Monterey Bay Aquarium

tannertan36

oozey mess
art blog(derogatory)
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Kiana Khansmith

#extradirty
todays bird
h
hello vonnie
Not today Justin
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taylor price
Phantogram Three
occasionally subtle

izzy's playlists!
Noah Kahan

Love Begins

roma★
d e v o n

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@ihavenonamewastaken
Once again thinking about Peter introducing everyone to Miles in a way that accidentally implies Miles is his kid
Being like “Hey, everyone, sorry, sorry, it’s my weekend with the kid” while showing up late to some hero meeting with Miles (everyone’s first time seeing or even hearing about this kid btw) (obviously Miles has his own Spidey suit)
And what he means but no one has the context for is that he only does every other weekend trainings with Miles to not interfere with his schoolwork and social life, but obviously everyone else takes it the other way
Anyways I’m also thinking about JJJ hearing “[his] weekend with the kid” and immediately being like “oh, couldn’t get full custody? 🤨” and just throwing out other comments like that at him
I want to do more art for overwatch x spiderman au but I can't come up with many ideas for who is who... As of now, it's:
• Peter Parker is Lucio
• Doctor Octopus is Moira
• Doomfist is Fisk
• Vendetta is Kragen
• Reinhardt is Rhino
I want to include symmetry somehow, maybe taking Harry's role? Also thinking of Domina Norman, with Vishkar being Oscorp but idk tbh. I don't know a lot of spiderman villains and other characters aside from the PS4 game and some animated shows and the movies (that I watched eons ago) so I'm open to suggestions !!
A detail I find really interesting about Chell, GLaDOS, and Wheatley's first confrontation in Portal 2 is when Wheatley starts gloating about taking over the facility. "I did this! Tiny little Wheatley did this!"
And GLaDOS interjects like, "You didn't do this. She did all the work!"
I find that interjection fascinating because. Like.
GLaDOS doesn't actually know anything about what happened behind the scenes. She lost track of Chell and Wheatley after Wheatley opened up a wall panel and they bolted off together into the facility's inner workings. She doesn't see them again until Chell falls for her fake door trap, at which point GLaDOS is unpleasantly surprised to discover that Chell's disabled the turrets and neurotoxin in the meantime.
She has no evidentiary foundation to base that accusation on.
This is also before GLaDOS recognizes Wheatley as the Dumbass Core, so it's not based on an assessment of him.
The only explanation it leaves is that it's based on her assessment of Chell. Despite GLaDOS's enmity towards Chell, the one thing she rarely goes after Chell for is her intelligence.
When she does, it's an admission of her high standards for Chell; Like when the fake door trap works and GLaDOS concedes, "I didn't actually think that would work. I already built a much better, smarter trap up ahead for when this one fails." That's a backhanded insult. It's calling her dumb, but in a disappointed way rather than an affirming way.
Chell tests very well. Between the two games, GLaDOS has developed a strong understanding of Chell's aptitude for critical thinking and problem-solving in stressful situations.
And so she takes it on faith, just from what she knows of Chell, that Wheatley is stealing Chell's credit.
Are you insecure?
No? Who told you that?
Who told you that
I think that part of what irks me about AI being used even for "small" stuff like meme graphics (aside from all the larger problems obviously) is like.... the time spent on it was part of the humor. "this is a silly inconsequential joke but I had to stop everything and spend 5 minutes making it" was, at least for me, part of the joke. Someone really took time out of their day to make me look at something silly they took time out of their day to make. Now it's like someone took time out of my day to make me look at something no one even made. Stop wasting my time if you aren't wasting yours too.
Dog toy plushies have fundamentally different souls than that of regular plushies. Unlike regular plushies, which are content with just existing (and just go to regular heaven when they get destroyed and don’t mind being resurrected), dog toys seek Valhalla. This is why you don’t need to feel bad when your dog/cat/especially strong bird rips it to shreds, because this was the warriors death they were seeking all their life
MOICY TIME
deleted the other post so i can put the colored one lol
First impressions are everything
au where amestris gets internet access with disastrous results
not to sound like a christian facebook mom but some of yall need to have grace in your hearts for the people in your lives or the people you pass once on the road and never see again like you literally need to stop assuming the worst of everyone and their intentions it is poisoning your brain. you can be careful and responsible without being a miserable person. it is possible i promise
you are a tar pit and you live this way because you choose to.
Also, if you're a jerk to others, the percentage of jerks you interact with will be higher than if you're not a jerk.
By being a jerk, you're actively making your life harder and less pleasant. This is because we're a social species, and we do this thing called "mirroring" usually unconsciously, so people tend to reflect the behavior you put out, back to you.
Also you can intentionally be kinder with people, and they'll be kinder to you.
We are a social species depended on cooperation to survive. Altruistic behavior is actually what's in our genetic past, far more than jerks.
A few years back, my comedian husband was at Cardiff Glee Club, waiting to perform. He's friends with all the staff there, so he was chatting to one of the glass collectors while the audience were coming in, finding their seats, ordering drinks to their tables etc
It was a busy night, and apparently the bar and kitchen were both running a little behind. Mid conversation , a woman strode up to Steff and his friend and aggressively said "I get that you're having a nice time, guys, but some of us are still waiting on drinks, so do you think you could do your jobs?"
Before either could answer, the bar manager materialised.
"Well, he's a glass collector and he's one of the acts on tonight," she said politely, pointing them out. "So, neither of them can help you. But I'm the manager, can I help?"
("I specified that," the manager told Steff afterwards, "because if she's going to be a dick, I'm going to waste her time by telling her why she's wrong and has just been stupid before I help her.")
"Yes," said the woman, now gearing up to get good and annoyed to compensate for her embarrassment. "We've been waiting for our drinks for over half an hour! This is ridiculous!"
"I'm sorry about that," says the manager. "We're super busy tonight, as you can see. What's your order number? I'll check its status."
The woman gave it. The manager looked it up.
"Ah," said the manager. "I see the problem - these were ordered twelve minutes ago, but there's currently a twenty minute wait, as you can see on the board. I'll see what we can do to speed it up, though, and we'll get to it as soon as we can."
The woman grumbled and left.
The manger put her one lower in the queue.
Five minutes later, a second woman from a different group arrived.
"Sorry, it's very possible I'm being a bother and you'll get to it soon," she smiled. "But I just wondered if there's an update on our order? It's been a while."
"I'm so sorry," the manager said, "we're super busy. Let me check for you... Yes, you're still in the queue. We'll get to you as soon as possible, shouldn't be long now."
"Oh!" says the woman. "No, no worries, I just thought I'd double check to make sure we hadn't somehow dropped off the system. Thank you!"
She left, and the manager put her one higher in the queue. When her order was made, the manager added an extra bottle of beer, and a little note that said "Sorry for the wait :)"
And I tell this tale because, the thing is... If this is typical behaviour, that first woman probably goes her whole life never quite being happy, never quite content, always missing out on free moments of human connection. By contrast, the second woman goes her life getting those little gestures, being seen that little bit earlier, having a slightly smoother time of things.
And neither probably even realises. In a thousand small ways, Second Woman has a happier time than First Woman, entirely down to their behaviour.
So yeah - act like a cunt to people, they'll repay you in kind. That's how it works. Your choice if you want that or not ig
This is yet another thing I thought Pratchett had made up but turned out to be totally real.
Unrelated but any time someone mentions clown makeup I'm reminded of how highly successful stage magician Penn Jillette almost flunked out of clown college and had to take remedial clown makeup classes.
My father was a magician and a clown. When he died, we cleared out his old clotehs and there was his clown suit.
"Oh I'll take this down to the charity shop" said my mother, missing hte part where no sane person is going to wear a clown suit.
"Nah" said I, "Have them dress him in it when they cremate him."
There was a pause and my throw-away joke started to slowly solidify into 'Yeah let's do that'.
A discussion was had with the mortician who had a bit of a worry that the costume would involve giant clown shoes which would prevent the coffin closing.
Luckily it wasn't that sort of outfit.
I told this to my dear friend who immediately envisaged someone trying to close a coffin onto a dead clown, only to have the big red nose go *Sad honk* every time there was an attempt to close the lid.
The awful hilarity rendered her incapable of standing.
The poor mortician can't figure out why it still won't close, and has to remove 5 dead clowns from the coffin before it finally shuts.
tgis is so fucking funny to me. they accidentally Rock Lee'd a retired racehorse
imagine youre a fat horse and your new neighbour is a personal trainer
Noticed some similarities between some guys I’ve been enjoying lately…
i think the near-extinction of people making fun, deep and/or unique interactive text-based browser games, projects and stories is catastrophic to the internet. i'm talking pre-itch.io era, nothing against it.
there are a lot of fun ones listed here and here but for the most part, they were made years ago and are now a dying breed. i get why. there's no money in it. factoring in the cost of web hosting and servers, it probably costs money. it's just sad that it's a dying art form.
anyway, here's some of my favorite browser-based interactive projects and games, if you're into that kind of thing. 90% of them are on the lists that i linked above.
A Better World - create an alternate history timeline
Alter Ego - abandonware birth-to-death life simulator game
Seedship - text-based game about colonizing a new planet
Sandboxels or ThisIsSand - free-falling sand physics games
Little Alchemy 2 - combine various elements to make new ones
Infinite Craft - kind of the same as Little Alchemy
ZenGM - simulate sports
Tamajoji - browser-based tamagotchi
IFDB - interactive fiction database (text adventure games)
Written Realms - more text adventure games with a user interface
The Cafe & Diner - mystery game
The New Campaign Trail - US presidential campaign game
Money Simulator - simulate financial decisions
Genesis - text-based adventure/fantasy game
Level 13 - text-based science fiction adventure game
Miniconomy - player driven economy game
Checkbox Olympics - games involving clicking checkboxes
BrantSteele.net - game show and Hunger Games simulators
Murder Games - fight to the death simulator by Orteil
Cookie Clicker - different but felt weird not including it. by Orteil.
if you're ever thinking about making a niche project that only a select number of individuals will be nerdy enough to enjoy, keep in mind i've been playing some of these games off and on for 20~ years (Alter Ego, for example). quite literally a lifetime of replayability.
since this post blew up, i've been wanting to do an addition with all of the recommendations from the comments and tags. but there's a lot of them. some people might be crazy enough to sit down and seriously put them all in one post with descriptions. those people are honestly sick in the head.
anyway, here's all of the recommendations from the reblogs. not all of them are text-based, but it's a great mixture of styles. also don't forget the links in the second paragraph of the OP which will take you to FMHY where there are a bunch more games listed.
Games
A Dark Room - text-based science fiction role-playing game.
corru.observer - science fiction adventure web game.
Improbable Island - old-school text adventure game.
Candy Box 2 - incremental clicker game that evolves into RPG.
Arcanum - open source wizard clicker game.
sandspiel, Powder Game, Powder Game 2, The Powder Toy - more sand physics games.
Orb.Farm - fishtank simulator.
Façade - experimental game with a real-time interactive narrative where you try to fix a failing marriage.
The Catacombs of Solaris - trippy art game.
Yume Nikki Online - online version of the surreal classic plus fangames.
The Barncle Goose Experiment - combine element/alchemy game based on antique theories of abiogenesis.
Fallen London - free-to-play text-based open world RPG.
Nested - very unique text-based universe expanding game. described as possibly @orteil42's favorite thing he's ever made.
The Process of Elimination - interactive web novel (by @hypertextdog)
Discworld MUD - multiplayer, text-based, online game (a MUD, or text MMORPG) based on the Discworld books.
Horse Master - surreal text game about training a horse.
EYEZMAZE - flash (RIP) or HTML5-based puzzle games.
You Are Jeff Bezos - text game. spend Jeff Bezos' fortune.
The Password Game - challenging puzzle game where you have to meet password requirements (by neal)
Universal Paperclips - incremental paperclip making game.
Half-Earth - planetary disaster planning game where you try to save the world using socialism.
ChooseYourStory - community-driven website centered on CYOA style story games.
PhD Simulator - random event based text game. make your choice each month and see if you can graduate on time.
Dungeon Crawl Stone Soup - open source roguelike.
Cataclysm: Dark Days Ahead - turn-based survival roguelike set in the modern day.
Nethack - open source roguelike originally released in 1987.
FarmRPG - simple, mobile-friendly, text-based farming RPG.
Kingdom of Loathing - browser-based community MMORPG.
PokeRogue - browser-based Pokemon roguelike
Tools
Text Game Builder - works in your browser, with just a little bit of Python (by @grumpygandalf)
Twine - great (free!) tool for making text-based games quickly.
Ink - scripting language for interactive fiction (also free)
Flashpoint Archive - a community effort to preserve games and animations from the web.
PICO-8 - fantasy console for making, sharing and playing tiny games and other computer programs.
Non-Games
Library of Babel - interactive illustration which attempts to simulate what it might be like to browse The Library of Babel.
Superbad - technically not a game, sprawling website full of secrets.
17776 - serialized speculative fiction multimedia narrative about football in the far-future. beautiful, creative, legendary. created by Jon Bois, a legend and one of my favorite writers of all time.
Choice of Games - text-based, choose-your-own-adventure games (interactive fiction). some free-to-play, others can be bought like an ebook.
The Deep Sea - scroll to the bottom of the ocean. encounter the humble squid and his friends (by neal)
Space Elevator - like The Deep Sea, but up instead of down. you can equip your avatar with a scarf (by neal)
Internet Artifacts - an interactive history of the early internet (by neal)
If The Moon Were Only One Pixel - scroll through an accurately scaled model of the universe.
r/incremental_games - reddit community for incremental games.
r/WebGames - reddit community for web games in general.
thank you to everyone who contributed and the creators. please be sure to show them some love where possible.