Y'all if you're American please email your politicians and senators against the parents decide act. I'm fucking begging because we're reaching a tipping point.
Quick and easy link to both find your congressmen/women and giving you a quick and easy way to copy / paste the message into it. You want to oppose. It's an act that will demand that all major OS makers integrate a direct forced age verification control into all OS.
I received a comment on this that I figured would be very helpful- it's a template for communicating with your representatives. Be sure to use it for reference
Dear Representative [Name],
I am writing to express my strong opposition to H.R. 8250 (The "Parents Decide Act"). As your constituent and a concerned citizen, I believe this bill introduces unprecedented risks to digital privacy and security.
Specifically, I am alarmed by:
SEC. 2(a)(1)(B): Requiring age verification to even use an operating system creates a mandatory "hardware lockout" that ends anonymous computing and forces users to hand over sensitive identification data to major corporations just to power on their devices.
SEC. 2(a)(3): Mandating that OS providers create a system for all app developers to access verification data is a massive security vulnerability. This effectively creates a centralized API of user identities accessible to thousands of third-party developers, many of whom may lack adequate data protection.
This bill does not protect children; it creates a centralized surveillance infrastructure at the OS level. I urge you to protect the privacy of your constituents and vote NO on H.R. 8250.
This is a hell that us down under in Australia are already living in, and it’s not even effective at what it claims to do in protecting children.
Given that, in the wake of this mandatory identification policy, my country seems to be moving to hand over its citizens biometric data, like fingerprints, Face ID files, and identification documents, over to the USA and to ICE to maintain the visa free travel (ESTA) we have, I strongly urge any US resident to send these emails, or make calls.
But if you can’t do that, the most powerful thing you can do is spread the word. Tell your friends, family, coworkers, anyone who can help.
My reach will likely be small, and so I don’t know if this will mean very much in the grand scheme of things, but I cannot stand to see this tracking happen to another population as it did to mine.
And if you think it won’t affect you, it will. All anonymity goes out the window when your accounts can be linked via your personal ID
I wish you all luck in preventing this act from going through.
I added to the template for mine. My Congressman is a Republican, so on the off chance someone did read the message in full, I added more (true!) points about the economic damage this will cause and the governmental overreach of the law.
I am writing to express my strong opposition to H.R. 8250 (The "Parents Decide Act"). As your constituent and a concerned citizen, I believe this bill introduces unprecedented and unnecessary risks to digital privacy and security. It mandates compliance with regulations that the government simply does not have the expertise to adequately create, let alone monitor.
Specifically, I am alarmed by:
SEC. 2(a)(1)(B): Requiring age verification to even use an operating system creates a mandatory "hardware lockout" that ends anonymous computing and forces users to hand over sensitive identification data to major corporations just to power on their devices, leaving them vulnerable to data breaches. Since software architecture is so interconnected, there is simply no way to implement this regulation without causing billions upon billions of dollars of damage to our digital infrastructure, in a time when that infrastructure may be our most important economic asset.
SEC. 2(a)(3): Mandating that OS providers create a system for all app developers to access verification data is a massive security vulnerability. This effectively creates a centralized API of user identities accessible to thousands of third-party developers, many of whom may lack adequate data protection. Bad actors, fraudsters, and digital spies could access this information with no way for citizens to protect themselves, merely by imitating honest developers. The specifics of its implementation by various private software companies will not be universally standardized due to how software development functions, such that the verification data will not be helpful for legitimate developers and will only be useful for bad actors.
This bill does not protect children; it creates a centralized surveillance infrastructure at the OS level. Software development is an extremely complex and ever-changing field and big government simply is not capable of understanding it well enough to pass effective laws about it. Much like the Endangered Species Act infringed on the rights of American property owners with the intent of protecting endangered animals and only ended up getting those animals killed faster, this bill will infringe on our rights as citizens, inhibit the ability of businesses to respond to market conditions, and will not protect a single child from exploitation.
I urge you to protect the privacy of your constituents and the strength of America's economy and vote NO on H.R. 8250.
Who's ready for some buuuuuuuuuuullshiiiiiiiiiiiit!!!!
Just a textpost for now, but I may come back later and draw some stuff to demonstrate how different combos can work and give more details for how weapons look.
These attacks are categorized as basic attacks and special attacks. Basic attacks can be done at any time and do not require any specific circumstances to be performed. Some attacks will have a different result (death animation) depending on if it deals enough damage to kill an enemy or not. Most magic based attacks can be leveled up to do more damage or perform better as a character's experience improves.
Special attacks either require a certain set of circumstances to perform, prepare, or have a unique outcome that can not be repeated with another character. Each character has 5-7 Basic attacks and 3 Special attacks.
All attacks performed while in Devil Trigger will have greatly increased damage. Each half demon character has a Devil Trigger attack that can only be executed while in DT form.
Robbie:
Prioritizes managing distance and brutality. Robbie is never still, constantly maneuvering around an arena. He is mobile, fast, and hard to pin down, but his health bar is lower than the more experienced half demons. Because of this, he has a healing function that allows him to restore his health by consuming blood in special attacks. Robbie is inexperienced. That fact combined with his raw talent and strength, his fighting style roughly translates into ‘if I hit the thing really hard enough times it will die’. Basically all offense all the time. Even his defense is technically an offense. He relies on speed and aggression to keep enemies disoriented and off balance.
Similarly to Nero I don't think Robbie would like taking Devil Arms as weapons for himself. He doesn't want another demon's power as much as he wants them dead. Because of this I have decided to give him a modified version of Nero’s sword, Red Queen. Instead of having the ‘Exceed’ system, Red Queen has been notched with runes that help Robbie funnel power into the sword to allow it to deal more damage.
Basic attacks:
Snatch and Grab: Robbie unleashes spectral chains from his Devil Bringer that reach out and grab an enemy to pull them towards him. Does not do damage on its own but opens up an enemy to combos. When an enemy can not be brought to Robbie, Robbie is brought to the enemy. Can act as a grappling hook when fighting bosses. Range of effect will increase as he levels up.
Lashing Out: Release spectral chains from his Devil Bringer that act as a whip and attack from a long distance. Does a small amount of damage. Can be upgraded to do more damage as he levels up.
Personal Space: Right hook with the Devil Bringer that deals medium damage and pushes an enemy away from Robbie to gain distance.
Head Splitter: Activated while Robbie is in the air jumping. Swing the Red Queen down with great force to cut an enemy while also smashing them against the ground. Does a medium amount of damage. When an enemy is at low health it will cut them in half.
Book It: Lunge forwards while swinging Red Queen. Does a large amount of damage.
Gear Grinding: Spin attack done while in the air. Spin three times while in the air to attack an enemy while they can't get away. Does a large amount of damage.
Dual Nature: Robbie can block an attack when an enemy is close with his Devil Bringer arm. If the block is done right before Robbie takes damage (perfect block) he will automatically counter attack by swiping with his claws. Does a large amount of damage when damage is dealt. If this attack is done while an enemy is at low health, Robbie’s claws will gut the enemy.
Special Attacks:
Go to Hell: Opportunity move; can only be done when an enemy is stunned or caught unaware from behind. Robbie will grab an enemy by the head with his Devil Bringer and slam their face into the ground multiple times. Does a large amount of damage. If it does enough damage to finish off an enemy, their head will be crushed.
Overheated: A high risk high reward charged attack that takes 7 seconds to prepare. Channels hellfire into the Red Queen that can be expelled a great distance with a slash and has a wide area of effect. The closer an enemy is to the released arc of hellfire, the more damage it does. If Robbie is attacked in the process of charging this move he will take more damage and the charge will be reset back to 0 seconds. Charge time can be lowered as Robbie levels up.
Red Reign: Finishing move done when an enemy is at low health. Stab an enemy and cut upwards, releasing a shower of blood into the air. Causes Robbie to regain a small amount of health. Blood absorbed for healing can not be used to later purchase upgrades.
Bloodthirsty: Leveled up version of Red Reign. Finishing move done when an enemy is at low health. Cut into an enemy from the side and twist the Red Queen so that the blade is facing upwards, then cut an enemy in half to release a large shower of blood that heals Robbie a great amount. Blood absorbed for healing can not be used to later purchase upgrades.
Devil Trigger:
Hell is Full: When in devil trigger form, Robbie will stab the ground with Red Queen and create a fissure to the underworld. The grasping hands of desperate demons will emerge and pull any enemies in reach to hell. Instantly kills normal enemies and deals a massive amount of damage to bosses. Damnation will continue as long as Robbie is in Devil Trigger.
Johnny:
Focus on stunning enemies so he can unleash special strong attacks. Basic attacks do not deal much damage and instead focus on stunning enemies so they will be left open to high damage attacks. Management of high risk high reward attacks and enemy location. Johnny is constantly bouncing between enemies to keep them stunned. This is essentially weaponized ADHD as a fighting style and god damn does he make it work for him. Johnny is exceptionally flashy; everything he does, he does in style.
I could see Johnny flipping between different devil arms quite a lot. He seems like the type of guy who would enjoy collecting them. After doing this for so long, beating demons down isn't quite so personal anymore. It's not that Johnny has cooled off at all, more like he's at a low simmer constantly. The anger isn't focused anymore; it's just sorta… evenly distributed. Fighting demons is fun, why shouldn't he treat it like fun? For the sake of my sanity, and the length of this document, I’m keeping him to one Devil Arm, Spine, which is his mother (he is consistently accused of favoritism, which he denies. He’s lying).
Basic Attacks:
Center of attention: Johnny can enrage an enemy and cause them to stop whatever attack they are preparing to instead charge him. Has an area of effect and can cause multiple enemies to charge at one time, so it must be used carefully.
Groupie Repellant: Smack an enemy with the blunt edge of Spine, stunning them for 10 seconds and dealing a small amount of damage. If performed on bosses 3 times uninterrupted by damage, the boss will be stunned and left open to enhanced damage from special attacks.
Bullfighter: Dodge an attack when an enemy is charging. If the dodge is performed just before the enemy is about to hit Johnny (perfect dodge) he will trip them and cause them to fall. They will be staggered for 12 seconds.
Hot Load: Long range attack. Channel hellfire into the pistols Ebony and Ivory in a charged shot. Takes 5 seconds to charge and does a moderate amount of damage. If an enemy is hit with a charged shot 3 times in a row without Johnny redirecting his attention to another enemy they will be stunned for 20 seconds. If the shot is fatal it will light the enemies body on fire and will light other enemies on fire if they get close. But be careful, if Johnny gets too close it will also light him on fire and do moderate damage.
Airtime: Slash upwards with Spine to knock an enemy into the air. Does a low amount of damage. Damage is increased to moderate if executed on an enemy that is charging or stunned.
Trapeze Artist: Slash left and right while an enemy is in the air to do a moderate amount of damage. If the damage results in an enemy dying, Johnny will cut them into slivers.
Concussion: Slam an enemy to the ground after knocking them into the air. Does a moderate amount of damage and damage is increased if Trapeze Artist is performed beforehand. Stuns an enemy for 20 seconds once they land. If a fatal amount of damage is done, Johnny will crush their skull with his foot when he lands.
Special Attacks:
Ring of Fire: Charged attack that takes 10 seconds to prepare. Johnny will channel hellfire into his body until it explodes outward in all directions. If Johnny is attacked in the process of charging this move he will take more damage and the charge will be reset back to 0 seconds. Charge time can not be lowered but the damage of the attack can be increased massively with leveling up. Stunned enemies take double damage.
Line of Fire: Charged attack that takes 5 seconds to prepare. Johnny will summon lava and hellfire from the ground in a crack that runs straight along the ground and damages any enemy caught in its path. Does a moderate amount of damage and stunned enemies take double damage.
Shows Over: Attack of opportunity that can only be done when 4 or more enemies are stunned at one time. If Johnny is fighting a boss and there are no other enemies in the arena, this attack can be done when the boss is stunned. Johnny will summon flaming spears that can be used either in an area of effect or aimed at one specific enemy. Does a large amount of damage.
Devil Trigger:
End of Days: While in Devil Trigger Johnny will summon a massive wall of fire that will instantly kill any enemy it comes into contact with and deal massive amounts of damage to bosses. End of Days will remain active for as long as he is in Devil Trigger.
Danny:
Focused on combos to do improved damage. Danny is primarily a long range fighter and will actually do more damage from far away. His flail allows him to perform many attacks that damage multiple enemies at one time. Damaging many enemies in one attack allows Danny to charge more powerful attacks to be unleashed later.
Because Danny’s sister, Barbara, is so focused on gaining power even through the death and exploitation of others, Danny has made a point of being her opposite. His attacks are focused and minimalist, with the intent to kill as quickly as possible. Of all the half demons he is the least flashy. In a way, his focus makes him more frightening (and he would WILT if you told him that).
Collecting Devil Arms feels a little too similar to Barb's unending thirst for power. Danny has his flail, Redemption, forged from his fathers spirit, and that's good enough for him.
Basic Attacks:
Arc: Danny will swing Redemption in a wide arc that can hit multiple demons at once. This does a small amount of damage and will stun the enemy closest to the middle of the arc for 10 seconds.
Ascend: Knock multiple enemies in an area of effect into the air to prepare them for future attacks while they can't fight back. Does a small amount of damage. Damage is increased the more enemies are caught in the attack.
Wrapped in Grace: While in the air, Danny will wrap enemies in the chains of Redemption and rapidly pull the chain. This does moderate damage and damage will be increased the more enemies he wraps. If the attack is fatal, the chains will rip enemies apart while in the air.
Damned: While in the air, Danny will throw the flail upwards and then slam it down on an enemy to do moderate damage. Damage will be increased if this attack is preceded by Wrapped in Grace.
Thy Enemy: When multiple enemies in an area are stunned, Danny will throw Redemption to wrap around them, and then throw them at another enemy. Thrown enemies will take moderate amounts of damage and enemies who are hit by thrown enemies will take a small amount of damage.
Pew: Charged shot that takes 5 seconds to prepare. Infuse a shell of Danny's shotgun, Mary, with blue hellfire to do a moderate amount of damage. Enemies shot twice in a row with this attack will be stunned for 10 seconds.
Blunt force: Use Mary like a bludgeoning weapon when an enemy is close to deal a small amount of damage and stun an enemy for 5 seconds.
Special Attacks:
Mercy: Throw Redemption in a straight line at a stunned enemy to deal a large amount of damage. If this attack deals enough damage to kill an enemy, Redemption will punch through the enemies chest and light them on fire for the next 15 seconds. If other enemies touch the fire they will take a moderate amount of damage.
Purifying Fire: Charged attack that takes 7 seconds to prepare. Throw Redemption into the air and then smash it onto the ground to start a fire within an area of effect. Enemies will take a large amount of damage and stunned enemies will take increased damage.
The Pit: Charged attack that takes 3 seconds to prepare and can only be activated when 3 or more enemies are stunned. Danny will open a pit to hell in an area of effect that will erupt with blue flames and cause a massive amount of damage to any enemies caught inside it.
Devil Trigger:
Rapture: Blue fire will rain from the sky in an area of effect and repeatedly deal massive amounts of damage to any enemies it comes into contact with. This will often kill normal enemies and deal huge amounts of damage to bosses. Rapture will remain in effect as long as Danny is in Devil Trigger.
Lisa:
Because she is human, Lisa primarily relies on cycling through specific weapons and managing inventory. She can craft items from what she looted off specific demons and use them to replenish her stock when she is away from a store. Some weapons deal a high amount of damage but require time to recharge, this time in a literal sense. Her suit has a supply of electrical power which she can use to overload specific weapons in specific circumstances. A fully expended power bar will take 15 seconds to recover.
Basic Movement:
Jetpack: Launch into the air to get away from enemies and assess the situation. Landmines can be deployed and pistols can be fired but the electrified brass knuckles can not be used while in the air.
Bootlicker: Any enemies can be burned by the superhot exhaust coming off Lisa’s jetboots. Does moderate damage. Time in the air is limited to 10 seconds.
Bootlicker 2: Lisa will fall out of the air and land on an enemy to burn them substantially with her jetboots. Damage is enhanced when paired with ‘And Stay Down!’ In the pistol attacks.
Close Call: Use Lisa’s jetpack to quickly dodge enemies' attacks. Successful dodges will cause enemies to stumble and be stunned for 10 seconds.
Electrified Brass Knuckles:
Lisa’s electrified brass knuckles have a bar of electrical charge that takes time to recover after a large amount of energy is expended. The charge bar does not need to be full when she begins her attack but she runs the risk of not having enough power to execute a high damage attack at the end.
Basic Attacks:
All basic attacks will have enhanced damage if they are performed on an enemy that is stunned.
1-2 Punch: Lisa will strike left and then right on an enemy with her electrified brass knuckles. Does a small amount of damage and takes a small amount of electric charge.
Right Hook: Exactly what it sounds like. Lisa will do a right hook to attack an enemy. Does a small amount of damage and takes a small amount of electric charge.
Gut Punch: Lisa will punch a demon in the stomach. Does a small amount of damage and takes a small amount of electric charge.
Uppercut: Lisa will perform an uppercut on an enemy. Does a small amount of damage and takes a small amount of electric charge. When performed twice in a row it will launch an enemy into the air.
Knock the Wind Out: Lisa will strike an enemy in the diaphragm or diaphragm equivalent. Does a small amount of damage and takes a small amount of electric charge.
Roundhouse: Lisa will spin kick an enemy. Does not require an electrical charge and does a small amount of damage.
Special Attack:
Electroshock Therapy: After stringing together 3 or more of the basic attacks without being interrupted Lisa will smash both fists into either side of an enemies head and deliver an electric shock with however much electrical charge her suit has left. The more electrical charge, the more damage, which means this attack is capable of delivering a massive amount of harm. If this attack delivers enough damage to kill an enemy, their head will explode and release a larger than average amount of blood to be collected by Wrath later.
Overload: After stringing together 3 or more basic attacks, Lisa will punch the ground and release a string of electricity that will damage any enemies caught in its path. This delivers a massive amount of damage over its area of attack. The distance the attack extends depends on the amount of electrical charge, and performing this attack will drain whatever electrical charge is life. If this attack kills an enemy their body will explode and release a large amount of blood to be collected by Wrath later.
Pistols:
Lisa's pistols are able to be enhanced with electrical energy but do not inherently expend it. The recommendation is to use them as a supplementary weapon when waiting for the energy bar to recharge.
Basic Attacks:
Whites of Their Eyes: Wait until an enemy is close to do enhanced damage with pistol shots. Does a moderate amount of damage. If this attack results in killing an enemy, Lisa will stick her gun in the enemies mouth and pull the trigger.
And Stay Down!: Rain down bullets on an enemy while Lisa is in the air. Does moderate damage. Damage is increased if an enemy is stunned.
Pistol Whip: Smack an enemy in the head with the blunt end of Lisa’s pistol. This requires Lisa to be very close to an enemy. Does a small amount of damage and stuns an enemy, will do moderate damage to an enemy that has already been stunned.
Special Attack
It’s a Conductor: Charge a bullet with electricity. Requires 3 seconds to prepare and takes a small amount of electrical charge to do a moderate amount of damage and also stun an enemy.
Landmines:
Lisa can disperse landmines across an arena, but she only has so many. The landmines will automatically detonate after being stepped on or after 60 seconds. Any enemy that steps on a landmine will be dealt a large amount of damage and will be stunned for 15 seconds.
Special Attack:
Asset Retrieval: Lisa can summon her landmines back to her after they have been placed. Any demons they come into contact with on the way back to her will trigger an explosion and take a large amount of damage as well as being stunned for 20 seconds. If the landmines do not detonate on the way back Lisa will have successfully recovered it for later use.
Wrath:
A devil arm that has supernaturally attached itself to Lisa. It needs the blood of 15 demons it has not killed to make a single bullet.
Enemy of my Enemy: Collect demonic blood to fill Wrath. 5 seconds are required to completely drain the area of any demonic blood. Blood collected by Wrath can not be used for currency at upgrade stations.
Partner in Crime: Top off wrath with a small amount of blood from a half demon team mate. The effect is heightened when blood is taken from Robbie who has just performed Red Reign or Bloodthirsty. This will take a small amount of health from the half demon team mate. Can be performed in 3 seconds.
Vengeance: Fire Wrath. Unleashes a massive amount of damage on a target instantly. If multiple enemies are in the bullets path they will take damage in order of who was hit and damage is dispersed in such a way that those closest will die and others will take evenly distributed amounts of damage. When fighting bosses, the damage can be doubled by shooting weak spots or firing when the boss is staggered. Be aware that Lisa will not always know when a boss encounter is about to happen, and canon fodder might not be available to refill Wrath.
Gabe:
Gabe has the ability to summon demonic entities to fight for him. While Gabe has an affinity for magic that doesn't mean it's easy for him to use. Because Robbie is essentially half made of magic it can flow from him fairly easily even though he prefers using physical force. It's like a dam managing the flow of water. Gabe's body is not built for this. For him, it's more like trying to direct the Yellow River with a toothpick. Because of the focus required to manage this magic it forces him into a state similar to an absent seizure and leaves his body completely vulnerable (thank you so much to @rokhal for that brilliant idea I immediately snatched it and started running lol). Gabe must simultaneously manage fighting enemies and making sure they do not get close enough to him to hurt him.
There are several demonic entities that Gabe has decided are his friends that he can summon. Because they are manifestations of his will, he essentially steps into their minds and gives them guidance for who to attack next and suggestions for what attack to use. Gabe can only summon one entity at once but he can switch between them very quickly as needed. If one of Gabe’s ‘Friends’ are killed in battle he can summon them again after a 10 second cooldown.
If Gabe's body is injured in battle it will break his focus and snap him back into his body, causing his summoned Friends to dissipate. They can be resummoned in 5 seconds but Gabe must attempt to avoid enemies during this vulnerable phase.
Snips (Sin Scissor):
Smaller health bar. Has an instakill attack, but is very vulnerable to damage. High risk, high reward. Snips is amicable towards Gabe. It is not friendly but has no hostility towards him. Snips likes Robbie and will sometimes provide him demon corpses it has Consumed so that he can regain health.
Basic Attacks:
Untouchable: Phase through an enemy as they try to attack. This will stun the enemy for 10 seconds.
Up and Away: Drag an enemy up into the air by impaling them with a scythe and flying upwards. Does a small amount of damage.
Hooked: Impale an enemy in the air and throw them to the ground. Does a moderate amount of damage.
Dizzy: Spin 5 times while slashing to deal a moderate amount of damage to an enemy. Damage will be enhanced if the enemy is in the air.
Special Attack:
Consumed: When an enemy is below half health and stunned, fly close to them and absorb them into Snips’s dark robes. Instantly kills the enemy.
Peabody (Nobody):
Larger health bar. Peabody is more vulnerable in its small form and can enter a stronger form that restores its health but requires a large amount of blood from other demons and only lasts for a set amount of time. Using Peabody to the best of its ability is a commitment. Peabody is very affectionate towards Gabe, much like a loyal dog would care for an owner (if the dog was a horrible nightmare creature so detested even in hell it wasn't even given a real name). It has a notable dislike of Robbie, likely due to jealousy.
Basic Attacks:
Throw: Grab and throw an enemy with the large hand on Peabody's back. If the thrown enemy hits another enemy, the thrown enemy will take enhanced damage and the hit enemy will take moderate damage. The thrown enemy will also be stunned.
Eye on the Prize: Peabody will remove one of its own eyes at a small cost to its health and throw it at an enemy. If the eye makes contact it will explode and deal a large amount of damage. If the eye does not make contact it will act as a landmine that will explode when an enemy gets near to deal a moderate amount of damage. Enemies that have been damaged by explosions will be stunned.
Grasping hands: Get close to a stunned enemy and stomp on them with Peabody's many hands. Deals a moderate amount of damage. If this attack kills an enemy they will be crushed.
Power Hungry: Bite an enemy to deal moderate damage. If the enemy is stunned, Peabody will shake the enemy in its jaws before throwing them at another enemy, which will do a large amount of damage. If an enemy is killed by this attack, Peabody will rip their body apart with its mouth and hands and the enemy will not be thrown.
Special Attacks:
Who’s Little Now?: Absorb the blood of 15 dead demons to form a mask that allows Peabody to change size. It will become three times larger, with increased speed and all attacks will deal increased amounts of damage. This effect will last for 20 seconds. Peabody's health will automatically regenerate to full and it can not be harmed while in this state.
Porter (Hell Judecca):
Moderately sized health bar. Porter is a demon that relies primarily on teleportation to evade enemy attacks. Once a high priest of the choirs of hell, Porter does not like being used by Gabe. It will not attack him but also will have absolutely no desire to be summoned and has a slight delay in summoning that will temporarily leave Gabe without defense. Porter greatly dislikes Robbie and will refuse to help him if he is being attacked even if Gabe tries to convince it.
Basic Attacks:
Teleport: Teleport anywhere across the battlefield. Charging a teleport for 5 seconds will cause Porter to do damage in a small area of effect wherever it ends up teleporting to.
Conductor: Spin in a circle to damage enemies in an area. The longer the spin goes the more damage Porter will do. Spinning lasts a maximum of 5 seconds and if Porter is interrupted by taking damage the damage will be increased.
Meat Shield: Teleport an enemy in front of Porter while another enemy is charging. The enemy in front of Porter will take enhanced damage and the charging enemy will be stunned for the next 10 seconds.
Chronic Pain: Porter will slash at an enemy to do a small amount of damage in the moment, but will effectively cause them to bleed out over time. Damage done to an enemy with other basic attacks will have enhanced damage. This effect lasts 10 seconds when followed up with other attacks and 30 seconds if the enemy is left to bleed out.
Special Attacks:
Nothing Personal: Teleport directly behind a stunned enemy to stab them and deal a large amount of damage. If this attack does enough damage to kill an enemy they will be sawed in half.
HOLY SHIT GUYS, I WAS INSPIRED BY THIS POST TO TRY MAKE THE SONG AND YOU WOULD NOT BELIEVE THE SCREAM I SCRUMPT WHEN I DRAGGED THE TRAINING AUDIO OVER THE BACKING TRACK AND IT LINED UP PERFECTLY
the best fanfiction you've ever read was written by a woman in her 40s before she made dinner for her kids. it was written by a teenager after school when they should've been studying for a history test. and a barista came up with the idea while they cleaned the espresso machine and busser fact-checked it on their break and the post-doc edited between writing grant proposals and the nurse apologized for typos in the notes after a long shift and behind every drabble and one-shot and multi-chapter fic there is a person with a wonderful and interesting and chaotic life and it is such a privilege that we get to be apart of it because they decided to do this thing we all share, for fun.
I see your “Rocky swears like a sailor but only in pitches humans can’t hear/refuses to teach Grace what those words mean” and raise you “Rocky swears like a sailor and now has to explain to Grace that ‘bad bad bad’ isn’t actually a sequence you play on your Eridian speech piano in polite company.”
Grace is both horrified and amused to realise that a more accurate translation for what Rocky’s been saying is “shit shit shit”.
Bear religion probably fucking rocks. You're a fucking bear, you're the deadliest thing on earth, once a year an endless supply of salmon just flings itself up the river to gorge on and then you nap for 3 months.
The most delicious food in the world is protected by tiny demons who can defend it from everyone except you. Your natural armor is thick enough that you can just eat the damn hive while they buzz around you. God's chosen animals right there
Regular bears tell stories of angel bears sent by the Bear God, pure white and twice as strong as any normal bear could be, who rule the summit of the Earth and kill all who stand in their path.
And they are right, those bears exist and totally do that. Humans just have fake angels as a cope.
love the idea of bears being the chosen species actually. having a near death experience and glimpsing heaven and realising it's just full of bears, no humans at all, humans not ensouled actually, humans an accidental byproduct of God's plan for bears
‘Crawl up out of the blood ocean and into Ryan Goslings arms. Like ‘I’m safe! I’m safe!’’ Yeah I had a really normal reaction to that. Colored and no color versions because I’m really happy with the lineart!
i think we should be ridiculing them more for this. you don't get to try and go all "queer website" when your staff likes to go on nuking sprees targeting the trans fem users
saw a pic of a piece of pizza with bones in it on twitter today and i was very inspired to make a dumb little comic about it ft. the dmc gang. just a very normal gang of people finding out that there’s bones in their pizza 🍕