Jules of Nature
$LAYYYTER
KIROKAZE
2025 on Tumblr: Trends That Defined the Year

No title available
No title available

JVL
Three Goblin Art
tumblr dot com

祝日 / Permanent Vacation
todays bird
DEAR READER
ojovivo
art blog(derogatory)

Kiana Khansmith
Not today Justin
he wasn't even looking at me and he found me
Keni

⁂
Aqua Utopia|海の底で記憶を紡ぐ

seen from Sweden
seen from United States

seen from Italy
seen from United States
seen from United States

seen from United States
seen from United Kingdom

seen from Germany
seen from United States

seen from Denmark
seen from United States

seen from Türkiye
seen from Uruguay

seen from Singapore
seen from United States

seen from United Kingdom

seen from Germany
seen from United States
seen from Brazil

seen from United States
@dagdammit
PRIZAN TIMELINE PART 2: THE "SCRAMBLE" (0-40 YEARS POST-BATTLE)
This era of Prizan history is highly fragmented and apocryphal. Every station that survives it has their own personal chronicle- an oft-retold, semi-reliable narrative of heroism, innovation, desperate risks, and an exhausting dance from one crisis into the next.
Hopes of rescue dwindle quickly- every vessel that approaches the Graveyard in an attempt to render aid is either destroyed by mines or becomes trapped as well. With their resources and political will drained by decades of unsustainable military production, neighboring systems are in no shape to stage some kind of large-scale followup rescue operation.
As decades pass, countless TriSys vessels become hibernating derelicts- some in grimly tragic fashion, but through careful cooperation many crews successfully migrate to other vessels or even manage to transfer planetside. One painful exception is their onboard NHPs- forced to leave them behind, many crews vow to return and save them one day, refusing to abandon and forget their comrades the way their home systems have done to all of them.
10 years post-battle (4811u): The megaships go dark. Unable to stem the slow advance of countless shipcracker nanite fractures, even the most intact Toha megaship fragments are forced to permanently depower and vent their outermost sections to a depth of at least 500m- converting their exteriors into “dead zones” that starve the nanites of ambient energy.
This measure divides their people into two groups. The first is those now living a more isolated existence deep within their megaship fragments. The second is those who join and integrate into TriSys communities, adding their own language, customs and values to the blend that will become Prizan culture (something Prizans themselves can often be unaware of).
Seen from the exterior, the megaship fragments have now become something truly sinister - warped and broken shapes of terrifying scale, looming silently over the rest of the graveyard. Their exterior dead zones are now ripe for pirates, outcasts and any other desperate souls forced to seek shelter from the core graveyard’s elevated radiation levels- forming loose communities whose long-term viability requires raiding other Graveyard residents.
16 years post-battle (4817u): TCAS data network established. After early efforts to de-escalate signal jamming within the Graveyard cause disturbing shifts in mine activity, Prizans are forced to explore alternative means of transmitting data between habitats.
The solution turns out to be a separate project, a fledgling Traffic Collision Avoidance System- hundreds of orbital object tracking outposts linked by chains of needlecast comm relays. Built with great urgency using some of the best repurposed hardware the former TriSys fleet had to offer, the platforms now have their throughput heavily upscaled, giving all Graveyard vessels periodic access to a decentralized peer-to-peer data network.
Over the next century, the “Tin Cans And String” will slowly be expanded into a full planetary network, with thousands of comm relays linking every orbital station and planetside settlement- a network whose resilience is matched only by its inefficiency, built atop one the most comprehensive orbital tracking systems in the entire Orion Arm.
30 years post-battle (4831u): Salvage stations begin using artificial gravity. Guided by former Toha crew in their midst, Graveyard survivors begin to utilize gravitic field technology harvested from megaship fragments, a breakthrough which allows smaller orbital habitats to raise healthy children without attempting a laborious spingrav conversion.
39 years post-battle (4840u): Establishment of Wreck Academy. Having painstakingly cataloged 87 subtly different varieties of Orbital Mine, the JR-Rec Group releases a predictive model capable of “perfectly” predicting mine swarm behaviors “in the absence of external stimuli” (primarily solar radiation and all human behavior). While often mocked for its shortcomings, the JR-Rec Forecast handily outperforms similar efforts and significantly reduces mine-related fatalities.
The resulting acclaim and institutional support allows the JR-Rec Group to found Wreck Academy, the first of several Prizan colleges based in orbital trade stations.
modern medieval fantasies don't have enough weasel-based necromancy
Please elaborate on this topic at length
i think i've made my position clear
anyway here are some medieval discussions of weasels and their necromantic abilities:
gerald of wales: The weasel also, when its young are dying from any hurt, recovers and restores them to life by the use of a yellow flower. We are told by persons who have witnessed the fact, having put the whelp to death to make the experiment, that the weasel brought the flower in its mouth, and first applied it to the wound, and then to the mouth, nostrils, and other orifices of the little animal, that it might inhale the odor, by which, through the efficacious touch of the plant, breath was restored, though life seemed extinct, some slight and imperceptible vestiges of it only having remained.
aberdeen bestiary: it is said, also, that they are skilled in healing, so that if by chance their young are killed, and their parents succeed in finding them, they can bring their offspring back to life.
thomas of cantimpré: Accordingly they are said to be expert in all the arts of medicine, so that, if they find their offspring dead, they make them naturally recuperate by means of a herb
also in marie de france's lai eliduc, guildeluec uses a flower she got from a weasel that was resurrecting its weasel friend to resurrect guilliadon
conclusion:
behold, a necromancer
[more about medieval weasel beliefs]
Timeline of the Prizan Graveyard, Part 1: Mistakes Were Made
28 years pre-battle (4773u): Toha Colonial announced, TriSys Alliance forms in response. The enigmatic Toha Heavy Industries acquires a lapsed colonial charter for the planet P16SC-4, and successfully petitions for its renewal. The megacorporation declares its new “Toha Colonial” subsidiary venture, quickly dispatching a massive colony ship on the 27-year journey from the nearest blink gate to this newly claimed world.
The three inhabited systems near P16SC-4, immediately informed via the omninet, are staunchly opposed to this development. They form the Tri-System Alliance, scrambling to muster a military force capable of deterring Toha Colonial’s ships. Popular rhetoric emphasizes P16SC-4’s value as the stake in the coming confrontation, calling it a “prize beyond compare”, and the name sticks- the planet quickly becomes known as "Prize."
1 year pre-battle (4800u): Toha Colonial’s arrival. The Toha Colonial megaship arrives in-system, and is prevented from making planetfall by the freshly assembled Tri-System Alliance. Both sides posture and threaten, while attempting to resolve the matter via legal and diplomatic channels.
The Great Battle (4801u): Tensions rise markedly with the arrival of two additional Toha megaships. Both sides attempt to call the other’s bluff in a series of escalatory fleet maneuvers, persisting until their vessels are in low orbit over Prize itself. From there, a string of further ill-advised moves leads to a full outbreak of hostilities.
The so-called “Great Battle” is 12 hours of point-blank carnage, chaos, and confusion. It culminates in a farcical stalemate- most surviving participants find themselves trapped in a rapidly-expanding orbital minefield that renders the planet nigh-inaccessible.
When the scope of the disaster becomes clear, both Toha Colonial and the Tri-System Alliance essentially cease to exist overnight. The Prizan Debacle goes down in galactic history as an especially ruinous financial, political and military blunder- a battle that sealed the fates of both participants and left the prize intact yet utterly worthless.
Meanwhile, the Great Battle’s stranded participants begin their desperate struggle to adapt and survive.
"This is Ankh-Morpork, you know. We've got extra pronouns here."
GNU Terry Pratchett
The full quote is fascinating though, and adds an interesting context as it's Angua (a werewolf) and Carrot (human, but raised by dwarves) discussing a dwarf colleague, Cheery.
"Female? He told you he was female?" "She," Angua corrected. "This is Ankh-Morpork, you know. We've got extra pronouns here." She could smell his bewilderment... "Well, I would have though she'd have the decency to keep it to herself," Carrot said finally. "I don't think it's very clever, you know, to go around drawing attention to the fact." "Carrot, I think you might have something wrong with your head," said Angua. "What?" "I think you might have it stuck up your bum."
Sir Terry Pratchett - "Feet of Clay"
This is CARROT being the asshole. Carrot who has, throughout all the prior books, been depicted as basically the best of all possible people. He is noble, brave, considerate, kind. He is the good guy in the entire City...
... and yet, he grew up dwarf, and has picked up their more conservative views on gender identity.
Discworld dwarves start out in the books as basically a people without visible gender differences (thanks to the woman growing beards just like the men) and using "he/him" pronouns as their default. Anything else is seen as breaking the most basic of social conventions. (Dwarf dating is described early on as being two dwarves who like each other spending an inordinately long time trying to find out, as tactfully as possible, what gender the other dwarf is)
Carrot does immediately adopt the "she" pronoun for Cheery, which is but wishes she didn't make such a fuss about it. He's prepared to tolerate her choices, but he doesn't APPROVE of them, and thinks that that is enough.
Carrot, because he IS Carrot, does learn to open his mind on this subject, perhaps his final frontier of bias, but I do love that it's addressed as something he has to work on, and succeed.
And to Terry Pratchett's credit what started out as a throwaway joke about dwarf sex, gradually becomes a multi-volume subplot which is a fascinating exploration of gender and social identity as more dwarves start to "come out" as being female, and not just identifying as female, but changing their form of dress to something which matches who they are (they keep their beards though, because to a dwarf, that has nothing to do with gender, and everything to do with being a dwarf) and how their society has to adjust, with differing levels of comfort, to this new reality.
Carrot was also prejudiced against the undead early on as well. And the fact that he unlearns these views is a good example of a common theme in Pratchett's work
The overwhelming theme of Pratchett's work is change. Not good vs evil but progress vs stasis/going backwards. The protagonists of Pratchett's stories are people who can take on board new ideas and change and grow and adapt. Some of them start out as very stupid people with very stupid views in fact until they learn and grow and improve. The villains on the other hand are people who desperately want things to either stay the same or regress back to some imagined "Good old days" that they prefer.
While we're talking about Terry Pratchett gender, there's also golems, who are basically lumps of clay that have been brought to life but don't actually have any gender or secondary sexual characteristics so everyone defaults to male and he/him. As the books story goes on some of them decide to try being women just because.
Feet of Clay came out in 1996. I cannot overstate how pronoun discourse wasn't anywhere on the radar then. I'm fairly terminally online, active in fandom, and the first I can remember is some timid discussion of neopronouns in the mid-2000s, where "how could you tell other people to use them for you" was a major puzzle. (I still love neopronouns - zie/hir appeals to me in a way they distinctly doesn't, genderfluid though I am.)
ALSO also also
1) I don't have the book to hand, but when Cheery comes out she changes her name to Cheri, because "sometimes, when you shout who you are to the whole world, you need to do it quietly." It's such a beautiful expression of coming out being a process, and one that needn't be undertaken all at once.
2) Pterry had the best goyische take I've ever seen on golems, and I will die on that hill. It's not perfect, but it is really well-done, and it was done with respect, and to me that might be even more important than perfection.
I had the book to hand because I reread it recently. The quote goes:
When you've made up your mind to shout out who you are to the world, it's a relief to know that you can do it in a whisper.
THERE we go.
Honestly the most fun character relationship for me to write is Kim and Melchior. It's kind of evolved into a sibling dynamic where they have a fundamental need to antagonize one another 24/7, but will still back each other up when things get nuts.
LANCER HEIST MECHANICS By Dagdammit, for the Prizan Setting project. Heist mechanics are a major gimmick that can be applied to any conven
Heist mechanics are fully written up! I made them for dungeon crawls in derelict warships of the Prizan Graveyard, but it was easy to convert them for general use. They're a major gimmick you can use with any sitrep- one fun starting option could be Recon with the "Stick To The Plan" and "Nothing To See Here" variants.
Essentially, you're fighting automated security while trying to avoid raising the alarm. You can scramble sensors in a specific region of the map each round, or operate outside that safe zone by exploiting options that circumvent what the sensors are watching for.
Feel free to use these rules in your Lancer game, and if you do PLEASE let me know how they went! I need all the playtest data I can get. <3
The Prizan Graveyard floats within the larger orbital minefield surrounding the planet, and overlaps a radioactive Van Allen belt. Unusually, it is a “living ship graveyard”- many of the ships left stranded by the Prizan Debacle were military vessels in their prime, their crews and systems fully intact. This “founding generation” of survivors banded together to adapt and survive, converting warships into orbital habitats and building up the infrastructure which now allows their descendants to safely traverse the graveyard and settle planetside.
Despite this, the Graveyard remains home to hundreds of thousands of Prizans. Stations and outposts provide essential safe harbors along the slow, perilous journey from the planet’s surface to the open void, allowing tenuous contact with the larger galaxy. And the technology and materials found within the graveyard’s hibernating derelicts remains far beyond anything that can be manufactured in-system.
All of this makes the Graveyard one of the most vibrant, lucrative and perilous places for any Prizan to live- *especially* if you’re a mech pilot. And thanks to the system’s new Omninet node, quite a few more Prizans are…
neurodivergent and queer people how are we feeling?
we are fully crying
wishing someone said that shit to me 30 years ago, when I was fifteen
‼️🚨Urgent appeal, very IMPORTANT 🚨‼️
The crossings are closed again‼️
We need your help, the situation is unsuitable and dangerous, we need your help, you are our last hope... Food, clothes, milk, and everything else has become expensive, and we are in the holy month of Ramadan...😭😔🤲
We want food to eat after fasting for 15 hours, nothing is like before... The prices are very expensive...😞
The elderly, our children, us... we all need food, drink, medicine, milk and winter clothes... We live in tents that do not protect us from the cold of winter. 🥶
Please help us... Any donation will save our lives and the lives of our children.🙏😭👶
Campaign Link ⬇️⬇️⬇️
Hello, I'm Lama from Gaza, I'm 24 years old, and my husband Mohammed is 30 years old, we got married in 2022 in a beautiful, warm and quiet
🚨‼️The crossings have been closed for more than two months, with no food.‼️🚨
The situation is very dangerous.😭 We are on the verge of death, from hunger on one hand and from bombing on the other. Please help us and donate so we can buy food. Every donation will save our lives and keep us alive.🙏🫂
Imagine that everywhere in the mechanical engineering world suddenly got infatuated with lasers.
Lasers have a lot of uses! Measuring things, heating things, cutting things, entertaining cats, particle physics. Lasers are pretty cool. Very versatile, very useful, potential to be very powerful.
Someone shows up one day and says "I have developed a never before seen technology! I call it a Death Star."
And it's a 3.4mW laser. Well no, we haven't seen this exact size of laser much since that's not really standard, but that's a bit of a misnomer, and I wouldn't call it new -
"HOLY SHIT GUYS! This Death Star is so entertaining! My cat loves it and it has such a nice color!" The Death Star becomes a viral novelty, and is mildly entertaining, as laser pointers often are.
Somehow, seemingly overnight, this leads to mania. "Lets stick lasers in EVERYTHING! The public loves them!"
More companies make 3.4mW lasers to jump on the bandwagon. Everyone that makes anything vaguely mechanical starts sticking lasers into their designs.
Everyone is calling them Death Stars. Any time there is a "Death Star innovation", it is just that they made a bigger laser.
Ford's next truck comes out and it has "Death Star integrated headlights", where they have just stuck giant lasers in place of their previously functional headlights.
An electric toothbrush is now "Powered by Death Stars" and shoots a laser at the tooth its cleaning. You think that maybe this could have actual applications as a sanitizing device if you're being generous, but when you actually look at the product, its laser has no purpose but to point at the tooth and drain the battery.
Mechanical products across the board get noticeably worse as everyone starts stuffing lasers in places where lasers have no right to be.
The lamp business gets in on it. "Here's a Death Star powered lamp!" These guys haven't even tried to stick a laser in their damn lamps. They've just started calling their light bulbs Death Stars and hoped you bought it before you could tell the difference. You at least appreciate that they haven't ruined their lamp about it.
Death Stars are lauded as the solution to all the world's problems. If it's not working, you should stick a laser in it! That'll fix it, everyone says. Once in a blue moon, it's even true! Weather prediction is really good now. But most things are garbage. Like "Death Star powered washing machines". What the fuck does that even mean?
Meanwhile, since all functioning mechanisms are being replaced with lasers, problems start showing up. All mirrors now cost $1000+ dollars, because the whole supply is being used up to make more lasers. The earth heats up, because everyone's blasting lasers at everything. People keep going blind, on account of all the lasers.
You, in fact, study optical mechanics. You know what a laser is, and how it works, and that it was invented many years before any of this nonsense actually started. People keep asking you about Death Stars, since surely you must know so much about them.
You explain that this is not really what lasers are for, except you have to call them Death Stars now, and that they're causing a lot of harm, so you don't like them much.
"Oh, but they're still such new tech!" they reply. "They'll figure out how to make Death Stars that don't burn your eyes out soon, and then it won't be an issue anymore!"
Somewhere, deep and buried, you remember lasers being used in particle accelerators, or in telescopes, or in laser cutters, or funny cat videos. They are, in fact, still interesting. Still cool.
But by this point they have replaced roads with "Death Star Powered Pathways", which are just laser pointers propped up on tooth picks pointing vaguely through the forests.
And you think you are going mad.
And they are still just FUCKING LASERS.
This post is about AI.
medically accurate muscle chart:
As someone who works in therapy for a living, I can confirm this is 100% accurate
@cosmicdwarf
For Traitor: neck retraction exercise. While lying in bed with your head flat against the mattress, give yourself the biggest double chin you can. Repeat 10 times.
For Jackass: stop hiking your shoulders up to your ears. This is pretty much a stress thing, it’s human instinct to protect our neck when we’re under stress so that predators can’t get at it. Easiest way to do that is be elevating the shoulders, so. Periodically take not of where your shoulders are at.
Absolute Fuckwaffle: stretch out your chest. The rhomboids on the back work to keep our shoulder blades back, so when we’re hunched forward they are constantly straining to do their job. Unfortunately it’s not as simple as telling you to stand up straight, since our pectorals get chronically tight and prevent us from doing so. Step one: pectoral stretches. Hold for at least 20 seconds.
Asshole: Superman exercises. Like the rhomboids, the ESGs are straining against the slump. Stretching the chest will help them, too, but then you e got to strengthen your back. Do 20 of those per day.
My personal mech for my Steel Totems TTRPG.
They go by the callsign Angry Sparrow.
Question for the people. Pilots specifically. Good ones (lancer, kuriasser, whatever you call yourself). I don't care about your opinion if you suck shit. [Do you have a favorite pilot?] Like, that you enjoy watching. Or thinking about. Maybe model yourself after. Someone you admire, you know, you know. There's some work that goes into finding them but I really, really, really like watching unlisted, no commentary crisis footage that features STARSLAYER. That's a big go to when I'm bored and need something in the background while I work on Midori or cook for the guys. I also really like the courtroom evidence video of the "Sicario" Blackbeard from that one Station raid (I replay the part in the middle where he shreds three frames in two seconds a lot). I guess that's more than one but I think they're so cool and they're my favorites. Who's yours?
Have a good day and thank you for reading my question! -Ilfrith
The 11th Quartermaster! She was a living legend when I was a kid. Our station was really small, couple hundred people, and we only had the one provisional mech license. Station charter classifies it as cargo handling equipment, so the tradition for the last 200 years was for the head of Cargo- the quartermaster- to be the one who pilots it.
QMXI was an *incredible* raider hunter. There was a particularly nasty raider band in that era, they had Everests and used forbidden tech for messing with the mines- even killed the previous quartermaster, that was her brother. She took over and refused to back down, even when other stations were too scared to help she'd do missions against them solo. Drove them out of two different bases before she took out their leader *in the middle of an active mine swarm.*
AND she only had 63 hours of pilot time clocked when she took on the mantle! But she was QMX's lead mechanic, so she knew the frame inside and out. There were years where the station actually made more off her bounties than profits from salvage operations. If I can match *half* her accomplishments, I'll die a happy woman.
-Kayla Zalack
215 years ago, a tense military standoff in Prize's low orbit erupted into a point-blank firefight between two massive fleets. The planet survived unscathed but was rendered inaccessible; the only ones who now had anything to gain from attempting its colonization were the battle's stranded participants.
The primary focus as a Lancer campaign setting is actually the mine-laden orbital graveyard surrounding the planet, got a second map in the works for that part. But there's room for plenty of planetside missions and campaigns as well.
Gave my Lancer players a whiteboard to plan their upcoming expedition/dungeon crawl mission, and filled the right side with info recapping everything they know about the target. It's a derelict megaship fragment that's bigger on the inside. They want to find out what's inside these things, study their tech, and establish contact with isolated interior societies.
The color images in first pic are from Macross series, while the black and white images are from the Blame! manga.
Phew. Been a while, huh?