual and aromantic spectrum who oftentimes feel isolated and left out of the conversation. You belong here as much as the rest of us and I hope that you are all loved in a way that is comforting to you.
Heya
Happy Pride everybody
An Archive of Our Own, a project of the Organization for Transformative Works
Hilarious outsider POV of the whole series, narrated by Laurence’s increasingly nonplussed brother George.
almost time
The unplanned fourth part to my apparently-a-series on Essek Thelyss in the context of real-world espionage (parts 1, 2, and 3), today we look at an aspect of his story that doesn’t always apply in a D&D world: how do you prosecute espionage?
Psych! That’s not the real question. The real question is: do you prosecute espionage? The answer is a) not as obvious as it might seem; and b) going to differ between D&D and the real world, because D&D governments are storytelling tools and IRL governments are…not.
The benefits of prosecuting espionage are obvious: the interests of justice are served, the person responsible can be punished appropriately and in accordance with the law, the full extent of their crimes are revealed (including potentially exonerating other suspects), counterintelligence gets to chalk up a win, and other people thinking about committing espionage themselves are hopefully discouraged. But there are a surprising number of arguments in the “against” column.
Some agencies that identify enemy assets want to leave them in place for their own purposes. For about 20 years during the Cold War CIA reserved the right to just plain not tell the Department of Justice if they had proof someone was engaged in espionage because they wanted the opportunity to turn them as double agents, feed them misinformation, etc. rather than outing and punishing them (President Gerald Ford ended this arrangement by executive order in 1976). This isn’t necessarily a good idea IRL, but it forms the bread and butter of RPG espionage storylines and is definitely something to think about in a D&D context.
In the real world, ideally someone can only be found guilty of a crime and punished accordingly after a trial, and an agency often finds itself with sufficient evidence to doubt a person’s trustworthiness but not enough hard proof to take to court. In those cases agencies may decide to leave that person in place but cut off their access to classified info. Ironically, sometimes this means promoting them - moving the person into a higher-ranking job in a different area that just so happens not to deal in secrets. Sometimes the asset realizes they’re close to being rumbled and goes along with the effort, maybe taking retirement early or changing jobs before they can be pushed, and the whole matter will quietly lapse without anything so formal as a trial. Sometimes someone makes a mistake and sidelines a loyal, competent employee. That’s a judgement call.
In the real world, ideally someone can only be found guilty of a crime and punished accordingly after an open trial. Given how severe the punishments are for espionage, civilized countries do try to stick to that even though holding such a trial carries risks. Providing proof that someone stole secrets generally requires talking about said secrets, which means revealing classified info in court, which may negate trying to keep the information secret in the first place. They may also not want to reveal in court how they figured out that person was a spy, especially if it was a double agent or cryptographic source that fingered them. In D&D-land where monarchs are common and still wield judicial power, fantasy rulers may hand down whatever punishment they please based on whatever evidence they (or the DM) will accept, so this isn’t as much of a concern.
Even a D&D monarchy that doesn’t have to worry about revealing secrets in court might think twice before publicly punishing a high-ranking spy, though, because the only thing more embarrassing than failing to convict a major spy is succeeding. A government having to admit that its people were compromised, especially high-ranking people, is a body-blow to its standing both at home and abroad. It damages trust in the government, makes the public feel unsafe, and makes allies hesitant to share information lest their secrets be leaked as well. Lower-ranking government employees may think, “My boss is selling secrets, why not me too?” or “Why bother to follow security protocol when some mole will give it all away?” Every decision and contribution made by the asset becomes retroactively suspect, even those that had nothing to do with whatever secrets they leaked. The foreign nation to whom they passed information inevitably gets drawn in as well, negatively affecting those relations. And of course everyone involved looks very, very bad.
All of which leads me to say I think there’s a chance - maybe not a good chance, but a chance - that Essek could privately confess the affair to the Bright Queen without major public repercussions. Leylas Kryn could simply declare him a traitor and order his public execution without justifying herself, but it would raise a lot of questions and none of the answers would help her or the ruling dens; Den Thelyss allowing Den Kryn to unilaterally execute a high-profile member - a child of the umavi - without explanation would stoke ferocious rumors about what Essek might have done and cast a major shadow over the entire den. But publicly declaring what Essek had done also doesn’t do the Dynasty any favors. It makes everyone involved look very bad - how could they miss a spy at the highest level? so close to the Bright Queen herself?? who can be trusted??? - especially Den Thelyss, which might lose its place among the ruling three as a result. Publicly outing such a high-ranking Kryn official as compromised might set off the Dynasty equivalent of a Red Scare, too, since the Explorer’s Guide to Wildemount mentions the constant and well-justified Dynasty fear of agents sent by Lolth to destabilize the Kryn out of sheer spite that they got away from her.
By the time Campaign 2 ended the latest clash between Empire and Dynasty had been settled and neither side seemed to want to stir it up again right away. The fact that both stolen beacons have been returned also bolsters the case for letting the matter lie. A confession from Essek clears up remaining doubt on the Bright Queen’s end - while he doesn’t know every Empire agent in the Dynasty, he can tell her exactly how the beacons were stolen and who else was involved, probably clearing the names of many currently under suspicion. Essek would have to resign as Shadowhand, of course, and leave the Dynasty (at least for a couple centuries), but he never seemed interested in being Shadowhand and he wants to go exploring anyway. Den Thelyss definitely wants the whole affair swept under the rug and would go along with whatever story made that happen. Other than Verin I don’t get the impression many people would miss Essek except as a lost opportunity. I hope they’d give him long enough before leaving Rosohna to pack up his cool leyline-weathervane though. He could totally mount that on Yussa’s tower. Or Allura’s!
And that concludes this particular train of thought re: Essek Thelyss in the context of IRL spies and espionage. Again, all of this is only as relevant to the campaign as the players decide it is, so don’t go giving people crap for being “unrealistic” about their versions of how the beacon trade went down. Frankly the last thing you should want here is realism, because “realistic” espionage is a callous world of deception, manipulation, and general human pettiness with no sense of narrative flow.
None of what I’ve talked about is an excuse for Essek’s actions. But it is a reason. It’s why and how a person entrusted with precious national assets could get into a headspace where it seems reasonable, even necessary, to trade them away to foreign enemies. It’s how a person of otherwise decent character & beliefs can end up committing terrible crimes. It’s why that person might sincerely regret what they’ve done, and not just because they fear punishment. The Warmind Rasputin paraphrases Octavia E. Butler saying, “Misdirected by accident or intent, intelligence can foster its own ecstasies of growth and decay.” In other words: sometimes you get too far into your own head. Without an anchor to reality, without perspective, your own mind gets twisted up. Sometimes you just need a friend (or seven) to grab your arm and say, “Breathe.”
(This accidentally turned into a series on Essek & IRL espionage: Parts 1, 2, 3, 4)