Top 1 Drops XxX Green Pioneer
For a complete list of all things green legal in MTG Pioneer check out gatherer, which is of course is THE most useful deckbuilding and card database searching tool around:
https://gatherer.wizards.com/Pages/Search/Default.aspx?sort=cmc+&color=|[G]&format=[%22Pioneer%22]
Bang for Buck (Biggest P/T)
- Warden of the First Tree
- Old-Growth Dryads {3/3 for 1? Tons of Fun, it bites when it eats removal, but when it sticks it beats lots of face for 1}
- Kessig Prowler {2/1 that becomes a 4/4}
- Elvish Reclaimer {Elf with mana fixing and graveyard fill}
- Greenbelt Rampager {With no support its a 3/4 on T2}
- Scythe Leopard {Reliably a 2/2 on your turn, when built around landfall 3/3}
- Wildwood Tracker {Elf thats pretty reliably a 2/2 when attacking or blocking)
- Narnam Renegade {Deathtouch Elf}
- Lovestruck Beast (Heart's Desire)
- Oviya Pashiri, Sage Lifecrafter
- Chainweb Aracnir {Late game 4/4 and deals damage to flyer}
- Sedge Scorpion
- Moss Viper
- Spire Tracer{Elf, Baby Silhanna Ledgewalker}
- Almighty Brushwagg
- Charging Badger {Badger’s ain got nothing on Brushwaggs}
- Gladecover Scout {Hexproof Elf, attach auras and equipment here}
Defenders / Walls / Tough Gang
- Arboreal Grazer {Ramp Wall}
- Portcullis Vine {Sac a wall draw a card}
- Jaddi Offshoot {Landfall life gain}
- Wall of Vines {Basic Bitch Wall}
Edgewall Innkeeper {Adventure decks}
Crossroads Consecrator {1/2 that can pump other Humans}
- Jade Bearer {+1 counter for other Merfolk}
- Jungle Delver { manadump for a +1 counter on Merfolk}
- Elvish Mystic {Elf Dork}
- Llanowar Elves {OG Elf Dork}
- Arboreal Grazer {technically not a mana dork but still one of the best rampers}
-Saruli Caretaker {You have to tap another creature to get your 1 any but you get a 0/3 body to block, better in Assault Formation Decks}
- Rosethorn Acolyte (Seasonal Ritual) {Mana Fixing Adventure attached to a decent mana dork that taps for 1 any, sure maybe, helps that its an Elf)
- Groundskeeper {bring back lands from graveyard}
- Traverse the Ulvenwald {Late game lets you grab a creature instead}
- Font of Fertility {Rampant growth on an enchantment}
- Vessel of Nascency {fills graveyard and digs for missing creature land enchantment or planeswalker}
- Urban Burgeoning {Untap land during opponent’s turn,great for casting instant}
- Crop Sigil {Fills graveyard, late game ramp}
- Attune with Aether { A side of energy with your ramp}
- Flower // Flourish (Flower
- Unbridled Growth {Aura you can sac to draw a card later}
- Warriors' Lesson { One of the best heroic triggers / multiple target spells }
- Sixth Sense {Aura that when they hit an opponent draw a card}
- Blisterpod {Replaces itself}
- Incubation // Incongruity (Incubation) {Dig and or removal}
- Status // Statue (Status) {/+1 pump and deathtouch attached to artifact, enchantment, or creature removal, trixy trixy for green}
- Incubation // Incongruity (Incubation) {Dig and or removal}
- Mutant's Prey {fight for creatures with a +1 counter}
- Blossoming Defense {Pump and Hexproof}
- Hunt the Hunter {+2 and fight}
- Appeal // Authority (Appeal) {+X for number of creatures, then later for two you can tap two creatures and yours gain vigilance}
- Status // Statue (Status) {/+1 pump and deathtouch attached to artifact, enchantment, or creature removal, trixy trixy for green}
- Forced Adaptation {Aura for steady stream of counters especially good in scales}
- Gather Courage {Zaddy loves free}
- Might of the Masses {+X equal to creatures}
- Shape the Sands {At first glance not very playable but in Assault Formation suddenly you are getting +5/+5 on your anti flyer}
- Giant Growth { Basic White Girl Pump}
- Stony Strength and Burst of Strength {+1 counter, untap combat trick}
- Shed Weakness {+2 and remove a -1/-1 counter for Amonkhet drawback creatures or if your opponents happen to be playing counters, you can do worse}
- Lifecraft Awakening {+1 counters for artifact}
- Confront the Unknown {investigate and Clue Pump}
- Vineweft { Returnable +1 Aura }
- Rosethorn Halberd (High equip cost but first is free}
- Hapatra's Mark {Hexproof and get rid of -1/-1 counters}
- Permeating Mass {Field Stall}
- Life Goes On {8 life for 1 mana wo0o0oow}
Artifact and Enchantment Hate
- Flaxen Intruder {Late game option for filling the field}
- Heaven // Earth (Heaven)
- Take Down ( 1 dmg to all flyers or 4 dmg to 1 )
- Skyway Sniper {1/2 elf with reach that you can manadump for extra flyer dmg}
- Run Afoul {Sac a flyer}
- Stinging Shot {Better options but cycling is good at times}
- Serene Remembrance (3 cards back into library from a graveyard)
- Obscuring Æther (Obscuring Aether)
More consistency, contol hate, graveyard fill decks
- Renowned Weaver and Centaur's Herald
Leave the battlefield effects/ replace themselves
- Stony Strength {+1 counter}
- Sudden Spinnerets {reach counter, 1/3 pump}
- Vines of the Recluse { Redundant Sudden Spinnerets }
- Wildwood Scourge (One of the best creatures in Non Hydra Hardened Scales}
- Gather Courage {Daddy likes Free}
- Slime Molding {X/X Ooze, Oop Oop}
- Reason // Believe (Reason)
- Wildest Dreams {XX cards back in your hand, want 3 cards back from technically a 1 drop? Only in your wildest dreams baby}
- Windstorm { Flyers? Not in my Personal Space}
- Oviya Pashiri, Sage Lifecrafter
- Sunblade Elf { Field Pump }
- Almighty Brushwagg {Don’t believe they exist? Yeah, them either, Possible 4/4 tromple for 1 though}
- Frilled Sandwalla
- Wily Bandar {Indestructible Cat Monkey}
If you want to try out any of these cards or any cards click the link below to start playtesting to your heart’s content
{{{{{{{{{{{{{{{{{{{ Rent whatever magic cards you want }}}}}}}}}}}}}}}}}}}} Manatraders is a great service that really upped my competitive game
Let me know your favorite green cards or what you’re brewing lately. Comments follows and reblogs will get you lots of love back :)