Homestuck^2 Beyond Canon Hero Title Guesses - 2026-05-05
Folks who have been watching my liveblogging have been helping me dissect the environmental evidence for the "Omega Session's" classpects for months and months now. I'm damned certain (but could still be wrong) about all of their Aspects, and now that we have reasonable Class guesses for most of them, I figured I might as well shoot my shot before any of these Titles get officially confirmed and lay out most of the accumulated evidence for each character in a single gigantic post:
Harry - Heir of Heart
Vrissy - Witch of Mind
Tavvy - Page of Life
Yiffy - Thief(?) of Rage (Least certain of class; could be Maid, Mage, or one of the others like Knight or Rogue if we got other folks wrong.)
auguryAside - Sylph of Time
championsTirade - Prince of Space
Ly'lac - Rogue(?) of Doom (2nd least certain of class)
Swiss - Knight(?) of Light (3rd least certain of class)
tinnitusChakra - Seer of Void
Del'fi - Bard of Blood
If you're unfamiliar with my blog, even though my guesses are somewhat subjective, it's not all just vibes or personality-tests-- there's a whole lot more direct circumstantial and textual evidence than you might think, and I want to arm you with it. Granted, much of it relies on a continually updated theoretical framework of what Aspects represent, but it's important to notice that the Homestuck^2 team will absolutely have been hiding text hints and visual symbolism for every character's Title throughout the story, and we just need to sniff those out and interpret them correctly.
I'm gonna try and lay out the ENTIRE evidence heap under the cut, including some of the evidence for competing theories. I'd also like to note that there's no clear evidence (yet) that any of our players are experiencing Role Inversion (see title'd section) before the session has even started, but I could be wrong about that, which would mess with our predictions.
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The Candy Kids
By the End of Act 1 of HS^2, we had as much evidence as we're likely to get for a good while of each of the four Candy Kids' (Omega Kids'?) Aspects and likely Classes, other than the process of elimination we've been getting from having the Nymphs' and Satyrs' likely titles.
A Hero's Title, as per the theoretical Answer to the Ultimate Riddle, represents one's "Calling", the way one is best suited to affect Reality around them. The Aspects are the twelve vectors through which Reality unfolds, and the Classes are the methods with which one is most suited to leverage a given Aspect to shape Reality. We've come a long way since my guesses last year at the Candy Kids' titles, at least glimpsed our entire 10-player cast of characters, confirmed by Derse moon and power-tower counts, giving us characters to contrast to, more titles to reserve for others and help us figure out by process of elimination, et cetera. Out of the Candy Kids, the one with the most evidence dumped on his head has been the only one we received a full Room Introduction for:
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Harry Anderson Egbert - Heir of Heart
Heart is the Aspect theoretically concerning the Inner Self and personal expression, roles and identities, the Soul that spans timelines and makes an individual and their story unique. (Said cross-timeline Soul is what one gains full access to by becoming an Ultimate Self or Sprite Squared.) Among its many symbols and signs are Hats, unique Shoes (as in, walk a mile in another's), roles to play and the adornments thereof like how Nepeta traded accessories with Equius to imitate each other as one might expect from a Rogue of Heart.
Now let's cut back to when Harry received his room intro:
Accessories litter the room. His handle is "thespiansGlamor", the accoutrements an actor dons to embody the role of a Character.
And FUCK, one might say, does he like MUSICAL THEATER. He has been in his fair share of school plays, but he has LOFTY ASPIRATIONS to STAR in bigger and better productions.
Harry seeks a career where he's given roles to play on stage. There's a poster for the live-action adaptation of CATS carefully hidden behind all the other posters in his room. Why all the effort to hide it? Perhaps a Nepeta reference.
The boy who is not yet here has also been known to dabble in ACCESSORIZATION. He could be described as a COBBLER ASPIRANT, a NEOPHYTE MILLINER, or even a BIT OF A WHIZZ WITH A NEEDLE AND THREAD.
A Cobbler makes Shoes for people. A Milliner makes Hats for people.
His mother got him his first SEWING MACHINE when he was 10, to keep him from using hers all the time. His looks are HAND-CRAFTED, often IMITATED, but never DUPLICATED. His COSTUMES appear in various AMATEUR PRODUCTIONS, the devising of which takes up most of his FREE TIME. His friends are usually LESS APPRECIATIVE of his attempts to dress them up than he would like, though.
He creates unique, inimitable looks for himself and others! He makes costumes for people to play roles in stageplays!
And the word Heart, or even its concept, immediately started being tossed around surrounding Harry to a level that rivals Dirk Strider:
HARRY ANDERSON: so sorry it took so long.
HARRY ANDERSON: can't rush a heart to heart, you know how it is.
VRISSY: You actually had a Heart to Heart with your dad? How many times did he Cry?
HARRY ANDERSON: none, actually, i think he got that over with when he was talking to my mom.
HARRY ANDERSON: but god, it was a mess. i had to keep talking to keep him from looking at his phone or turning on the radio.
HARRY ANDERSON: i may have told him more about my deep passions and emotions in the last hour than the whole rest of my life combined, just to keep him from hearing the fucking news.
He talked about and shared his inner self as an action tactic, even just as a distraction from something else! Methods of action are especially important for determining someone's Class, as the Class shows us how a character leverages their Aspect to affect how reality unfolds.
There's plenty more little hints we caught and documented across my liveblog posts at the time, but here's some more mentions coincidentally surrounding him:
Not far away, another human kid is attending human school in the heart of the human kingdom.
You figure it's another LONG-WINDED HEART-TO-HEART about their POST-DIVORCE WOES.
TG: i've had my fill of awkward heart to hearts with adults so it'd be really nice if i could see you right now.
TG: she doesn't care, dude.
TG: about us.
TG: or anyone.
TG: or material possessions, for that matter.
TG: she trashed up my room and stomped her gross red shoes all over my awesome costumes!
TG: i put my heart and soul into those, man...
His strife specibus is allocated to Scissorkind, to create garments for others-- particularly a bright pink pair of scissors that even LOOKS like a heart! So does the Cherry on his laptop for that matter.
So Heart seems a lock, one of the most clearly telegraphed Aspects for a character in the story so far... but what about the Class? Less clear, but I at least have a guess.
Back when I misunderstood the Page class to arm others with their aspect, I thought "Page of Heart" was the best title to suit him. Since then, however, we've gotten the real definition of the Page -- "one who fights to preserve their aspect" / with their aspect. According to the Canon class chart, the Heir is one who gives their Aspect to others but doesn't necessarily have as much of it themselves, theoretically inheriting it from those around them instead. An Heir son of an Heir! This fits how John, the Heir of Breath, gave purpose to others while receiving direction and quests in turn, and Harry seems to be serving a similar technical role for as a nexus for the Heart aspect. The exact pages escape me, but his shared interest with Vrissy in helping with her fit and getting posts to go viral fits an Heir of Heart role too, as well as how excited he is to redesign John's God-Tier outfit.
JOHN: they are just your basic magic pajamas at the end of the day.
HARRY: and it didn't occur to you to, y'know, magic them any bigger?
HARRY: you just look like, well, a grown adult wearing clothes for a kid.
HARRY: it's kind of embarrassing to look at...
JOHN: blargh, you're right.
[...]
JOHN: when we get a moment, maybe the two of us could brainstorm a redesign?
JOHN: no pressure though.
HARRY: !!!
Helping listless, directionless John (June) create a new identity for herself, one she can finally be satisfied in and proud of being, one of the most important things for John's entire character arc in Beyond Canon:
JADE: no matter where you go, john, youre still going to be... this. [...]
JADE: and... looking at you in that old outfit makes me nauseous.
--would be the sort of purpose that would call to Harry's purpose as utterly necessary. Perhaps the hints that we'll get June somewhere on the Meat side of existence could even incorporate Harry having a role in resurrecting and reinventing the version of John who's dead there in a way she'd appreciate.
Harry is one of the most passive characters, clearly moreso than Tavvy so far, making plenty of sense of how he may be the most passive standard Class.
There's one last bit of circumstantial evidence that not only fit Harry to Heart, but started us off on a course to diagnose his peers' Aspects properly too. It was the theory that page 214 held background colors for each character which -- since they didn't fit their typing colors -- hinted at their Aspects, just as Vriska was dropping hints that a new Game Session would be in store at some point in the future for these kids:
The pink behind Harry isn't an exact match for the Heart aspect, but it's clearly the closest Aspect, and Tavvy's colors are closer to Breath than Life even though they DO represent the Cyan of Jane using her powers (and Life's colors would have been too much of a giveaway, would've clashed too much in this image composition). Back to Tavvy later. The real inspiration we got from this panel was how very oddly, very distinctly Mind aspect colors appeared behind Vrissy:
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Vrissy Maryam-Lalonde - Witch of Mind
This raised the incredibly interesting possibility that despite every possible version of Vriska Serket that could have existed in Universe A being flavors of a Thief of Light, a genetically identical individual in a different place and different circumstances could grow up to have a DIFFERENT optimal method of interfacing with Reality to bring about change... and as the story continued, Vriska started to NOTICE Vrissy was different.
Vriska says nah this is definitely where we wanna be. She says between the two of you, you've probably got enough luck to take this whole place off the map if you really wanted. You ask her what the fuck she means by that. She says you know like with your Thief of Light powers. You tell her you don't have anything like that. She says huh, weird!
AG: It wasn't a 8ig deal. I pl8yed the hand I was given, and I'm Fine. I wanted to prove to her that I can handle these things Myself.
AG: And I Did.
AG: She Pressed me to try out my Mind Manipul8tion, and it turns out that was all I Needed!
VRISKA: I’ve already tried respecting you for making me the 8est, 8ut you know what I’m realizing?
VRISKA: I didn’t have to go through aaaaaaaall of THAT to 8e strong. Vrissy didn’t!
VRISKA: Even growing up in a f8ke world where no one has a spine, and with 8arely any guidance, her powers can do things mine can’t.
Vrissy's powers can do things that a Thief of Light can't. And one's natural abilities and one's Hero-granted powers, which one has a degree of access to before God-Tier and even before the game itself, are two sides of the same coin. Vrissy has different natural inclinations, different priorities, a different focus. And I believe the evidence the writers and artists have laid out for us hint at Mind, Terezi's aspect, as the most likely candidate.
Mind is theoretically the Aspect of the outward self, Heart's flipside pair. Lies and façades to Heart's inner truths-- the logical choices one must confront, the five senses that interface with the world. Where Heart is who you are in the dark, Mind is the face that you keep in a jar by the door. We can expect a Mind Aspect manipulator to play with various fronts and disguise her intentions to achieve her goals, or perhaps even the fronts and lies of others. I believe there were at least a couple of instances of this during Beyond Canon, including how carefully she creates her online profile and posts for popularity, but I'm having trouble searching up the exact conversations that led me to believe this... let's see what we can find. (I don't think we have to go all the way back to the Epilogues, though my memory is way too fuzzy as to where I recall spotting it to be sure.) There isn't much, but this is what I can find on short notice:
(VRISKA): Yeah, I'm not feeling very parenthetical.
(VRISKA): I'm gonna need to 8e Vriska again.
VRISKA: Fine 8y me, 8ut we can't 8oth just go around 8eing Vriska.
VRISKA: If you want to keep Hanging Out, I mean. Which I assume you Do.
(VRISKA): Duh!!!!!!!!
VRISKA: That's the Right Call.
VRISKA: So, Nickname me, 8itch. And make it Cute.
[...]
VRISKA: Nice to meet you, Vrissy.
VRISSY: Fuck yeah, I Love it.
It's not a sure thing, but it's definitely not nothing that she's ordering someone to help change her outward name. Then immediately forcing everyone else to roll along:
VRISSY: Hey, it's Vrissy.
TAVROS: w,, who,
TAVROS: Vriska?
VRISSY: Yeah, but Vrissy is a Thing now. Roll with it.
TAVROS: Okay, uh,, Vrissy,
VRISSY: The OG Vriska is in town, and she and Tavros and I are driving around trying to find somewhere to stash Gamzee's corpse.
VRISSY: Vriska killed him.
VRISSY: Oh, and call me Vrissy, now.
HARRY ANDERSON: fuck, vrissy, that sounds a lot cooler than precalc.
--I admit, other than the psychic powers and explicitly-named "Mind Manipul8tion", that's not the HUGEST pile of evidence given the veritable mountain we got for Harry, and I'm almost tempted to cut the above section, so let me press forward with the more circumstantial:
Vriska was long jealous (as a child in original Homestuck) that Terezi could manipulate people's minds even without any fancy psychic powers. It'd be fitting and interesting for a version of her raised by a loving Rose and Kanaya to have the emotional stability to properly develop the talent her nature idealized.
Vrissy and Harry make sense together as a power-couple, Heart and Mind together. And the way Vrissy takes charge and dives into the fray indicates a class likely at least as active as a Thief.
But... you might've noticed that despite the lack of specific hints besides her Psionic demonstration and a conspicuously colored background image, I seem pretty committed to the idea that Vrissy is not only a Mind player, but a Witch of Mind specifically. Why is that?
Mainly because I've been burying the lede of the biggest evidence we received in the comic so far: Ly'lac's very first onscreen conversation with her, which was also full of classpect hints for a bunch of different characters to help crown the confirmation that they'd be playing a session together:
GC: anyway, i think today is the day i fuck everything up.
GC: i'm messaging you now to see if you might maybe...
GC: change my mind or something.
There had been a conspicuous lack of indications of Thieving behavior of any kind from Vrissy... and all of a sudden, this drops. As far as we've been able to deduce, CHANGE is the operative word that belongs to the Witch class, the most active class: One who can change and control their Aspect.
I could be jumping the gun at that because of my bias at how much that Operative Keyword ("Change") resonates with my old Class framework. I mean, adamantGriftress does sound like a more acquisitive pester handle than one might expect from a Thief or Rogue, and it's difficult to tell which parts might be a holdover from the original Vriska and which are indicative of her personal uniqueness. In the absence of other Aspect hints, with the CLEAR indications from Vriska that she's different and probably not Luck-associated at that, we can be almost completely certain that Mind remains the aspect regardless.
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Tavvy Crocker - Page of Life
His father's Class and his mother's Aspect, perfect together. Life is the aspect associated in part with biological strength/prowess, and the physical energy symbolized by sweets and nutrition. There isn't a whole lot of evidence for Tavvy's method of action, but what IS there all points in one direction:
His chumhandle glutinousGymnast alludes to sticky foods and acrobatic feats.
He offered sugary soda to Yiffy in solidarity and to hopefully cheer her up.
TAVVY: I,,, tried to remember if i have ever seen you,,, drink soda before,
TAVVY: I'm,,, pretty sure i saw this brand in Aunt Jade's groceries once,,,
TAVVY: ,,, and made some assumptions,,,
He made sure to leave trail mix (watching his friends' nutrition!!) with the note he provided when leaving for the End of Act 1 battle to protect Yiffy.
Yiffy left. I think she wants to help the rebel forces, somehow. Which is pretty stupid.
But I am also pretty stupid, because I want to help her. I hope if I really try, I can keep her from dying, at least. I’m kind of sick of sitting around doing nothing.
I thought it’d be best, doing this alone, since Yiffy sort of knows me. And you yelled at her a lot. And don’t seem to like her in general. Also this will require a lot of drastic gymnastics, which is not either of your strong suits. No offense.
Hope you understand,
Tavvy.
(P.S. I left you guys some trail mix. Don’t pick the raisins out; they’re healthy.)
Finally, there was the sick gymnastic act he did in the End of Act 1 flash where he kick-deflected a missile that would've otherwise hit Yiffy.
Tavvy and Harry used to seem a near-tie between Heir and Page earlier in Act 1, but when Life symbolism seems the only cut-through theme between some of the only significant actions of Tavvy's own choice that he's made so far, we should at least be reasonably confident in Life as his aspect, and Page fits extremely well out of the standard classes. The Page is canonically, Word of God, the class who fights to preserve their aspect. (And presumably, fights to preserve using their Aspect as well.) Tavvy's only onscreen decisions across Beyond Canon so far align just about perfectly with "one who fights to preserve Life".
Granted, the earlier background color evidence we used for the others seemed more Breath than Life, but again, there was ambiguity from Jane's cyan Life powers, and I really haven't seen any evidence of Breath in terms of direction, quest, or purpose in Tavvy's actions as a lever to affect reality as much as Life, and most of the passive classes for Breath have already been taken! Though I suppose you could make the case for Maid or Sylph. I feel like there's one more important factor in favor of Page, though... the weenie factor, as @floridamansneighbor put it on the Fruity Rumpus forums. Tavvy is depicted in a way that feels a bit like a weenie in the same way that Tavros Nitram and Jake English were like, a unique way group-punching-bag way a character falls on their ass that seems to undermine all of their fragile pretensions, which "tastes" a bit different than John Egbert's Heir weenie-ness felt. The Page's inherent early fragility, begging to be overcome, which Tavvy seems well on his way to doing considering he ended Act 1 by KICKING A MISSILE AWAY, HOLY SHIT. Y'know?
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Yiffany Longstocking Lalonde Harley - Thief(?) of Rage
Finally we have Yiffy, for whom I'm lacking almost any evidence on class but COMPLETELY convinced of the Aspect: Rage theoretically is the aspect of the power of negative emotion and negative belief, such as fear and conviction. But it took me a long while to figure out this might be Yiffy's aspect only based on our old framework. Instead, this is the only instance so far where I've been swayed by people pointing out the Hiveswap Extended Zodiac Quiz Aspect personality description:
Those bound to the aspect of Rage are bringers of chaos. They posses great contempt for lies or false ideas, including the stability that false ideas can impart. To them, the true is far more important than the good; they would tear down a system just to destabilize it if, by their reckoning, it is built on faulty premises. Often the Rage-bound prefer anarchy to any of the alternate forms of civilization, which they believe to be riddled with lies and foolishness and obedient masses. They are bringers of confusion and doubt, and they can be frustratingly difficult to convince otherwise when they have attached themselves to an idea. If they sound dangerous, they are. The Rage-bound tend to be most volatile and unpredictable of the aspects. At their best they are original, revolutionary, and fearless. At their worst they are cruel, uncompromising, and vicious.
And doesn't this square with what little we've seen of Yiffy's ideology more than anything or anyone else?
You've only been around this earth for 15 years, but it's a self-evident fact that there are no useful authorities. Gifted with unimaginable power, their concern only stretches so far as to manhandle those dependent on them, and tangles into ineffectual deadlock the instant it meets a challenge worth addressing. Potential killed for the sake of comfort.
True kindness is real, but only for those that bare teeth and break skin. Why should these disingenuous, bystanding, spineless, SELFISH adults get anything they want?
You hope they eat each other alive.
Combine that with the way she sent Jane Crocker into a flying rage by disrupting her funeral for Gamzee, with how irrationally mad Vrissy still remains at everything about her suddenly-revealed half-sister. She's both constantly angry and constantly anger-provoking, to the point where even her NAME and the fact of her existence sent the READERS into as much of a fit as the characters when revealed. (Not the first time a Rage player's effects have extended to the audience.) Yiffy is absolutely a Rage hero, and Dirk Strider deserves to be scared of her.
(AH:) I think you're scared of her.
(DIRK:) Scared of who?
(AH:) Of Yiffy.
(DIRK:) Wow, sorry, this conversation was so irrelevant I completely forgot what it was even about. Me. Scared of Jade and a shittier Rose's spawn? I have to laugh.
(AH:) Then why are you shaking?
The only alternative aspect for her was Time, something I speculated far earlier based on her reverse-hair/fur-coloration from Jade and her active nature. However, Time and Space make MUCH more sense as reserved for the Nymphs and Satyrs, as I'll explain later in this post.
I have no clear indication that gives me confidence in her class. I picked "Thief" for only two reasons: Pure process of elimination after all the other kids, Nymphs and Satyrs, and her scooting into a vent like Nepeta or recently Vriska with the following Thief/Rogue-like command prompt:
> (Yiffy: Swipe a backstage pass.)
> (Yiffy: Enjoy the show.)
Very thin evidence. She could easily be a Maid or Mage, or if we're wrong about any of the other players' classes (like Swiss being a Knight or Ly'lac a Rogue) that role could be reserved for her. I've never seen her TAKING Rage from anyone else, except perhaps passively becoming Candy Jade's single-minded emotional focus, but we'll have to wait for more evidence as the new session gets rolling.
Alright, time for the rest!
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The Nymphs and Satyrs
By the mechanics of the game, considering Rose and Dirk framed this as some sort of philosophical contest between them and their races, it always made the most METANARRATIVE sense for the Satyrs and Nymphs to have the Space and Time aspects between them rather than the Candy Kids, as if the session could have functioned without the newcomers if things had gone how Rose and Dirk had originally designed it. Calliope long ago confirmed that the bare minimum for a proper session was two players, one of Space and the other of Time. (There's circumstantial evidence that every session may be intentionally structured so that there is not enough time to complete the frog breeding, forcing the Space and Time players to collaborate to complete a Sburb session (one Aradia failed because of Role Inversion), serving as the enforcement mechanism of this Space-Time-minimum mechanic!) Dirk also is arranging to indirectly try and kill all the Candy Kids' dreamselves, the "intruders" to their session/game from outside Canon, meaning the mandatory Space and Time players presumably wouldn't be among those four.
So it makes eminent sense that we'd have a Time player bound to one moon and a Space player bound to its opposite, the Space player bringing a volcano to serve as The Forge on entry. One Satyr and one Nymph, to even the balance between Rose Lalonde and Dirk Strider's sides of the game. That's why I'll go over this pair together:
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auguryAside - Sylph of Time
championsTirade - Prince of Space
Unfailingly, Time heroes have been Red themed/texted and Space heroes have been Green themed/texted. (Even alt!Calliope and Caliborn only swapped colors because they "stole" the other's by predominating over them.) AA's shared shorthandle with Aradia, obsession with augury/foresight, hourglass character symbol, and red theme nail her down as the obvious Time player of the six Deltritans. The green CT, who lives directly next to a Frog Temple as most other Space players do, is the obvious shoe-in for the other aspect. A character going by "The Mountain", personified as a place, as a Space player named after a literal space? It simply fits! And he's an INCREDIBLE artist on top of it all, fitting a consistent Space-player pattern of Creation.
As for the classes: Naming AA a Sylph of Time is one of the few full-title slam dunks we've been given. She's acted heavily like every single Sylph we've seen since not only her introduction, but before her introduction, when Ly'lac's first conversation suggested she bugs and fusses and meddles, something attributed to both Kanaya and Aranea. Her manner of speaking is overly loquacious like both of those two, concerned with assuaging her friend even if it disarms her pronouncements of doom, and she's pretty much the most focused on her friends (instead of herself) of all of the characters set to join the session so far. As for why she's not Mage/Seer, it appears her Time fixation might make her a bit of a "false seer", aspiring to doomsaying and pronouncing the future even if she isn't all that good at it: Ly'lac's first conversation mentions she's "not an oracle", she's "something else". We know she has access to foresight in Skaia's clouds as a Prospit dreamer, so to have been outmaneuvered in predicting the future by TC is a good hint that the REAL Seer / Understanding class lies elsewhere, not with her. Her obsession with foretelling, therefore, is that of a Time player whose true skill at affecting Reality around her doesn't rely on understanding outcomes. In fact, as a Sylph of Time and presumably a healer whose handle is "augury ASIDE", her true focus may turn out to be to heal people and outcomes DESPITE what augury has in store for their fate.
Prince my very strong gut guess guess for CT, as he'd relate heavily to Del'fi as a pair of Destroyers and killers. Considering he goes into Kayfabe mode as an "insane murderer", openly aligned with killing, and he and Del'fi both privately believe they could kill the other indisputably, Destroying makes perfect sense for them both (I'll go into Del'fi further below). The only other potential Destroyer candidate in the entire 10-player session, going purely on their behavior/personalities -- absent any pre-session Role Inversion hiding their "true" personalities like we had with Gamzee and Aradia and Jade -- would be Yiffany, but her Aspect rules it out-- both the Bard and Prince of Rage have been taken by Gamzee and Kurloz, and Yiffy seems to be far more aligned with pure Rage than a Destroyer anyway.
The balance between AA and CT makes further sense given AA is a Prospit dreamer, and CT is a Derse dreamer, making them moonswapped from every Space/Time pair we've seen so far! Additional points if the Space player is indeed a Destroyer Class like the Prince. And as Space is in some ways the aspect representing Creation to Time's Destruction, it would indeed be interesting to see how a Destroyer of Space operates outside of the likes of Role Inversion (Aradia). Sorry for repeating so many of the same links to my old posts by the way!!! But I'm gonna keep doing that because I wanna be thorough. Please hover over the links to check so you won't open my Aspect Duality post for like the eighth goddamn time. I'm incorrigible.
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Ly'lac of the Final Applause - Rogue(?) of Doom
GC: sorry. i know...
GC: you'd "h8" this "vaguely ominous Doomer 8ullshit."
Doom is theoretically the Aspect of Energy's Negation, quietly or explosively-- of Depression, the way Life's energies are boxed in by Anxiety, Caution, Rules and Order, or the Codes of reality (which provide its association with hacking). Doom entails that energy must be expended and exhausted, that a countdown must end, that a lit fuse must lead to an explosion-- that every action has a consequence.
Ly'lac, a self-professed "Doomer", is surrounded by Doom symbols like using mechanical Satyr equipment instead of regular Nymph magitek, not being able to keep plants alive, explosives (a very potent Doom symbol, like Clubs Deuce who's oddly ALSO a Rogue of Doom fit and our first-seen Carapace of the session, or like the Aimless Renegade who also put yellow Caution tape everywhere representing boundaries one cannot cross without consequences), includes fuses ticking down in her typing quirk, and her entire spell repertoire consists of Death Beams of one sort or another. She's practically bleeding Doom out her ears! And is partially our vector of understanding the Doom-alignment of the entire Nymph race, as envisioned by their creator Rose Lalonde. Her Aspect couldn't be clearer.
But her class feels WEIRD.
The incident with The Latchkey against the Hagsnab had plenty of oddities. Even though she's clearly Doom-aligned in aspect, it seemed as if the Hagsnab exploded due to an overload of LIFE instead, or a LACK of Doom, in the form of destructive cancerous expansion. Even the wand's magic color shifted to near-Peixes Fuchsia. The Latchkey's weirdness is likely a hint as to her class, and the biggest option that fits her relative passivity is Rogue. (Prince and Bard are better suited to others above and below, and don't quite fit her personality so far.) But does Rogue fit anything else we've seen of her? Maybe the way she constantly defuses the bombs that she primes, as part of her Sylladex... that makes a degree of sense. She's constantly juggling Doom around, someone for whom the Artist/Writer Commentary said "This little weirdo only feels safe when she isn’t". (I know, sounds Bard-y, but wait til I get to Del'fi!) Rogue also has the unique quirk of overlapping with the much more clearly demonstrated Clubs Deuce in that title (who traded around not just deadly bombs but some of the most dangerous items in the Game, like the Ring, the White Scepter, the Tumor), so if it's true, it'll be interesting to see her showing us a different side of a nominative hero title. Its expanded potential.
It's also possible however that The Latchkey is a weird artifact which, even if it resonates heavily with Ly'lac, has its own Juju-like alignment that operates differently than her class. Not the MOST likely option, but possible.
I have a weird side shot to call, though. Maybe I'm underestimating how well Rogue fits, or making hay of the fact we haven't seen any theft/acquisition-mindedness from Ly'lac, but... I feel like if we get any non-standard classes in our coterie, something OTHER than the standard 12 I believe usually cover the whole gamut of action verbs you can leverage over Aspects, then Ly'lac could be a prime weirdo candidate.
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Swiss Elysi - Knight(?) of Light
Blinding white is the first thing we saw with his introduction.
Light is not just associated with Fortune but also Agency and Importance, the story's spotlight, Meaning and Information (as Void's opposed pair). An acquisitive Light player might care more about the meaning which Status confers them, as opposed to a Life player whose aspect centers more on the literal Power that status confers than the mere fact of occupying that status and its prestige (as seen with Jane and the Condesce re: Crockercorp, for example).
I've seen people argue whether Swiss is more likely Light or Life. His insistence on his moralistic values, on Importance and Status and Prestige, is absolutely heavyhanded, and those versed in the symbolic theoretical definitions we've sussed out of the Aspects from the original comic, What makes the difference to me is the discussion Meenah had with (Vriska), way back when:
MEENAH: sea my thing is
MEENAH: i dont verbally torture my cray schemes like all the serket girls
MEENAH: and that works ok for me
MEENAH: guess i made some mistakes but who really gives a flip
VRISKA: You don't care if you make mistakes?
MEENAH: not like you and she do
MEENAH: araneas deal is
MEENAH: what shes doin now isnt much different from how she always did stuff
MEENAH: the stuff she does is never about the things shes actually doing
MEENAH: its about what those things M-EAN and makin sure everyone KNOWS what they mean
MEENAH: and above all makin sure everyone understands how important she is cause shes obviously the source of all that critical M-EANING without which all action would be pointless right?
MEENAH: but thats not how i rolled
MEENAH: i just
MEENAH: did shit
MEENAH: and the shit i did
MEENAH: meant only the things the shit accomplished
MEENAH: and if that shit accomplished a dumb thing that sucked
MEENAH: then i guess thats what you call a mistake and oh fuckin well
MEENAH: mistakes aint make me feel too bad since i dont really connect results with my shelf worth
MEENAH: ya feel me
This is one of the biggest differences between Light and Life players-- concern about what every action MEANS, which we can ascribe to the layer of meaning and subtext associated with the Light aspect. Whereas when Meenah does something, what she does is only important for what it is and what it accomplishes is simply what it accomplishes, and if it fails she doesn't let that impact her idea or view of herself. That sounds EXTREMELY opposed to the way Swiss Elysi operates-- where he's concerned with status, it's all about the IDEA of status and the ideals those represent to the point of obsession. He drowns himself in Meaning until he has anxiety attacks, rather than a Life player in the swing of their role simply doing what feels good to them.
I'll acknowledge that there ARE additional Life symbols tucked all around Swiss, so it's not entirely impossible:
AT: What kind of mentor shows up the day AFTER his kouhai's BIRTHDAY? The LACK of CARE... it's enough to make a man SICK.
AT: Always ignoring your nutritional NEEDS, never asking about your LEVELS.
AT: Your MACROS.
AT: Fucking CHUFF.
He's helping manage CT's nutrition routine, and making custom Honey for everyone too... but that could be Satyrical ⍺/β/⍵ Beta-role leanings on Swiss's part. And Light has enough overlap to make things unclear. So I won't be too unprepared if he turns out to be Life and Tavvy turns out to be some Breath class we haven't seen, but I'll DEFINITELY be surprised, given the huge amount of Light symbolism woven through his entire introduction and most of his obsessions and anxieties.
As for his class... honestly, we don't really have many hints besides all the swords about, which could be more Dirk-related than anything Knight-related. But after the process of elimination for most others, I'll tentatively roll with it. His scrambling activity and the way he physically jumps into every anxious problem he encounters strikes me as rather Knightly. He's probably the third most in-question Class though, and I wouldn't be too surprised if he ends up a Maid of Light and frees up the Knight class for someone like Yiffy. I did expect more people to buck the Gendered Titles trend, more male Maids and female Princes et cetera. (Hey, The Mountain has a poster of Lady Divine in his Derse room, so when combined with some dissatisfaction of his, hinted in the Writer Commentary for us to get to later, maybe we will get a female Prince?)
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tinnitusChakra - Seer of Void
Void is the aspect theoretically not just of the obfuscation or destruction of information -- Secrets, Silence (or the sensory blur Tinnitus might introduce!) -- but also the aspect of Submission of Agency, of giving over your control of events partially or completely to mind-altering substances, to other people, to sleep and dreams. Its players seem to have Doom-crossover with technological and hacking interests as well, which apply here.
TC has long been foreshadowed as the Seer of the session who actually knows what's going on and who will enter when, as well as the consequences of the Game they're all setting into motion, seemingly unbeknownst to all the other five Deltritus Kids. His associations with mystery, obscurity, darkness (first shown computing in darkness in a techy tower, hiding his plans from the others while seeming to see through the secrets of others (like Del'fi's identity), his quirk being ø (the NULL SET), the skillful way he manipulated Swiss in their conversation, and even his association with mind-altering substances and the Submission ties those carry to the Void aspect like alcohol does (though in this case strategically used to titrate and optimize his mood up or down for the occasion), all identify him as a likely potent and quite realized Void Seer in the full swing of his role to me. I wish there weren't so many "vibes" to it, to the similarities we can draw to other players like Roxy or Equius who share the aspect and how they've been depicted, but I have to admit the evidence is heavily circumstantial. I just have all my chips on it.
The TC / Mirthful / substance use / purple hints feel superficial to me, a red herring that makes all readers immediately fear a Gamzee-like twist of a Rage character when they’re hiding something deeper in plain sight, and really, there were only so many colors to pick from. His behavior is too effective without invoking Rage to feel like a match, the way he orchestrates those on the other end of the conversation. I think the team saw an opportunity for teasing bonus parallels with their self-dosing character and took it, but that the Void parallels run deeper than the Rage Destroyers’ surface similarities, especially since all Rage Destruction is taken so it’d have to be a Thief/Mage/Seer if not Inverted. It’d be quite like Void to mask itself behind another apparent Title. Again though, much of deciding what does or doesn’t matter is my gut here, so I can see other subjective readings diagnosing his whole Title differently, or especially just his Aspect as the Understanding Class vibes are strong with this one. I’m really really sold on Seer of Void despite alternatives.
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Del'fi, Who Aches To Be - Bard of Blood
Del'fi is a MUCH more concrete case, though! Blood is defined by bonds, relationships, promises and pacts and the fetters that bind one to the world and to others, are heavily implied by all their surroundings. Their entire home environment is full of HANDS CLASPING, and Hands in general. Blood has not only been symbolized by handshakes but Hands themselves, often hands covered in blood, dragging someone down to the mortal reality of a situation (perfect to traumatize Breath-player Tavros for instance). They cut off a spare shapeshifted HAND to cast a BINDING CURSE wrapping Jake and Karkat forcibly together, two people who have been conspicuously hinting at the potential for a Black relationship between them. Their fetch modus Pairs items to each other with the same visuals as the blocky fingers-joining of the hands-architecture in their surroundings. They're obsessed with Yaoi and shipping their friends, shipping being one of the overlaps between Heart (one's inner uniqueness and drives) and Blood (recall Karkat's obsession with romcoms and self-professed romantic expertise, it wasn't just a Nepeta thing). And one of the very first things we see Del'fi do onscreen, unlike every Blood player we've seen thusfar (even counting Jack Noir), is make a promise to Ly'lac that they won't snitch about her dreams (like the many pacts and promises Karkat engaged in from the start of Hivebent, as detailed in my Breath and Blood post)...
GC: also before i get into this you need to swear on your ink and gristle you won't snitch to the maroon goon...
GC: this information will cause her to flip out and among my rankings of nymphs i need flipping out she is in dead last.
[...]
CC: (//.^)/
GC: [-,-]\ you gotta prommy.
CC: i promise
GC: um… wheres my prommy?
CC: kys ROFL
GC: o--*
CC: OK OK ON WITH IT!!!
...and they IMMEDIATELY BREAK IT by snitching to AA on the side before they've even finished their conversation.
AA: My superior sources of intelligence have alerted me to thy recent ascent to the quiet kingdom bathed in the wine of She Who Looks Aside, Our Weaver Of Tendrils.
GC: oh really...?
GC: your "sources" told you this?
AA: Yes.
AA: My sources.
GC: and would this source happen to be a certain disgusting backstabbing seafoam sucking pervert?
AA: A nymph never tells her secrets.
GC: just everyone else's...
GC: i really can't with the two of you today.
Del'fi is easily invited to smash prommys, to try and kill their Caretaker, to envision having to kill their only Satyr friend, to catfish and spin up relationships that are bound to shatter under their untruths. I think it's a dead ringer for a passive Destroyer, a Bard who instigates to rile up and manipulate their friends to destructive ends (like that entire "motivational" speculative harem to rile AA up), more outwardly-focused on the conduct of others than a more active Prince of Blood would be. (A Bard is theoretically not only one who invites and allows destruction of and through their Aspect, but also is easily INVITED to such destruction, by the way.)
Even the “Door arc” comics from The Beyond Anon were an exercise in envisioning the destruction of Blood— recounting modern Terezi about to find modern Vriska at her door, but failing to meet in a dozen ways. Del’fi is prophetic as their namesake, but envisions the Blood bound pair (perhaps likely soon to be united) failing to unite at all, or destroying themselves in the process!
Although, one of the main reasons besides personality that I think they’re more Bard than Prince is that "Prince of Blood" is already taken by a character with such a starring role that we can't see it reprised: theoretically, Jack Noir, the ultimate active Destroyer of Blood as seen in the Breath and Blood post I linked, or his use of the Ring and its Bloody Miles, or his favoring of the Crowbar Juju, the ultimate tool for prying things apart and breaking temporal contracts, or his cutting of the chain that linked Prospit's moon so it would crash down in Descend, or his otherwise slaying of those relying on the power of relationships, his talent at cutting through bureaucratic red tape, et cetera. With Prince so thoroughly played for us by Homestuck 1, a Bard promises a much more unique spectacle in Homestuck^2.
And yet again, out of all the players of the session, only Del'fi and CT seem to murder for sport and/or obligation, meaning their deeply relatable friendship as Destroyers who both believe they could (and would!) easily murder each other would be extremely fitting and almost touching.
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So! Of our 10 players' aspects, this theoretical set of assignments would leave us without Hope -- interpret that how you will -- and without Breath -- in a session where June is destined to make an appearance, perhaps she'll make up for the lack of it that way.
We're short on definitive class evidence in a lot of places and doing a lot of house-of-cards process of elimination here, but that's not too much of a surprise when the Session hasn't even started. The Aspects are usually a bit more apparent than the Classes, at least in cases other than auguryAside's. I'm going to continue to monitor for hints at their titles pretty obsessively as I continue to liveblog each upd8 as they drop. (It might be entertaining to backtrack through my Homestuck Liveblog tag and read ever since Ly'lac was first teased if you want to watch how my viewpoints have evolved on their titles with everyone's help!) I might also add smaller pieces of later evidence to this post if they fall in line with it, or if any of these titles get DEBUNKED, post a fresh version with a new date so I can keep people informed while linking to my outdated ones for a thorough record of my mistakes.
GOSH it's fun to get disproven by the comic and have to rethink things, feel everything click into a new order. I can't wait to see what of the above I ended up getting wrong!!!
I wasn't sure whether I wanted to make this a reblog or a comment, but the more I thought about it the more I feel like there is to say, so let's talk about Familiars, because I think the subject has some compelling evidence both for and against your theories:
So, there's actually a lot of players that have contact with powerful beings that represent those players' Aspects, we'll call them Familiars. Doc Scratch for Rose and Vriska, Bec for Jade, Feferi and Terezi's respective lusii, the Handmaid for Aradia, Lord English for the Handmaid. But it feels like it's a must have for Witches, and in fact their arcs seem to revolve around the power struggle against their Familiars (heck, when Rose inverted, she traded her Light familiar, Doc Scratch, for a brand new Void familiar in the Horrorterrors) so I think it's very much worth asking who, in this new session, has a familiar to begin with. The only Player/Familiar relationships I've noticed so far are Vrissy/Vriska and Del'fi/Caretaker (Unless you want to count Meemaw, who I suspect is more than she appears, but let's save that one for another date.)
Vriska's relationship with Vrissy is already shaping up to be a clear power struggle, but what Aspect does Vriska represent to Vrissy? The three most straightforward possibilities are Light, Mind, and Heart, for reasons that should all be obvious. But Vrissy doesn't really seem to get, or care, about any of Vriska's Light-y traits, and Vriska's power doesn't really draw from the Heart at all. Mind, on the other hand, is a contender. Vriska is the first person to encourage Vrissy to use her Mind Manipul8tion, and Vriska is constantly making decisions while everyone else stands around talking about what to do. Furthermore, it's clear that Vriska kind of just sees Vrissy as another Her, and will likely switch from ally to obstacle real fast if Lalonde-Maryam ever seriously disagrees with her. This would serve as a nice bit of evidence to call Vrissy a Witch of Mind just as you said, but... isn't it weird that the player naturally has more power over her aspect than the familiar before the game even starts? Honestly kind of a pathetic Familiar if you ask me...
On the other hand, Del'fi's Caretaker has the opposite problem. We don't know what that thing is capable of, just that it is powerful. So much so that "power-hungry crones" regularly reach out psychically in order to attempt to use that power. On the bright side, we don't need to ask what Del'fi's Familiar represents to him. Responsibility. Imprisonment. Reality. A perfectly symbolic familiar for a Hero of Blood. And it's not as if Del'fi isn't particularly Witch-y, even if his species as a whole is just super witchy (attn: lowercase w) in general. Both Jade and Feferi spend a fair bit of the pregame appearing pretty passive, with the destruction of their Aspect all around them (Jade has an entire floor of her home blocked by a stuffed Typheus and Fef is constantly rounding up dead lusii for Gl'bgolyb.) I know it's a bit... unfortunate to try and give the eggiest egg to ever egg, Del'fi, a female class, but I'm also low-key hoping that the gendering of classes gets... decanonized. (It's not like it was never in the cards. I remember when HS was still going I was constantly getting reminded that characters were still allowed to be mistaken during their exposition dumps, and exposition is the only precedent for gendering classes anyway)
I had a nice bit of Classpecting discussion on the Fruity Rumpus forums where user Florida Man's Neighbor pointed out that the Knight is likely to assist the Space player, and as such if CT is indeed Space (possibly a Prince of Space with his kinship with the theoretical Bard of Blood) how this increases the likelihood of someone like Swiss being a Knight of Light rather than some other class. Really good analysis from them!
I'm also beginning to suspect again that Tavvy is quite possibly a Page of Life, due to his heritage, nature and tendencies (tending to his friends' nutrition, etc), and how he would potentially get on fantastically with The Mountain (though all the Satyrs really, he seems like that kind of guy). If the pair's classes line up Prince and Page, it could even form a mirror of Dirk and Jake's relationship that goes much better than they worked in Homestuck 1, to present Dirk's chagrin?
EDIT: Wait a damn minute... I just also realized that if CC/Del'fi were to become a God-Tier Bard of Blood, they might have a freakin' codpiece. That's actually hilariously gender-validating.
Hi, I tried to respond to your reply on the forum but I got an error so I'm just gonna copy/paste it here:
Regarding the Time player helping with frogs: I think your evidence is circumstantial. It's already established that the role of a (successful and cooperative) Time player is mainly to prevent "softlocks" in whatever form they take. It's also established that frog breeding is hard, and that fucking it up is in fact a softlock. Karkat's comment about Aradiabots popping in to chastise him seems to have more to do with that duty, as opposed to any form of active help. It's possible that, as you said, Aradia just failed as a Time player due to horrorterror manipulation, but I don't think you've managed to show sufficient evidence that she was in any way "supposed" to play a bigger role in that than she did.
Regarding a Candy Knight: Yeah, I tried to specify in my post that I only looked at characters that I thought had an established rapport/interesting dynamic with CT. I don't think it's impossible for him to have an interesting dynamic with any of the Candies, you already talked about potential with Tavvy, and I think depending on how much Satyr Wrestling resembles WWE (flashy costumes and dramatic monologues to set the stakes), he and Harry would either be instant friends or immediate archenemies. But ultimately I think it would be more satisfying to give him a Knight that forces him to follow through on all the foreshadowed drama that he was already in the centaur of before we even learned his name.
I don't hate either idea, in fact if they were both true we'd have one member of each society collaborating on a new universe which is kinda beautiful. But I find one shaky from a lore perspective and the other shaky from a narrative perspective, so I highly doubt either will pan out.
That's actually pretty much the idea. Pathfinder has a LOT of options, so making a character without a concept to guide you will make you get lost (at least when you're a beginner). So having a strong idea of how they should be will make the job a lot easier!
Little rant: I get kinda angry at people who try to make a min maxed character right out of the gate. Like, brother, you don't know how this game works. Just get a concept and choose options that fit it. I swear to you you won't be underpowered.
Thinking back to that one time an anon called e an idiot bc "you can't be 28 years old and say class of '96 in your bio you can't do math"
My guy. Since I was alive people have used that expression to say the year they were born. But then I thought about the differences between American expression and Italian ones so I'm making this poll
When you says "class of (insert year)" you mean...
You were BORN in that year
You GRADUATED (graduated what??) in that year
Voting ended onOct 3, 2025
Please share this around and put your nationality in the tags I'm curious
In the US school system, there's a couple issues with doing that.
1. Our school year starts in the fall, so you start school based on how old you are in September. This means that if you were born in '96 *after* the cutoff date, you'd be grouped with kids born in '97 *before* the cutoff date.
2. If your grades don't hold up for one year, the school will assume you haven't learned what you were supposed to, and you will be made to repeat that year, and then you'll be in the *next* graduating class from then on.
i feel like nobody has NOTPs anymore. like if you hate a ship now it has to be for some deep moral reason and you have to justify it to everyone what happened to just not liking stuff that isnt inherently bad but just because you personally think it sucks